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- /*************************************************************************/
- /* concave_polygon_shape.cpp */
- /*************************************************************************/
- /* This file is part of: */
- /* GODOT ENGINE */
- /* http://www.godotengine.org */
- /*************************************************************************/
- /* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */
- /* */
- /* Permission is hereby granted, free of charge, to any person obtaining */
- /* a copy of this software and associated documentation files (the */
- /* "Software"), to deal in the Software without restriction, including */
- /* without limitation the rights to use, copy, modify, merge, publish, */
- /* distribute, sublicense, and/or sell copies of the Software, and to */
- /* permit persons to whom the Software is furnished to do so, subject to */
- /* the following conditions: */
- /* */
- /* The above copyright notice and this permission notice shall be */
- /* included in all copies or substantial portions of the Software. */
- /* */
- /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
- /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
- /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
- /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
- /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
- /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
- /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
- /*************************************************************************/
- #include "concave_polygon_shape.h"
- #include "servers/physics_server.h"
- Vector<Vector3> ConcavePolygonShape::_gen_debug_mesh_lines() {
- Set<DrawEdge> edges;
- DVector<Vector3> data=get_faces();
- int datalen=data.size();
- ERR_FAIL_COND_V( (datalen%3)!=0,Vector<Vector3>() );
- DVector<Vector3>::Read r=data.read();
- for(int i=0;i<datalen;i+=3) {
- for(int j=0;j<3;j++) {
- DrawEdge de(r[i+j],r[i+((j+1)%3)]);
- edges.insert(de);
- }
- }
- Vector<Vector3> points;
- points.resize(edges.size()*2);
- int idx=0;
- for (Set<DrawEdge>::Element*E=edges.front();E;E=E->next()) {
- points[idx+0]=E->get().a;
- points[idx+1]=E->get().b;
- idx+=2;
- }
- return points;
- }
- bool ConcavePolygonShape::_set(const StringName& p_name, const Variant& p_value) {
- if (p_name=="data")
- PhysicsServer::get_singleton()->shape_set_data(get_shape(),p_value);
- else
- return false;
- return true;
- }
- bool ConcavePolygonShape::_get(const StringName& p_name,Variant &r_ret) const {
- if (p_name=="data")
- r_ret=PhysicsServer::get_singleton()->shape_get_data(get_shape());
- else
- return false;
- return true;
- }
- void ConcavePolygonShape::_get_property_list( List<PropertyInfo> *p_list) const {
- p_list->push_back( PropertyInfo(Variant::ARRAY,"data") );
- }
- void ConcavePolygonShape::_update_shape() {
- }
- void ConcavePolygonShape::set_faces(const DVector<Vector3>& p_faces) {
- PhysicsServer::get_singleton()->shape_set_data(get_shape(),p_faces);
- notify_change_to_owners();
- }
- DVector<Vector3> ConcavePolygonShape::get_faces() const {
- return PhysicsServer::get_singleton()->shape_get_data(get_shape());
- }
- void ConcavePolygonShape::_bind_methods() {
- ObjectTypeDB::bind_method(_MD("set_faces","faces"),&ConcavePolygonShape::set_faces);
- ObjectTypeDB::bind_method(_MD("get_faces"),&ConcavePolygonShape::get_faces);
- }
- ConcavePolygonShape::ConcavePolygonShape() : Shape( PhysicsServer::get_singleton()->shape_create(PhysicsServer::SHAPE_CONCAVE_POLYGON)) {
- //set_planes(Vector3(1,1,1));
- }
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