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- /**************************************************************************/
- /* audio_server.cpp */
- /**************************************************************************/
- /* This file is part of: */
- /* GODOT ENGINE */
- /* https://godotengine.org */
- /**************************************************************************/
- /* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
- /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
- /* */
- /* Permission is hereby granted, free of charge, to any person obtaining */
- /* a copy of this software and associated documentation files (the */
- /* "Software"), to deal in the Software without restriction, including */
- /* without limitation the rights to use, copy, modify, merge, publish, */
- /* distribute, sublicense, and/or sell copies of the Software, and to */
- /* permit persons to whom the Software is furnished to do so, subject to */
- /* the following conditions: */
- /* */
- /* The above copyright notice and this permission notice shall be */
- /* included in all copies or substantial portions of the Software. */
- /* */
- /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
- /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
- /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
- /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
- /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
- /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
- /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
- /**************************************************************************/
- #include "audio_server.h"
- #include "core/config/project_settings.h"
- #include "core/debugger/engine_debugger.h"
- #include "core/error/error_macros.h"
- #include "core/io/file_access.h"
- #include "core/io/resource_loader.h"
- #include "core/math/audio_frame.h"
- #include "core/os/os.h"
- #include "core/string/string_name.h"
- #include "core/templates/pair.h"
- #include "scene/resources/audio_stream_wav.h"
- #include "scene/scene_string_names.h"
- #include "servers/audio/audio_driver_dummy.h"
- #include "servers/audio/effects/audio_effect_compressor.h"
- #include <cstring>
- #ifdef TOOLS_ENABLED
- #define MARK_EDITED set_edited(true);
- #else
- #define MARK_EDITED
- #endif
- AudioDriver *AudioDriver::singleton = nullptr;
- AudioDriver *AudioDriver::get_singleton() {
- return singleton;
- }
- void AudioDriver::set_singleton() {
- singleton = this;
- }
- void AudioDriver::audio_server_process(int p_frames, int32_t *p_buffer, bool p_update_mix_time) {
- if (p_update_mix_time) {
- update_mix_time(p_frames);
- }
- if (AudioServer::get_singleton()) {
- AudioServer::get_singleton()->_driver_process(p_frames, p_buffer);
- }
- }
- void AudioDriver::update_mix_time(int p_frames) {
- _last_mix_frames = p_frames;
- if (OS::get_singleton()) {
- _last_mix_time = OS::get_singleton()->get_ticks_usec();
- }
- }
- double AudioDriver::get_time_since_last_mix() {
- lock();
- uint64_t last_mix_time = _last_mix_time;
- unlock();
- return (OS::get_singleton()->get_ticks_usec() - last_mix_time) / 1000000.0;
- }
- double AudioDriver::get_time_to_next_mix() {
- lock();
- uint64_t last_mix_time = _last_mix_time;
- uint64_t last_mix_frames = _last_mix_frames;
- unlock();
- double total = (OS::get_singleton()->get_ticks_usec() - last_mix_time) / 1000000.0;
- double mix_buffer = last_mix_frames / (double)get_mix_rate();
- return mix_buffer - total;
- }
- void AudioDriver::input_buffer_init(int driver_buffer_frames) {
- const int input_buffer_channels = 2;
- input_buffer.resize(driver_buffer_frames * input_buffer_channels * 4);
- input_position = 0;
- input_size = 0;
- }
- void AudioDriver::input_buffer_write(int32_t sample) {
- if ((int)input_position < input_buffer.size()) {
- input_buffer.write[input_position++] = sample;
- if ((int)input_position >= input_buffer.size()) {
- input_position = 0;
- }
- if ((int)input_size < input_buffer.size()) {
- input_size++;
- }
- } else {
- WARN_PRINT("input_buffer_write: Invalid input_position=" + itos(input_position) + " input_buffer.size()=" + itos(input_buffer.size()));
- }
- }
- int AudioDriver::_get_configured_mix_rate() {
- StringName audio_driver_setting = "audio/driver/mix_rate";
- int mix_rate = GLOBAL_GET(audio_driver_setting);
- // In the case of invalid mix rate, let's default to a sensible value..
