display_server_android.cpp 30 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256257258259260261262263264265266267268269270271272273274275276277278279280281282283284285286287288289290291292293294295296297298299300301302303304305306307308309310311312313314315316317318319320321322323324325326327328329330331332333334335336337338339340341342343344345346347348349350351352353354355356357358359360361362363364365366367368369370371372373374375376377378379380381382383384385386387388389390391392393394395396397398399400401402403404405406407408409410411412413414415416417418419420421422423424425426427428429430431432433434435436437438439440441442443444445446447448449450451452453454455456457458459460461462463464465466467468469470471472473474475476477478479480481482483484485486487488489490491492493494495496497498499500501502503504505506507508509510511512513514515516517518519520521522523524525526527528529530531532533534535536537538539540541542543544545546547548549550551552553554555556557558559560561562563564565566567568569570571572573574575576577578579580581582583584585586587588589590591592593594595596597598599600601602603604605606607608609610611612613614615616617618619620621622623624625626627628629630631632633634635636637638639640641642643644645646647648649650651652653654655656657658659660661662663664665666667668669670671672673674675676677678679680681682683684685686687688689690691692693694695696697698699700701702703704705706707708709710711712713714715716717718719720721722723724725726727728729730731732733734735736737738739740741742743744745746747748749750751752753754755756757758759760761762763764765766767768769770771772773774775776777778779780781782783784785786787788789790791792793794795796797798799800801802803804805806807808809810811812813814815816817818819820821822823824825826827828829830831832833834835836837838839840841842843844845846847848849850851852853854855856857858859860861862863864865866867868869870871872873874875876877878879880881882883884885886887888889890891892893894895896897898899900901902903904905906907908909910911912913914
  1. /**************************************************************************/
  2. /* display_server_android.cpp */
  3. /**************************************************************************/
  4. /* This file is part of: */
  5. /* GODOT ENGINE */
  6. /* https://godotengine.org */
  7. /**************************************************************************/
  8. /* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
  9. /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
  10. /* */
  11. /* Permission is hereby granted, free of charge, to any person obtaining */
  12. /* a copy of this software and associated documentation files (the */
  13. /* "Software"), to deal in the Software without restriction, including */
  14. /* without limitation the rights to use, copy, modify, merge, publish, */
  15. /* distribute, sublicense, and/or sell copies of the Software, and to */
  16. /* permit persons to whom the Software is furnished to do so, subject to */
  17. /* the following conditions: */
  18. /* */
  19. /* The above copyright notice and this permission notice shall be */
  20. /* included in all copies or substantial portions of the Software. */
  21. /* */
  22. /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
  23. /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
  24. /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
  25. /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
  26. /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
  27. /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
  28. /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
  29. /**************************************************************************/
  30. #include "display_server_android.h"
  31. #include "java_godot_io_wrapper.h"
  32. #include "java_godot_wrapper.h"
  33. #include "os_android.h"
  34. #include "tts_android.h"
  35. #include "core/config/project_settings.h"
  36. #if defined(RD_ENABLED)
  37. #include "servers/rendering/renderer_rd/renderer_compositor_rd.h"
  38. #include "servers/rendering/rendering_device.h"
  39. #if defined(VULKAN_ENABLED)
  40. #include "rendering_context_driver_vulkan_android.h"
  41. #endif
  42. #endif
  43. #ifdef GLES3_ENABLED
  44. #include "drivers/gles3/rasterizer_gles3.h"
  45. #include <EGL/egl.h>
  46. #endif
  47. DisplayServerAndroid *DisplayServerAndroid::get_singleton() {
  48. return static_cast<DisplayServerAndroid *>(DisplayServer::get_singleton());
  49. }
  50. bool DisplayServerAndroid::has_feature(Feature p_feature) const {
