jolt_physics_server_3d.h 24 KB

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  1. /**************************************************************************/
  2. /* jolt_physics_server_3d.h */
  3. /**************************************************************************/
  4. /* This file is part of: */
  5. /* GODOT ENGINE */
  6. /* https://godotengine.org */
  7. /**************************************************************************/
  8. /* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
  9. /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
  10. /* */
  11. /* Permission is hereby granted, free of charge, to any person obtaining */
  12. /* a copy of this software and associated documentation files (the */
  13. /* "Software"), to deal in the Software without restriction, including */
  14. /* without limitation the rights to use, copy, modify, merge, publish, */
  15. /* distribute, sublicense, and/or sell copies of the Software, and to */
  16. /* permit persons to whom the Software is furnished to do so, subject to */
  17. /* the following conditions: */
  18. /* */
  19. /* The above copyright notice and this permission notice shall be */
  20. /* included in all copies or substantial portions of the Software. */
  21. /* */
  22. /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
  23. /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
  24. /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
  25. /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
  26. /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
  27. /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
  28. /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
  29. /**************************************************************************/
  30. #ifndef JOLT_PHYSICS_SERVER_3D_H
  31. #define JOLT_PHYSICS_SERVER_3D_H
  32. #include "core/templates/rid_owner.h"
  33. #include "servers/physics_server_3d.h"
  34. class JoltArea3D;
  35. class JoltBody3D;
  36. class JoltJobSystem;
  37. class JoltJoint3D;
  38. class JoltShape3D;
  39. class JoltSoftBody3D;
  40. class JoltSpace3D;
  41. class JoltPhysicsServer3D final : public PhysicsServer3D {
  42. GDCLASS(JoltPhysicsServer3D, PhysicsServer3D)
  43. inline static JoltPhysicsServer3D *singleton = nullptr;
  44. mutable RID_PtrOwner<JoltSpace3D, true> space_owner;
  45. mutable RID_PtrOwner<JoltArea3D, true> area_owner;
  46. mutable RID_PtrOwner<JoltBody3D, true> body_owner;
  47. mutable RID_PtrOwner<JoltSoftBody3D, true> soft_body_owner;
  48. mutable RID_PtrOwner<JoltShape3D, true> shape_owner;
  49. mutable RID_PtrOwner<JoltJoint3D, true> joint_owner;
  50. HashSet<JoltSpace3D *> active_spaces;
  51. JoltJobSystem *job_system = nullptr;
  52. bool on_separate_thread = false;
  53. bool active = true;
  54. bool flushing_queries = false;
  55. bool doing_sync = false;
  56. public:
  57. enum HingeJointParamJolt {
  58. HINGE_JOINT_LIMIT_SPRING_FREQUENCY = 100,
  59. HINGE_JOINT_LIMIT_SPRING_DAMPING,
  60. HINGE_JOINT_MOTOR_MAX_TORQUE,
  61. };
  62. enum HingeJointFlagJolt {
  63. HINGE_JOINT_FLAG_USE_LIMIT_SPRING = 100,
  64. };
  65. enum SliderJointParamJolt {
  66. SLIDER_JOINT_LIMIT_SPRING_FREQUENCY = 100,
  67. SLIDER_JOINT_LIMIT_SPRING_DAMPING,
  68. SLIDER_JOINT_MOTOR_TARGET_VELOCITY,
  69. SLIDER_JOINT_MOTOR_MAX_FORCE,
  70. };
  71. enum SliderJointFlagJolt {
  72. SLIDER_JOINT_FLAG_USE_LIMIT = 100,
  73. SLIDER_JOINT_FLAG_USE_LIMIT_SPRING,
  74. SLIDER_JOINT_FLAG_ENABLE_MOTOR,
  75. };
  76. enum ConeTwistJointParamJolt {
  77. CONE_TWIST_JOINT_SWING_MOTOR_TARGET_VELOCITY_Y = 100,
  78. CONE_TWIST_JOINT_SWING_MOTOR_TARGET_VELOCITY_Z,
