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- /**************************************************************************/
- /* servers_debugger.cpp */
- /**************************************************************************/
- /* This file is part of: */
- /* GODOT ENGINE */
- /* https://godotengine.org */
- /**************************************************************************/
- /* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
- /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
- /* */
- /* Permission is hereby granted, free of charge, to any person obtaining */
- /* a copy of this software and associated documentation files (the */
- /* "Software"), to deal in the Software without restriction, including */
- /* without limitation the rights to use, copy, modify, merge, publish, */
- /* distribute, sublicense, and/or sell copies of the Software, and to */
- /* permit persons to whom the Software is furnished to do so, subject to */
- /* the following conditions: */
- /* */
- /* The above copyright notice and this permission notice shall be */
- /* included in all copies or substantial portions of the Software. */
- /* */
- /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
- /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
- /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
- /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
- /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
- /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
- /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
- /**************************************************************************/
- #include "servers_debugger.h"
- #include "core/config/project_settings.h"
- #include "core/debugger/engine_debugger.h"
- #include "core/debugger/engine_profiler.h"
- #include "core/io/marshalls.h"
- #include "servers/display_server.h"
- #define CHECK_SIZE(arr, expected, what) ERR_FAIL_COND_V_MSG((uint32_t)arr.size() < (uint32_t)(expected), false, String("Malformed ") + what + " message from script debugger, message too short. Expected size: " + itos(expected) + ", actual size: " + itos(arr.size()))
- #define CHECK_END(arr, expected, what) ERR_FAIL_COND_V_MSG((uint32_t)arr.size() > (uint32_t)expected, false, String("Malformed ") + what + " message from script debugger, message too long. Expected size: " + itos(expected) + ", actual size: " + itos(arr.size()))
- Array ServersDebugger::ResourceUsage::serialize() {
- infos.sort();
- Array arr;
- arr.push_back(infos.size() * 4);
- for (const ResourceInfo &E : infos) {
- arr.push_back(E.path);
- arr.push_back(E.format);
- arr.push_back(E.type);
- arr.push_back(E.vram);
- }
- return arr;
- }
- bool ServersDebugger::ResourceUsage::deserialize(const Array &p_arr) {
- CHECK_SIZE(p_arr, 1, "ResourceUsage");
- uint32_t size = p_arr[0];
- ERR_FAIL_COND_V(size % 4, false);
- CHECK_SIZE(p_arr, 1 + size, "ResourceUsage");
- uint32_t idx = 1;
- while (idx < 1 + size) {
- ResourceInfo info;
- info.path = p_arr[idx];
- info.format = p_arr[idx + 1];
- info.type = p_arr[idx + 2];
- info.vram = p_arr[idx + 3];
- infos.push_back(info);
- idx += 4;
- }
- CHECK_END(p_arr, idx, "ResourceUsage");
- return true;
- }
- Array ServersDebugger::ScriptFunctionSignature::serialize() {
- Array arr;
- arr.push_back(name);
- arr.push_back(id);
- return arr;
- }
- bool ServersDebugger::ScriptFunctionSignature::deserialize(const Array &p_arr) {
- CHECK_SIZE(p_arr, 2, "ScriptFunctionSignature");
- name = p_arr[0];
- id = p_arr[1];
- CHECK_END(p_arr, 2, "ScriptFunctionSignature");
- return true;
- }
- Array ServersDebugger::ServersProfilerFrame::serialize() {
- Array arr;
- arr.push_back(frame_number);
- arr.push_back(frame_time);
- arr.push_back(process_time);
- arr.push_back(physics_time);
- arr.push_back(physics_frame_time);
- arr.push_back(script_time);
- arr.push_back(servers.size());
- for (const ServerInfo &s : servers) {
- arr.push_back(s.name);
- arr.push_back(s.functions.size() * 2);
- for (const ServerFunctionInfo &f : s.functions) {
- arr.push_back(f.name);
- arr.push_back(f.time);
- }
- }
- arr.push_back(script_functions.size() * 5);
- for (int i = 0; i < script_functions.size(); i++) {
- arr.push_back(script_functions[i].sig_id);