  51. switch (p_feature) {
  52. #ifndef DISABLE_DEPRECATED
  53. case FEATURE_GLOBAL_MENU: {
  54. return (native_menu && native_menu->has_feature(NativeMenu::FEATURE_GLOBAL_MENU));
  55. } break;
  56. #endif
  57. case FEATURE_CURSOR_SHAPE:
  58. //case FEATURE_CUSTOM_CURSOR_SHAPE:
  59. //case FEATURE_HIDPI:
  60. //case FEATURE_ICON:
  61. //case FEATURE_IME:
  62. case FEATURE_MOUSE:
  63. //case FEATURE_MOUSE_WARP:
  64. case FEATURE_NATIVE_DIALOG:
  65. case FEATURE_NATIVE_DIALOG_INPUT:
  66. case FEATURE_NATIVE_DIALOG_FILE:
  67. //case FEATURE_NATIVE_DIALOG_FILE_EXTRA:
  68. case FEATURE_NATIVE_DIALOG_FILE_MIME:
  69. //case FEATURE_NATIVE_ICON:
  70. //case FEATURE_WINDOW_TRANSPARENCY:
  71. case FEATURE_CLIPBOARD:
  72. case FEATURE_KEEP_SCREEN_ON:
  73. case FEATURE_ORIENTATION:
  74. case FEATURE_TOUCHSCREEN:
  75. case FEATURE_VIRTUAL_KEYBOARD:
  76. case FEATURE_TEXT_TO_SPEECH:
  77. return true;
  78. default:
  79. return false;
  80. }
  81. }
  82. String DisplayServerAndroid::get_name() const {
  83. return "Android";
  84. }
  85. bool DisplayServerAndroid::tts_is_speaking() const {
  86. return TTS_Android::is_speaking();
  87. }
  88. bool DisplayServerAndroid::tts_is_paused() const {
  89. return TTS_Android::is_paused();
  90. }
  91. TypedArray<Dictionary> DisplayServerAndroid::tts_get_voices() const {
  92. return TTS_Android::get_voices();
  93. }
  94. void DisplayServerAndroid::tts_speak(const String &p_text, const String &p_voice, int p_volume, float p_pitch, float p_rate, int p_utterance_id, bool p_interrupt) {
  95. TTS_Android::speak(p_text, p_voice, p_volume, p_pitch, p_rate, p_utterance_id, p_interrupt);
  96. }
  97. void DisplayServerAndroid::tts_pause() {
  98. TTS_Android::pause();
  99. }
  100. void DisplayServerAndroid::tts_resume() {
  101. TTS_Android::resume();
  102. }
  103. void DisplayServerAndroid::tts_stop() {
  104. TTS_Android::stop();
  105. }
  106. bool DisplayServerAndroid::is_dark_mode_supported() const {
  107. GodotJavaWrapper *godot_java = OS_Android::get_singleton()->get_godot_java();
  108. ERR_FAIL_NULL_V(godot_java, false);
  109. return godot_java->is_dark_mode_supported();
  110. }
  111. bool DisplayServerAndroid::is_dark_mode() const {
  112. GodotJavaWrapper *godot_java = OS_Android::get_singleton()->get_godot_java();
  113. ERR_FAIL_NULL_V(godot_java, false);
  114. return godot_java->is_dark_mode();
  115. }
  116. void DisplayServerAndroid::set_system_theme_change_callback(const Callable &p_callable) {
  117. system_theme_changed = p_callable;
  118. }
  119. void DisplayServerAndroid::emit_system_theme_changed() {
  120. if (system_theme_changed.is_valid()) {
  121. system_theme_changed.call_deferred();
  122. }
  123. }
  124. void DisplayServerAndroid::clipboard_set(const String &p_text) {
  125. GodotJavaWrapper *godot_java = OS_Android::get_singleton()->get_godot_java();
  126. ERR_FAIL_NULL(godot_java);
  127. if (godot_java->has_set_clipboard()) {
  128. godot_java->set_clipboard(p_text);
  129. } else {
  130. DisplayServer::clipboard_set(p_text);
  131. }
  132. }
  133. String DisplayServerAndroid::clipboard_get() const {
  134. GodotJavaWrapper *godot_java = OS_Android::get_singleton()->get_godot_java();
  135. ERR_FAIL_NULL_V(godot_java, String());
  136. if (godot_java->has_get_clipboard()) {
  137. return godot_java->get_clipboard();
  138. } else {
  139. return DisplayServer::clipboard_get();
  140. }
  141. }
  142. bool DisplayServerAndroid::clipboard_has() const {
  143. GodotJavaWrapper *godot_java = OS_Android::get_singleton()->get_godot_java();
  144. ERR_FAIL_NULL_V(godot_java, false);
  145. if (godot_java->has_has_clipboard()) {
  146. return godot_java->has_clipboard();
  147. } else {
  148. return DisplayServer::clipboard_has();
  149. }
  150. }
  151. Error DisplayServerAndroid::dialog_show(String p_title, String p_description, Vector<String> p_buttons, const Callable &p_callback) {
  152. GodotJavaWrapper *godot_java = OS_Android::get_singleton()->get_godot_java();
  153. ERR_FAIL_NULL_V(godot_java, FAILED);
  154. dialog_callback = p_callback;
  155. return godot_java->show_dialog(p_title, p_description, p_buttons);
  156. }
  157. void DisplayServerAndroid::emit_dialog_callback(int p_button_index) {
  158. if (dialog_callback.is_valid()) {
  159. dialog_callback.call_deferred(p_button_index);
  160. }
  161. }
  162. Error DisplayServerAndroid::dialog_input_text(String p_title, String p_description, String p_partial, const Callable &p_callback) {
  163. GodotJavaWrapper *godot_java = OS_Android::get_singleton()->get_godot_java();