  79. CONE_TWIST_JOINT_TWIST_MOTOR_TARGET_VELOCITY,
  80. CONE_TWIST_JOINT_SWING_MOTOR_MAX_TORQUE,
  81. CONE_TWIST_JOINT_TWIST_MOTOR_MAX_TORQUE,
  82. };
  83. enum ConeTwistJointFlagJolt {
  84. CONE_TWIST_JOINT_FLAG_USE_SWING_LIMIT = 100,
  85. CONE_TWIST_JOINT_FLAG_USE_TWIST_LIMIT,
  86. CONE_TWIST_JOINT_FLAG_ENABLE_SWING_MOTOR,
  87. CONE_TWIST_JOINT_FLAG_ENABLE_TWIST_MOTOR,
  88. };
  89. enum G6DOFJointAxisParamJolt {
  90. G6DOF_JOINT_LINEAR_SPRING_FREQUENCY = 100,
  91. G6DOF_JOINT_LINEAR_LIMIT_SPRING_FREQUENCY,
  92. G6DOF_JOINT_LINEAR_LIMIT_SPRING_DAMPING,
  93. G6DOF_JOINT_ANGULAR_SPRING_FREQUENCY,
  94. G6DOF_JOINT_LINEAR_SPRING_MAX_FORCE,
  95. G6DOF_JOINT_ANGULAR_SPRING_MAX_TORQUE,
  96. };
  97. enum G6DOFJointAxisFlagJolt {
  98. G6DOF_JOINT_FLAG_ENABLE_LINEAR_LIMIT_SPRING = 100,
  99. G6DOF_JOINT_FLAG_ENABLE_LINEAR_SPRING_FREQUENCY,
  100. G6DOF_JOINT_FLAG_ENABLE_ANGULAR_SPRING_FREQUENCY,
  101. };
  102. private:
  103. static void _bind_methods() {}
  104. public:
  105. explicit JoltPhysicsServer3D(bool p_on_separate_thread);
  106. ~JoltPhysicsServer3D();
  107. static JoltPhysicsServer3D *get_singleton() { return singleton; }
  108. virtual RID world_boundary_shape_create() override;
  109. virtual RID separation_ray_shape_create() override;
  110. virtual RID sphere_shape_create() override;
  111. virtual RID box_shape_create() override;
  112. virtual RID capsule_shape_create() override;
  113. virtual RID cylinder_shape_create() override;
  114. virtual RID convex_polygon_shape_create() override;
  115. virtual RID concave_polygon_shape_create() override;
  116. virtual RID heightmap_shape_create() override;
  117. virtual RID custom_shape_create() override;
  118. virtual void shape_set_data(RID p_shape, const Variant &p_data) override;
  119. virtual Variant shape_get_data(RID p_shape) const override;
  120. virtual void shape_set_custom_solver_bias(RID p_shape, real_t p_bias) override;
  121. virtual void shape_set_margin(RID p_shape, real_t p_margin) override;
  122. virtual real_t shape_get_margin(RID p_shape) const override;
  123. virtual PhysicsServer3D::ShapeType shape_get_type(RID p_shape) const override;
  124. virtual real_t shape_get_custom_solver_bias(RID p_shape) const override;
  125. virtual RID space_create() override;
  126. virtual void space_set_active(RID p_space, bool p_active) override;
  127. virtual bool space_is_active(RID p_space) const override;
  128. virtual void space_set_param(RID p_space, PhysicsServer3D::SpaceParameter p_param, real_t p_value) override;
  129. virtual real_t space_get_param(RID p_space, PhysicsServer3D::SpaceParameter p_param) const override;
  130. virtual PhysicsDirectSpaceState3D *space_get_direct_state(RID p_space) override;
  131. virtual void space_set_debug_contacts(RID p_space, int p_max_contacts) override;
  132. virtual PackedVector3Array space_get_contacts(RID p_space) const override;
  133. virtual int space_get_contact_count(RID p_space) const override;
  134. virtual RID area_create() override;
  135. virtual void area_set_space(RID p_area, RID p_space) override;
  136. virtual RID area_get_space(RID p_area) const override;
  137. virtual void area_add_shape(RID p_area, RID p_shape, const Transform3D &p_transform, bool p_disabled) override;
  138. virtual void area_set_shape(RID p_area, int p_shape_idx, RID p_shape) override;
  139. virtual RID area_get_shape(RID p_area, int p_shape_idx) const override;
  140. virtual void area_set_shape_transform(RID p_area, int p_shape_idx, const Transform3D &p_transform) override;
  141. virtual Transform3D area_get_shape_transform(RID p_area, int p_shape_idx) const override;
