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- /**************************************************************************/
- /* xr_positional_tracker.h */
- /**************************************************************************/
- /* This file is part of: */
- /* GODOT ENGINE */
- /* https://godotengine.org */
- /**************************************************************************/
- /* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
- /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
- /* */
- /* Permission is hereby granted, free of charge, to any person obtaining */
- /* a copy of this software and associated documentation files (the */
- /* "Software"), to deal in the Software without restriction, including */
- /* without limitation the rights to use, copy, modify, merge, publish, */
- /* distribute, sublicense, and/or sell copies of the Software, and to */
- /* permit persons to whom the Software is furnished to do so, subject to */
- /* the following conditions: */
- /* */
- /* The above copyright notice and this permission notice shall be */
- /* included in all copies or substantial portions of the Software. */
- /* */
- /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
- /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
- /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
- /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
- /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
- /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
- /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
- /**************************************************************************/
- #ifndef XR_POSITIONAL_TRACKER_H
- #define XR_POSITIONAL_TRACKER_H
- #include "core/os/thread_safe.h"
- #include "scene/resources/mesh.h"
- #include "servers/xr/xr_pose.h"
- #include "servers/xr/xr_tracker.h"
- #include "servers/xr_server.h"
- /**
- The positional tracker object as an object that represents the position and orientation of a tracked object like a controller or headset.
- An AR/VR Interface will registered the trackers it manages with our AR/VR server and update its position and orientation.
- This is where potentially additional AR/VR interfaces may be active as there are AR/VR SDKs that solely deal with positional tracking.
- */
- class XRPositionalTracker : public XRTracker {
- GDCLASS(XRPositionalTracker, XRTracker);
- _THREAD_SAFE_CLASS_
- public:
- enum TrackerHand {
- TRACKER_HAND_UNKNOWN, /* unknown or not applicable */
- TRACKER_HAND_LEFT, /* controller is the left hand controller */
- TRACKER_HAND_RIGHT, /* controller is the right hand controller */
- TRACKER_HAND_MAX
- };
- protected:
- String profile; // this is interface dependent, for OpenXR this will be the interaction profile bound for to the tracker
- TrackerHand tracker_hand = TRACKER_HAND_UNKNOWN; // if known, the hand this tracker is held in
- HashMap<StringName, Ref<XRPose>> poses;
- HashMap<StringName, Variant> inputs;
- static void _bind_methods();
- public:
- void set_tracker_profile(const String &p_profile);
- String get_tracker_profile() const;
- XRPositionalTracker::TrackerHand get_tracker_hand() const;
- virtual void set_tracker_hand(const XRPositionalTracker::TrackerHand p_hand);
- bool has_pose(const StringName &p_action_name) const;
- Ref<XRPose> get_pose(const StringName &p_action_name) const;
- void invalidate_pose(const StringName &p_action_name);
- void set_pose(const StringName &p_action_name, const Transform3D &p_transform, const Vector3 &p_linear_velocity, const Vector3 &p_angular_velocity, const XRPose::TrackingConfidence p_tracking_confidence = XRPose::XR_TRACKING_CONFIDENCE_HIGH);
- Variant get_input(const StringName &p_action_name) const;
- void set_input(const StringName &p_action_name, const Variant &p_value);
- };
- VARIANT_ENUM_CAST(XRPositionalTracker::TrackerHand);
- #endif // XR_POSITIONAL_TRACKER_H
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