  164. ERR_FAIL_NULL_V(godot_java, FAILED);
  165. input_dialog_callback = p_callback;
  166. return godot_java->show_input_dialog(p_title, p_description, p_partial);
  167. }
  168. void DisplayServerAndroid::emit_input_dialog_callback(String p_text) {
  169. if (input_dialog_callback.is_valid()) {
  170. input_dialog_callback.call_deferred(p_text);
  171. }
  172. }
  173. Error DisplayServerAndroid::file_dialog_show(const String &p_title, const String &p_current_directory, const String &p_filename, bool p_show_hidden, FileDialogMode p_mode, const Vector<String> &p_filters, const Callable &p_callback) {
  174. GodotJavaWrapper *godot_java = OS_Android::get_singleton()->get_godot_java();
  175. ERR_FAIL_NULL_V(godot_java, FAILED);
  176. file_picker_callback = p_callback;
  177. return godot_java->show_file_picker(p_current_directory, p_filename, p_mode, p_filters);
  178. }
  179. void DisplayServerAndroid::emit_file_picker_callback(bool p_ok, const Vector<String> &p_selected_paths) {
  180. if (file_picker_callback.is_valid()) {
  181. file_picker_callback.call_deferred(p_ok, p_selected_paths, 0);
  182. }
  183. }
  184. Color DisplayServerAndroid::get_accent_color() const {
  185. GodotJavaWrapper *godot_java = OS_Android::get_singleton()->get_godot_java();
  186. ERR_FAIL_NULL_V(godot_java, Color(0, 0, 0, 0));
  187. return godot_java->get_accent_color();
  188. }
  189. Color DisplayServerAndroid::get_base_color() const {
  190. GodotJavaWrapper *godot_java = OS_Android::get_singleton()->get_godot_java();
  191. ERR_FAIL_NULL_V(godot_java, Color(0, 0, 0, 0));
  192. return godot_java->get_base_color();
  193. }
  194. TypedArray<Rect2> DisplayServerAndroid::get_display_cutouts() const {
  195. GodotIOJavaWrapper *godot_io_java = OS_Android::get_singleton()->get_godot_io_java();
  196. ERR_FAIL_NULL_V(godot_io_java, Array());
  197. return godot_io_java->get_display_cutouts();
  198. }
  199. Rect2i DisplayServerAndroid::get_display_safe_area() const {
  200. GodotIOJavaWrapper *godot_io_java = OS_Android::get_singleton()->get_godot_io_java();
  201. ERR_FAIL_NULL_V(godot_io_java, Rect2i());
  202. return godot_io_java->get_display_safe_area();
  203. }
  204. void DisplayServerAndroid::screen_set_keep_on(bool p_enable) {
  205. GodotJavaWrapper *godot_java = OS_Android::get_singleton()->get_godot_java();
  206. ERR_FAIL_NULL(godot_java);
  207. godot_java->set_keep_screen_on(p_enable);
  208. keep_screen_on = p_enable;
  209. }
  210. bool DisplayServerAndroid::screen_is_kept_on() const {
  211. return keep_screen_on;
  212. }
  213. void DisplayServerAndroid::screen_set_orientation(DisplayServer::ScreenOrientation p_orientation, int p_screen) {
  214. GodotIOJavaWrapper *godot_io_java = OS_Android::get_singleton()->get_godot_io_java();
  215. ERR_FAIL_NULL(godot_io_java);
  216. godot_io_java->set_screen_orientation(p_orientation);
  217. }
  218. DisplayServer::ScreenOrientation DisplayServerAndroid::screen_get_orientation(int p_screen) const {
  219. GodotIOJavaWrapper *godot_io_java = OS_Android::get_singleton()->get_godot_io_java();
  220. ERR_FAIL_NULL_V(godot_io_java, SCREEN_LANDSCAPE);
  221. const int orientation = godot_io_java->get_screen_orientation();
  222. ERR_FAIL_INDEX_V_MSG(orientation, 7, SCREEN_LANDSCAPE, "Unrecognized screen orientation");
  223. return (ScreenOrientation)orientation;
  224. }
  225. int DisplayServerAndroid::get_screen_count() const {
  226. return 1;
  227. }
  228. int DisplayServerAndroid::get_primary_screen() const {
  229. return 0;
  230. }
  231. Point2i DisplayServerAndroid::screen_get_position(int p_screen) const {
  232. return Point2i(0, 0);
  233. }
  234. Size2i DisplayServerAndroid::screen_get_size(int p_screen) const {
  235. return OS_Android::get_singleton()->get_display_size();
  236. }
  237. Rect2i DisplayServerAndroid::screen_get_usable_rect(int p_screen) const {
  238. Size2i display_size = OS_Android::get_singleton()->get_display_size();
  239. return Rect2i(0, 0, display_size.width, display_size.height);
  240. }
  241. int DisplayServerAndroid::screen_get_dpi(int p_screen) const {
  242. GodotIOJavaWrapper *godot_io_java = OS_Android::get_singleton()->get_godot_io_java();
  243. ERR_FAIL_NULL_V(godot_io_java, 0);
  244. return godot_io_java->get_screen_dpi();
  245. }
  246. float DisplayServerAndroid::screen_get_scale(int p_screen) const {
  247. GodotIOJavaWrapper *godot_io_java = OS_Android::get_singleton()->get_godot_io_java();
  248. ERR_FAIL_NULL_V(godot_io_java, 1.0f);
  249. float screen_scale = godot_io_java->get_scaled_density();
  250. // Update the scale to avoid cropping.
