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- /**************************************************************************/
- /* shader_preprocessor.cpp */
- /**************************************************************************/
- /* This file is part of: */
- /* GODOT ENGINE */
- /* https://godotengine.org */
- /**************************************************************************/
- /* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
- /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
- /* */
- /* Permission is hereby granted, free of charge, to any person obtaining */
- /* a copy of this software and associated documentation files (the */
- /* "Software"), to deal in the Software without restriction, including */
- /* without limitation the rights to use, copy, modify, merge, publish, */
- /* distribute, sublicense, and/or sell copies of the Software, and to */
- /* permit persons to whom the Software is furnished to do so, subject to */
- /* the following conditions: */
- /* */
- /* The above copyright notice and this permission notice shall be */
- /* included in all copies or substantial portions of the Software. */
- /* */
- /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
- /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
- /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
- /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
- /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
- /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
- /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
- /**************************************************************************/
- #include "shader_preprocessor.h"
- #include "core/math/expression.h"
- const char32_t CURSOR = 0xFFFF;
- // Tokenizer
- void ShaderPreprocessor::Tokenizer::add_generated(const ShaderPreprocessor::Token &p_t) {
- generated.push_back(p_t);
- }
- char32_t ShaderPreprocessor::Tokenizer::next() {
- if (index < size) {
- return code[index++];
- }
- return 0;
- }
- int ShaderPreprocessor::Tokenizer::get_line() const {
- return line;
- }
- int ShaderPreprocessor::Tokenizer::get_index() const {
- return index;
- }
- void ShaderPreprocessor::Tokenizer::get_and_clear_generated(LocalVector<char32_t> *r_out) {
- for (uint32_t i = 0; i < generated.size(); i++) {
- r_out->push_back(generated[i].text);
- }
- generated.clear();
- }
- void ShaderPreprocessor::Tokenizer::backtrack(char32_t p_what) {
- while (index >= 0) {
- char32_t c = code[index];
- if (c == p_what) {
- break;
- }
- index--;
- }
- }
- char32_t ShaderPreprocessor::Tokenizer::peek() {
- if (index < size) {
- return code[index];
- }
- return 0;
- }
- int ShaderPreprocessor::Tokenizer::consume_line_continuations(int p_offset) {
- int skips = 0;
- for (int i = index + p_offset; i < size; i++) {
- char32_t c = code[i];
- if (c == '\\') {
- if (i + 1 < size && code[i + 1] == '\n') {
- // This line ends with "\" and "\n" continuation.
- add_generated(Token('\n', line));
- line++;
- skips++;
- i = i + 2;
- index = i;
- } else {
- break;
- }
- } else if (!is_whitespace(c)) {
- break;
- }
- }
- return skips;
- }
- LocalVector<ShaderPreprocessor::Token> ShaderPreprocessor::Tokenizer::advance(char32_t p_what) {
- LocalVector<ShaderPreprocessor::Token> tokens;
- while (index < size) {
- char32_t c = code[index++];
- if (c == '\\' && consume_line_continuations(-1) > 0) {
- continue;
- }
- if (c == '\n') {
- add_generated(ShaderPreprocessor::Token('\n', line));
- line++;
- }
- tokens.push_back(ShaderPreprocessor::Token(c, line));
- if (c == p_what || c == 0) {
- return tokens;
- }
- }
- return LocalVector<ShaderPreprocessor::Token>();
- }
- void ShaderPreprocessor::Tokenizer::skip_whitespace() {
- while (is_char_space(peek())) {
- next();
- }
- }
- bool ShaderPreprocessor::Tokenizer::consume_empty_line() {
- // Read until newline and return true if the content was all whitespace/empty.