- arr.push_back(script_functions[i].call_count);
- arr.push_back(script_functions[i].self_time);
- arr.push_back(script_functions[i].total_time);
- arr.push_back(script_functions[i].internal_time);
- }
- return arr;
- }
- bool ServersDebugger::ServersProfilerFrame::deserialize(const Array &p_arr) {
- CHECK_SIZE(p_arr, 7, "ServersProfilerFrame");
- frame_number = p_arr[0];
- frame_time = p_arr[1];
- process_time = p_arr[2];
- physics_time = p_arr[3];
- physics_frame_time = p_arr[4];
- script_time = p_arr[5];
- int servers_size = p_arr[6];
- int idx = 7;
- while (servers_size) {
- CHECK_SIZE(p_arr, idx + 2, "ServersProfilerFrame");
- servers_size--;
- ServerInfo si;
- si.name = p_arr[idx];
- int sub_data_size = p_arr[idx + 1];
- idx += 2;
- CHECK_SIZE(p_arr, idx + sub_data_size, "ServersProfilerFrame");
- for (int j = 0; j < sub_data_size / 2; j++) {
- ServerFunctionInfo sf;
- sf.name = p_arr[idx];
- sf.time = p_arr[idx + 1];
- idx += 2;
- si.functions.push_back(sf);
- }
- servers.push_back(si);
- }
- CHECK_SIZE(p_arr, idx + 1, "ServersProfilerFrame");
- int func_size = p_arr[idx];
- idx += 1;
- CHECK_SIZE(p_arr, idx + func_size, "ServersProfilerFrame");
- for (int i = 0; i < func_size / 5; i++) {
- ScriptFunctionInfo fi;
- fi.sig_id = p_arr[idx];
- fi.call_count = p_arr[idx + 1];
- fi.self_time = p_arr[idx + 2];
- fi.total_time = p_arr[idx + 3];
- fi.internal_time = p_arr[idx + 4];
- script_functions.push_back(fi);
- idx += 5;
- }
- CHECK_END(p_arr, idx, "ServersProfilerFrame");
- return true;
- }
- Array ServersDebugger::VisualProfilerFrame::serialize() {
- Array arr;
- arr.push_back(frame_number);
- arr.push_back(areas.size() * 3);
- for (int i = 0; i < areas.size(); i++) {
- arr.push_back(areas[i].name);
- arr.push_back(areas[i].cpu_msec);
- arr.push_back(areas[i].gpu_msec);
- }
- return arr;
- }
- bool ServersDebugger::VisualProfilerFrame::deserialize(const Array &p_arr) {
- CHECK_SIZE(p_arr, 2, "VisualProfilerFrame");
- frame_number = p_arr[0];
- int size = p_arr[1];
- CHECK_SIZE(p_arr, size, "VisualProfilerFrame");
- int idx = 2;
- areas.resize(size / 3);
- RS::FrameProfileArea *w = areas.ptrw();
- for (int i = 0; i < size / 3; i++) {
- w[i].name = p_arr[idx];
- w[i].cpu_msec = p_arr[idx + 1];
- w[i].gpu_msec = p_arr[idx + 2];
- idx += 3;
- }
- CHECK_END(p_arr, idx, "VisualProfilerFrame");
- return true;
- }
- class ServersDebugger::ScriptsProfiler : public EngineProfiler {
- typedef ServersDebugger::ScriptFunctionSignature FunctionSignature;
- typedef ServersDebugger::ScriptFunctionInfo FunctionInfo;
- struct ProfileInfoSort {
- bool operator()(ScriptLanguage::ProfilingInfo *A, ScriptLanguage::ProfilingInfo *B) const {
- return A->total_time > B->total_time;
- }
- };
- Vector<ScriptLanguage::ProfilingInfo> info;
- Vector<ScriptLanguage::ProfilingInfo *> ptrs;
- HashMap<StringName, int> sig_map;
- int max_frame_functions = 16;
- public:
- void toggle(bool p_enable, const Array &p_opts) {
- if (p_enable) {
- sig_map.clear();
- for (int i = 0; i < ScriptServer::get_language_count(); i++) {
- ScriptServer::get_language(i)->profiling_start();
- if (p_opts.size() == 2 && p_opts[1].get_type() == Variant::BOOL) {
- ScriptServer::get_language(i)->profiling_set_save_native_calls(p_opts[1]);
- }
- }
- if (p_opts.size() > 0 && p_opts[0].get_type() == Variant::INT) {
- max_frame_functions = MAX(0, int(p_opts[0]));
- }
- } else {
- for (int i = 0; i < ScriptServer::get_language_count(); i++) {
- ScriptServer::get_language(i)->profiling_stop();
- }
- }
- }
- void write_frame_data(Vector<FunctionInfo> &r_funcs, uint64_t &r_total, bool p_accumulated) {
- int ofs = 0;
- for (int i = 0; i < ScriptServer::get_language_count(); i++) {
- if (p_accumulated) {
- ofs += ScriptServer::get_language(i)->profiling_get_accumulated_data(&info.write[ofs], info.size() - ofs);
- } else {
- ofs += ScriptServer::get_language(i)->profiling_get_frame_data(&info.write[ofs], info.size() - ofs);
- }
- }
- for (int i = 0; i < ofs; i++) {
- ptrs.write[i] = &info.write[i];
- }
- SortArray<ScriptLanguage::ProfilingInfo *, ProfileInfoSort> sa;
- sa.sort(ptrs.ptrw(), ofs);
- int to_send = MIN(ofs, max_frame_functions);
- // Check signatures first, and compute total time.
