123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103 |
- /**************************************************************************/
- /* export_plugin.h */
- /**************************************************************************/
- /* This file is part of: */
- /* GODOT ENGINE */
- /* https://godotengine.org */
- /**************************************************************************/
- /* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
- /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
- /* */
- /* Permission is hereby granted, free of charge, to any person obtaining */
- /* a copy of this software and associated documentation files (the */
- /* "Software"), to deal in the Software without restriction, including */
- /* without limitation the rights to use, copy, modify, merge, publish, */
- /* distribute, sublicense, and/or sell copies of the Software, and to */
- /* permit persons to whom the Software is furnished to do so, subject to */
- /* the following conditions: */
- /* */
- /* The above copyright notice and this permission notice shall be */
- /* included in all copies or substantial portions of the Software. */
- /* */
- /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
- /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
- /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
- /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
- /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
- /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
- /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
- /**************************************************************************/
- #ifndef WINDOWS_EXPORT_PLUGIN_H
- #define WINDOWS_EXPORT_PLUGIN_H
- #include "core/io/file_access.h"
- #include "core/os/os.h"
- #include "editor/editor_settings.h"
- #include "editor/export/editor_export_platform_pc.h"
- // Optional environment variables for defining confidential information. If any
- // of these is set, they will override the values set in the credentials file.
- const String ENV_WIN_CODESIGN_ID_TYPE = "GODOT_WINDOWS_CODESIGN_IDENTITY_TYPE";
- const String ENV_WIN_CODESIGN_ID = "GODOT_WINDOWS_CODESIGN_IDENTITY";
- const String ENV_WIN_CODESIGN_PASS = "GODOT_WINDOWS_CODESIGN_PASSWORD";
- class EditorExportPlatformWindows : public EditorExportPlatformPC {
- GDCLASS(EditorExportPlatformWindows, EditorExportPlatformPC);
- struct SSHCleanupCommand {
- String host;
- String port;
- Vector<String> ssh_args;
- String cmd_args;
- bool wait = false;
- SSHCleanupCommand(){};
- SSHCleanupCommand(const String &p_host, const String &p_port, const Vector<String> &p_ssh_arg, const String &p_cmd_args, bool p_wait = false) {
- host = p_host;
- port = p_port;
- ssh_args = p_ssh_arg;
- cmd_args = p_cmd_args;
- wait = p_wait;
- };
- };
- Ref<ImageTexture> run_icon;
- Ref<ImageTexture> stop_icon;
- Vector<SSHCleanupCommand> cleanup_commands;
- OS::ProcessID ssh_pid = 0;
- int menu_options = 0;
- Error _process_icon(const Ref<EditorExportPreset> &p_preset, const String &p_src_path, const String &p_dst_path);
- Error _rcedit_add_data(const Ref<EditorExportPreset> &p_preset, const String &p_path, bool p_console_icon);
- Error _code_sign(const Ref<EditorExportPreset> &p_preset, const String &p_path);
- public:
- virtual Error export_project(const Ref<EditorExportPreset> &p_preset, bool p_debug, const String &p_path, int p_flags = 0) override;
- virtual Error modify_template(const Ref<EditorExportPreset> &p_preset, bool p_debug, const String &p_path, int p_flags) override;
- virtual Error sign_shared_object(const Ref<EditorExportPreset> &p_preset, bool p_debug, const String &p_path) override;
- virtual List<String> get_binary_extensions(const Ref<EditorExportPreset> &p_preset) const override;
- virtual void get_export_options(List<ExportOption> *r_options) const override;
- virtual bool has_valid_export_configuration(const Ref<EditorExportPreset> &p_preset, String &r_error, bool &r_missing_templates, bool p_debug = false) const override;
- virtual bool has_valid_project_configuration(const Ref<EditorExportPreset> &p_preset, String &r_error) const override;
- virtual bool get_export_option_visibility(const EditorExportPreset *p_preset, const String &p_option) const override;
- virtual String get_export_option_warning(const EditorExportPreset *p_preset, const StringName &p_name) const override;
- virtual String get_template_file_name(const String &p_target, const String &p_arch) const override;
- virtual Error fixup_embedded_pck(const String &p_path, int64_t p_embedded_start, int64_t p_embedded_size) override;
- virtual Ref<Texture2D> get_run_icon() const override;
- virtual bool poll_export() override;
- virtual Ref<ImageTexture> get_option_icon(int p_index) const override;
- virtual int get_options_count() const override;
- virtual String get_option_label(int p_index) const override;
- virtual String get_option_tooltip(int p_index) const override;
- virtual Error run(const Ref<EditorExportPreset> &p_preset, int p_device, int p_debug_flags) override;
- virtual void cleanup() override;
- EditorExportPlatformWindows();
- };
- #endif // WINDOWS_EXPORT_PLUGIN_H
|