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- /**************************************************************************/
- /* menu_button.h */
- /**************************************************************************/
- /* This file is part of: */
- /* GODOT ENGINE */
- /* https://godotengine.org */
- /**************************************************************************/
- /* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
- /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
- /* */
- /* Permission is hereby granted, free of charge, to any person obtaining */
- /* a copy of this software and associated documentation files (the */
- /* "Software"), to deal in the Software without restriction, including */
- /* without limitation the rights to use, copy, modify, merge, publish, */
- /* distribute, sublicense, and/or sell copies of the Software, and to */
- /* permit persons to whom the Software is furnished to do so, subject to */
- /* the following conditions: */
- /* */
- /* The above copyright notice and this permission notice shall be */
- /* included in all copies or substantial portions of the Software. */
- /* */
- /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
- /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
- /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
- /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
- /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
- /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
- /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
- /**************************************************************************/
- #ifndef MENU_BUTTON_H
- #define MENU_BUTTON_H
- #include "scene/gui/button.h"
- #include "scene/gui/popup_menu.h"
- class MenuButton : public Button {
- GDCLASS(MenuButton, Button);
- bool clicked = false;
- bool switch_on_hover = false;
- bool disable_shortcuts = false;
- PopupMenu *popup = nullptr;
- void _popup_visibility_changed(bool p_visible);
- protected:
- void _notification(int p_what);
- bool _set(const StringName &p_name, const Variant &p_value);
- bool _get(const StringName &p_name, Variant &r_ret) const;
- void _get_property_list(List<PropertyInfo> *p_list) const;
- static void _bind_methods();
- virtual void shortcut_input(const Ref<InputEvent> &p_event) override;
- public:
- virtual void pressed() override;
- PopupMenu *get_popup() const;
- void show_popup();
- void set_switch_on_hover(bool p_enabled);
- bool is_switch_on_hover();
- void set_disable_shortcuts(bool p_disabled);
- void set_item_count(int p_count);
- int get_item_count() const;
- MenuButton(const String &p_text = String());
- ~MenuButton();
- };
- #endif // MENU_BUTTON_H
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