- r_total = 0;
- for (int i = 0; i < to_send; i++) {
- if (!sig_map.has(ptrs[i]->signature)) {
- int idx = sig_map.size();
- FunctionSignature sig;
- sig.name = ptrs[i]->signature;
- sig.id = idx;
- EngineDebugger::get_singleton()->send_message("servers:function_signature", sig.serialize());
- sig_map[ptrs[i]->signature] = idx;
- }
- r_total += ptrs[i]->self_time;
- }
- // Send frame, script time, functions information then
- r_funcs.resize(to_send);
- FunctionInfo *w = r_funcs.ptrw();
- for (int i = 0; i < to_send; i++) {
- if (sig_map.has(ptrs[i]->signature)) {
- w[i].sig_id = sig_map[ptrs[i]->signature];
- }
- w[i].call_count = ptrs[i]->call_count;
- w[i].total_time = ptrs[i]->total_time / 1000000.0;
- w[i].self_time = ptrs[i]->self_time / 1000000.0;
- w[i].internal_time = ptrs[i]->internal_time / 1000000.0;
- }
- }
- ScriptsProfiler() {
- info.resize(GLOBAL_GET("debug/settings/profiler/max_functions"));
- ptrs.resize(info.size());
- }
- };
- class ServersDebugger::ServersProfiler : public EngineProfiler {
- bool skip_profile_frame = false;
- typedef ServersDebugger::ServerInfo ServerInfo;
- typedef ServersDebugger::ServerFunctionInfo ServerFunctionInfo;
- HashMap<StringName, ServerInfo> server_data;
- ScriptsProfiler scripts_profiler;
- double frame_time = 0;
- double process_time = 0;
- double physics_time = 0;
- double physics_frame_time = 0;
- void _send_frame_data(bool p_final) {
- ServersDebugger::ServersProfilerFrame frame;
- frame.frame_number = Engine::get_singleton()->get_process_frames();
- frame.frame_time = frame_time;
- frame.process_time = process_time;
- frame.physics_time = physics_time;
- frame.physics_frame_time = physics_frame_time;
- HashMap<StringName, ServerInfo>::Iterator E = server_data.begin();
- while (E) {
- if (!p_final) {
- frame.servers.push_back(E->value);
- }
- E->value.functions.clear();
- ++E;
- }
- uint64_t time = 0;
- scripts_profiler.write_frame_data(frame.script_functions, time, p_final);
- frame.script_time = USEC_TO_SEC(time);
- if (skip_profile_frame) {
- skip_profile_frame = false;
- return;
- }
- if (p_final) {
- EngineDebugger::get_singleton()->send_message("servers:profile_total", frame.serialize());
- } else {
- EngineDebugger::get_singleton()->send_message("servers:profile_frame", frame.serialize());
- }
- }
- public:
- void toggle(bool p_enable, const Array &p_opts) {
- skip_profile_frame = false;
- if (p_enable) {
- server_data.clear(); // Clear old profiling data.
- } else {
- _send_frame_data(true); // Send final frame.