  142. virtual void area_set_shape_disabled(RID p_area, int p_shape_idx, bool p_disabled) override;
  143. virtual int area_get_shape_count(RID p_area) const override;
  144. virtual void area_remove_shape(RID p_area, int p_shape_idx) override;
  145. virtual void area_clear_shapes(RID p_area) override;
  146. virtual void area_attach_object_instance_id(RID p_area, ObjectID p_id) override;
  147. virtual ObjectID area_get_object_instance_id(RID p_area) const override;
  148. virtual void area_set_param(RID p_area, PhysicsServer3D::AreaParameter p_param, const Variant &p_value) override;
  149. virtual Variant area_get_param(RID p_area, PhysicsServer3D::AreaParameter p_param) const override;
  150. virtual void area_set_transform(RID p_area, const Transform3D &p_transform) override;
  151. virtual Transform3D area_get_transform(RID p_area) const override;
  152. virtual void area_set_collision_layer(RID p_area, uint32_t p_layer) override;
  153. virtual uint32_t area_get_collision_layer(RID p_area) const override;
  154. virtual void area_set_collision_mask(RID p_area, uint32_t p_mask) override;
  155. virtual uint32_t area_get_collision_mask(RID p_area) const override;
  156. virtual void area_set_monitorable(RID p_area, bool p_monitorable) override;
  157. virtual void area_set_ray_pickable(RID p_area, bool p_enable) override;
  158. virtual void area_set_monitor_callback(RID p_area, const Callable &p_callback) override;
  159. virtual void area_set_area_monitor_callback(RID p_area, const Callable &p_callback) override;
  160. virtual RID body_create() override;
  161. virtual void body_set_space(RID p_body, RID p_space) override;
  162. virtual RID body_get_space(RID p_body) const override;
  163. virtual void body_set_mode(RID p_body, PhysicsServer3D::BodyMode p_mode) override;
  164. virtual PhysicsServer3D::BodyMode body_get_mode(RID p_body) const override;
  165. virtual void body_add_shape(RID p_body, RID p_shape, const Transform3D &p_transform, bool p_disabled) override;
  166. virtual void body_set_shape(RID p_body, int p_shape_idx, RID p_shape) override;
  167. virtual RID body_get_shape(RID p_body, int p_shape_idx) const override;
  168. virtual void body_set_shape_transform(RID p_body, int p_shape_idx, const Transform3D &p_transform) override;
  169. virtual Transform3D body_get_shape_transform(RID p_body, int p_shape_idx) const override;
  170. virtual void body_set_shape_disabled(RID p_body, int p_shape_idx, bool p_disabled) override;
  171. virtual int body_get_shape_count(RID p_body) const override;
  172. virtual void body_remove_shape(RID p_body, int p_shape_idx) override;
  173. virtual void body_clear_shapes(RID p_body) override;
  174. virtual void body_attach_object_instance_id(RID p_body, ObjectID p_id) override;
  175. virtual ObjectID body_get_object_instance_id(RID p_body) const override;
  176. virtual void body_set_enable_continuous_collision_detection(RID p_body, bool p_enable) override;
  177. virtual bool body_is_continuous_collision_detection_enabled(RID p_body) const override;
  178. virtual void body_set_collision_layer(RID p_body, uint32_t p_layer) override;
  179. virtual uint32_t body_get_collision_layer(RID p_body) const override;
  180. virtual void body_set_collision_mask(RID p_body, uint32_t p_mask) override;
  181. virtual uint32_t body_get_collision_mask(RID p_body) const override;
  182. virtual void body_set_collision_priority(RID p_body, real_t p_priority) override;
  183. virtual real_t body_get_collision_priority(RID p_body) const override;
  184. virtual void body_set_user_flags(RID p_body, uint32_t p_flags) override;
  185. virtual uint32_t body_get_user_flags(RID p_body) const override;
