xr_pose.h 3.6 KB

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  1. /**************************************************************************/
  2. /* xr_pose.h */
  3. /**************************************************************************/
  4. /* This file is part of: */
  5. /* GODOT ENGINE */
  6. /* https://godotengine.org */
  7. /**************************************************************************/
  8. /* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
  9. /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
  10. /* */
  11. /* Permission is hereby granted, free of charge, to any person obtaining */
  12. /* a copy of this software and associated documentation files (the */
  13. /* "Software"), to deal in the Software without restriction, including */
  14. /* without limitation the rights to use, copy, modify, merge, publish, */
  15. /* distribute, sublicense, and/or sell copies of the Software, and to */
  16. /* permit persons to whom the Software is furnished to do so, subject to */
  17. /* the following conditions: */
  18. /* */
  19. /* The above copyright notice and this permission notice shall be */
  20. /* included in all copies or substantial portions of the Software. */
  21. /* */
  22. /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
  23. /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
  24. /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
  25. /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
  26. /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
  27. /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
  28. /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
  29. /**************************************************************************/
  30. #ifndef XR_POSE_H
  31. #define XR_POSE_H
  32. #include "core/object/ref_counted.h"
  33. class XRPose : public RefCounted {
  34. GDCLASS(XRPose, RefCounted);
  35. public:
  36. // TrackingConfidence gives an indication of how reliable our transform data is.
  37. enum TrackingConfidence {
  38. XR_TRACKING_CONFIDENCE_NONE, // No tracking information is available for this pose.
  39. XR_TRACKING_CONFIDENCE_LOW, // Tracking information may be inaccurate or estimated.
  40. XR_TRACKING_CONFIDENCE_HIGH // Tracking information is deemed accurate and up to date.
  41. };
  42. private:
  43. bool has_tracking_data = false;
  44. StringName name;
  45. Transform3D transform;
  46. Vector3 linear_velocity;
  47. Vector3 angular_velocity;
  48. TrackingConfidence tracking_confidence = XR_TRACKING_CONFIDENCE_NONE;
  49. protected:
  50. static void _bind_methods();
  51. public:
  52. void set_has_tracking_data(const bool p_has_tracking_data);
  53. bool get_has_tracking_data() const;
  54. void set_name(const StringName &p_name);
  55. StringName get_name() const;
  56. void set_transform(const Transform3D p_transform);
  57. Transform3D get_transform() const;
  58. Transform3D get_adjusted_transform() const;
  59. void set_linear_velocity(const Vector3 p_velocity);
  60. Vector3 get_linear_velocity() const;
  61. void set_angular_velocity(const Vector3 p_velocity);
  62. Vector3 get_angular_velocity() const;
  63. void set_tracking_confidence(const TrackingConfidence p_tracking_confidence);
  64. TrackingConfidence get_tracking_confidence() const;
  65. };
  66. VARIANT_ENUM_CAST(XRPose::TrackingConfidence);
  67. #endif // XR_POSE_H