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- /**************************************************************************/
- /* test_vector2i.h */
- /**************************************************************************/
- /* This file is part of: */
- /* GODOT ENGINE */
- /* https://godotengine.org */
- /**************************************************************************/
- /* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
- /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
- /* */
- /* Permission is hereby granted, free of charge, to any person obtaining */
- /* a copy of this software and associated documentation files (the */
- /* "Software"), to deal in the Software without restriction, including */
- /* without limitation the rights to use, copy, modify, merge, publish, */
- /* distribute, sublicense, and/or sell copies of the Software, and to */
- /* permit persons to whom the Software is furnished to do so, subject to */
- /* the following conditions: */
- /* */
- /* The above copyright notice and this permission notice shall be */
- /* included in all copies or substantial portions of the Software. */
- /* */
- /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
- /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
- /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
- /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
- /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
- /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
- /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
- /**************************************************************************/
- #ifndef TEST_VECTOR2I_H
- #define TEST_VECTOR2I_H
- #include "core/math/vector2.h"
- #include "core/math/vector2i.h"
- #include "tests/test_macros.h"
- namespace TestVector2i {
- TEST_CASE("[Vector2i] Constructor methods") {
- const Vector2i vector_empty = Vector2i();
- const Vector2i vector_zero = Vector2i(0, 0);
- CHECK_MESSAGE(
- vector_empty == vector_zero,
- "Vector2i Constructor with no inputs should return a zero Vector2i.");
- }
- TEST_CASE("[Vector2i] Axis methods") {
- Vector2i vector = Vector2i(2, 3);
- CHECK_MESSAGE(
- vector.max_axis_index() == Vector2i::Axis::AXIS_Y,
- "Vector2i max_axis_index should work as expected.");
- CHECK_MESSAGE(
- vector.min_axis_index() == Vector2i::Axis::AXIS_X,
- "Vector2i min_axis_index should work as expected.");
- CHECK_MESSAGE(
- vector[vector.min_axis_index()] == 2,
- "Vector2i array operator should work as expected.");
- vector[Vector2i::Axis::AXIS_Y] = 5;
- CHECK_MESSAGE(
- vector[Vector2i::Axis::AXIS_Y] == 5,
- "Vector2i array operator setter should work as expected.");
- }
- TEST_CASE("[Vector2i] Clamp method") {
- const Vector2i vector = Vector2i(10, 10);
- CHECK_MESSAGE(
- Vector2i(-5, 15).clamp(Vector2i(), vector) == Vector2i(0, 10),
- "Vector2i clamp should work as expected.");
- CHECK_MESSAGE(
- vector.clamp(Vector2i(0, 15), Vector2i(5, 20)) == Vector2i(5, 15),
- "Vector2i clamp should work as expected.");
- }
- TEST_CASE("[Vector2i] Length methods") {
- const Vector2i vector1 = Vector2i(10, 10);
- const Vector2i vector2 = Vector2i(20, 30);
- CHECK_MESSAGE(
- vector1.length_squared() == 200,
- "Vector2i length_squared should work as expected and return exact result.");
- CHECK_MESSAGE(
- vector1.length() == doctest::Approx(10 * Math_SQRT2),
- "Vector2i length should work as expected.");
- CHECK_MESSAGE(
- vector2.length_squared() == 1300,
- "Vector2i length_squared should work as expected and return exact result.");
- CHECK_MESSAGE(
- vector2.length() == doctest::Approx(36.05551275463989293119),
- "Vector2i length should work as expected.");
- CHECK_MESSAGE(
- vector1.distance_squared_to(vector2) == 500,
- "Vector2i distance_squared_to should work as expected and return exact result.");
- CHECK_MESSAGE(
- vector1.distance_to(vector2) == doctest::Approx(22.36067977499789696409),
- "Vector2i distance_to should work as expected.");
- }
- TEST_CASE("[Vector2i] Operators") {
- const Vector2i vector1 = Vector2i(5, 9);
- const Vector2i vector2 = Vector2i(2, 3);
- CHECK_MESSAGE(
- (vector1 + vector2) == Vector2i(7, 12),
- "Vector2i addition with integers should give exact results.");
- CHECK_MESSAGE(
- (vector1 - vector2) == Vector2i(3, 6),
- "Vector2i subtraction with integers should give exact results.");
- CHECK_MESSAGE(
- (vector1 * vector2) == Vector2i(10, 27),
- "Vector2i multiplication with integers should give exact results.");
- CHECK_MESSAGE(
- (vector1 / vector2) == Vector2i(2, 3),
- "Vector2i division with integers should give exact results.");
- CHECK_MESSAGE(
- (vector1 * 2) == Vector2i(10, 18),
- "Vector2i multiplication with integers should give exact results.");
- CHECK_MESSAGE(
- (vector1 / 2) == Vector2i(2, 4),
- "Vector2i division with integers should give exact results.");
- CHECK_MESSAGE(
- ((Vector2)vector1) == Vector2(5, 9),
- "Vector2i cast to Vector2 should work as expected.");
- CHECK_MESSAGE(
- ((Vector2)vector2) == Vector2(2, 3),
- "Vector2i cast to Vector2 should work as expected.");
- CHECK_MESSAGE(
- Vector2i(Vector2(1.1, 2.9)) == Vector2i(1, 2),
- "Vector2i constructed from Vector2 should work as expected.");
- }
- TEST_CASE("[Vector2i] Other methods") {
- const Vector2i vector = Vector2i(1, 3);
- CHECK_MESSAGE(
- vector.aspect() == doctest::Approx((real_t)1.0 / (real_t)3.0),
- "Vector2i aspect should work as expected.");
- CHECK_MESSAGE(
- vector.min(Vector2i(3, 2)) == Vector2i(1, 2),
- "Vector2i min should return expected value.");
- CHECK_MESSAGE(
- vector.max(Vector2i(5, 2)) == Vector2i(5, 3),
- "Vector2i max should return expected value.");
- CHECK_MESSAGE(
- vector.snapped(Vector2i(4, 2)) == Vector2i(0, 4),
- "Vector2i snapped should work as expected.");
- }
- TEST_CASE("[Vector2i] Abs and sign methods") {
- const Vector2i vector1 = Vector2i(1, 3);
- const Vector2i vector2 = Vector2i(1, -3);
- CHECK_MESSAGE(
- vector1.abs() == vector1,
- "Vector2i abs should work as expected.");
- CHECK_MESSAGE(
- vector2.abs() == vector1,
- "Vector2i abs should work as expected.");
- CHECK_MESSAGE(
- vector1.sign() == Vector2i(1, 1),
- "Vector2i sign should work as expected.");
- CHECK_MESSAGE(
- vector2.sign() == Vector2i(1, -1),
- "Vector2i sign should work as expected.");
- }
- } // namespace TestVector2i
- #endif // TEST_VECTOR2I_H
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