  186. virtual void body_set_param(RID p_body, PhysicsServer3D::BodyParameter p_param, const Variant &p_value) override;
  187. virtual Variant body_get_param(RID p_body, PhysicsServer3D::BodyParameter p_param) const override;
  188. virtual void body_reset_mass_properties(RID p_body) override;
  189. virtual void body_set_state(RID p_body, PhysicsServer3D::BodyState p_state, const Variant &p_value) override;
  190. virtual Variant body_get_state(RID p_body, PhysicsServer3D::BodyState p_state) const override;
  191. virtual void body_apply_central_impulse(RID p_body, const Vector3 &p_impulse) override;
  192. virtual void body_apply_impulse(RID p_body, const Vector3 &p_impulse, const Vector3 &p_position) override;
  193. virtual void body_apply_torque_impulse(RID p_body, const Vector3 &p_impulse) override;
  194. virtual void body_apply_central_force(RID p_body, const Vector3 &p_force) override;
  195. virtual void body_apply_force(RID p_body, const Vector3 &p_force, const Vector3 &p_position) override;
  196. virtual void body_apply_torque(RID p_body, const Vector3 &p_torque) override;
  197. virtual void body_add_constant_central_force(RID p_body, const Vector3 &p_force) override;
  198. virtual void body_add_constant_force(RID p_body, const Vector3 &p_force, const Vector3 &p_position) override;
  199. virtual void body_add_constant_torque(RID p_body, const Vector3 &p_torque) override;
  200. virtual void body_set_constant_force(RID p_body, const Vector3 &p_force) override;
  201. virtual Vector3 body_get_constant_force(RID p_body) const override;
  202. virtual void body_set_constant_torque(RID p_body, const Vector3 &p_torque) override;
  203. virtual Vector3 body_get_constant_torque(RID p_body) const override;
  204. virtual void body_set_axis_velocity(RID p_body, const Vector3 &p_axis_velocity) override;
  205. virtual void body_set_axis_lock(RID p_body, PhysicsServer3D::BodyAxis p_axis, bool p_lock) override;
  206. virtual bool body_is_axis_locked(RID p_body, PhysicsServer3D::BodyAxis p_axis) const override;
  207. virtual void body_add_collision_exception(RID p_body, RID p_excepted_body) override;
  208. virtual void body_remove_collision_exception(RID p_body, RID p_excepted_body) override;
  209. virtual void body_get_collision_exceptions(RID p_body, List<RID> *p_exceptions) override;
  210. virtual void body_set_max_contacts_reported(RID p_body, int p_amount) override;
  211. virtual int body_get_max_contacts_reported(RID p_body) const override;
  212. virtual void body_set_contacts_reported_depth_threshold(RID p_body, real_t p_threshold) override;
  213. virtual real_t body_get_contacts_reported_depth_threshold(RID p_body) const override;
  214. virtual void body_set_omit_force_integration(RID p_body, bool p_enable) override;
  215. virtual bool body_is_omitting_force_integration(RID p_body) const override;
  216. virtual void body_set_state_sync_callback(RID p_body, const Callable &p_callable) override;
  217. virtual void body_set_force_integration_callback(RID p_body, const Callable &p_callable, const Variant &p_userdata) override;
  218. virtual void body_set_ray_pickable(RID p_body, bool p_enable) override;
  219. virtual bool body_test_motion(RID p_body, const MotionParameters &p_parameters, MotionResult *r_result) override;
  220. virtual PhysicsDirectBodyState3D *body_get_direct_state(RID p_body) override;
  221. virtual RID soft_body_create() override;
  222. virtual void soft_body_update_rendering_server(RID p_body, PhysicsServer3DRenderingServerHandler *p_rendering_server_handler) override;
  223. virtual void soft_body_set_space(RID p_body, RID p_space) override;
  224. virtual RID soft_body_get_space(RID p_body) const override;