- return tokens_to_string(advance('\n')).strip_edges().size() == 0;
- }
- String ShaderPreprocessor::Tokenizer::get_identifier(bool *r_is_cursor, bool p_started) {
- if (r_is_cursor != nullptr) {
- *r_is_cursor = false;
- }
- LocalVector<char32_t> text;
- while (true) {
- char32_t c = peek();
- if (c == '\\' && consume_line_continuations(0) > 0) {
- continue;
- }
- if (is_char_end(c) || c == '(' || c == ')' || c == ',' || c == ';') {
- break;
- }
- if (is_whitespace(c) && p_started) {
- break;
- }
- if (!is_whitespace(c)) {
- p_started = true;
- }
- char32_t n = next();
- if (n == CURSOR) {
- if (r_is_cursor != nullptr) {
- *r_is_cursor = true;
- }
- } else {
- if (p_started) {
- text.push_back(n);
- }
- }
- }
- String id = vector_to_string(text);
- if (!id.is_valid_identifier()) {
- return "";
- }
- return id;
- }
- String ShaderPreprocessor::Tokenizer::peek_identifier() {
- const int original = index;
- const int original_line = line;
- String id = get_identifier();
- index = original;
- line = original_line;
- return id;
- }
- ShaderPreprocessor::Token ShaderPreprocessor::Tokenizer::get_token() {
- while (index < size) {
- const char32_t c = code[index++];
- const Token t = ShaderPreprocessor::Token(c, line);
- switch (c) {
- case ' ':
- case '\t':
- skip_whitespace();
- return ShaderPreprocessor::Token(' ', line);
- case '\n':
- line++;
- return t;
- default:
- return t;
- }
- }
- return ShaderPreprocessor::Token(char32_t(0), line);
- }
- ShaderPreprocessor::Tokenizer::Tokenizer(const String &p_code) {
- code = p_code;
- line = 0;
- index = 0;
- size = code.size();
- }
- // ShaderPreprocessor::CommentRemover
- String ShaderPreprocessor::CommentRemover::get_error() const {
- if (comments_open != 0) {
- return "Block comment mismatch";
- }
- return "";
- }
- int ShaderPreprocessor::CommentRemover::get_error_line() const {
- if (comments_open != 0) {
- return comment_line_open;
- }
- return -1;
- }
- char32_t ShaderPreprocessor::CommentRemover::peek() const {
- if (index < code.size()) {
- return code[index];
- }
- return 0;
- }
- bool ShaderPreprocessor::CommentRemover::advance(char32_t p_what) {
- while (index < code.size()) {
- char32_t c = code[index++];
- if (c == '\n') {
- line++;
- stripped.push_back('\n');
- }
- if (c == p_what) {
- return true;
- }
- }
- return false;
- }
- String ShaderPreprocessor::CommentRemover::strip() {
- stripped.clear();
- index = 0;
- line = 0;
- comment_line_open = 0;
- comments_open = 0;
- strings_open = 0;
- while (index < code.size()) {
- char32_t c = code[index++];
- if (c == CURSOR) {
- // Cursor. Maintain.
- stripped.push_back(c);
- } else if (c == '"') {
- if (strings_open <= 0) {
- strings_open++;
- } else {
- strings_open--;
- }
- stripped.push_back(c);
- } else if (c == '/' && strings_open == 0) {
- char32_t p = peek();
- if (p == '/') { // Single line comment.
- advance('\n');
- } else if (p == '*') { // Start of a block comment.
- index++;
- comment_line_open = line;
- comments_open++;
- while (advance('*')) {
- if (peek() == '/') { // End of a block comment.
- comments_open--;
- index++;
- break;
- }
- }
- } else {
- stripped.push_back(c);
- }
- } else if (c == '*' && strings_open == 0) {
- if (peek() == '/') { // Unmatched end of a block comment.
- comment_line_open = line;
- comments_open--;
- } else {
- stripped.push_back(c);
- }
- } else if (c == '\n') {
- line++;
- stripped.push_back(c);
- } else {
- stripped.push_back(c);
- }
- }
- return vector_to_string(stripped);
- }
- ShaderPreprocessor::CommentRemover::CommentRemover(const String &p_code) {
- code = p_code;
- index = 0;
- line = 0;
- comment_line_open = 0;
- comments_open = 0;
- strings_open = 0;
- }
- // ShaderPreprocessor::Token
- ShaderPreprocessor::Token::Token() {
- text = 0;
- line = -1;
- }
- ShaderPreprocessor::Token::Token(char32_t p_text, int p_line) {
- text = p_text;
- line = p_line;
- }
- // ShaderPreprocessor
- bool ShaderPreprocessor::is_char_word(char32_t p_char) {
- if ((p_char >= '0' && p_char <= '9') ||
- (p_char >= 'a' && p_char <= 'z') ||
- (p_char >= 'A' && p_char <= 'Z') ||
- p_char == '_') {
- return true;
- }
- return false;
- }
- bool ShaderPreprocessor::is_char_space(char32_t p_char) {
- return p_char == ' ' || p_char == '\t';
- }
- bool ShaderPreprocessor::is_char_end(char32_t p_char) {
- return p_char == '\n' || p_char == 0;
- }
- String ShaderPreprocessor::vector_to_string(const LocalVector<char32_t> &p_v, int p_start, int p_end) {
- const int stop = (p_end == -1) ? p_v.size() : p_end;
- const int count = stop - p_start;
- String result;
- result.resize(count + 1);
- for (int i = 0; i < count; i++) {
- result[i] = p_v[p_start + i];
- }
- result[count] = 0; // Ensure string is null terminated for length() to work.
