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- /**************************************************************************/
- /* option_button.h */
- /**************************************************************************/
- /* This file is part of: */
- /* GODOT ENGINE */
- /* https://godotengine.org */
- /**************************************************************************/
- /* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
- /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
- /* */
- /* Permission is hereby granted, free of charge, to any person obtaining */
- /* a copy of this software and associated documentation files (the */
- /* "Software"), to deal in the Software without restriction, including */
- /* without limitation the rights to use, copy, modify, merge, publish, */
- /* distribute, sublicense, and/or sell copies of the Software, and to */
- /* permit persons to whom the Software is furnished to do so, subject to */
- /* the following conditions: */
- /* */
- /* The above copyright notice and this permission notice shall be */
- /* included in all copies or substantial portions of the Software. */
- /* */
- /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
- /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
- /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
- /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
- /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
- /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
- /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
- /**************************************************************************/
- #ifndef OPTION_BUTTON_H
- #define OPTION_BUTTON_H
- #include "scene/gui/button.h"
- #include "scene/gui/popup_menu.h"
- class OptionButton : public Button {
- GDCLASS(OptionButton, Button);
- bool disable_shortcuts = false;
- PopupMenu *popup = nullptr;
- int current = -1;
- bool fit_to_longest_item = true;
- Vector2 _cached_size;
- bool cache_refresh_pending = false;
- bool allow_reselect = false;
- struct ThemeCache {
- Ref<StyleBox> normal;
- Color font_color;
- Color font_focus_color;
- Color font_pressed_color;
- Color font_hover_color;
- Color font_hover_pressed_color;
- Color font_disabled_color;
- int h_separation = 0;
- Ref<Texture2D> arrow_icon;
- int arrow_margin = 0;
- int modulate_arrow = 0;
- } theme_cache;
- void _focused(int p_which);
- void _selected(int p_which);
- void _select(int p_which, bool p_emit = false);
- void _select_int(int p_which);
- void _refresh_size_cache();
- virtual void pressed() override;
- protected:
- Size2 get_minimum_size() const override;
- virtual void _queue_update_size_cache() override;
- void _notification(int p_what);
- bool _set(const StringName &p_name, const Variant &p_value);
- bool _get(const StringName &p_name, Variant &r_ret) const;
- void _get_property_list(List<PropertyInfo> *p_list) const;
- void _validate_property(PropertyInfo &p_property) const;
- static void _bind_methods();
- virtual void shortcut_input(const Ref<InputEvent> &p_event) override;
- public:
- // ATTENTION: This is used by the POT generator's scene parser. If the number of properties returned by `_get_items()` ever changes,
- // this value should be updated to reflect the new size.
- static const int ITEM_PROPERTY_SIZE = 5;
- void add_icon_item(const Ref<Texture2D> &p_icon, const String &p_label, int p_id = -1);
- void add_item(const String &p_label, int p_id = -1);
- void set_item_text(int p_idx, const String &p_text);
- void set_item_icon(int p_idx, const Ref<Texture2D> &p_icon);
- void set_item_id(int p_idx, int p_id);
- void set_item_metadata(int p_idx, const Variant &p_metadata);
- void set_item_disabled(int p_idx, bool p_disabled);
- void set_item_tooltip(int p_idx, const String &p_tooltip);
- String get_item_text(int p_idx) const;
- Ref<Texture2D> get_item_icon(int p_idx) const;
- int get_item_id(int p_idx) const;
- int get_item_index(int p_id) const;
- Variant get_item_metadata(int p_idx) const;
- bool is_item_disabled(int p_idx) const;
- bool is_item_separator(int p_idx) const;
- String get_item_tooltip(int p_idx) const;
- bool has_selectable_items() const;
- int get_selectable_item(bool p_from_last = false) const;
- void set_item_count(int p_count);
- int get_item_count() const;
- void set_fit_to_longest_item(bool p_fit);
- bool is_fit_to_longest_item() const;
- void set_allow_reselect(bool p_allow);
- bool get_allow_reselect() const;
- void add_separator(const String &p_text = "");
- void clear();
- void select(int p_idx);
- int get_selected() const;
- int get_selected_id() const;
- Variant get_selected_metadata() const;
- void remove_item(int p_idx);
- PopupMenu *get_popup() const;
- void show_popup();
- void set_disable_shortcuts(bool p_disabled);
- OptionButton(const String &p_text = String());
- ~OptionButton();
- };
- #endif // OPTION_BUTTON_H
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