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- /*
- * Copyright 2016-2021 Arm Limited
- * SPDX-License-Identifier: Apache-2.0 OR MIT
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
- /*
- * At your option, you may choose to accept this material under either:
- * 1. The Apache License, Version 2.0, found at <http://www.apache.org/licenses/LICENSE-2.0>, or
- * 2. The MIT License, found at <http://opensource.org/licenses/MIT>.
- */
- #include "spirv_cfg.hpp"
- #include "spirv_cross.hpp"
- #include <algorithm>
- #include <assert.h>
- using namespace std;
- namespace SPIRV_CROSS_NAMESPACE
- {
- CFG::CFG(Compiler &compiler_, const SPIRFunction &func_)
- : compiler(compiler_)
- , func(func_)
- {
- build_post_order_visit_order();
- build_immediate_dominators();
- }
- uint32_t CFG::find_common_dominator(uint32_t a, uint32_t b) const
- {
- while (a != b)
- {
- if (get_visit_order(a) < get_visit_order(b))
- a = get_immediate_dominator(a);
- else
- b = get_immediate_dominator(b);
- }
- return a;
- }
- void CFG::build_immediate_dominators()
- {
- // Traverse the post-order in reverse and build up the immediate dominator tree.
- immediate_dominators.clear();
- immediate_dominators[func.entry_block] = func.entry_block;
- for (auto i = post_order.size(); i; i--)
- {
- uint32_t block = post_order[i - 1];
- auto &pred = preceding_edges[block];
- if (pred.empty()) // This is for the entry block, but we've already set up the dominators.
- continue;
- for (auto &edge : pred)
- {
- if (immediate_dominators[block])
- {
- assert(immediate_dominators[edge]);
- immediate_dominators[block] = find_common_dominator(immediate_dominators[block], edge);
- }
- else
- immediate_dominators[block] = edge;
- }
- }
- }
- bool CFG::is_back_edge(uint32_t to) const
- {
- // We have a back edge if the visit order is set with the temporary magic value 0.
- // Crossing edges will have already been recorded with a visit order.
- auto itr = visit_order.find(to);
- return itr != end(visit_order) && itr->second.get() == 0;
- }
- bool CFG::has_visited_forward_edge(uint32_t to) const
- {
- // If > 0, we have visited the edge already, and this is not a back edge branch.
- auto itr = visit_order.find(to);
- return itr != end(visit_order) && itr->second.get() > 0;
- }
- bool CFG::post_order_visit(uint32_t block_id)
- {
- // If we have already branched to this block (back edge), stop recursion.
- // If our branches are back-edges, we do not record them.
- // We have to record crossing edges however.
- if (has_visited_forward_edge(block_id))
- return true;
- else if (is_back_edge(block_id))
- return false;
- // Block back-edges from recursively revisiting ourselves.
- visit_order[block_id].get() = 0;
- auto &block = compiler.get<SPIRBlock>(block_id);
- // If this is a loop header, add an implied branch to the merge target.
- // This is needed to avoid annoying cases with do { ... } while(false) loops often generated by inliners.
- // To the CFG, this is linear control flow, but we risk picking the do/while scope as our dominating block.
- // This makes sure that if we are accessing a variable outside the do/while, we choose the loop header as dominator.
- // We could use has_visited_forward_edge, but this break code-gen where the merge block is unreachable in the CFG.
- // Make a point out of visiting merge target first. This is to make sure that post visit order outside the loop
- // is lower than inside the loop, which is going to be key for some traversal algorithms like post-dominance analysis.
- // For selection constructs true/false blocks will end up visiting the merge block directly and it works out fine,
- // but for loops, only the header might end up actually branching to merge block.
- if (block.merge == SPIRBlock::MergeLoop && post_order_visit(block.merge_block))
- add_branch(block_id, block.merge_block);
- // First visit our branch targets.
- switch (block.terminator)
- {
- case SPIRBlock::Direct:
- if (post_order_visit(block.next_block))
- add_branch(block_id, block.next_block);
- break;
- case SPIRBlock::Select:
- if (post_order_visit(block.true_block))
- add_branch(block_id, block.true_block);
- if (post_order_visit(block.false_block))
- add_branch(block_id, block.false_block);
- break;
- case SPIRBlock::MultiSelect:
- {
- const auto &cases = compiler.get_case_list(block);
- for (const auto &target : cases)
- {
- if (post_order_visit(target.block))
- add_branch(block_id, target.block);
- }
- if (block.default_block && post_order_visit(block.default_block))
- add_branch(block_id, block.default_block);
- break;
- }
- default:
- break;
- }
- // If this is a selection merge, add an implied branch to the merge target.
- // This is needed to avoid cases where an inner branch dominates the outer branch.
- // This can happen if one of the branches exit early, e.g.:
- // if (cond) { ...; break; } else { var = 100 } use_var(var);
- // We can use the variable without a Phi since there is only one possible parent here.
- // However, in this case, we need to hoist out the inner variable to outside the branch.
- // Use same strategy as loops.