  225. virtual void soft_body_set_ray_pickable(RID p_body, bool p_enable) override;
  226. virtual void soft_body_set_collision_layer(RID p_body, uint32_t p_layer) override;
  227. virtual uint32_t soft_body_get_collision_layer(RID p_body) const override;
  228. virtual void soft_body_set_collision_mask(RID p_body, uint32_t p_mask) override;
  229. virtual uint32_t soft_body_get_collision_mask(RID p_body) const override;
  230. virtual void soft_body_add_collision_exception(RID p_body, RID p_excepted_body) override;
  231. virtual void soft_body_remove_collision_exception(RID p_body, RID p_excepted_body) override;
  232. virtual void soft_body_get_collision_exceptions(RID p_body, List<RID> *p_exceptions) override;
  233. virtual void soft_body_set_state(RID p_body, PhysicsServer3D::BodyState p_state, const Variant &p_value) override;
  234. virtual Variant soft_body_get_state(RID p_body, PhysicsServer3D::BodyState p_state) const override;
  235. virtual void soft_body_set_transform(RID p_body, const Transform3D &p_transform) override;
  236. virtual void soft_body_set_simulation_precision(RID p_body, int p_precision) override;
  237. virtual int soft_body_get_simulation_precision(RID p_body) const override;
  238. virtual void soft_body_set_total_mass(RID p_body, real_t p_total_mass) override;
  239. virtual real_t soft_body_get_total_mass(RID p_body) const override;
  240. virtual void soft_body_set_linear_stiffness(RID p_body, real_t p_coefficient) override;
  241. virtual real_t soft_body_get_linear_stiffness(RID p_body) const override;
  242. virtual void soft_body_set_pressure_coefficient(RID p_body, real_t p_coefficient) override;
  243. virtual real_t soft_body_get_pressure_coefficient(RID p_body) const override;
  244. virtual void soft_body_set_damping_coefficient(RID p_body, real_t p_coefficient) override;
  245. virtual real_t soft_body_get_damping_coefficient(RID p_body) const override;
  246. virtual void soft_body_set_drag_coefficient(RID p_body, real_t p_coefficient) override;
  247. virtual real_t soft_body_get_drag_coefficient(RID p_body) const override;
  248. virtual void soft_body_set_mesh(RID p_body, RID p_mesh) override;
  249. virtual AABB soft_body_get_bounds(RID p_body) const override;
  250. virtual void soft_body_move_point(RID p_body, int p_point_index, const Vector3 &p_global_position) override;
  251. virtual Vector3 soft_body_get_point_global_position(RID p_body, int p_point_index) const override;
  252. virtual void soft_body_remove_all_pinned_points(RID p_body) override;
  253. virtual void soft_body_pin_point(RID p_body, int p_point_index, bool p_pin) override;
  254. virtual bool soft_body_is_point_pinned(RID p_body, int p_point_index) const override;
  255. virtual RID joint_create() override;
  256. virtual void joint_clear(RID p_joint) override;
  257. virtual void joint_make_pin(RID p_joint, RID p_body_a, const Vector3 &p_local_a, RID p_body_b, const Vector3 &p_local_b) override;
  258. virtual void pin_joint_set_param(RID p_joint, PhysicsServer3D::PinJointParam p_param, real_t p_value) override;
  259. virtual real_t pin_joint_get_param(RID p_joint, PhysicsServer3D::PinJointParam p_param) const override;
  260. virtual void pin_joint_set_local_a(RID p_joint, const Vector3 &p_local_a) override;
  261. virtual Vector3 pin_joint_get_local_a(RID p_joint) const override;
  262. virtual void pin_joint_set_local_b(RID p_joint, const Vector3 &p_local_b) override;
  263. virtual Vector3 pin_joint_get_local_b(RID p_joint) const override;
  264. virtual void joint_make_hinge(RID p_joint, RID p_body_a, const Transform3D &p_hinge_a, RID p_body_b, const Transform3D &p_hinge_b) override;