- return result;
- }
- String ShaderPreprocessor::tokens_to_string(const LocalVector<Token> &p_tokens) {
- LocalVector<char32_t> result;
- for (const Token &token : p_tokens) {
- result.push_back(token.text);
- }
- return vector_to_string(result);
- }
- void ShaderPreprocessor::process_directive(Tokenizer *p_tokenizer) {
- bool is_cursor;
- String directive = p_tokenizer->get_identifier(&is_cursor, true);
- if (is_cursor) {
- state->completion_type = COMPLETION_TYPE_DIRECTIVE;
- }
- if (directive == "if") {
- process_if(p_tokenizer);
- } else if (directive == "ifdef") {
- process_ifdef(p_tokenizer);
- } else if (directive == "ifndef") {
- process_ifndef(p_tokenizer);
- } else if (directive == "elif") {
- process_elif(p_tokenizer);
- } else if (directive == "else") {
- process_else(p_tokenizer);
- } else if (directive == "endif") {
- process_endif(p_tokenizer);
- } else if (directive == "define") {
- process_define(p_tokenizer);
- } else if (directive == "undef") {
- process_undef(p_tokenizer);
- } else if (directive == "include") {
- process_include(p_tokenizer);
- } else if (directive == "pragma") {
- process_pragma(p_tokenizer);
- } else {
- set_error(RTR("Unknown directive."), p_tokenizer->get_line());
- }
- }
- void ShaderPreprocessor::process_define(Tokenizer *p_tokenizer) {
- const int line = p_tokenizer->get_line();
- String label = p_tokenizer->get_identifier();
- if (label.is_empty()) {
- set_error(RTR("Invalid macro name."), line);
- return;
- }
- if (state->defines.has(label)) {
- set_error(RTR("Macro redefinition."), line);
- return;
- }
- Vector<String> args;
- if (p_tokenizer->peek() == '(') {
- // Macro has arguments.
- p_tokenizer->get_token();
- while (true) {
- String name = p_tokenizer->get_identifier();
- if (name.is_empty()) {
- set_error(RTR("Invalid argument name."), line);
- return;
- }
- args.push_back(name);
- p_tokenizer->skip_whitespace();
- char32_t next = p_tokenizer->get_token().text;
- if (next == ')') {
- break;
- } else if (next != ',') {
- set_error(RTR("Expected a comma in the macro argument list."), line);
- return;
- }
- }
- }
- String body = tokens_to_string(p_tokenizer->advance('\n')).strip_edges();
- if (body.begins_with("##")) {
- set_error(RTR("'##' must not appear at beginning of macro expansion."), line);
- return;
- }
- if (body.ends_with("##")) {
- set_error(RTR("'##' must not appear at end of macro expansion."), line);
- return;
- }
- Define *define = memnew(Define);
- if (!args.is_empty()) {
- define->arguments = args;
- }
- define->body = body;
- state->defines[label] = define;
- }
- void ShaderPreprocessor::process_elif(Tokenizer *p_tokenizer) {
- const int line = p_tokenizer->get_line();
- if (state->current_branch == nullptr || state->current_branch->else_defined) {
- set_error(RTR("Unmatched elif."), line);
- return;
- }
- if (state->previous_region != nullptr) {
- state->previous_region->to_line = line - 1;
- }
- String body = tokens_to_string(p_tokenizer->advance('\n')).strip_edges();
- if (body.is_empty()) {
- set_error(RTR("Missing condition."), line);
- return;
- }
- Error error = expand_condition(body, line, body);
- if (error != OK) {
- return;
- }
- error = expand_macros(body, line, body);
- if (error != OK) {
- return;
- }
- Expression expression;
- Vector<String> names;
- error = expression.parse(body, names);
- if (error != OK) {
- set_error(expression.get_error_text(), line);
- return;
- }
- Variant v = expression.execute(Array(), nullptr, false);
- if (v.get_type() == Variant::NIL) {
- set_error(RTR("Condition evaluation error."), line);
- return;
- }
- bool skip = false;
- for (int i = 0; i < state->current_branch->conditions.size(); i++) {
- if (state->current_branch->conditions[i]) {
- skip = true;
- break;
- }
- }
- bool success = !skip && v.booleanize();
- start_branch_condition(p_tokenizer, success, true);
- if (state->save_regions) {
- add_region(line + 1, success, state->previous_region->parent);
- }
- }
- void ShaderPreprocessor::process_else(Tokenizer *p_tokenizer) {
- const int line = p_tokenizer->get_line();
- if (state->current_branch == nullptr || state->current_branch->else_defined) {
- set_error(RTR("Unmatched else."), line);
- return;
- }
- if (state->previous_region != nullptr) {
- state->previous_region->to_line = line - 1;
- }
- if (!p_tokenizer->consume_empty_line()) {
- set_error(RTR("Invalid else."), p_tokenizer->get_line());
- }
- bool skip = false;
- for (int i = 0; i < state->current_branch->conditions.size(); i++) {
- if (state->current_branch->conditions[i]) {
- skip = true;
- break;
- }
- }