  251. Size2i screen_size = screen_get_size(p_screen);
  252. if (screen_size != Size2i()) {
  253. float width_scale = screen_size.width / (float)OS_Android::DEFAULT_WINDOW_WIDTH;
  254. float height_scale = screen_size.height / (float)OS_Android::DEFAULT_WINDOW_HEIGHT;
  255. screen_scale = MIN(screen_scale, MIN(width_scale, height_scale));
  256. }
  257. return screen_scale;
  258. }
  259. float DisplayServerAndroid::screen_get_refresh_rate(int p_screen) const {
  260. GodotIOJavaWrapper *godot_io_java = OS_Android::get_singleton()->get_godot_io_java();
  261. if (!godot_io_java) {
  262. ERR_PRINT("An error occurred while trying to get the screen refresh rate.");
  263. return SCREEN_REFRESH_RATE_FALLBACK;
  264. }
  265. return godot_io_java->get_screen_refresh_rate(SCREEN_REFRESH_RATE_FALLBACK);
  266. }
  267. bool DisplayServerAndroid::is_touchscreen_available() const {
  268. return true;
  269. }
  270. void DisplayServerAndroid::virtual_keyboard_show(const String &p_existing_text, const Rect2 &p_screen_rect, VirtualKeyboardType p_type, int p_max_length, int p_cursor_start, int p_cursor_end) {
  271. GodotIOJavaWrapper *godot_io_java = OS_Android::get_singleton()->get_godot_io_java();
  272. ERR_FAIL_NULL(godot_io_java);
  273. if (godot_io_java->has_vk()) {
  274. godot_io_java->show_vk(p_existing_text, (int)p_type, p_max_length, p_cursor_start, p_cursor_end);
  275. } else {
  276. ERR_PRINT("Virtual keyboard not available");
  277. }
  278. }
  279. void DisplayServerAndroid::virtual_keyboard_hide() {
  280. GodotIOJavaWrapper *godot_io_java = OS_Android::get_singleton()->get_godot_io_java();
  281. ERR_FAIL_NULL(godot_io_java);
  282. if (godot_io_java->has_vk()) {
  283. godot_io_java->hide_vk();
  284. } else {
  285. ERR_PRINT("Virtual keyboard not available");
  286. }
  287. }
  288. int DisplayServerAndroid::virtual_keyboard_get_height() const {
  289. GodotIOJavaWrapper *godot_io_java = OS_Android::get_singleton()->get_godot_io_java();
  290. ERR_FAIL_NULL_V(godot_io_java, 0);
  291. return godot_io_java->get_vk_height();
  292. }
  293. bool DisplayServerAndroid::has_hardware_keyboard() const {
  294. GodotIOJavaWrapper *godot_io_java = OS_Android::get_singleton()->get_godot_io_java();
  295. ERR_FAIL_NULL_V(godot_io_java, false);
  296. return godot_io_java->has_hardware_keyboard();
  297. }
  298. void DisplayServerAndroid::window_set_window_event_callback(const Callable &p_callable, DisplayServer::WindowID p_window) {
  299. window_event_callback = p_callable;
  300. }
  301. void DisplayServerAndroid::window_set_input_event_callback(const Callable &p_callable, DisplayServer::WindowID p_window) {
  302. input_event_callback = p_callable;
  303. }
  304. void DisplayServerAndroid::window_set_input_text_callback(const Callable &p_callable, DisplayServer::WindowID p_window) {
  305. input_text_callback = p_callable;
  306. }
  307. void DisplayServerAndroid::window_set_rect_changed_callback(const Callable &p_callable, DisplayServer::WindowID p_window) {
  308. rect_changed_callback = p_callable;
  309. }
  310. void DisplayServerAndroid::window_set_drop_files_callback(const Callable &p_callable, DisplayServer::WindowID p_window) {
  311. // Not supported on Android.
  312. }
  313. void DisplayServerAndroid::_window_callback(const Callable &p_callable, const Variant &p_arg, bool p_deferred) const {
  314. if (p_callable.is_valid()) {
  315. if (p_deferred) {
  316. p_callable.call_deferred(p_arg);
  317. } else {
  318. p_callable.call(p_arg);
  319. }
  320. }
  321. }
  322. void DisplayServerAndroid::send_window_event(DisplayServer::WindowEvent p_event, bool p_deferred) const {
  323. _window_callback(window_event_callback, int(p_event), p_deferred);
  324. }
  325. void DisplayServerAndroid::send_input_event(const Ref<InputEvent> &p_event) const {
  326. _window_callback(input_event_callback, p_event);
  327. }
  328. void DisplayServerAndroid::send_input_text(const String &p_text) const {
  329. _window_callback(input_text_callback, p_text);
  330. }
  331. void DisplayServerAndroid::_dispatch_input_events(const Ref<InputEvent> &p_event) {
  332. DisplayServerAndroid::get_singleton()->send_input_event(p_event);
  333. }
  334. Vector<DisplayServer::WindowID> DisplayServerAndroid::get_window_list() const {
  335. Vector<WindowID> ret;
  336. ret.push_back(MAIN_WINDOW_ID);
  337. return ret;
  338. }
  339. DisplayServer::WindowID DisplayServerAndroid::get_window_at_screen_position(const Point2i &p_position) const {
  340. return MAIN_WINDOW_ID;
  341. }
  342. int64_t DisplayServerAndroid::window_get_native_handle(HandleType p_handle_type, WindowID p_window) const {
  343. ERR_FAIL_COND_V(p_window != MAIN_WINDOW_ID, 0);
  344. switch (p_handle_type) {
  345. case WINDOW_HANDLE: {
  346. return reinterpret_cast<int64_t>(static_cast<OS_Android *>(OS::get_singleton())->get_godot_java()->get_activity());
  347. }
  348. case WINDOW_VIEW: {
  349. return 0; // Not supported.