  265. virtual void joint_make_hinge_simple(RID p_joint, RID p_body_a, const Vector3 &p_pivot_a, const Vector3 &p_axis_a, RID p_body_b, const Vector3 &p_pivot_b, const Vector3 &p_axis_b) override;
  266. virtual void hinge_joint_set_param(RID p_joint, PhysicsServer3D::HingeJointParam p_param, real_t p_value) override;
  267. virtual real_t hinge_joint_get_param(RID p_joint, PhysicsServer3D::HingeJointParam p_param) const override;
  268. virtual void hinge_joint_set_flag(RID p_joint, PhysicsServer3D::HingeJointFlag p_flag, bool p_enabled) override;
  269. virtual bool hinge_joint_get_flag(RID p_joint, PhysicsServer3D::HingeJointFlag p_flag) const override;
  270. virtual void joint_make_slider(RID p_joint, RID p_body_a, const Transform3D &p_local_ref_a, RID p_body_b, const Transform3D &p_local_ref_b) override;
  271. virtual void slider_joint_set_param(RID p_joint, PhysicsServer3D::SliderJointParam p_param, real_t p_value) override;
  272. virtual real_t slider_joint_get_param(RID p_joint, PhysicsServer3D::SliderJointParam p_param) const override;
  273. virtual void joint_make_cone_twist(RID p_joint, RID p_body_a, const Transform3D &p_local_ref_a, RID p_body_b, const Transform3D &p_local_ref_b) override;
  274. virtual void cone_twist_joint_set_param(RID p_joint, PhysicsServer3D::ConeTwistJointParam p_param, real_t p_value) override;
  275. virtual real_t cone_twist_joint_get_param(RID p_joint, PhysicsServer3D::ConeTwistJointParam p_param) const override;
  276. virtual void joint_make_generic_6dof(RID p_joint, RID p_body_a, const Transform3D &p_local_ref_a, RID p_body_b, const Transform3D &p_local_ref_b) override;
  277. virtual void generic_6dof_joint_set_param(RID p_joint, Vector3::Axis p_axis, PhysicsServer3D::G6DOFJointAxisParam p_param, real_t p_value) override;
  278. virtual real_t generic_6dof_joint_get_param(RID p_joint, Vector3::Axis p_axis, PhysicsServer3D::G6DOFJointAxisParam p_param) const override;
  279. virtual void generic_6dof_joint_set_flag(RID p_joint, Vector3::Axis p_axis, PhysicsServer3D::G6DOFJointAxisFlag p_flag, bool p_enable) override;
  280. virtual bool generic_6dof_joint_get_flag(RID p_joint, Vector3::Axis p_axis, PhysicsServer3D::G6DOFJointAxisFlag p_flag) const override;
  281. virtual PhysicsServer3D::JointType joint_get_type(RID p_joint) const override;
  282. virtual void joint_set_solver_priority(RID p_joint, int p_priority) override;
  283. virtual int joint_get_solver_priority(RID p_joint) const override;
  284. virtual void joint_disable_collisions_between_bodies(RID p_joint, bool p_disable) override;
  285. virtual bool joint_is_disabled_collisions_between_bodies(RID p_joint) const override;
  286. virtual void free(RID p_rid) override;
  287. virtual void set_active(bool p_active) override;
  288. virtual void init() override;
  289. virtual void finish() override;
  290. virtual void step(real_t p_step) override;
  291. virtual void sync() override;
  292. virtual void end_sync() override;
  293. virtual void flush_queries() override;
  294. virtual bool is_flushing_queries() const override;
  295. virtual int get_process_info(PhysicsServer3D::ProcessInfo p_process_info) override;
  296. bool is_on_separate_thread() const { return on_separate_thread; }
  297. bool is_active() const { return active; }
  298. void free_space(JoltSpace3D *p_space);
  299. void free_area(JoltArea3D *p_area);
  300. void free_body(JoltBody3D *p_body);
  301. void free_soft_body(JoltSoftBody3D *p_body);
  302. void free_shape(JoltShape3D *p_shape);
  303. void free_joint(JoltJoint3D *p_joint);
  304. JoltSpace3D *get_space(RID p_rid) const { return space_owner.get_or_null(p_rid); }