- if (mix_rate <= 0) {
- WARN_PRINT(vformat("Invalid mix rate of %d, consider reassigning setting \'%s\'. \nDefaulting mix rate to value %d.",
- mix_rate, audio_driver_setting, AudioDriverManager::DEFAULT_MIX_RATE));
- mix_rate = AudioDriverManager::DEFAULT_MIX_RATE;
- }
- return mix_rate;
- }
- AudioDriver::SpeakerMode AudioDriver::get_speaker_mode_by_total_channels(int p_channels) const {
- switch (p_channels) {
- case 4:
- return SPEAKER_SURROUND_31;
- case 6:
- return SPEAKER_SURROUND_51;
- case 8:
- return SPEAKER_SURROUND_71;
- }
- // Default to STEREO
- return SPEAKER_MODE_STEREO;
- }
- int AudioDriver::get_total_channels_by_speaker_mode(AudioDriver::SpeakerMode p_mode) const {
- switch (p_mode) {
- case SPEAKER_MODE_STEREO:
- return 2;
- case SPEAKER_SURROUND_31:
- return 4;
- case SPEAKER_SURROUND_51:
- return 6;
- case SPEAKER_SURROUND_71:
- return 8;
- }
- ERR_FAIL_V(2);
- }
- PackedStringArray AudioDriver::get_output_device_list() {
- PackedStringArray list;
- list.push_back("Default");
- return list;
- }
- String AudioDriver::get_output_device() {
- return "Default";
- }
- PackedStringArray AudioDriver::get_input_device_list() {
- PackedStringArray list;
- list.push_back("Default");
- return list;
- }
- AudioDriverDummy AudioDriverManager::dummy_driver;
- AudioDriver *AudioDriverManager::drivers[MAX_DRIVERS] = {
- &AudioDriverManager::dummy_driver,
- };
- int AudioDriverManager::driver_count = 1;
- void AudioDriverManager::add_driver(AudioDriver *p_driver) {
- ERR_FAIL_COND(driver_count >= MAX_DRIVERS);
- drivers[driver_count - 1] = p_driver;
- // Last driver is always our dummy driver
- drivers[driver_count++] = &AudioDriverManager::dummy_driver;
- }
- int AudioDriverManager::get_driver_count() {
- return driver_count;
- }
- void AudioDriverManager::initialize(int p_driver) {
- GLOBAL_DEF_RST("audio/driver/enable_input", false);
- GLOBAL_DEF_RST("audio/driver/mix_rate", DEFAULT_MIX_RATE);
- GLOBAL_DEF_RST("audio/driver/mix_rate.web", 0); // Safer default output_latency for web (use browser default).
- int failed_driver = -1;
- // Check if there is a selected driver
- if (p_driver >= 0 && p_driver < driver_count) {
- if (drivers[p_driver]->init() == OK) {
- drivers[p_driver]->set_singleton();
- return;
- } else {
- failed_driver = p_driver;
- }
- }
- // No selected driver, try them all in order
- for (int i = 0; i < driver_count; i++) {
- // Don't re-init the driver if it failed above
- if (i == failed_driver) {
- continue;
- }
- if (drivers[i]->init() == OK) {
- drivers[i]->set_singleton();
- break;
- }
- }
- if (driver_count > 1 && String(AudioDriver::get_singleton()->get_name()) == "Dummy") {
- WARN_PRINT("All audio drivers failed, falling back to the dummy driver.");
- }
- }
- AudioDriver *AudioDriverManager::get_driver(int p_driver) {
- ERR_FAIL_INDEX_V(p_driver, driver_count, nullptr);
- return drivers[p_driver];
- }
- //////////////////////////////////////////////
- //////////////////////////////////////////////
- //////////////////////////////////////////////
- //////////////////////////////////////////////
- void AudioServer::_driver_process(int p_frames, int32_t *p_buffer) {
- mix_count++;
- int todo = p_frames;
- #ifdef DEBUG_ENABLED
- uint64_t prof_ticks = OS::get_singleton()->get_ticks_usec();
- #endif
