convex_polygon_shape_2d.cpp 3.8 KB

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  1. /*************************************************************************/
  2. /* convex_polygon_shape_2d.cpp */
  3. /*************************************************************************/
  4. /* This file is part of: */
  5. /* GODOT ENGINE */
  6. /* http://www.godotengine.org */
  7. /*************************************************************************/
  8. /* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */
  9. /* */
  10. /* Permission is hereby granted, free of charge, to any person obtaining */
  11. /* a copy of this software and associated documentation files (the */
  12. /* "Software"), to deal in the Software without restriction, including */
  13. /* without limitation the rights to use, copy, modify, merge, publish, */
  14. /* distribute, sublicense, and/or sell copies of the Software, and to */
  15. /* permit persons to whom the Software is furnished to do so, subject to */
  16. /* the following conditions: */
  17. /* */
  18. /* The above copyright notice and this permission notice shall be */
  19. /* included in all copies or substantial portions of the Software. */
  20. /* */
  21. /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
  22. /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
  23. /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
  24. /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
  25. /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
  26. /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
  27. /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
  28. /*************************************************************************/
  29. #include "convex_polygon_shape_2d.h"
  30. #include "servers/physics_2d_server.h"
  31. #include "servers/visual_server.h"
  32. #include "geometry.h"
  33. void ConvexPolygonShape2D::_update_shape() {
  34. Physics2DServer::get_singleton()->shape_set_data(get_rid(),points);
  35. emit_changed();
  36. }
  37. void ConvexPolygonShape2D::set_point_cloud(const Vector<Vector2>& p_points) {
  38. Vector<Point2> hull=Geometry::convex_hull_2d(p_points);
  39. ERR_FAIL_COND(hull.size()<3);
  40. set_points(hull);
  41. }
  42. void ConvexPolygonShape2D::set_points(const Vector<Vector2>& p_points) {
  43. points=p_points;
  44. _update_shape();
  45. }
  46. Vector<Vector2> ConvexPolygonShape2D::get_points() const {
  47. return points;
  48. }
  49. void ConvexPolygonShape2D::_bind_methods() {
  50. ObjectTypeDB::bind_method(_MD("set_point_cloud","point_cloud"),&ConvexPolygonShape2D::set_point_cloud);
  51. ObjectTypeDB::bind_method(_MD("set_points","points"),&ConvexPolygonShape2D::set_points);
  52. ObjectTypeDB::bind_method(_MD("get_points"),&ConvexPolygonShape2D::get_points);
  53. ADD_PROPERTY( PropertyInfo(Variant::VECTOR2_ARRAY,"points"),_SCS("set_points"),_SCS("get_points") );
  54. }
  55. void ConvexPolygonShape2D::draw(const RID& p_to_rid,const Color& p_color) {
  56. Vector<Color> col;
  57. col.push_back(p_color);
  58. VisualServer::get_singleton()->canvas_item_add_polygon(p_to_rid,points,col);
  59. }
  60. Rect2 ConvexPolygonShape2D::get_rect() const {
  61. Rect2 rect;
  62. for(int i=0;i<points.size();i++) {
  63. if (i==0)
  64. rect.pos=points[i];
  65. else
  66. rect.expand_to(points[i]);
  67. }
  68. return rect;
  69. }
  70. ConvexPolygonShape2D::ConvexPolygonShape2D() : Shape2D( Physics2DServer::get_singleton()->shape_create(Physics2DServer::SHAPE_CONVEX_POLYGON)) {
  71. int pcount =3;
  72. for(int i=0;i<pcount;i++)
  73. points.push_back(Vector2(Math::sin(i*Math_PI*2/pcount),-Math::cos(i*Math_PI*2/pcount))*10);
  74. _update_shape();
  75. }