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SCsub
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dad40fa2df
Move clustered renderer functionality
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il y a 3 ans |
render_forward_clustered.cpp
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b4ba90e432
Add fix for TAA passes rendering black meshes on XR
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il y a 10 mois |
render_forward_clustered.h
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a74cfc2629
Use default samplers in base uniform set when rendering to reflection probes
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il y a 1 an |
scene_shader_forward_clustered.cpp
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562613ac37
Make Overdraw, Lighting and Shadow Splits debug draw modes ignore decals
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il y a 11 mois |
scene_shader_forward_clustered.h
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d1043a5f93
Enhance checks and user experience around tangents.
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il y a 1 an |