  350. }
  351. #ifdef GLES3_ENABLED
  352. case DISPLAY_HANDLE: {
  353. if (rendering_driver == "opengl3") {
  354. return reinterpret_cast<int64_t>(eglGetCurrentDisplay());
  355. }
  356. return 0;
  357. }
  358. case OPENGL_CONTEXT: {
  359. if (rendering_driver == "opengl3") {
  360. return reinterpret_cast<int64_t>(eglGetCurrentContext());
  361. }
  362. return 0;
  363. }
  364. case EGL_DISPLAY: {
  365. // @todo Find a way to get this from the Java side.
  366. return 0;
  367. }
  368. case EGL_CONFIG: {
  369. // @todo Find a way to get this from the Java side.
  370. return 0;
  371. }
  372. #endif
  373. default: {
  374. return 0;
  375. }
  376. }
  377. }
  378. void DisplayServerAndroid::window_attach_instance_id(ObjectID p_instance, DisplayServer::WindowID p_window) {
  379. window_attached_instance_id = p_instance;
  380. }
  381. ObjectID DisplayServerAndroid::window_get_attached_instance_id(DisplayServer::WindowID p_window) const {
  382. return window_attached_instance_id;
  383. }
  384. void DisplayServerAndroid::window_set_title(const String &p_title, DisplayServer::WindowID p_window) {
  385. // Not supported on Android.
  386. }
  387. int DisplayServerAndroid::window_get_current_screen(DisplayServer::WindowID p_window) const {
  388. return SCREEN_OF_MAIN_WINDOW;
  389. }
  390. void DisplayServerAndroid::window_set_current_screen(int p_screen, DisplayServer::WindowID p_window) {
  391. // Not supported on Android.
  392. }
  393. Point2i DisplayServerAndroid::window_get_position(DisplayServer::WindowID p_window) const {
  394. return Point2i();
  395. }
  396. Point2i DisplayServerAndroid::window_get_position_with_decorations(DisplayServer::WindowID p_window) const {
  397. return Point2i();
  398. }
  399. void DisplayServerAndroid::window_set_position(const Point2i &p_position, DisplayServer::WindowID p_window) {
  400. // Not supported on Android.
  401. }
  402. void DisplayServerAndroid::window_set_transient(DisplayServer::WindowID p_window, DisplayServer::WindowID p_parent) {
  403. // Not supported on Android.
  404. }
  405. void DisplayServerAndroid::window_set_max_size(const Size2i p_size, DisplayServer::WindowID p_window) {
  406. // Not supported on Android.
  407. }
  408. Size2i DisplayServerAndroid::window_get_max_size(DisplayServer::WindowID p_window) const {
  409. return Size2i();
  410. }
  411. void DisplayServerAndroid::window_set_min_size(const Size2i p_size, DisplayServer::WindowID p_window) {
  412. // Not supported on Android.
  413. }
  414. Size2i DisplayServerAndroid::window_get_min_size(DisplayServer::WindowID p_window) const {
  415. return Size2i();
  416. }
  417. void DisplayServerAndroid::window_set_size(const Size2i p_size, DisplayServer::WindowID p_window) {
  418. // Not supported on Android.
  419. }
  420. Size2i DisplayServerAndroid::window_get_size(DisplayServer::WindowID p_window) const {
  421. return OS_Android::get_singleton()->get_display_size();
  422. }
  423. Size2i DisplayServerAndroid::window_get_size_with_decorations(DisplayServer::WindowID p_window) const {
  424. return OS_Android::get_singleton()->get_display_size();
  425. }
  426. void DisplayServerAndroid::window_set_mode(DisplayServer::WindowMode p_mode, DisplayServer::WindowID p_window) {
  427. OS_Android::get_singleton()->get_godot_java()->enable_immersive_mode(p_mode == WINDOW_MODE_FULLSCREEN || p_mode == WINDOW_MODE_EXCLUSIVE_FULLSCREEN);
  428. }
  429. DisplayServer::WindowMode DisplayServerAndroid::window_get_mode(DisplayServer::WindowID p_window) const {
  430. if (OS_Android::get_singleton()->get_godot_java()->is_in_immersive_mode()) {
  431. return WINDOW_MODE_FULLSCREEN;
  432. } else {
  433. return WINDOW_MODE_MAXIMIZED;
  434. }
  435. }
  436. bool DisplayServerAndroid::window_is_maximize_allowed(DisplayServer::WindowID p_window) const {
  437. return false;
  438. }
  439. void DisplayServerAndroid::window_set_flag(DisplayServer::WindowFlags p_flag, bool p_enabled, DisplayServer::WindowID p_window) {
  440. // Not supported on Android.
  441. }
  442. bool DisplayServerAndroid::window_get_flag(DisplayServer::WindowFlags p_flag, DisplayServer::WindowID p_window) const {
  443. return false;
  444. }
  445. void DisplayServerAndroid::window_request_attention(DisplayServer::WindowID p_window) {
  446. // Not supported on Android.