- state->current_branch->else_defined = true;
- if (state->save_regions) {
- add_region(line + 1, !skip, state->previous_region->parent);
- }
- if (skip) {
- Vector<String> ends;
- ends.push_back("endif");
- next_directive(p_tokenizer, ends);
- }
- }
- void ShaderPreprocessor::process_endif(Tokenizer *p_tokenizer) {
- const int line = p_tokenizer->get_line();
- state->condition_depth--;
- if (state->condition_depth < 0) {
- set_error(RTR("Unmatched endif."), line);
- return;
- }
- if (state->previous_region != nullptr) {
- state->previous_region->to_line = line - 1;
- state->previous_region = state->previous_region->parent;
- }
- if (!p_tokenizer->consume_empty_line()) {
- set_error(RTR("Invalid endif."), line);
- }
- state->current_branch = state->current_branch->parent;
- state->branches.pop_back();
- }
- void ShaderPreprocessor::process_if(Tokenizer *p_tokenizer) {
- const int line = p_tokenizer->get_line();
- String body = tokens_to_string(p_tokenizer->advance('\n')).strip_edges();
- if (body.is_empty()) {
- set_error(RTR("Missing condition."), line);
- return;
- }
- Error error = expand_condition(body, line, body);
- if (error != OK) {
- return;
- }
- error = expand_macros(body, line, body);
- if (error != OK) {
- return;
- }
- Expression expression;
- Vector<String> names;
- error = expression.parse(body, names);
- if (error != OK) {
- set_error(expression.get_error_text(), line);
- return;
- }
- Variant v = expression.execute(Array(), nullptr, false);
- if (v.get_type() == Variant::NIL) {
- set_error(RTR("Condition evaluation error."), line);
- return;
- }
- bool success = v.booleanize();
- start_branch_condition(p_tokenizer, success);
- if (state->save_regions) {
- add_region(line + 1, success, state->previous_region);
- }
- }
- void ShaderPreprocessor::process_ifdef(Tokenizer *p_tokenizer) {
- const int line = p_tokenizer->get_line();
- String label = p_tokenizer->get_identifier();
- if (label.is_empty()) {
- set_error(RTR("Invalid macro name."), line);
- return;
- }
- if (!p_tokenizer->consume_empty_line()) {
- set_error(RTR("Invalid ifdef."), line);
- return;
- }
- bool success = state->defines.has(label);
- start_branch_condition(p_tokenizer, success);
- if (state->save_regions) {
- add_region(line + 1, success, state->previous_region);
- }
- }
- void ShaderPreprocessor::process_ifndef(Tokenizer *p_tokenizer) {
- const int line = p_tokenizer->get_line();
- String label = p_tokenizer->get_identifier();
- if (label.is_empty()) {
- set_error(RTR("Invalid macro name."), line);
- return;
- }
- if (!p_tokenizer->consume_empty_line()) {
- set_error(RTR("Invalid ifndef."), line);
- return;
- }
- bool success = !state->defines.has(label);
- start_branch_condition(p_tokenizer, success);
- if (state->save_regions) {
- add_region(line + 1, success, state->previous_region);
- }
- }
- void ShaderPreprocessor::process_include(Tokenizer *p_tokenizer) {
- const int line = p_tokenizer->get_line();
- p_tokenizer->advance('"');
- String path = tokens_to_string(p_tokenizer->advance('"'));
- for (int i = 0; i < path.length(); i++) {
- if (path[i] == '\n') {
- break; //stop parsing
- }
- if (path[i] == CURSOR) {
- state->completion_type = COMPLETION_TYPE_INCLUDE_PATH;
- break;
- }
- }
- path = path.substr(0, path.length() - 1);
- if (path.is_empty() || !p_tokenizer->consume_empty_line()) {
- set_error(RTR("Invalid path."), line);
- return;
- }
- path = path.simplify_path();
- if (path.is_relative_path()) {
- path = state->current_filename.get_base_dir().path_join(path);
- }
- if (!ResourceLoader::exists(path)) {
- set_error(RTR("Shader include file does not exist:") + " " + path, line);
- return;
- }
- Ref<Resource> res = ResourceLoader::load(path);
- if (res.is_null()) {
- set_error(RTR("Shader include load failed. Does the shader include exist? Is there a cyclic dependency?"), line);
- return;
- }
- Ref<ShaderInclude> shader_inc = res;
- if (shader_inc.is_null()) {
- set_error(RTR("Shader include resource type is wrong."), line);
- return;
- }
- String included = shader_inc->get_code();
- if (!included.is_empty()) {
- uint64_t code_hash = included.hash64();
- if (state->cyclic_include_hashes.find(code_hash)) {
- set_error(RTR("Cyclic include found") + ": " + path, line);
- return;
- }
- }
- state->shader_includes.insert(shader_inc);
- const String real_path = shader_inc->get_path();
- if (state->includes.has(real_path)) {
- // Already included, skip.
- // This is a valid check because 2 separate include paths could use some
- // of the same shared functions from a common shader include.
- return;
- }
- // Mark as included.