- }
- scripts_profiler.toggle(p_enable, p_opts);
- }
- void add(const Array &p_data) {
- String name = p_data[0];
- if (!server_data.has(name)) {
- ServerInfo info;
- info.name = name;
- server_data[name] = info;
- }
- ServerInfo &srv = server_data[name];
- for (int idx = 1; idx < p_data.size() - 1; idx += 2) {
- ServerFunctionInfo fi;
- fi.name = p_data[idx];
- fi.time = p_data[idx + 1];
- srv.functions.push_back(fi);
- }
- }
- void tick(double p_frame_time, double p_process_time, double p_physics_time, double p_physics_frame_time) {
- frame_time = p_frame_time;
- process_time = p_process_time;
- physics_time = p_physics_time;
- physics_frame_time = p_physics_frame_time;
- _send_frame_data(false);
- }
- void skip_frame() {
- skip_profile_frame = true;
- }
- };
- class ServersDebugger::VisualProfiler : public EngineProfiler {
- typedef ServersDebugger::ServerInfo ServerInfo;
- typedef ServersDebugger::ServerFunctionInfo ServerFunctionInfo;
- HashMap<StringName, ServerInfo> server_data;
- public:
- void toggle(bool p_enable, const Array &p_opts) {
- RS::get_singleton()->set_frame_profiling_enabled(p_enable);
- }
- void add(const Array &p_data) {}
- void tick(double p_frame_time, double p_process_time, double p_physics_time, double p_physics_frame_time) {
- Vector<RS::FrameProfileArea> profile_areas = RS::get_singleton()->get_frame_profile();
- ServersDebugger::VisualProfilerFrame frame;
- if (!profile_areas.size()) {
- return;
- }
- frame.frame_number = RS::get_singleton()->get_frame_profile_frame();
- frame.areas.append_array(profile_areas);
- EngineDebugger::get_singleton()->send_message("visual:profile_frame", frame.serialize());
- }
- };
- ServersDebugger *ServersDebugger::singleton = nullptr;
- void ServersDebugger::initialize() {
- if (EngineDebugger::is_active()) {
- memnew(ServersDebugger);
- }
- }
- void ServersDebugger::deinitialize() {
- if (singleton) {
- memdelete(singleton);
- }
- }
- Error ServersDebugger::_capture(void *p_user, const String &p_cmd, const Array &p_data, bool &r_captured) {
- ERR_FAIL_NULL_V(singleton, ERR_BUG);
- r_captured = true;
- if (p_cmd == "memory") {
- singleton->_send_resource_usage();
- } else if (p_cmd == "draw") { // Forced redraw.
- // For camera override to stay live when the game is paused from the editor.
- double delta = 0.0;
- if (singleton->last_draw_time) {
- delta = (OS::get_singleton()->get_ticks_usec() - singleton->last_draw_time) / 1000000.0;
- }
- singleton->last_draw_time = OS::get_singleton()->get_ticks_usec();
- RenderingServer::get_singleton()->sync();
- if (RenderingServer::get_singleton()->has_changed()) {
- RenderingServer::get_singleton()->draw(true, delta);
- }
- EngineDebugger::get_singleton()->send_message("servers:drawn", Array());
- } else if (p_cmd == "foreground") {
- singleton->last_draw_time = 0.0;
- DisplayServer::get_singleton()->window_move_to_foreground();
- singleton->servers_profiler->skip_frame();
- } else {
- r_captured = false;
- }
- return OK;
- }
- void ServersDebugger::_send_resource_usage() {
- ServersDebugger::ResourceUsage usage;
- List<RS::TextureInfo> tinfo;
- RS::get_singleton()->texture_debug_usage(&tinfo);
- for (const RS::TextureInfo &E : tinfo) {
- ServersDebugger::ResourceInfo info;
- info.path = E.path;
- info.vram = E.bytes;
- info.id = E.texture;
- info.type = "Texture";
- if (E.depth == 0) {
- info.format = itos(E.width) + "x" + itos(E.height) + " " + Image::get_format_name(E.format);
- } else {
- info.format = itos(E.width) + "x" + itos(E.height) + "x" + itos(E.depth) + " " + Image::get_format_name(E.format);
- }
- usage.infos.push_back(info);
- }
- EngineDebugger::get_singleton()->send_message("servers:memory_usage", usage.serialize());
- }
- ServersDebugger::ServersDebugger() {
- singleton = this;
- // Generic servers profiler (audio/physics/...)
- servers_profiler.instantiate();
- servers_profiler->bind("servers");
- // Visual Profiler (cpu/gpu times)
- visual_profiler.instantiate();
- visual_profiler->bind("visual");
- EngineDebugger::Capture servers_cap(nullptr, &_capture);
- EngineDebugger::register_message_capture("servers", servers_cap);
- }
- ServersDebugger::~ServersDebugger() {
- EngineDebugger::unregister_message_capture("servers");
- singleton = nullptr;
- }
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