  447. }
  448. void DisplayServerAndroid::window_move_to_foreground(DisplayServer::WindowID p_window) {
  449. // Not supported on Android.
  450. }
  451. bool DisplayServerAndroid::window_is_focused(WindowID p_window) const {
  452. return true;
  453. }
  454. bool DisplayServerAndroid::window_can_draw(DisplayServer::WindowID p_window) const {
  455. return true;
  456. }
  457. bool DisplayServerAndroid::can_any_window_draw() const {
  458. return true;
  459. }
  460. void DisplayServerAndroid::process_events() {
  461. Input::get_singleton()->flush_buffered_events();
  462. }
  463. Vector<String> DisplayServerAndroid::get_rendering_drivers_func() {
  464. Vector<String> drivers;
  465. #ifdef GLES3_ENABLED
  466. drivers.push_back("opengl3");
  467. #endif
  468. #ifdef VULKAN_ENABLED
  469. drivers.push_back("vulkan");
  470. #endif
  471. return drivers;
  472. }
  473. DisplayServer *DisplayServerAndroid::create_func(const String &p_rendering_driver, DisplayServer::WindowMode p_mode, DisplayServer::VSyncMode p_vsync_mode, uint32_t p_flags, const Vector2i *p_position, const Vector2i &p_resolution, int p_screen, Context p_context, int64_t p_parent_window, Error &r_error) {
  474. DisplayServer *ds = memnew(DisplayServerAndroid(p_rendering_driver, p_mode, p_vsync_mode, p_flags, p_position, p_resolution, p_screen, p_context, p_parent_window, r_error));
  475. if (r_error != OK) {
  476. if (p_rendering_driver == "vulkan") {
  477. OS::get_singleton()->alert(
  478. "Your device seems not to support the required Vulkan version.\n\n"
  479. "Please try exporting your game using the 'gl_compatibility' renderer.",
  480. "Unable to initialize Vulkan video driver");
  481. } else {
  482. OS::get_singleton()->alert(
  483. "Your device seems not to support the required OpenGL ES 3.0 version.",
  484. "Unable to initialize OpenGL video driver");
  485. }
  486. }
  487. return ds;
  488. }
  489. void DisplayServerAndroid::register_android_driver() {
  490. register_create_function("android", create_func, get_rendering_drivers_func);
  491. }
  492. void DisplayServerAndroid::reset_window() {
  493. #if defined(RD_ENABLED)
  494. if (rendering_context) {
  495. if (rendering_device) {
  496. rendering_device->screen_free(MAIN_WINDOW_ID);
  497. }
  498. VSyncMode last_vsync_mode = rendering_context->window_get_vsync_mode(MAIN_WINDOW_ID);
  499. rendering_context->window_destroy(MAIN_WINDOW_ID);
  500. union {
  501. #ifdef VULKAN_ENABLED
  502. RenderingContextDriverVulkanAndroid::WindowPlatformData vulkan;
  503. #endif
  504. } wpd;
  505. #ifdef VULKAN_ENABLED
  506. if (rendering_driver == "vulkan") {
  507. ANativeWindow *native_window = OS_Android::get_singleton()->get_native_window();
  508. ERR_FAIL_NULL(native_window);
  509. wpd.vulkan.window = native_window;
  510. }
  511. #endif
  512. if (rendering_context->window_create(MAIN_WINDOW_ID, &wpd) != OK) {
  513. ERR_PRINT(vformat("Failed to reset %s window.", rendering_driver));
  514. memdelete(rendering_context);
  515. rendering_context = nullptr;
  516. return;
  517. }
  518. Size2i display_size = OS_Android::get_singleton()->get_display_size();
  519. rendering_context->window_set_size(MAIN_WINDOW_ID, display_size.width, display_size.height);
  520. rendering_context->window_set_vsync_mode(MAIN_WINDOW_ID, last_vsync_mode);
  521. if (rendering_device) {
  522. rendering_device->screen_create(MAIN_WINDOW_ID);
  523. }
  524. }
  525. #endif
  526. }
  527. void DisplayServerAndroid::notify_surface_changed(int p_width, int p_height) {
  528. if (rect_changed_callback.is_valid()) {
  529. rect_changed_callback.call(Rect2i(0, 0, p_width, p_height));
  530. }
  531. }
  532. DisplayServerAndroid::DisplayServerAndroid(const String &p_rendering_driver, DisplayServer::WindowMode p_mode, DisplayServer::VSyncMode p_vsync_mode, uint32_t p_flags, const Vector2i *p_position, const Vector2i &p_resolution, int p_screen, Context p_context, int64_t p_parent_window, Error &r_error) {
  533. rendering_driver = p_rendering_driver;
  534. keep_screen_on = GLOBAL_GET("display/window/energy_saving/keep_screen_on");
  535. native_menu = memnew(NativeMenu);
  536. #if defined(RD_ENABLED)
  537. rendering_context = nullptr;
  538. rendering_device = nullptr;
  539. #if defined(VULKAN_ENABLED)