- state->includes.insert(real_path);
- state->include_depth++;
- if (state->include_depth > 25) {
- set_error(RTR("Shader max include depth exceeded."), line);
- return;
- }
- String old_filename = state->current_filename;
- state->current_filename = real_path;
- ShaderPreprocessor processor;
- int prev_condition_depth = state->condition_depth;
- state->condition_depth = 0;
- FilePosition fp;
- fp.file = state->current_filename;
- fp.line = line + 1;
- state->include_positions.push_back(fp);
- String result;
- processor.preprocess(state, included, result);
- add_to_output("@@>" + real_path + "\n"); // Add token for enter include path
- add_to_output(result);
- add_to_output("\n@@<" + real_path + "\n"); // Add token for exit include path.
- // Reset to last include if there are no errors. We want to use this as context.
- if (state->error.is_empty()) {
- state->current_filename = old_filename;
- state->include_positions.pop_back();
- } else {
- return;
- }
- state->include_depth--;
- state->condition_depth = prev_condition_depth;
- }
- void ShaderPreprocessor::process_pragma(Tokenizer *p_tokenizer) {
- const int line = p_tokenizer->get_line();
- bool is_cursor;
- const String label = p_tokenizer->get_identifier(&is_cursor);
- if (is_cursor) {
- state->completion_type = COMPLETION_TYPE_PRAGMA;
- }
- if (label.is_empty()) {
- set_error(RTR("Invalid pragma directive."), line);
- return;
- }
- // Rxplicitly handle pragma values here.
- // If more pragma options are created, then refactor into a more defined structure.
- if (label == "disable_preprocessor") {
- state->disabled = true;
- } else {
- set_error(RTR("Invalid pragma directive."), line);
- return;
- }
- if (!p_tokenizer->consume_empty_line()) {
- set_error(RTR("Invalid pragma directive."), line);
- return;
- }
- }
- void ShaderPreprocessor::process_undef(Tokenizer *p_tokenizer) {
- const int line = p_tokenizer->get_line();
- const String label = p_tokenizer->get_identifier();
- if (label.is_empty() || !p_tokenizer->consume_empty_line()) {
- set_error(RTR("Invalid undef."), line);
- return;
- }
- if (state->defines.has(label)) {
- memdelete(state->defines[label]);
- state->defines.erase(label);
- }
- }
- void ShaderPreprocessor::add_region(int p_line, bool p_enabled, Region *p_parent_region) {
- Region region;
- region.file = state->current_filename;
- region.enabled = p_enabled;
- region.from_line = p_line;
- region.parent = p_parent_region;
- state->previous_region = &state->regions[region.file].push_back(region)->get();
- }
- void ShaderPreprocessor::start_branch_condition(Tokenizer *p_tokenizer, bool p_success, bool p_continue) {
- if (!p_continue) {
- state->condition_depth++;
- state->current_branch = &state->branches.push_back(Branch(p_success, state->current_branch))->get();
- } else {
- state->current_branch->conditions.push_back(p_success);
- }
- if (!p_success) {
- Vector<String> ends;
- ends.push_back("elif");
- ends.push_back("else");
- ends.push_back("endif");
- next_directive(p_tokenizer, ends);
- }
- }
- void ShaderPreprocessor::expand_output_macros(int p_start, int p_line_number) {
- String line = vector_to_string(output, p_start, output.size());
- Error error = expand_macros(line, p_line_number - 1, line); // We are already on next line, so -1.
- if (error != OK) {
- return;
- }
- output.resize(p_start);
- add_to_output(line);
- }
- Error ShaderPreprocessor::expand_condition(const String &p_string, int p_line, String &r_expanded) {
- // Checks bracket count to be even + check the cursor position.