- if (channel_count != get_channel_count()) {
- // Amount of channels changed due to a output_device change
- // reinitialize the buses channels and buffers
- init_channels_and_buffers();
- }
- ERR_FAIL_COND_MSG(buses.is_empty() && todo, "AudioServer bus count is less than 1.");
- while (todo) {
- if (to_mix == 0) {
- _mix_step();
- }
- int to_copy = MIN(to_mix, todo);
- Bus *master = buses[0];
- int from = buffer_size - to_mix;
- int from_buf = p_frames - todo;
- //master master, send to output
- int cs = master->channels.size();
- for (int k = 0; k < cs; k++) {
- if (master->channels[k].active) {
- const AudioFrame *buf = master->channels[k].buffer.ptr();
- for (int j = 0; j < to_copy; j++) {
- float l = CLAMP(buf[from + j].l, -1.0, 1.0);
- int32_t vl = l * ((1 << 20) - 1);
- int32_t vl2 = (vl < 0 ? -1 : 1) * (ABS(vl) << 11);
- p_buffer[(from_buf + j) * (cs * 2) + k * 2 + 0] = vl2;
- float r = CLAMP(buf[from + j].r, -1.0, 1.0);
- int32_t vr = r * ((1 << 20) - 1);
- int32_t vr2 = (vr < 0 ? -1 : 1) * (ABS(vr) << 11);
- p_buffer[(from_buf + j) * (cs * 2) + k * 2 + 1] = vr2;
- }
- } else {
- for (int j = 0; j < to_copy; j++) {
- p_buffer[(from_buf + j) * (cs * 2) + k * 2 + 0] = 0;
- p_buffer[(from_buf + j) * (cs * 2) + k * 2 + 1] = 0;
- }
- }
- }
- todo -= to_copy;
- to_mix -= to_copy;
- }
- #ifdef DEBUG_ENABLED
- prof_time += OS::get_singleton()->get_ticks_usec() - prof_ticks;
- #endif
- }
- void AudioServer::_mix_step() {
- bool solo_mode = false;
- for (int i = 0; i < buses.size(); i++) {
- Bus *bus = buses[i];
- bus->index_cache = i; //might be moved around by editor, so..
- for (int k = 0; k < bus->channels.size(); k++) {
- bus->channels.write[k].used = false;
- }
- if (bus->solo) {
- //solo chain
- solo_mode = true;
- bus->soloed = true;
- do {
- if (bus != buses[0]) {
- //everything has a send save for master bus
- if (!bus_map.has(bus->send)) {
- bus = buses[0]; //send to master
- } else {
- int prev_index_cache = bus->index_cache;
- bus = bus_map[bus->send];
- if (prev_index_cache >= bus->index_cache) { //invalid, send to master
- bus = buses[0];
- }
- }
- bus->soloed = true;
- } else {
- bus = nullptr;
- }
- } while (bus);
- } else {
- bus->soloed = false;
- }
- }
- for (CallbackItem *ci : mix_callback_list) {
- ci->callback(ci->userdata);
- }
- for (AudioStreamPlaybackListNode *playback : playback_list) {
- // Paused streams are no-ops. Don't even mix audio from the stream playback.
- if (playback->state.load() == AudioStreamPlaybackListNode::PAUSED) {
- continue;
- }
- bool fading_out = playback->state.load() == AudioStreamPlaybackListNode::FADE_OUT_TO_DELETION || playback->state.load() == AudioStreamPlaybackListNode::FADE_OUT_TO_PAUSE;
- AudioFrame *buf = mix_buffer.ptrw();
- // Copy the lookeahead buffer into the mix buffer.
- for (int i = 0; i < LOOKAHEAD_BUFFER_SIZE; i++) {
- buf[i] = playback->lookahead[i];
- }
- // Mix the audio stream
- unsigned int mixed_frames = playback->stream_playback->mix(&buf[LOOKAHEAD_BUFFER_SIZE], playback->pitch_scale.get(), buffer_size);
- if (tag_used_audio_streams && playback->stream_playback->is_playing()) {
- playback->stream_playback->tag_used_streams();
- }
- if (mixed_frames != buffer_size) {
- // We know we have at least the size of our lookahead buffer for fade-out purposes.
