123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170 |
- /**************************************************************************/
- /* jolt_pin_joint_3d.cpp */
- /**************************************************************************/
- /* This file is part of: */
- /* GODOT ENGINE */
- /* https://godotengine.org */
- /**************************************************************************/
- /* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
- /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
- /* */
- /* Permission is hereby granted, free of charge, to any person obtaining */
- /* a copy of this software and associated documentation files (the */
- /* "Software"), to deal in the Software without restriction, including */
- /* without limitation the rights to use, copy, modify, merge, publish, */
- /* distribute, sublicense, and/or sell copies of the Software, and to */
- /* permit persons to whom the Software is furnished to do so, subject to */
- /* the following conditions: */
- /* */
- /* The above copyright notice and this permission notice shall be */
- /* included in all copies or substantial portions of the Software. */
- /* */
- /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
- /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
- /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
- /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
- /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
- /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
- /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
- /**************************************************************************/
- #include "jolt_pin_joint_3d.h"
- #include "../misc/jolt_type_conversions.h"
- #include "../objects/jolt_body_3d.h"
- #include "../spaces/jolt_space_3d.h"
- #include "Jolt/Physics/Constraints/PointConstraint.h"
- namespace {
- constexpr double DEFAULT_BIAS = 0.3;
- constexpr double DEFAULT_DAMPING = 1.0;
- constexpr double DEFAULT_IMPULSE_CLAMP = 0.0;
- } // namespace
- JPH::Constraint *JoltPinJoint3D::_build_pin(JPH::Body *p_jolt_body_a, JPH::Body *p_jolt_body_b, const Transform3D &p_shifted_ref_a, const Transform3D &p_shifted_ref_b) {
- JPH::PointConstraintSettings constraint_settings;
- constraint_settings.mSpace = JPH::EConstraintSpace::LocalToBodyCOM;
- constraint_settings.mPoint1 = to_jolt_r(p_shifted_ref_a.origin);
- constraint_settings.mPoint2 = to_jolt_r(p_shifted_ref_b.origin);
- if (p_jolt_body_a == nullptr) {
- return constraint_settings.Create(JPH::Body::sFixedToWorld, *p_jolt_body_b);
- } else if (p_jolt_body_b == nullptr) {
- return constraint_settings.Create(*p_jolt_body_a, JPH::Body::sFixedToWorld);
- } else {
- return constraint_settings.Create(*p_jolt_body_a, *p_jolt_body_b);
- }
- }
- void JoltPinJoint3D::_points_changed() {
- rebuild();
- _wake_up_bodies();
- }
- JoltPinJoint3D::JoltPinJoint3D(const JoltJoint3D &p_old_joint, JoltBody3D *p_body_a, JoltBody3D *p_body_b, const Vector3 &p_local_a, const Vector3 &p_local_b) :
- JoltJoint3D(p_old_joint, p_body_a, p_body_b, Transform3D({}, p_local_a), Transform3D({}, p_local_b)) {
- rebuild();
- }
- void JoltPinJoint3D::set_local_a(const Vector3 &p_local_a) {
- local_ref_a = Transform3D({}, p_local_a);
- _points_changed();
- }
- void JoltPinJoint3D::set_local_b(const Vector3 &p_local_b) {
- local_ref_b = Transform3D({}, p_local_b);
- _points_changed();
- }
- double JoltPinJoint3D::get_param(PhysicsServer3D::PinJointParam p_param) const {
- switch (p_param) {
- case PhysicsServer3D::PIN_JOINT_BIAS: {
- return DEFAULT_BIAS;
- }
- case PhysicsServer3D::PIN_JOINT_DAMPING: {
- return DEFAULT_DAMPING;
- }
- case PhysicsServer3D::PIN_JOINT_IMPULSE_CLAMP: {
- return DEFAULT_IMPULSE_CLAMP;
- }
- default: {
- ERR_FAIL_V_MSG(0.0, vformat("Unhandled pin joint parameter: '%d'. This should not happen. Please report this.", p_param));
- }
- }
- }
- void JoltPinJoint3D::set_param(PhysicsServer3D::PinJointParam p_param, double p_value) {
- switch (p_param) {
- case PhysicsServer3D::PIN_JOINT_BIAS: {
- if (!Math::is_equal_approx(p_value, DEFAULT_BIAS)) {
- WARN_PRINT(vformat("Pin joint bias is not supported when using Jolt Physics. Any such value will be ignored. This joint connects %s.", _bodies_to_string()));
- }
- } break;
- case PhysicsServer3D::PIN_JOINT_DAMPING: {
- if (!Math::is_equal_approx(p_value, DEFAULT_DAMPING)) {
- WARN_PRINT(vformat("Pin joint damping is not supported when using Jolt Physics. Any such value will be ignored. This joint connects %s.", _bodies_to_string()));
- }
- } break;
- case PhysicsServer3D::PIN_JOINT_IMPULSE_CLAMP: {
- if (!Math::is_equal_approx(p_value, DEFAULT_IMPULSE_CLAMP)) {
- WARN_PRINT(vformat("Pin joint impulse clamp is not supported when using Jolt Physics. Any such value will be ignored. This joint connects %s.", _bodies_to_string()));
- }
- } break;
- default: {
- ERR_FAIL_MSG(vformat("Unhandled pin joint parameter: '%d'. This should not happen. Please report this.", p_param));
- } break;
- }
- }
- float JoltPinJoint3D::get_applied_force() const {
- JPH::PointConstraint *constraint = static_cast<JPH::PointConstraint *>(jolt_ref.GetPtr());
- ERR_FAIL_NULL_V(constraint, 0.0f);
- JoltSpace3D *space = get_space();
- ERR_FAIL_NULL_V(space, 0.0f);
- const float last_step = space->get_last_step();
- if (unlikely(last_step == 0.0f)) {
- return 0.0f;
- }
- return constraint->GetTotalLambdaPosition().Length() / last_step;
- }
- void JoltPinJoint3D::rebuild() {
- destroy();
- JoltSpace3D *space = get_space();
- if (space == nullptr) {
- return;
- }
- const JPH::BodyID body_ids[2] = {
- body_a != nullptr ? body_a->get_jolt_id() : JPH::BodyID(),
- body_b != nullptr ? body_b->get_jolt_id() : JPH::BodyID()
- };
- const JoltWritableBodies3D jolt_bodies = space->write_bodies(body_ids, 2);
- JPH::Body *jolt_body_a = static_cast<JPH::Body *>(jolt_bodies[0]);
- JPH::Body *jolt_body_b = static_cast<JPH::Body *>(jolt_bodies[1]);
- ERR_FAIL_COND(jolt_body_a == nullptr && jolt_body_b == nullptr);
- Transform3D shifted_ref_a;
- Transform3D shifted_ref_b;
- _shift_reference_frames(Vector3(), Vector3(), shifted_ref_a, shifted_ref_b);
- jolt_ref = _build_pin(jolt_body_a, jolt_body_b, shifted_ref_a, shifted_ref_b);
- space->add_joint(this);
- _update_enabled();
- _update_iterations();
- }
|