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- /**************************************************************************/
- /* jolt_hinge_joint_3d.h */
- /**************************************************************************/
- /* This file is part of: */
- /* GODOT ENGINE */
- /* https://godotengine.org */
- /**************************************************************************/
- /* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
- /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
- /* */
- /* Permission is hereby granted, free of charge, to any person obtaining */
- /* a copy of this software and associated documentation files (the */
- /* "Software"), to deal in the Software without restriction, including */
- /* without limitation the rights to use, copy, modify, merge, publish, */
- /* distribute, sublicense, and/or sell copies of the Software, and to */
- /* permit persons to whom the Software is furnished to do so, subject to */
- /* the following conditions: */
- /* */
- /* The above copyright notice and this permission notice shall be */
- /* included in all copies or substantial portions of the Software. */
- /* */
- /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
- /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
- /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
- /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
- /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
- /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
- /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
- /**************************************************************************/
- #ifndef JOLT_HINGE_JOINT_3D_H
- #define JOLT_HINGE_JOINT_3D_H
- #include "../jolt_physics_server_3d.h"
- #include "jolt_joint_3d.h"
- #include "Jolt/Jolt.h"
- #include "Jolt/Physics/Constraints/SliderConstraint.h"
- class JoltHingeJoint3D final : public JoltJoint3D {
- typedef PhysicsServer3D::HingeJointParam Parameter;
- typedef JoltPhysicsServer3D::HingeJointParamJolt JoltParameter;
- typedef PhysicsServer3D::HingeJointFlag Flag;
- typedef JoltPhysicsServer3D::HingeJointFlagJolt JoltFlag;
- double limit_lower = 0.0;
- double limit_upper = 0.0;
- double limit_spring_frequency = 0.0;
- double limit_spring_damping = 0.0;
- double motor_target_speed = 0.0f;
- double motor_max_torque = FLT_MAX;
- bool limits_enabled = false;
- bool limit_spring_enabled = false;
- bool motor_enabled = false;
- JPH::Constraint *_build_hinge(JPH::Body *p_jolt_body_a, JPH::Body *p_jolt_body_b, const Transform3D &p_shifted_ref_a, const Transform3D &p_shifted_ref_b, float p_limit) const;
- JPH::Constraint *_build_fixed(JPH::Body *p_jolt_body_a, JPH::Body *p_jolt_body_b, const Transform3D &p_shifted_ref_a, const Transform3D &p_shifted_ref_b) const;
- bool _is_sprung() const { return limit_spring_enabled && limit_spring_frequency > 0.0; }
- bool _is_fixed() const { return limits_enabled && limit_lower == limit_upper && !_is_sprung(); }
- void _update_motor_state();
- void _update_motor_velocity();
- void _update_motor_limit();
- void _limits_changed();
- void _limit_spring_changed();
- void _motor_state_changed();
- void _motor_speed_changed();
- void _motor_limit_changed();
- public:
- JoltHingeJoint3D(const JoltJoint3D &p_old_joint, JoltBody3D *p_body_a, JoltBody3D *p_body_b, const Transform3D &p_local_ref_a, const Transform3D &p_local_ref_b);
- virtual PhysicsServer3D::JointType get_type() const override { return PhysicsServer3D::JOINT_TYPE_HINGE; }
- double get_param(Parameter p_param) const;
- void set_param(Parameter p_param, double p_value);
- double get_jolt_param(JoltParameter p_param) const;
- void set_jolt_param(JoltParameter p_param, double p_value);
- bool get_flag(Flag p_flag) const;
- void set_flag(Flag p_flag, bool p_enabled);
- bool get_jolt_flag(JoltFlag p_flag) const;
- void set_jolt_flag(JoltFlag p_flag, bool p_enabled);
- float get_applied_force() const;
- float get_applied_torque() const;
- virtual void rebuild() override;
- };
- #endif // JOLT_HINGE_JOINT_3D_H
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