- {
- int bracket_start_count = 0;
- int bracket_end_count = 0;
- for (int i = 0; i < p_string.size(); i++) {
- switch (p_string[i]) {
- case CURSOR:
- state->completion_type = COMPLETION_TYPE_CONDITION;
- break;
- case '(':
- bracket_start_count++;
- break;
- case ')':
- bracket_end_count++;
- break;
- }
- }
- if (bracket_start_count > bracket_end_count) {
- _set_expected_error(")", p_line);
- return FAILED;
- }
- if (bracket_end_count > bracket_start_count) {
- _set_expected_error("(", p_line);
- return FAILED;
- }
- }
- String result = p_string;
- int index = 0;
- int index_start = 0;
- int index_end = 0;
- while (find_match(result, "defined", index, index_start)) {
- bool open_bracket = false;
- bool found_word = false;
- bool word_completed = false;
- LocalVector<char32_t> text;
- int post_bracket_index = -1;
- int size = result.size();
- for (int i = (index_start - 1); i < size; i++) {
- char32_t c = result[i];
- if (c == 0) {
- if (found_word) {
- word_completed = true;
- }
- break;
- }
- char32_t cs[] = { c, '\0' };
- String s = String(cs);
- bool is_space = is_char_space(c);
- if (word_completed) {
- if (c == ')') {
- continue;
- }
- if (c == '|' || c == '&') {
- if (open_bracket) {
- _set_unexpected_token_error(s, p_line);
- return FAILED;
- }
- break;
- } else if (!is_space) {
- _set_unexpected_token_error(s, p_line);
- return FAILED;
- }
- } else if (is_space) {
- if (found_word && !open_bracket) {
- index_end = i;
- word_completed = true;
- }
- } else if (c == '(') {
- if (open_bracket) {
- _set_unexpected_token_error(s, p_line);
- return FAILED;
- }
- open_bracket = true;
- } else if (c == ')') {
- if (open_bracket) {
- if (!found_word) {
- _set_unexpected_token_error(s, p_line);
- return FAILED;
- }
- open_bracket = false;
- post_bracket_index = i + 1;
- } else {
- index_end = i;
- }
- word_completed = true;
- } else if (is_char_word(c)) {
- text.push_back(c);
- found_word = true;
- } else {
- _set_unexpected_token_error(s, p_line);
- return FAILED;
- }
- }
- if (word_completed) {
- if (open_bracket) {
- _set_expected_error(")", p_line);
- return FAILED;
- }
- if (post_bracket_index != -1) {
- index_end = post_bracket_index;
- }
- String body = state->defines.has(vector_to_string(text)) ? "true" : "false";
- String temp = result;
- result = result.substr(0, index) + body;
- index_start = result.length();
- if (index_end > 0) {
- result += temp.substr(index_end);
- }
- } else {
- set_error(RTR("Invalid macro name."), p_line);
- return FAILED;
- }
- }
- r_expanded = result;
- return OK;
- }
- Error ShaderPreprocessor::expand_macros(const String &p_string, int p_line, String &r_expanded) {
- String iterative = p_string;
- int pass_count = 0;
- bool expanded = true;
- while (expanded) {
- expanded = false;
- // As long as we find something to expand, keep going.
- for (const RBMap<String, Define *>::Element *E = state->defines.front(); E; E = E->next()) {
- if (expand_macros_once(iterative, p_line, E, iterative)) {
- expanded = true;
- }
- }
- pass_count++;
- if (pass_count > 50) {
- set_error(RTR("Macro expansion limit exceeded."), p_line);
- break;
- }
- }
- r_expanded = iterative;
- if (!state->error.is_empty()) {
- return FAILED;
- }
- return OK;
- }
- bool ShaderPreprocessor::expand_macros_once(const String &p_line, int p_line_number, const RBMap<String, Define *>::Element *p_define_pair, String &r_expanded) {
- String result = p_line;
- const String &key = p_define_pair->key();
- const Define *define = p_define_pair->value();
- int index_start = 0;
- int index = 0;
- if (find_match(result, key, index, index_start)) {
- String body = define->body;
- if (define->arguments.size() > 0) {
- // Complex macro with arguments.
- int args_start = -1;
- int args_end = -1;
- int brackets_open = 0;
- Vector<String> args;
- for (int i = index_start - 1; i < p_line.length(); i++) {
- bool add_argument = false;
- bool reached_end = false;
- char32_t c = p_line[i];
- if (c == '(') {
- brackets_open++;
- if (brackets_open == 1) {
- args_start = i + 1;
- args_end = -1;
- }
- } else if (c == ')') {
- brackets_open--;
- if (brackets_open == 0) {
- args_end = i;
- add_argument = true;
- reached_end = true;
- }
- } else if (c == ',') {
- if (brackets_open == 1) {
- args_end = i;
- add_argument = true;
- }
- }
- if (add_argument) {
- if (args_start == -1 || args_end == -1) {
- set_error(RTR("Invalid macro argument list."), p_line_number);
- return false;
- }
- String arg = p_line.substr(args_start, args_end - args_start).strip_edges();
- if (arg.is_empty()) {
- set_error(RTR("Invalid macro argument."), p_line_number);
- return false;
- }
- args.append(arg);
- args_start = args_end + 1;
- }
- if (reached_end) {
- break;
- }
- }
- if (args.size() != define->arguments.size()) {
- set_error(RTR("Invalid macro argument count."), p_line_number);
- return false;
- }
- // Insert macro arguments into the body.
- for (int i = 0; i < args.size(); i++) {
- String arg_name = define->arguments[i];
- int arg_index_start = 0;
- int arg_index = 0;
- while (find_match(body, arg_name, arg_index, arg_index_start)) {
- body = body.substr(0, arg_index) + args[i] + body.substr(arg_index + arg_name.length(), body.length() - (arg_index + arg_name.length()));
- // Manually reset arg_index_start to where the arg value of the define finishes.
- // This ensures we don't skip the other args of this macro in the string.