  540. if (rendering_driver == "vulkan") {
  541. rendering_context = memnew(RenderingContextDriverVulkanAndroid);
  542. }
  543. #endif
  544. if (rendering_context) {
  545. if (rendering_context->initialize() != OK) {
  546. memdelete(rendering_context);
  547. rendering_context = nullptr;
  548. #if defined(GLES3_ENABLED)
  549. bool fallback_to_opengl3 = GLOBAL_GET("rendering/rendering_device/fallback_to_opengl3");
  550. if (fallback_to_opengl3 && rendering_driver != "opengl3") {
  551. WARN_PRINT("Your device seem not to support Vulkan, switching to OpenGL 3.");
  552. rendering_driver = "opengl3";
  553. OS::get_singleton()->set_current_rendering_method("gl_compatibility");
  554. OS::get_singleton()->set_current_rendering_driver_name(rendering_driver);
  555. } else
  556. #endif
  557. {
  558. ERR_PRINT(vformat("Failed to initialize %s context", rendering_driver));
  559. r_error = ERR_UNAVAILABLE;
  560. return;
  561. }
  562. }
  563. }
  564. if (rendering_context) {
  565. union {
  566. #ifdef VULKAN_ENABLED
  567. RenderingContextDriverVulkanAndroid::WindowPlatformData vulkan;
  568. #endif
  569. } wpd;
  570. #ifdef VULKAN_ENABLED
  571. if (rendering_driver == "vulkan") {
  572. ANativeWindow *native_window = OS_Android::get_singleton()->get_native_window();
  573. ERR_FAIL_NULL(native_window);
  574. wpd.vulkan.window = native_window;
  575. }
  576. #endif
  577. if (rendering_context->window_create(MAIN_WINDOW_ID, &wpd) != OK) {
  578. ERR_PRINT(vformat("Failed to create %s window.", rendering_driver));
  579. memdelete(rendering_context);
  580. rendering_context = nullptr;
  581. r_error = ERR_UNAVAILABLE;
  582. return;
  583. }
  584. Size2i display_size = OS_Android::get_singleton()->get_display_size();
  585. rendering_context->window_set_size(MAIN_WINDOW_ID, display_size.width, display_size.height);
  586. rendering_context->window_set_vsync_mode(MAIN_WINDOW_ID, p_vsync_mode);
  587. rendering_device = memnew(RenderingDevice);
  588. if (rendering_device->initialize(rendering_context, MAIN_WINDOW_ID) != OK) {
  589. rendering_device = nullptr;
  590. memdelete(rendering_context);
  591. rendering_context = nullptr;
  592. r_error = ERR_UNAVAILABLE;
  593. return;
  594. }
  595. rendering_device->screen_create(MAIN_WINDOW_ID);
  596. RendererCompositorRD::make_current();
  597. }
  598. #endif
  599. #if defined(GLES3_ENABLED)
  600. if (rendering_driver == "opengl3") {
  601. RasterizerGLES3::make_current(false);
  602. }
  603. #endif
  604. Input::get_singleton()->set_event_dispatch_function(_dispatch_input_events);
  605. r_error = OK;
  606. }
  607. DisplayServerAndroid::~DisplayServerAndroid() {
  608. if (native_menu) {
  609. memdelete(native_menu);
  610. native_menu = nullptr;
  611. }
  612. #if defined(RD_ENABLED)
  613. if (rendering_device) {
  614. memdelete(rendering_device);
  615. }
  616. if (rendering_context) {
  617. memdelete(rendering_context);
  618. }
  619. #endif
  620. }
  621. void DisplayServerAndroid::process_accelerometer(const Vector3 &p_accelerometer) {
  622. Input::get_singleton()->set_accelerometer(p_accelerometer);
  623. }
  624. void DisplayServerAndroid::process_gravity(const Vector3 &p_gravity) {
  625. Input::get_singleton()->set_gravity(p_gravity);
  626. }
  627. void DisplayServerAndroid::process_magnetometer(const Vector3 &p_magnetometer) {
  628. Input::get_singleton()->set_magnetometer(p_magnetometer);
  629. }
  630. void DisplayServerAndroid::process_gyroscope(const Vector3 &p_gyroscope) {
  631. Input::get_singleton()->set_gyroscope(p_gyroscope);
  632. }
  633. void DisplayServerAndroid::_mouse_update_mode() {
  634. MouseMode wanted_mouse_mode = mouse_mode_override_enabled
  635. ? mouse_mode_override
  636. : mouse_mode_base;
  637. if (!OS_Android::get_singleton()->get_godot_java()->get_godot_view()->can_update_pointer_icon() || !OS_Android::get_singleton()->get_godot_java()->get_godot_view()->can_capture_pointer()) {
  638. return;
  639. }
  640. if (mouse_mode == wanted_mouse_mode) {
  641. return;
  642. }
  643. if (wanted_mouse_mode == MouseMode::MOUSE_MODE_HIDDEN) {
  644. OS_Android::get_singleton()->get_godot_java()->get_godot_view()->set_pointer_icon(CURSOR_TYPE_NULL);
  645. } else {
  646. cursor_set_shape(cursor_shape);
  647. }
