.. |
doc_classes
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7cf9ed5f65
Fix several typos in the documentation
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il y a 8 mois |
export
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e79157af72
Only main binaries require entitlements. This fixes signing issues on macOS.
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il y a 6 mois |
README.md
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4c1f11944e
Update all outdated online documentation links
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il y a 2 ans |
SCsub
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1f53c71df5
[macOS] Fix `generate_bundle` build flag for .NET builds.
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il y a 8 mois |
crash_handler_macos.h
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d95794ec8a
One Copyright Update to rule them all
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il y a 2 ans |
crash_handler_macos.mm
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b990cb95a9
[macOS] Add SIGTRAP to the crash handler.
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il y a 1 an |
detect.py
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52a2836861
Disable FP contraction.
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il y a 8 mois |
dir_access_macos.h
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97bcd8a631
Add method to check if filesystem is case sensitive.
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il y a 1 an |
dir_access_macos.mm
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d2e0544e0a
[macOS] Add null checks for `NSString stringWithUTF8String`.
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il y a 1 an |
display_server_macos.h
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e84f8c0a67
Fix popup shows behind always_on_top parent.
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il y a 1 mois |
display_server_macos.mm
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e84f8c0a67
Fix popup shows behind always_on_top parent.
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il y a 1 mois |
gl_manager_macos_angle.h
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1887a9df19
[macOS/Windows] Add optional ANGLE backed OpenGL renderer support. Add EGL_ANDROID_blob_cache caching.
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il y a 1 an |
gl_manager_macos_angle.mm
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d48524a3f4
[macOS] Switch ANGLE backend to ANGLE over OpenGL, switch default compatibility renderer back to native.
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il y a 1 an |
gl_manager_macos_legacy.h
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2bd21b588e
[macOS] Load OpenGL.framework by path to avoid issues with non-Latin executable names.
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il y a 8 mois |
gl_manager_macos_legacy.mm
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2bd21b588e
[macOS] Load OpenGL.framework by path to avoid issues with non-Latin executable names.
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il y a 8 mois |
godot_application.h
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daad4aed62
Cleanup and unify keyboard input.
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il y a 2 ans |
godot_application.mm
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e15a2ff1db
[macOS] Fix some deprecation warnings.
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il y a 1 an |
godot_application_delegate.h
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deffe6a3be
[macOS] Add support for native help menu search callbacks, integrate editor help.
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il y a 1 an |
godot_application_delegate.mm
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c65a667924
Move `global_menu_*` methods to a separate `NativeMenu` class.
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il y a 1 an |
godot_button_view.h
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d95794ec8a
One Copyright Update to rule them all
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il y a 2 ans |
godot_button_view.mm
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d95794ec8a
One Copyright Update to rule them all
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il y a 2 ans |
godot_content_view.h
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8c22836532
[macOS] Handle Trackpad / Magic Mouse swipe events and simulate XBUTTON1 / XBUTTON2 buttons.
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il y a 1 an |
godot_content_view.mm
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c8447724e5
[macOS] Fix drag-and-drop feedback.
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il y a 8 mois |
godot_main_macos.mm
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ab4213f043
[MoltenVK] Fix downscaled hiDPI window pixelation.
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il y a 9 mois |
godot_menu_delegate.h
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d95794ec8a
One Copyright Update to rule them all
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il y a 2 ans |
godot_menu_delegate.mm
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1f7bf27780
[macOS] Improve native menu open/close callbacks.
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il y a 10 mois |
godot_menu_item.h
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eddc9cea11
[NativeMenu] Do not auto toggle check/multi-state items. Add `is_native_menu` method.
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il y a 9 mois |
godot_menu_item.mm
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eddc9cea11
[NativeMenu] Do not auto toggle check/multi-state items. Add `is_native_menu` method.
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il y a 9 mois |
godot_open_save_delegate.h
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a8f521bcad
[Native File Dialog] Add support for adding custom options to the dialogs.
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il y a 1 an |
godot_open_save_delegate.mm
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e667dc2d59
[macOS] Fix native file dialog with empty filter list.
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il y a 11 mois |
godot_status_item.h
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0587a1d217
[StatusIndicator] Switch API to use Texture2D instead of Image, improve handling on macOS, add method to set native popup menu directly.
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il y a 1 an |
godot_status_item.mm
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714effdf07
[DisplayServer] Add error messages and descriptions to callbacks.
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il y a 10 mois |
godot_window.h
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d95794ec8a
One Copyright Update to rule them all
|
il y a 2 ans |
godot_window.mm
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fe2d9e5bdf
[macOS] Fix IME focus in popup windows.
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il y a 1 an |
godot_window_delegate.h
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d95794ec8a
One Copyright Update to rule them all
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il y a 2 ans |
godot_window_delegate.mm
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e84f8c0a67
Fix popup shows behind always_on_top parent.
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il y a 1 mois |
joypad_macos.h
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07313a08f4
Migrate macos controller API to GameController.h
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il y a 1 an |
joypad_macos.mm
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d1047f4c46
[macOS] Fix wrong object type in joypad queue.
|
il y a 7 mois |
key_mapping_macos.h
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8406e60522
Add InputEventKey.location to tell left from right
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il y a 1 an |
key_mapping_macos.mm
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8406e60522
Add InputEventKey.location to tell left from right
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il y a 1 an |
macos_terminal_logger.h
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d95794ec8a
One Copyright Update to rule them all
|
il y a 2 ans |
macos_terminal_logger.mm
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d95794ec8a
One Copyright Update to rule them all
|
il y a 2 ans |
native_menu_macos.h
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1f7bf27780
[macOS] Improve native menu open/close callbacks.
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il y a 10 mois |
native_menu_macos.mm
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eddc9cea11
[NativeMenu] Do not auto toggle check/multi-state items. Add `is_native_menu` method.
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il y a 9 mois |
os_macos.h
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9949d5a089
[macOS] Remove kill override.
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il y a 7 mois |
os_macos.mm
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9949d5a089
[macOS] Remove kill override.
|
il y a 7 mois |
platform_config.h
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07313a08f4
Migrate macos controller API to GameController.h
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il y a 1 an |
platform_gl.h
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1887a9df19
[macOS/Windows] Add optional ANGLE backed OpenGL renderer support. Add EGL_ANDROID_blob_cache caching.
|
il y a 1 an |
platform_macos_builders.py
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5a6e3cbcb0
SCons: Remove `run_in_subprocess` dependency
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il y a 1 an |
rendering_context_driver_vulkan_macos.h
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f458943455
[macOS / iOS] Switch Vulkan init to VK_EXT_metal_surface extension.
|
il y a 1 an |
rendering_context_driver_vulkan_macos.mm
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f458943455
[macOS / iOS] Switch Vulkan init to VK_EXT_metal_surface extension.
|
il y a 1 an |
tts_macos.h
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92b9806dcc
Windows TTS: Use HashMap instead of RBMap for ids
|
il y a 2 ans |
tts_macos.mm
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d95794ec8a
One Copyright Update to rule them all
|
il y a 2 ans |