- if (block.merge == SPIRBlock::MergeSelection && post_order_visit(block.next_block))
- {
- // If there is only one preceding edge to the merge block and it's not ourselves, we need a fixup.
- // Add a fake branch so any dominator in either the if (), or else () block, or a lone case statement
- // will be hoisted out to outside the selection merge.
- // If size > 1, the variable will be automatically hoisted, so we should not mess with it.
- // The exception here is switch blocks, where we can have multiple edges to merge block,
- // all coming from same scope, so be more conservative in this case.
- // Adding fake branches unconditionally breaks parameter preservation analysis,
- // which looks at how variables are accessed through the CFG.
- auto pred_itr = preceding_edges.find(block.next_block);
- if (pred_itr != end(preceding_edges))
- {
- auto &pred = pred_itr->second;
- auto succ_itr = succeeding_edges.find(block_id);
- size_t num_succeeding_edges = 0;
- if (succ_itr != end(succeeding_edges))
- num_succeeding_edges = succ_itr->second.size();
- if (block.terminator == SPIRBlock::MultiSelect && num_succeeding_edges == 1)
- {
- // Multiple branches can come from the same scope due to "break;", so we need to assume that all branches
- // come from same case scope in worst case, even if there are multiple preceding edges.
- // If we have more than one succeeding edge from the block header, it should be impossible
- // to have a dominator be inside the block.
- // Only case this can go wrong is if we have 2 or more edges from block header and
- // 2 or more edges to merge block, and still have dominator be inside a case label.
- if (!pred.empty())
- add_branch(block_id, block.next_block);
- }
- else
- {
- if (pred.size() == 1 && *pred.begin() != block_id)
- add_branch(block_id, block.next_block);
- }
- }
- else
- {
- // If the merge block does not have any preceding edges, i.e. unreachable, hallucinate it.
- // We're going to do code-gen for it, and domination analysis requires that we have at least one preceding edge.
- add_branch(block_id, block.next_block);
- }
- }
- // Then visit ourselves. Start counting at one, to let 0 be a magic value for testing back vs. crossing edges.
- visit_order[block_id].get() = ++visit_count;
- post_order.push_back(block_id);
- return true;
- }
- void CFG::build_post_order_visit_order()
- {
- uint32_t block = func.entry_block;
- visit_count = 0;
- visit_order.clear();
- post_order.clear();
- post_order_visit(block);
- }
- void CFG::add_branch(uint32_t from, uint32_t to)
- {
- const auto add_unique = [](SmallVector<uint32_t> &l, uint32_t value) {
- auto itr = find(begin(l), end(l), value);
- if (itr == end(l))
- l.push_back(value);
- };
- add_unique(preceding_edges[to], from);
- add_unique(succeeding_edges[from], to);
- }
- uint32_t CFG::find_loop_dominator(uint32_t block_id) const
- {
- while (block_id != SPIRBlock::NoDominator)
- {
- auto itr = preceding_edges.find(block_id);
- if (itr == end(preceding_edges))
- return SPIRBlock::NoDominator;
- if (itr->second.empty())
- return SPIRBlock::NoDominator;
- uint32_t pred_block_id = SPIRBlock::NoDominator;
- bool ignore_loop_header = false;
- // If we are a merge block, go directly to the header block.
- // Only consider a loop dominator if we are branching from inside a block to a loop header.
- // NOTE: In the CFG we forced an edge from header to merge block always to support variable scopes properly.
- for (auto &pred : itr->second)
- {
- auto &pred_block = compiler.get<SPIRBlock>(pred);
- if (pred_block.merge == SPIRBlock::MergeLoop && pred_block.merge_block == ID(block_id))
- {
- pred_block_id = pred;
- ignore_loop_header = true;
- break;
- }
- else if (pred_block.merge == SPIRBlock::MergeSelection && pred_block.next_block == ID(block_id))
- {
- pred_block_id = pred;
- break;
- }
- }
- // No merge block means we can just pick any edge. Loop headers dominate the inner loop, so any path we
- // take will lead there.
- if (pred_block_id == SPIRBlock::NoDominator)
- pred_block_id = itr->second.front();
- block_id = pred_block_id;
- if (!ignore_loop_header && block_id)
- {
- auto &block = compiler.get<SPIRBlock>(block_id);
- if (block.merge == SPIRBlock::MergeLoop)
- return block_id;
- }
- }
- return block_id;
- }
- bool CFG::node_terminates_control_flow_in_sub_graph(BlockID from, BlockID to) const
- {
- // Walk backwards, starting from "to" block.
- // Only follow pred edges if they have a 1:1 relationship, or a merge relationship.
- // If we cannot find a path to "from", we must assume that to is inside control flow in some way.