  648. if (wanted_mouse_mode == MouseMode::MOUSE_MODE_CAPTURED) {
  649. OS_Android::get_singleton()->get_godot_java()->get_godot_view()->request_pointer_capture();
  650. } else {
  651. OS_Android::get_singleton()->get_godot_java()->get_godot_view()->release_pointer_capture();
  652. }
  653. mouse_mode = wanted_mouse_mode;
  654. }
  655. void DisplayServerAndroid::mouse_set_mode(MouseMode p_mode) {
  656. ERR_FAIL_INDEX(p_mode, MouseMode::MOUSE_MODE_MAX);
  657. if (p_mode == mouse_mode_base) {
  658. return;
  659. }
  660. mouse_mode_base = p_mode;
  661. _mouse_update_mode();
  662. }
  663. DisplayServer::MouseMode DisplayServerAndroid::mouse_get_mode() const {
  664. return mouse_mode;
  665. }
  666. void DisplayServerAndroid::mouse_set_mode_override(MouseMode p_mode) {
  667. ERR_FAIL_INDEX(p_mode, MouseMode::MOUSE_MODE_MAX);
  668. if (p_mode == mouse_mode_override) {
  669. return;
  670. }
  671. mouse_mode_override = p_mode;
  672. _mouse_update_mode();
  673. }
  674. DisplayServer::MouseMode DisplayServerAndroid::mouse_get_mode_override() const {
  675. return mouse_mode_override;
  676. }
  677. void DisplayServerAndroid::mouse_set_mode_override_enabled(bool p_override_enabled) {
  678. mouse_mode_override_enabled = p_override_enabled;
  679. _mouse_update_mode();
  680. }
  681. bool DisplayServerAndroid::mouse_is_mode_override_enabled() const {
  682. return mouse_mode_override_enabled;
  683. }
  684. Point2i DisplayServerAndroid::mouse_get_position() const {
  685. return Input::get_singleton()->get_mouse_position();
  686. }
  687. BitField<MouseButtonMask> DisplayServerAndroid::mouse_get_button_state() const {
  688. return Input::get_singleton()->get_mouse_button_mask();
  689. }
  690. void DisplayServerAndroid::_cursor_set_shape_helper(CursorShape p_shape, bool force) {
  691. if (!OS_Android::get_singleton()->get_godot_java()->get_godot_view()->can_update_pointer_icon()) {
  692. return;
  693. }
  694. if (cursor_shape == p_shape && !force) {
  695. return;
  696. }
  697. cursor_shape = p_shape;
  698. if (mouse_mode == MouseMode::MOUSE_MODE_VISIBLE || mouse_mode == MouseMode::MOUSE_MODE_CONFINED) {
  699. OS_Android::get_singleton()->get_godot_java()->get_godot_view()->set_pointer_icon(android_cursors[cursor_shape]);
  700. }
  701. }
  702. void DisplayServerAndroid::cursor_set_shape(DisplayServer::CursorShape p_shape) {
  703. ERR_FAIL_INDEX(p_shape, CURSOR_MAX);
  704. _cursor_set_shape_helper(p_shape);
  705. }
  706. DisplayServer::CursorShape DisplayServerAndroid::cursor_get_shape() const {
  707. return cursor_shape;
  708. }
  709. void DisplayServerAndroid::cursor_set_custom_image(const Ref<Resource> &p_cursor, CursorShape p_shape, const Vector2 &p_hotspot) {
  710. ERR_FAIL_INDEX(p_shape, CURSOR_MAX);
  711. String cursor_path = p_cursor.is_valid() ? p_cursor->get_path() : "";
  712. if (!cursor_path.is_empty()) {
  713. cursor_path = ProjectSettings::get_singleton()->globalize_path(cursor_path);
  714. }
  715. OS_Android::get_singleton()->get_godot_java()->get_godot_view()->configure_pointer_icon(android_cursors[cursor_shape], cursor_path, p_hotspot);
  716. _cursor_set_shape_helper(p_shape, true);
  717. }
  718. void DisplayServerAndroid::window_set_vsync_mode(DisplayServer::VSyncMode p_vsync_mode, WindowID p_window) {
  719. #if defined(RD_ENABLED)
  720. if (rendering_context) {
  721. rendering_context->window_set_vsync_mode(p_window, p_vsync_mode);
  722. }
  723. #endif
  724. }
  725. DisplayServer::VSyncMode DisplayServerAndroid::window_get_vsync_mode(WindowID p_window) const {
  726. #if defined(RD_ENABLED)
  727. if (rendering_context) {
  728. return rendering_context->window_get_vsync_mode(p_window);
  729. }
  730. #endif
  731. return DisplayServer::VSYNC_ENABLED;
  732. }
  733. void DisplayServerAndroid::reset_swap_buffers_flag() {
  734. swap_buffers_flag = false;
  735. }
  736. bool DisplayServerAndroid::should_swap_buffers() const {
  737. return swap_buffers_flag;
  738. }
  739. void DisplayServerAndroid::swap_buffers() {
  740. swap_buffers_flag = true;
  741. }
  742. void DisplayServerAndroid::set_native_icon(const String &p_filename) {
  743. // NOT SUPPORTED
  744. }
  745. void DisplayServerAndroid::set_icon(const Ref<Image> &p_icon) {
  746. // NOT SUPPORTED
  747. }