- float fadeout_base = 0.94;
- float fadeout_coefficient = 1;
- static_assert(LOOKAHEAD_BUFFER_SIZE == 64, "Update fadeout_base and comment here if you change LOOKAHEAD_BUFFER_SIZE.");
- // 0.94 ^ 64 = 0.01906. There might still be a pop but it'll be way better than if we didn't do this.
- for (unsigned int idx = mixed_frames; idx < buffer_size; idx++) {
- fadeout_coefficient *= fadeout_base;
- buf[idx] *= fadeout_coefficient;
- }
- AudioStreamPlaybackListNode::PlaybackState new_state;
- new_state = AudioStreamPlaybackListNode::AWAITING_DELETION;
- playback->state.store(new_state);
- } else {
- // Move the last little bit of what we just mixed into our lookahead buffer.
- for (int i = 0; i < LOOKAHEAD_BUFFER_SIZE; i++) {
- playback->lookahead[i] = buf[buffer_size + i];
- }
- }
- AudioStreamPlaybackBusDetails *ptr = playback->bus_details.load();
- ERR_FAIL_NULL(ptr);
- // By putting null into the bus details pointers, we're taking ownership of their memory for the duration of this mix.
- AudioStreamPlaybackBusDetails bus_details = *ptr;
- // Mix to any active buses.
- for (int idx = 0; idx < MAX_BUSES_PER_PLAYBACK; idx++) {
- if (!bus_details.bus_active[idx]) {
- continue;
- }
- int bus_idx = thread_find_bus_index(bus_details.bus[idx]);
- int prev_bus_idx = -1;
- for (int search_idx = 0; search_idx < MAX_BUSES_PER_PLAYBACK; search_idx++) {
- if (!playback->prev_bus_details->bus_active[search_idx]) {
- continue;
- }
- if (playback->prev_bus_details->bus[search_idx].hash() == bus_details.bus[idx].hash()) {
- prev_bus_idx = search_idx;
- }
- }
- for (int channel_idx = 0; channel_idx < channel_count; channel_idx++) {
- AudioFrame *channel_buf = thread_get_channel_mix_buffer(bus_idx, channel_idx);
- if (fading_out) {
- bus_details.volume[idx][channel_idx] = AudioFrame(0, 0);
- }
- AudioFrame channel_vol = bus_details.volume[idx][channel_idx];
- AudioFrame prev_channel_vol = AudioFrame(0, 0);
- if (prev_bus_idx != -1) {
- prev_channel_vol = playback->prev_bus_details->volume[prev_bus_idx][channel_idx];
- }
- _mix_step_for_channel(channel_buf, buf, prev_channel_vol, channel_vol, playback->attenuation_filter_cutoff_hz.get(), playback->highshelf_gain.get(), &playback->filter_process[channel_idx * 2], &playback->filter_process[channel_idx * 2 + 1]);
- }
- }
- // Now go through and fade-out any buses that were being played to previously that we missed by going through current data.
- for (int idx = 0; idx < MAX_BUSES_PER_PLAYBACK; idx++) {
- if (!playback->prev_bus_details->bus_active[idx]) {
- continue;
- }
- int bus_idx = thread_find_bus_index(playback->prev_bus_details->bus[idx]);
- int current_bus_idx = -1;
- for (int search_idx = 0; search_idx < MAX_BUSES_PER_PLAYBACK; search_idx++) {
- if (bus_details.bus[search_idx] == playback->prev_bus_details->bus[idx]) {
- current_bus_idx = search_idx;
- }
- }
- if (current_bus_idx != -1) {
- // If we found a corresponding bus in the current bus assignments, we've already mixed to this bus.
