test_color_picker.h 3.3 KB

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  1. /**************************************************************************/
  2. /* test_color_picker.h */
  3. /**************************************************************************/
  4. /* This file is part of: */
  5. /* GODOT ENGINE */
  6. /* https://godotengine.org */
  7. /**************************************************************************/
  8. /* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
  9. /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
  10. /* */
  11. /* Permission is hereby granted, free of charge, to any person obtaining */
  12. /* a copy of this software and associated documentation files (the */
  13. /* "Software"), to deal in the Software without restriction, including */
  14. /* without limitation the rights to use, copy, modify, merge, publish, */
  15. /* distribute, sublicense, and/or sell copies of the Software, and to */
  16. /* permit persons to whom the Software is furnished to do so, subject to */
  17. /* the following conditions: */
  18. /* */
  19. /* The above copyright notice and this permission notice shall be */
  20. /* included in all copies or substantial portions of the Software. */
  21. /* */
  22. /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
  23. /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
  24. /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
  25. /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
  26. /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
  27. /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
  28. /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
  29. /**************************************************************************/
  30. #ifndef TEST_COLOR_PICKER_H
  31. #define TEST_COLOR_PICKER_H
  32. #include "scene/gui/color_picker.h"
  33. #include "tests/test_macros.h"
  34. namespace TestColorPicker {
  35. TEST_CASE("[SceneTree][ColorPicker]") {
  36. ColorPicker *cp = memnew(ColorPicker);
  37. Window *root = SceneTree::get_singleton()->get_root();
  38. root->add_child(cp);
  39. SUBCASE("[COLOR_PICKER] Mouse movement after Slider release") {
  40. Point2i pos_left = Point2i(50, 340); // On the left side of the red slider.
  41. Point2i pos_right = Point2i(200, 340); // On the right side of the red slider.
  42. SEND_GUI_MOUSE_MOTION_EVENT(pos_left, MouseButtonMask::NONE, Key::NONE);
  43. SEND_GUI_MOUSE_BUTTON_EVENT(pos_left, MouseButton::LEFT, MouseButtonMask::LEFT, Key::NONE);
  44. CHECK(cp->get_pick_color().r < 0.5);
  45. SEND_GUI_MOUSE_MOTION_EVENT(pos_right, MouseButtonMask::LEFT, Key::NONE);
  46. CHECK(cp->get_pick_color().r > 0.5);
  47. SEND_GUI_MOUSE_BUTTON_RELEASED_EVENT(pos_right, MouseButton::LEFT, MouseButtonMask::NONE, Key::NONE);
  48. SEND_GUI_MOUSE_MOTION_EVENT(pos_left, MouseButtonMask::NONE, Key::NONE);
  49. CHECK(cp->get_pick_color().r > 0.5); // Issue GH-77773.
  50. }
  51. }
  52. } // namespace TestColorPicker
  53. #endif // TEST_COLOR_PICKER_H