transitioner.h 3.1 KB

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  1. /*************************************************************************/
  2. /* transitioner.h */
  3. /*************************************************************************/
  4. /* This file is part of: */
  5. /* GODOT ENGINE */
  6. /* http://www.godotengine.org */
  7. /*************************************************************************/
  8. /* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */
  9. /* */
  10. /* Permission is hereby granted, free of charge, to any person obtaining */
  11. /* a copy of this software and associated documentation files (the */
  12. /* "Software"), to deal in the Software without restriction, including */
  13. /* without limitation the rights to use, copy, modify, merge, publish, */
  14. /* distribute, sublicense, and/or sell copies of the Software, and to */
  15. /* permit persons to whom the Software is furnished to do so, subject to */
  16. /* the following conditions: */
  17. /* */
  18. /* The above copyright notice and this permission notice shall be */
  19. /* included in all copies or substantial portions of the Software. */
  20. /* */
  21. /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
  22. /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
  23. /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
  24. /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
  25. /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
  26. /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
  27. /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
  28. /*************************************************************************/
  29. #ifndef TRANSITIONER_H
  30. #define TRANSITIONER_H
  31. /*
  32. class Transitioner : public Node {
  33. OBJ_TYPE(Transitioner, Node);
  34. public:
  35. enum Interpolation {
  36. INTERPOLATION_NEAREST,
  37. INTERPOLATION_LINEAR,
  38. INTERPOLATION_CUBIC
  39. };
  40. enum TransitionType {
  41. TYPE_PROPERTY,
  42. TYPE_METHOD,
  43. TYPE_TRANSITION
  44. };
  45. void create_transition(const String& p_transition, TransitionType p_type);
  46. void transition_set_target(const NodePath& p_node,const String& p_target);
  47. TransitionType transition_get_type() const;
  48. void transition_add_key(const String& p_transition,float p_time, const Variant& p_key);
  49. int transition_get_key_count(const String& p_transition) const;
  50. Variant transition_get_key_time(const String& p_transition.int p_key_index) const
  51. Variant transition_get_key(const String& p_transition,int p_key_index) const;
  52. void transition_remove_key(const String& p_transition, int p_key_index);
  53. void transition_clear_keys(const String& p_transition);
  54. void remove_transition(const String& p_transition);
  55. void transition_
  56. Transitioner();
  57. };
  58. */
  59. #endif // TRANSITIONER_H