- auto &from_block = compiler.get<SPIRBlock>(from);
- BlockID ignore_block_id = 0;
- if (from_block.merge == SPIRBlock::MergeLoop)
- ignore_block_id = from_block.merge_block;
- while (to != from)
- {
- auto pred_itr = preceding_edges.find(to);
- if (pred_itr == end(preceding_edges))
- return false;
- DominatorBuilder builder(*this);
- for (auto &edge : pred_itr->second)
- builder.add_block(edge);
- uint32_t dominator = builder.get_dominator();
- if (dominator == 0)
- return false;
- auto &dom = compiler.get<SPIRBlock>(dominator);
- bool true_path_ignore = false;
- bool false_path_ignore = false;
- bool merges_to_nothing = dom.merge == SPIRBlock::MergeNone ||
- (dom.merge == SPIRBlock::MergeSelection && dom.next_block &&
- compiler.get<SPIRBlock>(dom.next_block).terminator == SPIRBlock::Unreachable) ||
- (dom.merge == SPIRBlock::MergeLoop && dom.merge_block &&
- compiler.get<SPIRBlock>(dom.merge_block).terminator == SPIRBlock::Unreachable);
- if (dom.self == from || merges_to_nothing)
- {
- // We can only ignore inner branchy paths if there is no merge,
- // i.e. no code is generated afterwards. E.g. this allows us to elide continue:
- // for (;;) { if (cond) { continue; } else { break; } }.
- // Codegen here in SPIR-V will be something like either no merge if one path directly breaks, or
- // we merge to Unreachable.
- if (ignore_block_id && dom.terminator == SPIRBlock::Select)
- {
- auto &true_block = compiler.get<SPIRBlock>(dom.true_block);
- auto &false_block = compiler.get<SPIRBlock>(dom.false_block);
- auto &ignore_block = compiler.get<SPIRBlock>(ignore_block_id);
- true_path_ignore = compiler.execution_is_branchless(true_block, ignore_block);
- false_path_ignore = compiler.execution_is_branchless(false_block, ignore_block);
- }
- }
- // Cases where we allow traversal. This serves as a proxy for post-dominance in a loop body.
- // TODO: Might want to do full post-dominance analysis, but it's a lot of churn for something like this ...
- // - We're the merge block of a selection construct. Jump to header.
- // - We're the merge block of a loop. Jump to header.
- // - Direct branch. Trivial.
- // - Allow cases inside a branch if the header cannot merge execution before loop exit.
- if ((dom.merge == SPIRBlock::MergeSelection && dom.next_block == to) ||
- (dom.merge == SPIRBlock::MergeLoop && dom.merge_block == to) ||
- (dom.terminator == SPIRBlock::Direct && dom.next_block == to) ||
- (dom.terminator == SPIRBlock::Select && dom.true_block == to && false_path_ignore) ||
- (dom.terminator == SPIRBlock::Select && dom.false_block == to && true_path_ignore))
- {
- // Allow walking selection constructs if the other branch reaches out of a loop construct.
- // It cannot be in-scope anymore.
- to = dominator;
- }
- else
- return false;
- }
- return true;
- }
- DominatorBuilder::DominatorBuilder(const CFG &cfg_)
- : cfg(cfg_)
- {
- }
- void DominatorBuilder::add_block(uint32_t block)
- {
- if (!cfg.get_immediate_dominator(block))
- {
- // Unreachable block via the CFG, we will never emit this code anyways.
- return;
- }
- if (!dominator)
- {
- dominator = block;
- return;
- }
- if (block != dominator)
- dominator = cfg.find_common_dominator(block, dominator);
- }
- void DominatorBuilder::lift_continue_block_dominator()
- {
- // It is possible for a continue block to be the dominator of a variable is only accessed inside the while block of a do-while loop.
- // We cannot safely declare variables inside a continue block, so move any variable declared
- // in a continue block to the entry block to simplify.
- // It makes very little sense for a continue block to ever be a dominator, so fall back to the simplest
- // solution.
- if (!dominator)
- return;
- auto &block = cfg.get_compiler().get<SPIRBlock>(dominator);
- auto post_order = cfg.get_visit_order(dominator);
- // If we are branching to a block with a higher post-order traversal index (continue blocks), we have a problem
- // since we cannot create sensible GLSL code for this, fallback to entry block.
- bool back_edge_dominator = false;
- switch (block.terminator)
- {
- case SPIRBlock::Direct:
- if (cfg.get_visit_order(block.next_block) > post_order)
- back_edge_dominator = true;
- break;
- case SPIRBlock::Select:
- if (cfg.get_visit_order(block.true_block) > post_order)
- back_edge_dominator = true;
- if (cfg.get_visit_order(block.false_block) > post_order)
- back_edge_dominator = true;
- break;
- case SPIRBlock::MultiSelect:
- {
- auto &cases = cfg.get_compiler().get_case_list(block);
- for (auto &target : cases)
- {
- if (cfg.get_visit_order(target.block) > post_order)
- back_edge_dominator = true;
- }
- if (block.default_block && cfg.get_visit_order(block.default_block) > post_order)
- back_edge_dominator = true;
- break;
- }
- default:
- break;
- }
- if (back_edge_dominator)
- dominator = cfg.get_function().entry_block;
- }
- } // namespace SPIRV_CROSS_NAMESPACE
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