- arg_index_start = arg_index + args[i].length() + 1;
- }
- }
- concatenate_macro_body(body);
- result = result.substr(0, index) + " " + body + " " + result.substr(args_end + 1, result.length());
- } else {
- concatenate_macro_body(body);
- result = result.substr(0, index) + " " + body + " " + result.substr(index + key.length(), result.length() - (index + key.length()));
- }
- r_expanded = result;
- return true;
- }
- return false;
- }
- bool ShaderPreprocessor::find_match(const String &p_string, const String &p_value, int &r_index, int &r_index_start) {
- // Looks for value in string and then determines if the boundaries
- // are non-word characters. This method semi-emulates \b in regex.
- r_index = p_string.find(p_value, r_index_start);
- while (r_index > -1) {
- if (r_index > 0) {
- if (is_char_word(p_string[r_index - 1])) {
- r_index_start = r_index + 1;
- r_index = p_string.find(p_value, r_index_start);
- continue;
- }
- }
- if (r_index + p_value.length() < p_string.length()) {
- if (is_char_word(p_string[r_index + p_value.length()])) {
- r_index_start = r_index + p_value.length() + 1;
- r_index = p_string.find(p_value, r_index_start);
- continue;
- }
- }
- // Return and shift index start automatically for next call.
- r_index_start = r_index + p_value.length() + 1;
- return true;
- }
- return false;
- }
- void ShaderPreprocessor::concatenate_macro_body(String &r_body) {
- int index_start = r_body.find("##");
- while (index_start > -1) {
- int index_end = index_start + 2; // First character after ##.
- // The macro was checked during creation so this should never happen.
- ERR_FAIL_INDEX(index_end, r_body.size());
- // If there more than two # in a row, then it's not a concatenation.
- bool is_concat = true;
- while (index_end <= r_body.length() && r_body[index_end] == '#') {
- index_end++;
- is_concat = false;
- }
- if (!is_concat) {
- index_start = r_body.find("##", index_end);
- continue;
- }
- // Skip whitespace after ##.
- while (index_end < r_body.length() && is_char_space(r_body[index_end])) {
- index_end++;
- }
- // Skip whitespace before ##.
- while (index_start >= 1 && is_char_space(r_body[index_start - 1])) {
- index_start--;
- }
- r_body = r_body.substr(0, index_start) + r_body.substr(index_end, r_body.length() - index_end);
- index_start = r_body.find("##", index_start);
- }
- }
- String ShaderPreprocessor::next_directive(Tokenizer *p_tokenizer, const Vector<String> &p_directives) {
- const int line = p_tokenizer->get_line();
- int nesting = 0;
- while (true) {
- p_tokenizer->advance('#');
- String id = p_tokenizer->peek_identifier();
- if (id.is_empty()) {
- break;
- }
- if (nesting == 0) {
- for (int i = 0; i < p_directives.size(); i++) {
- if (p_directives[i] == id) {
- p_tokenizer->backtrack('#');
- return id;
- }
- }
- }
- if (id == "ifdef" || id == "ifndef" || id == "if") {
- nesting++;
- } else if (id == "endif") {
- nesting--;
- }
- }
- set_error(RTR("Can't find matching branch directive."), line);
- return "";
- }
- void ShaderPreprocessor::add_to_output(const String &p_str) {
- for (int i = 0; i < p_str.length(); i++) {
- output.push_back(p_str[i]);
- }
- }
- void ShaderPreprocessor::set_error(const String &p_error, int p_line) {
- if (state->error.is_empty()) {
- state->error = p_error;
- FilePosition fp;
- fp.file = state->current_filename;
- fp.line = p_line + 1;
- state->include_positions.push_back(fp);
- }
- }
- ShaderPreprocessor::Define *ShaderPreprocessor::create_define(const String &p_body) {
- ShaderPreprocessor::Define *define = memnew(Define);
- define->body = p_body;
- return define;
- }
- void ShaderPreprocessor::clear_state() {
- if (state != nullptr) {
- for (const RBMap<String, Define *>::Element *E = state->defines.front(); E; E = E->next()) {
- memdelete(E->get());
- }
- state->defines.clear();
- }
- state = nullptr;
- }
- Error ShaderPreprocessor::preprocess(State *p_state, const String &p_code, String &r_result) {
- output.clear();
- state = p_state;
- CommentRemover remover(p_code);
- String stripped = remover.strip();
- String error = remover.get_error();
- if (!error.is_empty()) {
- set_error(error, remover.get_error_line());
- return FAILED;
- }
- // Track code hashes to prevent cyclic include.
- uint64_t code_hash = p_code.hash64();
- state->cyclic_include_hashes.push_back(code_hash);
- Tokenizer p_tokenizer(stripped);
- int last_size = 0;
- bool has_symbols_before_directive = false;
- while (true) {
- const Token &t = p_tokenizer.get_token();
- if (t.text == 0) {
- break;
- }
- // Add autogenerated tokens if there are any.
- p_tokenizer.get_and_clear_generated(&output);
- if (state->disabled) {
- // Preprocessor was disabled.
- // Read the rest of the file into the output.
