Zae e84f8c0a67 Fix popup shows behind always_on_top parent. il y a 3 mois
..
doc_classes 7cf9ed5f65 Fix several typos in the documentation il y a 8 mois
export e79157af72 Only main binaries require entitlements. This fixes signing issues on macOS. il y a 6 mois
README.md 4c1f11944e Update all outdated online documentation links il y a 2 ans
SCsub 1f53c71df5 [macOS] Fix `generate_bundle` build flag for .NET builds. il y a 8 mois
crash_handler_macos.h d95794ec8a One Copyright Update to rule them all il y a 2 ans
crash_handler_macos.mm b990cb95a9 [macOS] Add SIGTRAP to the crash handler. il y a 1 an
detect.py 52a2836861 Disable FP contraction. il y a 8 mois
dir_access_macos.h 97bcd8a631 Add method to check if filesystem is case sensitive. il y a 1 an
dir_access_macos.mm d2e0544e0a [macOS] Add null checks for `NSString stringWithUTF8String`. il y a 1 an
display_server_macos.h e84f8c0a67 Fix popup shows behind always_on_top parent. il y a 1 mois
display_server_macos.mm e84f8c0a67 Fix popup shows behind always_on_top parent. il y a 1 mois
gl_manager_macos_angle.h 1887a9df19 [macOS/Windows] Add optional ANGLE backed OpenGL renderer support. Add EGL_ANDROID_blob_cache caching. il y a 1 an
gl_manager_macos_angle.mm d48524a3f4 [macOS] Switch ANGLE backend to ANGLE over OpenGL, switch default compatibility renderer back to native. il y a 1 an
gl_manager_macos_legacy.h 2bd21b588e [macOS] Load OpenGL.framework by path to avoid issues with non-Latin executable names. il y a 8 mois
gl_manager_macos_legacy.mm 2bd21b588e [macOS] Load OpenGL.framework by path to avoid issues with non-Latin executable names. il y a 8 mois
godot_application.h daad4aed62 Cleanup and unify keyboard input. il y a 2 ans
godot_application.mm e15a2ff1db [macOS] Fix some deprecation warnings. il y a 1 an
godot_application_delegate.h deffe6a3be [macOS] Add support for native help menu search callbacks, integrate editor help. il y a 1 an
godot_application_delegate.mm c65a667924 Move `global_menu_*` methods to a separate `NativeMenu` class. il y a 1 an
godot_button_view.h d95794ec8a One Copyright Update to rule them all il y a 2 ans
godot_button_view.mm d95794ec8a One Copyright Update to rule them all il y a 2 ans
godot_content_view.h 8c22836532 [macOS] Handle Trackpad / Magic Mouse swipe events and simulate XBUTTON1 / XBUTTON2 buttons. il y a 1 an
godot_content_view.mm c8447724e5 [macOS] Fix drag-and-drop feedback. il y a 8 mois
godot_main_macos.mm ab4213f043 [MoltenVK] Fix downscaled hiDPI window pixelation. il y a 9 mois
godot_menu_delegate.h d95794ec8a One Copyright Update to rule them all il y a 2 ans
godot_menu_delegate.mm 1f7bf27780 [macOS] Improve native menu open/close callbacks. il y a 10 mois
godot_menu_item.h eddc9cea11 [NativeMenu] Do not auto toggle check/multi-state items. Add `is_native_menu` method. il y a 9 mois
godot_menu_item.mm eddc9cea11 [NativeMenu] Do not auto toggle check/multi-state items. Add `is_native_menu` method. il y a 9 mois
godot_open_save_delegate.h a8f521bcad [Native File Dialog] Add support for adding custom options to the dialogs. il y a 1 an
godot_open_save_delegate.mm e667dc2d59 [macOS] Fix native file dialog with empty filter list. il y a 11 mois
godot_status_item.h 0587a1d217 [StatusIndicator] Switch API to use Texture2D instead of Image, improve handling on macOS, add method to set native popup menu directly. il y a 1 an
godot_status_item.mm 714effdf07 [DisplayServer] Add error messages and descriptions to callbacks. il y a 10 mois
godot_window.h d95794ec8a One Copyright Update to rule them all il y a 2 ans
godot_window.mm fe2d9e5bdf [macOS] Fix IME focus in popup windows. il y a 1 an
godot_window_delegate.h d95794ec8a One Copyright Update to rule them all il y a 2 ans
godot_window_delegate.mm e84f8c0a67 Fix popup shows behind always_on_top parent. il y a 1 mois
joypad_macos.h 07313a08f4 Migrate macos controller API to GameController.h il y a 1 an
joypad_macos.mm d1047f4c46 [macOS] Fix wrong object type in joypad queue. il y a 7 mois
key_mapping_macos.h 8406e60522 Add InputEventKey.location to tell left from right il y a 1 an
key_mapping_macos.mm 8406e60522 Add InputEventKey.location to tell left from right il y a 1 an
macos_terminal_logger.h d95794ec8a One Copyright Update to rule them all il y a 2 ans
macos_terminal_logger.mm d95794ec8a One Copyright Update to rule them all il y a 2 ans
native_menu_macos.h 1f7bf27780 [macOS] Improve native menu open/close callbacks. il y a 10 mois
native_menu_macos.mm eddc9cea11 [NativeMenu] Do not auto toggle check/multi-state items. Add `is_native_menu` method. il y a 9 mois
os_macos.h 9949d5a089 [macOS] Remove kill override. il y a 7 mois
os_macos.mm 9949d5a089 [macOS] Remove kill override. il y a 7 mois
platform_config.h 07313a08f4 Migrate macos controller API to GameController.h il y a 1 an
platform_gl.h 1887a9df19 [macOS/Windows] Add optional ANGLE backed OpenGL renderer support. Add EGL_ANDROID_blob_cache caching. il y a 1 an
platform_macos_builders.py 5a6e3cbcb0 SCons: Remove `run_in_subprocess` dependency il y a 1 an
rendering_context_driver_vulkan_macos.h f458943455 [macOS / iOS] Switch Vulkan init to VK_EXT_metal_surface extension. il y a 1 an
rendering_context_driver_vulkan_macos.mm f458943455 [macOS / iOS] Switch Vulkan init to VK_EXT_metal_surface extension. il y a 1 an
tts_macos.h 92b9806dcc Windows TTS: Use HashMap instead of RBMap for ids il y a 2 ans
tts_macos.mm d95794ec8a One Copyright Update to rule them all il y a 2 ans

README.md

macOS platform port

This folder contains the C++, Objective-C and Objective-C++ code for the macOS platform port.

See also misc/dist/macos folder for additional files used by this platform. misc/dist/macos_tools.app is an .app bundle template used for packaging the macOS editor, while misc/dist/macos_template.app is used for packaging macOS export templates.

Documentation