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- // Copyright 2009-2021 Intel Corporation
- // SPDX-License-Identifier: Apache-2.0
- #pragma once
- #include "default.h"
- #include "builder.h"
- #include "geometry.h"
- #include "ray.h"
- #include "hit.h"
- namespace embree
- {
- struct IntersectFunctionNArguments;
- struct OccludedFunctionNArguments;
-
- struct IntersectFunctionNArguments : public RTCIntersectFunctionNArguments
- {
- Geometry* geometry;
- };
- struct OccludedFunctionNArguments : public RTCOccludedFunctionNArguments
- {
- Geometry* geometry;
- };
- /*! Base class for set of acceleration structures. */
- class AccelSet : public Geometry
- {
- public:
- typedef RTCIntersectFunctionN IntersectFuncN;
- typedef RTCOccludedFunctionN OccludedFuncN;
- typedef void (*ErrorFunc) ();
- struct IntersectorN
- {
- IntersectorN (ErrorFunc error = nullptr) ;
- IntersectorN (IntersectFuncN intersect, OccludedFuncN occluded, const char* name);
-
- operator bool() const { return name; }
-
- public:
- static const char* type;
- IntersectFuncN intersect;
- OccludedFuncN occluded;
- const char* name;
- };
-
- public:
-
- /*! construction */
- AccelSet (Device* device, Geometry::GType gtype, size_t items, size_t numTimeSteps);
-
- /*! makes the acceleration structure immutable */
- virtual void immutable () {}
-
- /*! build accel */
- virtual void build () = 0;
- /*! check if the i'th primitive is valid between the specified time range */
- __forceinline bool valid(size_t i, const range<size_t>& itime_range) const
- {
- for (size_t itime = itime_range.begin(); itime <= itime_range.end(); itime++)
- if (!isvalid_non_empty(bounds(i,itime))) return false;
-
- return true;
- }
- /*! Calculates the bounds of an item */
- __forceinline BBox3fa bounds(size_t i, size_t itime = 0) const
- {
- BBox3fa box;
- assert(i < size());
- RTCBoundsFunctionArguments args;
- args.geometryUserPtr = userPtr;
- args.primID = (unsigned int)i;
- args.timeStep = (unsigned int)itime;
- args.bounds_o = (RTCBounds*)&box;
- boundsFunc(&args);
- return box;
- }
- /*! calculates the linear bounds of the i'th item at the itime'th time segment */
- __forceinline LBBox3fa linearBounds(size_t i, size_t itime) const
- {
- BBox3fa box[2];
- assert(i < size());
- RTCBoundsFunctionArguments args;
- args.geometryUserPtr = userPtr;
- args.primID = (unsigned int)i;
- args.timeStep = (unsigned int)(itime+0);
- args.bounds_o = (RTCBounds*)&box[0];
- boundsFunc(&args);
- args.timeStep = (unsigned int)(itime+1);
- args.bounds_o = (RTCBounds*)&box[1];
- boundsFunc(&args);
- return LBBox3fa(box[0],box[1]);
- }
- /*! calculates the build bounds of the i'th item, if it's valid */
- __forceinline bool buildBounds(size_t i, BBox3fa* bbox = nullptr) const
- {
- const BBox3fa b = bounds(i);
- if (bbox) *bbox = b;
- return isvalid_non_empty(b);
- }
- /*! calculates the build bounds of the i'th item at the itime'th time segment, if it's valid */
- __forceinline bool buildBounds(size_t i, size_t itime, BBox3fa& bbox) const
- {
- const LBBox3fa bounds = linearBounds(i,itime);
- bbox = bounds.bounds0; // use bounding box of first timestep to build BVH
- return isvalid_non_empty(bounds);
- }
- /*! calculates the linear bounds of the i'th primitive for the specified time range */
- __forceinline LBBox3fa linearBounds(size_t primID, const BBox1f& dt) const {
- return LBBox3fa([&] (size_t itime) { return bounds(primID, itime); }, dt, time_range, fnumTimeSegments);
- }
-
- /*! calculates the linear bounds of the i'th primitive for the specified time range */
- __forceinline bool linearBounds(size_t i, const BBox1f& time_range, LBBox3fa& bbox) const {
- if (!valid(i, timeSegmentRange(time_range))) return false;
- bbox = linearBounds(i, time_range);
- return true;
- }
- /* gets version info of topology */
- unsigned int getTopologyVersion() const {
- return numPrimitives;
- }
-
- /* returns true if topology changed */
- bool topologyChanged(unsigned int otherVersion) const {
- return numPrimitives != otherVersion;
- }
- public:
- /*! Intersects a single ray with the scene. */
- __forceinline void intersect (RayHit& ray, unsigned int geomID, unsigned int primID, IntersectContext* context)
- {
- assert(primID < size());
- assert(intersectorN.intersect);
-
- int mask = -1;
- IntersectFunctionNArguments args;
- args.valid = &mask;
- args.geometryUserPtr = userPtr;
- args.context = context->user;
- args.rayhit = (RTCRayHitN*)&ray;
- args.N = 1;
- args.geomID = geomID;
- args.primID = primID;
- args.geometry = this;
-
- intersectorN.intersect(&args);
- }
- /*! Tests if single ray is occluded by the scene. */
- __forceinline void occluded (Ray& ray, unsigned int geomID, unsigned int primID, IntersectContext* context)
- {
- assert(primID < size());
- assert(intersectorN.occluded);
-
- int mask = -1;
- OccludedFunctionNArguments args;
- args.valid = &mask;
- args.geometryUserPtr = userPtr;
- args.context = context->user;
- args.ray = (RTCRayN*)&ray;
- args.N = 1;
- args.geomID = geomID;
- args.primID = primID;
- args.geometry = this;
-
- intersectorN.occluded(&args);
- }
-
- /*! Intersects a packet of K rays with the scene. */
- template<int K>
- __forceinline void intersect (const vbool<K>& valid, RayHitK<K>& ray, unsigned int geomID, unsigned int primID, IntersectContext* context)
- {
- assert(primID < size());
- assert(intersectorN.intersect);
-
- vint<K> mask = valid.mask32();
- IntersectFunctionNArguments args;
- args.valid = (int*)&mask;
- args.geometryUserPtr = userPtr;
- args.context = context->user;
- args.rayhit = (RTCRayHitN*)&ray;
- args.N = K;
- args.geomID = geomID;
- args.primID = primID;
- args.geometry = this;
-
- intersectorN.intersect(&args);
- }
- /*! Tests if a packet of K rays is occluded by the scene. */
- template<int K>
- __forceinline void occluded (const vbool<K>& valid, RayK<K>& ray, unsigned int geomID, unsigned int primID, IntersectContext* context)
- {
- assert(primID < size());
- assert(intersectorN.occluded);
-
- vint<K> mask = valid.mask32();
- OccludedFunctionNArguments args;
- args.valid = (int*)&mask;
- args.geometryUserPtr = userPtr;
- args.context = context->user;
- args.ray = (RTCRayN*)&ray;
- args.N = K;
- args.geomID = geomID;
- args.primID = primID;
- args.geometry = this;
-
- intersectorN.occluded(&args);
- }
- public:
- RTCBoundsFunction boundsFunc;
- IntersectorN intersectorN;
- };
-
- #define DEFINE_SET_INTERSECTORN(symbol,intersector) \
- AccelSet::IntersectorN symbol() { \
- return AccelSet::IntersectorN(intersector::intersect, \
- intersector::occluded, \
- TOSTRING(isa) "::" TOSTRING(symbol)); \
- }
- }
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