  305. JoltArea3D *get_area(RID p_rid) const { return area_owner.get_or_null(p_rid); }
  306. JoltBody3D *get_body(RID p_rid) const { return body_owner.get_or_null(p_rid); }
  307. JoltShape3D *get_shape(RID p_rid) const { return shape_owner.get_or_null(p_rid); }
  308. JoltJoint3D *get_joint(RID p_rid) const { return joint_owner.get_or_null(p_rid); }
  309. #ifdef DEBUG_ENABLED
  310. void dump_debug_snapshots(const String &p_dir);
  311. void space_dump_debug_snapshot(RID p_space, const String &p_dir);
  312. #endif
  313. bool joint_get_enabled(RID p_joint) const;
  314. void joint_set_enabled(RID p_joint, bool p_enabled);
  315. int joint_get_solver_velocity_iterations(RID p_joint);
  316. void joint_set_solver_velocity_iterations(RID p_joint, int p_value);
  317. int joint_get_solver_position_iterations(RID p_joint);
  318. void joint_set_solver_position_iterations(RID p_joint, int p_value);
  319. float pin_joint_get_applied_force(RID p_joint);
  320. double hinge_joint_get_jolt_param(RID p_joint, HingeJointParamJolt p_param) const;
  321. void hinge_joint_set_jolt_param(RID p_joint, HingeJointParamJolt p_param, double p_value);
  322. bool hinge_joint_get_jolt_flag(RID p_joint, HingeJointFlagJolt p_flag) const;
  323. void hinge_joint_set_jolt_flag(RID p_joint, HingeJointFlagJolt p_flag, bool p_enabled);
  324. float hinge_joint_get_applied_force(RID p_joint);
  325. float hinge_joint_get_applied_torque(RID p_joint);
  326. double slider_joint_get_jolt_param(RID p_joint, SliderJointParamJolt p_param) const;
  327. void slider_joint_set_jolt_param(RID p_joint, SliderJointParamJolt p_param, double p_value);
  328. bool slider_joint_get_jolt_flag(RID p_joint, SliderJointFlagJolt p_flag) const;
  329. void slider_joint_set_jolt_flag(RID p_joint, SliderJointFlagJolt p_flag, bool p_enabled);
  330. float slider_joint_get_applied_force(RID p_joint);
  331. float slider_joint_get_applied_torque(RID p_joint);
  332. double cone_twist_joint_get_jolt_param(RID p_joint, ConeTwistJointParamJolt p_param) const;
  333. void cone_twist_joint_set_jolt_param(RID p_joint, ConeTwistJointParamJolt p_param, double p_value);
  334. bool cone_twist_joint_get_jolt_flag(RID p_joint, ConeTwistJointFlagJolt p_flag) const;
  335. void cone_twist_joint_set_jolt_flag(RID p_joint, ConeTwistJointFlagJolt p_flag, bool p_enabled);
  336. float cone_twist_joint_get_applied_force(RID p_joint);
  337. float cone_twist_joint_get_applied_torque(RID p_joint);
  338. double generic_6dof_joint_get_jolt_param(RID p_joint, Vector3::Axis p_axis, G6DOFJointAxisParamJolt p_param) const;
  339. void generic_6dof_joint_set_jolt_param(RID p_joint, Vector3::Axis p_axis, G6DOFJointAxisParamJolt p_param, double p_value);
  340. bool generic_6dof_joint_get_jolt_flag(RID p_joint, Vector3::Axis p_axis, G6DOFJointAxisFlagJolt p_flag) const;
  341. void generic_6dof_joint_set_jolt_flag(RID p_joint, Vector3::Axis p_axis, G6DOFJointAxisFlagJolt p_flag, bool p_enabled);
  342. float generic_6dof_joint_get_applied_force(RID p_joint);
  343. float generic_6dof_joint_get_applied_torque(RID p_joint);
  344. };
  345. VARIANT_ENUM_CAST(JoltPhysicsServer3D::HingeJointParamJolt)
  346. VARIANT_ENUM_CAST(JoltPhysicsServer3D::HingeJointFlagJolt)
  347. VARIANT_ENUM_CAST(JoltPhysicsServer3D::SliderJointParamJolt)
  348. VARIANT_ENUM_CAST(JoltPhysicsServer3D::SliderJointFlagJolt)
  349. VARIANT_ENUM_CAST(JoltPhysicsServer3D::ConeTwistJointParamJolt)
  350. VARIANT_ENUM_CAST(JoltPhysicsServer3D::ConeTwistJointFlagJolt)
  351. VARIANT_ENUM_CAST(JoltPhysicsServer3D::G6DOFJointAxisParamJolt)
  352. VARIANT_ENUM_CAST(JoltPhysicsServer3D::G6DOFJointAxisFlagJolt)
  353. #endif // JOLT_PHYSICS_SERVER_3D_H