- continue;
- }
- for (int channel_idx = 0; channel_idx < channel_count; channel_idx++) {
- AudioFrame *channel_buf = thread_get_channel_mix_buffer(bus_idx, channel_idx);
- AudioFrame prev_channel_vol = playback->prev_bus_details->volume[idx][channel_idx];
- // Fade out to silence
- _mix_step_for_channel(channel_buf, buf, prev_channel_vol, AudioFrame(0, 0), playback->attenuation_filter_cutoff_hz.get(), playback->highshelf_gain.get(), &playback->filter_process[channel_idx * 2], &playback->filter_process[channel_idx * 2 + 1]);
- }
- }
- // Copy the bus details we mixed with to the previous bus details to maintain volume ramps.
- std::copy(std::begin(bus_details.bus_active), std::end(bus_details.bus_active), std::begin(playback->prev_bus_details->bus_active));
- std::copy(std::begin(bus_details.bus), std::end(bus_details.bus), std::begin(playback->prev_bus_details->bus));
- for (int bus_idx = 0; bus_idx < MAX_BUSES_PER_PLAYBACK; bus_idx++) {
- std::copy(std::begin(bus_details.volume[bus_idx]), std::end(bus_details.volume[bus_idx]), std::begin(playback->prev_bus_details->volume[bus_idx]));
- }
- switch (playback->state.load()) {
- case AudioStreamPlaybackListNode::AWAITING_DELETION:
- case AudioStreamPlaybackListNode::FADE_OUT_TO_DELETION:
- playback_list.erase(playback, [](AudioStreamPlaybackListNode *p) {
- delete p->prev_bus_details;
- delete p->bus_details;
- p->stream_playback.unref();
- delete p;
- });
- break;
- case AudioStreamPlaybackListNode::FADE_OUT_TO_PAUSE: {
- // Pause the stream.
- AudioStreamPlaybackListNode::PlaybackState old_state, new_state;
- do {
- old_state = playback->state.load();
- new_state = AudioStreamPlaybackListNode::PAUSED;
- } while (!playback->state.compare_exchange_strong(/* expected= */ old_state, new_state));
- } break;
- case AudioStreamPlaybackListNode::PLAYING:
- case AudioStreamPlaybackListNode::PAUSED:
- // No-op!
- break;
- }
- }
- for (int i = buses.size() - 1; i >= 0; i--) {
- //go bus by bus
- Bus *bus = buses[i];
- for (int k = 0; k < bus->channels.size(); k++) {
- if (bus->channels[k].active && !bus->channels[k].used) {
- //buffer was not used, but it's still active, so it must be cleaned
- AudioFrame *buf = bus->channels.write[k].buffer.ptrw();
- for (uint32_t j = 0; j < buffer_size; j++) {
- buf[j] = AudioFrame(0, 0);
- }
- }
- }
- //process effects
- if (!bus->bypass) {
- for (int j = 0; j < bus->effects.size(); j++) {
- if (!bus->effects[j].enabled) {
- continue;
- }
- #ifdef DEBUG_ENABLED
- uint64_t ticks = OS::get_singleton()->get_ticks_usec();
- #endif
- for (int k = 0; k < bus->channels.size(); k++) {
- if (!(bus->channels[k].active || bus->channels[k].effect_instances[j]->process_silence())) {
- continue;
- }
- bus->channels.write[k].effect_instances.write[j]->process(bus->channels[k].buffer.ptr(), temp_buffer.write[k].ptrw(), buffer_size);
- }
- //swap buffers, so internal buffer always has the right data
- for (int k = 0; k < bus->channels.size(); k++) {
- if (!(buses[i]->channels[k].active || bus->channels[k].effect_instances[j]->process_silence())) {
- continue;
- }
- SWAP(bus->channels.write[k].buffer, temp_buffer.write[k]);
- }
- #ifdef DEBUG_ENABLED
- bus->effects.write[j].prof_time += OS::get_singleton()->get_ticks_usec() - ticks;
- #endif
- }
- }
