range.h 3.3 KB

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  1. /*************************************************************************/
  2. /* range.h */
  3. /*************************************************************************/
  4. /* This file is part of: */
  5. /* GODOT ENGINE */
  6. /* http://www.godotengine.org */
  7. /*************************************************************************/
  8. /* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */
  9. /* */
  10. /* Permission is hereby granted, free of charge, to any person obtaining */
  11. /* a copy of this software and associated documentation files (the */
  12. /* "Software"), to deal in the Software without restriction, including */
  13. /* without limitation the rights to use, copy, modify, merge, publish, */
  14. /* distribute, sublicense, and/or sell copies of the Software, and to */
  15. /* permit persons to whom the Software is furnished to do so, subject to */
  16. /* the following conditions: */
  17. /* */
  18. /* The above copyright notice and this permission notice shall be */
  19. /* included in all copies or substantial portions of the Software. */
  20. /* */
  21. /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
  22. /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
  23. /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
  24. /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
  25. /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
  26. /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
  27. /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
  28. /*************************************************************************/
  29. #ifndef RANGE_H
  30. #define RANGE_H
  31. #include "scene/gui/control.h"
  32. /**
  33. @author Juan Linietsky <reduzio@gmail.com>
  34. */
  35. class Range : public Control {
  36. OBJ_TYPE( Range, Control );
  37. struct Shared {
  38. double val,min,max;
  39. double step,page;
  40. bool exp_unit_value;
  41. Set<Range*> owners;
  42. void emit_value_changed();
  43. void emit_changed(const char *p_what="");
  44. };
  45. Shared *shared;
  46. void _ref_shared(Shared *p_shared);
  47. void _unref_shared();
  48. void _share(Node *p_range);
  49. void _value_changed_notify();
  50. void _changed_notify(const char *p_what="");
  51. protected:
  52. virtual void _value_changed(double) {}
  53. static void _bind_methods();
  54. bool _rounded_values;
  55. public:
  56. void set_val(double p_val);
  57. void set_min(double p_min);
  58. void set_max(double p_max);
  59. void set_step(double p_step);
  60. void set_page(double p_page);
  61. void set_unit_value(double p_value);
  62. double get_val() const;
  63. double get_min() const;
  64. double get_max() const;
  65. double get_step() const;
  66. double get_page() const;
  67. double get_unit_value() const;
  68. void set_rounded_values(bool p_enable);
  69. bool is_rounded_values() const;
  70. void set_exp_unit_value(bool p_enable);
  71. bool is_unit_value_exp() const;
  72. void share(Range *p_range);
  73. void unshare();
  74. Range();
  75. ~Range();
  76. };
  77. #endif