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- import os
- import sys
- import platform
- import subprocess
- from typing import TYPE_CHECKING
- if TYPE_CHECKING:
- from SCons import Environment
- def get_name():
- return "Android"
- def can_build():
- return os.path.exists(get_env_android_sdk_root())
- def get_opts():
- from SCons.Variables import BoolVariable
- return [
- ("ANDROID_HOME", "Path to the Android SDK", get_env_android_sdk_root()),
- (
- "ndk_platform",
- 'Target platform (android-<api>, e.g. "android-' + str(get_min_target_api()) + '")',
- "android-" + str(get_min_target_api()),
- ),
- BoolVariable("store_release", "Editor build for Google Play Store (for official builds only)", False),
- ]
- def get_doc_classes():
- return [
- "EditorExportPlatformAndroid",
- ]
- def get_doc_path():
- return "doc_classes"
- # Return the ANDROID_HOME environment variable.
- def get_env_android_sdk_root():
- return os.environ.get("ANDROID_HOME", os.environ.get("ANDROID_SDK_ROOT", ""))
- def get_min_sdk_version(platform):
- return int(platform.split("-")[1])
- def get_android_ndk_root(env):
- return env["ANDROID_HOME"] + "/ndk/" + get_ndk_version()
- # This is kept in sync with the value in 'platform/android/java/app/config.gradle'.
- def get_ndk_version():
- return "23.2.8568313"
- # This is kept in sync with the value in 'platform/android/java/app/config.gradle'.
- def get_min_target_api():
- return 21
- def get_flags():
- return [
- ("arch", "arm64"), # Default for convenience.
- ("target", "template_debug"),
- ]
- # Check if Android NDK version is installed
- # If not, install it.
- def install_ndk_if_needed(env):
- print("Checking for Android NDK...")
- sdk_root = env["ANDROID_HOME"]
- if not os.path.exists(get_android_ndk_root(env)):
- extension = ".bat" if os.name == "nt" else ""
- sdkmanager = sdk_root + "/cmdline-tools/latest/bin/sdkmanager" + extension
- if os.path.exists(sdkmanager):
- # Install the Android NDK
- print("Installing Android NDK...")
- ndk_download_args = "ndk;" + get_ndk_version()
- subprocess.check_call([sdkmanager, ndk_download_args])
- else:
- print("Cannot find " + sdkmanager)
- print(
- "Please ensure ANDROID_HOME is correct and cmdline-tools are installed, or install NDK version "
- + get_ndk_version()
- + " manually."
- )
- sys.exit()
- env["ANDROID_NDK_ROOT"] = get_android_ndk_root(env)
- def configure(env: "Environment"):
- # Validate arch.
- supported_arches = ["x86_32", "x86_64", "arm32", "arm64"]
- if env["arch"] not in supported_arches:
- print(
- 'Unsupported CPU architecture "%s" for Android. Supported architectures are: %s.'
- % (env["arch"], ", ".join(supported_arches))
- )
- sys.exit()
- if get_min_sdk_version(env["ndk_platform"]) < get_min_target_api():
- print(
- "WARNING: minimum supported Android target api is %d. Forcing target api %d."
- % (get_min_target_api(), get_min_target_api())
- )
- env["ndk_platform"] = "android-" + str(get_min_target_api())
- install_ndk_if_needed(env)
- ndk_root = env["ANDROID_NDK_ROOT"]
- # Architecture
- if env["arch"] == "arm32":
- target_triple = "armv7a-linux-androideabi"
- elif env["arch"] == "arm64":
- target_triple = "aarch64-linux-android"
- elif env["arch"] == "x86_32":
- target_triple = "i686-linux-android"
- elif env["arch"] == "x86_64":
- target_triple = "x86_64-linux-android"
- target_option = ["-target", target_triple + str(get_min_sdk_version(env["ndk_platform"]))]
- env.Append(ASFLAGS=[target_option, "-c"])
- env.Append(CCFLAGS=target_option)
- env.Append(LINKFLAGS=target_option)
- # LTO
- if env["lto"] == "auto": # LTO benefits for Android (size, performance) haven't been clearly established yet.
- env["lto"] = "none"
- if env["lto"] != "none":
- if env["lto"] == "thin":
- env.Append(CCFLAGS=["-flto=thin"])
- env.Append(LINKFLAGS=["-flto=thin"])
- else:
- env.Append(CCFLAGS=["-flto"])
- env.Append(LINKFLAGS=["-flto"])
- # Compiler configuration
- env["SHLIBSUFFIX"] = ".so"
- if env["PLATFORM"] == "win32":
- env.use_windows_spawn_fix()
- if sys.platform.startswith("linux"):
- host_subpath = "linux-x86_64"
- elif sys.platform.startswith("darwin"):
- host_subpath = "darwin-x86_64"
- elif sys.platform.startswith("win"):
- if platform.machine().endswith("64"):
- host_subpath = "windows-x86_64"
- else:
- host_subpath = "windows"
- toolchain_path = ndk_root + "/toolchains/llvm/prebuilt/" + host_subpath
- compiler_path = toolchain_path + "/bin"
- env["CC"] = compiler_path + "/clang"
- env["CXX"] = compiler_path + "/clang++"
- env["AR"] = compiler_path + "/llvm-ar"
- env["RANLIB"] = compiler_path + "/llvm-ranlib"
- env["AS"] = compiler_path + "/clang"
- env.Append(
- CCFLAGS=(
- "-fpic -ffunction-sections -funwind-tables -fstack-protector-strong -fvisibility=hidden -fno-strict-aliasing".split()
- )
- )
- if get_min_sdk_version(env["ndk_platform"]) >= 24:
- env.Append(CPPDEFINES=[("_FILE_OFFSET_BITS", 64)])
- if env["arch"] == "x86_32":
- # The NDK adds this if targeting API < 24, so we can drop it when Godot targets it at least
- env.Append(CCFLAGS=["-mstackrealign"])
- elif env["arch"] == "arm32":
- env.Append(CCFLAGS="-march=armv7-a -mfloat-abi=softfp".split())
- env.Append(CPPDEFINES=["__ARM_ARCH_7__", "__ARM_ARCH_7A__"])
- env.Append(CPPDEFINES=["__ARM_NEON__"])
- elif env["arch"] == "arm64":
- env.Append(CCFLAGS=["-mfix-cortex-a53-835769"])
- env.Append(CPPDEFINES=["__ARM_ARCH_8A__"])
- # Link flags
- env.Append(LINKFLAGS="-Wl,--gc-sections -Wl,--no-undefined -Wl,-z,now".split())
- env.Append(LINKFLAGS="-Wl,-soname,libgodot_android.so")
- env.Prepend(CPPPATH=["#platform/android"])
- env.Append(CPPDEFINES=["ANDROID_ENABLED", "UNIX_ENABLED"])
- env.Append(LIBS=["OpenSLES", "EGL", "android", "log", "z", "dl"])
- if env["vulkan"]:
- env.Append(CPPDEFINES=["VULKAN_ENABLED"])
- if not env["use_volk"]:
- env.Append(LIBS=["vulkan"])
- if env["opengl3"]:
- env.Append(CPPDEFINES=["GLES3_ENABLED"])
- env.Append(LIBS=["GLESv3"])
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