- output.push_back(t.text);
- continue;
- }
- if (t.text == '#') {
- if (has_symbols_before_directive) {
- set_error(RTR("Invalid symbols placed before directive."), p_tokenizer.get_line());
- state->cyclic_include_hashes.erase(code_hash); // Remove this hash.
- return FAILED;
- }
- process_directive(&p_tokenizer);
- } else {
- if (is_char_end(t.text)) {
- expand_output_macros(last_size, p_tokenizer.get_line());
- last_size = output.size();
- has_symbols_before_directive = false;
- } else if (!is_char_space(t.text)) {
- has_symbols_before_directive = true;
- }
- output.push_back(t.text);
- }
- if (!state->error.is_empty()) {
- state->cyclic_include_hashes.erase(code_hash); // Remove this hash.
- return FAILED;
- }
- }
- state->cyclic_include_hashes.erase(code_hash); // Remove this hash.
- if (!state->disabled) {
- if (state->condition_depth != 0) {
- set_error(RTR("Unmatched conditional statement."), p_tokenizer.line);
- return FAILED;
- }
- expand_output_macros(last_size, p_tokenizer.get_line());
- }
- r_result = vector_to_string(output);
- return OK;
- }
- Error ShaderPreprocessor::preprocess(const String &p_code, const String &p_filename, String &r_result, String *r_error_text, List<FilePosition> *r_error_position, List<Region> *r_regions, HashSet<Ref<ShaderInclude>> *r_includes, List<ScriptLanguage::CodeCompletionOption> *r_completion_options, List<ScriptLanguage::CodeCompletionOption> *r_completion_defines, IncludeCompletionFunction p_include_completion_func) {
- State pp_state;
- if (!p_filename.is_empty()) {
- pp_state.current_filename = p_filename;
- pp_state.save_regions = r_regions != nullptr;
- }
- Error err = preprocess(&pp_state, p_code, r_result);
- if (err != OK) {
- if (r_error_text) {
- *r_error_text = pp_state.error;
- }
- if (r_error_position) {
- *r_error_position = pp_state.include_positions;
- }
- }
- if (r_regions) {
- *r_regions = pp_state.regions[p_filename];
- }
- if (r_includes) {
- *r_includes = pp_state.shader_includes;
- }
- if (r_completion_defines) {
- for (const KeyValue<String, Define *> &E : state->defines) {
- ScriptLanguage::CodeCompletionOption option(E.key, ScriptLanguage::CODE_COMPLETION_KIND_CONSTANT);
- r_completion_defines->push_back(option);
- }
- }
- if (r_completion_options) {
- switch (pp_state.completion_type) {
- case COMPLETION_TYPE_DIRECTIVE: {
- List<String> options;
- get_keyword_list(&options, true, true);
- for (const String &E : options) {
- ScriptLanguage::CodeCompletionOption option(E, ScriptLanguage::CODE_COMPLETION_KIND_PLAIN_TEXT);
- r_completion_options->push_back(option);
- }
- } break;
- case COMPLETION_TYPE_PRAGMA: {
- List<String> options;
- ShaderPreprocessor::get_pragma_list(&options);
- for (const String &E : options) {
- ScriptLanguage::CodeCompletionOption option(E, ScriptLanguage::CODE_COMPLETION_KIND_PLAIN_TEXT);
- r_completion_options->push_back(option);
- }
- } break;
- case COMPLETION_TYPE_CONDITION: {
- ScriptLanguage::CodeCompletionOption option("defined", ScriptLanguage::CODE_COMPLETION_KIND_PLAIN_TEXT);
- r_completion_options->push_back(option);
- } break;
- case COMPLETION_TYPE_INCLUDE_PATH: {
- if (p_include_completion_func && r_completion_options) {
- p_include_completion_func(r_completion_options);
- }
- } break;
- default: {
- }
- }
- }
- clear_state();
- return err;
- }
- void ShaderPreprocessor::get_keyword_list(List<String> *r_keywords, bool p_include_shader_keywords, bool p_ignore_context_keywords) {
- r_keywords->push_back("define");
- if (!p_ignore_context_keywords) {
- r_keywords->push_back("defined");
- }
- r_keywords->push_back("elif");
- if (p_include_shader_keywords) {
- r_keywords->push_back("else");
- }
- r_keywords->push_back("endif");
- if (p_include_shader_keywords) {
- r_keywords->push_back("if");
- }
- r_keywords->push_back("ifdef");
- r_keywords->push_back("ifndef");
- r_keywords->push_back("include");
- r_keywords->push_back("pragma");
- r_keywords->push_back("undef");
- }
- void ShaderPreprocessor::get_pragma_list(List<String> *r_pragmas) {
- r_pragmas->push_back("disable_preprocessor");
- }
- ShaderPreprocessor::ShaderPreprocessor() {
- }
- ShaderPreprocessor::~ShaderPreprocessor() {
- }
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