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- /*************************************************************************/
- /* resource_preloader.cpp */
- /*************************************************************************/
- /* This file is part of: */
- /* GODOT ENGINE */
- /* http://www.godotengine.org */
- /*************************************************************************/
- /* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */
- /* */
- /* Permission is hereby granted, free of charge, to any person obtaining */
- /* a copy of this software and associated documentation files (the */
- /* "Software"), to deal in the Software without restriction, including */
- /* without limitation the rights to use, copy, modify, merge, publish, */
- /* distribute, sublicense, and/or sell copies of the Software, and to */
- /* permit persons to whom the Software is furnished to do so, subject to */
- /* the following conditions: */
- /* */
- /* The above copyright notice and this permission notice shall be */
- /* included in all copies or substantial portions of the Software. */
- /* */
- /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
- /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
- /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
- /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
- /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
- /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
- /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
- /*************************************************************************/
- #include "resource_preloader.h"
- void ResourcePreloader::_set_resources(const Array& p_data) {
- resources.clear();
- ERR_FAIL_COND(p_data.size()!=2);
- DVector<String> names=p_data[0];
- Array resdata=p_data[1];
- ERR_FAIL_COND(names.size()!=resdata.size());
- for(int i=0;i<resdata.size();i++) {
- String name=names[i];
- RES resource = resdata[i];
- ERR_CONTINUE( !resource.is_valid() );
- resources[name]=resource;
- //add_resource(name,resource);
- }
- }
- Array ResourcePreloader::_get_resources() const {
- DVector<String> names;
- Array arr;
- arr.resize(resources.size());
- names.resize(resources.size());
- Set<String> sorted_names;
- for(Map<StringName,RES >::Element *E=resources.front();E;E=E->next()) {
- sorted_names.insert(E->key());
- }
- int i=0;
- for(Set<String>::Element *E=sorted_names.front();E;E=E->next()) {
- names.set(i,E->get());
- arr[i]=resources[E->get()];
- i++;
- }
- Array res;
- res.push_back(names);
- res.push_back(arr);
- return res;
- }
- void ResourcePreloader::add_resource(const StringName& p_name,const RES& p_resource) {
- ERR_FAIL_COND(p_resource.is_null());
- if (resources.has(p_name)) {
- StringName new_name;
- int idx=2;
- while(true) {
- new_name=p_name.operator String()+" "+itos(idx);
- if (resources.has(new_name)) {
- idx++;
- continue;
- }
- break;
- }
- add_resource(new_name,p_resource);
- } else {
- resources[p_name]=p_resource;
- }
- }
- void ResourcePreloader::remove_resource(const StringName& p_name) {
- ERR_FAIL_COND( !resources.has(p_name) );
- resources.erase(p_name);
- }
- void ResourcePreloader::rename_resource(const StringName& p_from_name,const StringName& p_to_name) {
- ERR_FAIL_COND( !resources.has(p_from_name) );
- RES res = resources[p_from_name];
- resources.erase(p_from_name);
- add_resource(p_to_name,res);
- }
- bool ResourcePreloader::has_resource(const StringName& p_name) const {
- return resources.has(p_name);
- }
- RES ResourcePreloader::get_resource(const StringName& p_name) const {
- ERR_FAIL_COND_V(!resources.has(p_name),RES());
- return resources[p_name];
- }
- DVector<String> ResourcePreloader::_get_resource_list() const {
- DVector<String> res;
- res.resize(resources.size());
- int i=0;
- for(Map<StringName,RES >::Element *E=resources.front();E;E=E->next(),i++) {
- res.set(i,E->key());
- }
- return res;
- }
- void ResourcePreloader::get_resource_list(List<StringName> *p_list) {
- for(Map<StringName,RES >::Element *E=resources.front();E;E=E->next()) {
- p_list->push_back(E->key());
- }
- }
- void ResourcePreloader::_bind_methods() {
- ObjectTypeDB::bind_method(_MD("_set_resources"),&ResourcePreloader::_set_resources);
- ObjectTypeDB::bind_method(_MD("_get_resources"),&ResourcePreloader::_get_resources);
- ObjectTypeDB::bind_method(_MD("add_resource","name","resource"),&ResourcePreloader::add_resource);
- ObjectTypeDB::bind_method(_MD("remove_resource","name"),&ResourcePreloader::remove_resource);
- ObjectTypeDB::bind_method(_MD("rename_resource","name","newname"),&ResourcePreloader::rename_resource);
- ObjectTypeDB::bind_method(_MD("has_resource","name"),&ResourcePreloader::has_resource);
- ObjectTypeDB::bind_method(_MD("get_resource","name"),&ResourcePreloader::get_resource);
- ObjectTypeDB::bind_method(_MD("get_resource_list"),&ResourcePreloader::_get_resource_list);
- ADD_PROPERTY( PropertyInfo(Variant::ARRAY,"resources",PROPERTY_HINT_NONE,"",PROPERTY_USAGE_NOEDITOR), _SCS("_set_resources"), _SCS("_get_resources"));
- }
- ResourcePreloader::ResourcePreloader()
- {
- }
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