- //process send
- Bus *send = nullptr;
- if (i > 0) {
- //everything has a send save for master bus
- if (!bus_map.has(bus->send)) {
- send = buses[0];
- } else {
- send = bus_map[bus->send];
- if (send->index_cache >= bus->index_cache) { //invalid, send to master
- send = buses[0];
- }
- }
- }
- for (int k = 0; k < bus->channels.size(); k++) {
- if (!bus->channels[k].active) {
- bus->channels.write[k].peak_volume = AudioFrame(AUDIO_MIN_PEAK_DB, AUDIO_MIN_PEAK_DB);
- continue;
- }
- AudioFrame *buf = bus->channels.write[k].buffer.ptrw();
- AudioFrame peak = AudioFrame(0, 0);
- float volume = Math::db_to_linear(bus->volume_db);
- if (solo_mode) {
- if (!bus->soloed) {
- volume = 0.0;
- }
- } else {
- if (bus->mute) {
- volume = 0.0;
- }
- }
- //apply volume and compute peak
- for (uint32_t j = 0; j < buffer_size; j++) {
- buf[j] *= volume;
- float l = ABS(buf[j].l);
- if (l > peak.l) {
- peak.l = l;
- }
- float r = ABS(buf[j].r);
- if (r > peak.r) {
- peak.r = r;
- }
- }
- bus->channels.write[k].peak_volume = AudioFrame(Math::linear_to_db(peak.l + AUDIO_PEAK_OFFSET), Math::linear_to_db(peak.r + AUDIO_PEAK_OFFSET));
- if (!bus->channels[k].used) {
- //see if any audio is contained, because channel was not used
- if (MAX(peak.r, peak.l) > Math::db_to_linear(channel_disable_threshold_db)) {
- bus->channels.write[k].last_mix_with_audio = mix_frames;
- } else if (mix_frames - bus->channels[k].last_mix_with_audio > channel_disable_frames) {
- bus->channels.write[k].active = false;
- continue; //went inactive, don't mix.
- }
- }
- if (send) {
- //if not master bus, send
- AudioFrame *target_buf = thread_get_channel_mix_buffer(send->index_cache, k);
- for (uint32_t j = 0; j < buffer_size; j++) {
- target_buf[j] += buf[j];
- }
- }
- }
- }
- mix_frames += buffer_size;
- to_mix = buffer_size;
- }
- void AudioServer::_mix_step_for_channel(AudioFrame *p_out_buf, AudioFrame *p_source_buf, AudioFrame p_vol_start, AudioFrame p_vol_final, float p_attenuation_filter_cutoff_hz, float p_highshelf_gain, AudioFilterSW::Processor *p_processor_l, AudioFilterSW::Processor *p_processor_r) {
- if (p_highshelf_gain != 0) {
- AudioFilterSW filter;
- filter.set_mode(AudioFilterSW::HIGHSHELF);
- filter.set_sampling_rate(AudioServer::get_singleton()->get_mix_rate());
- filter.set_cutoff(p_attenuation_filter_cutoff_hz);
- filter.set_resonance(1);
- filter.set_stages(1);
- filter.set_gain(p_highshelf_gain);
- ERR_FAIL_NULL(p_processor_l);
- ERR_FAIL_NULL(p_processor_r);
- bool is_just_started = p_vol_start.l == 0 && p_vol_start.r == 0;
- p_processor_l->set_filter(&filter, /* clear_history= */ is_just_started);
- p_processor_l->update_coeffs(buffer_size);
- p_processor_r->set_filter(&filter, /* clear_history= */ is_just_started);
- p_processor_r->update_coeffs(buffer_size);
- for (unsigned int frame_idx = 0; frame_idx < buffer_size; frame_idx++) {
- // Make this buffer size invariant if buffer_size ever becomes a project setting.
- float lerp_param = (float)frame_idx / buffer_size;
- AudioFrame vol = p_vol_final * lerp_param + (1 - lerp_param) * p_vol_start;
- AudioFrame mixed = vol * p_source_buf[frame_idx];
- p_processor_l->process_one_interp(mixed.l);
- p_processor_r->process_one_interp(mixed.r);
- p_out_buf[frame_idx] += mixed;
- }
- } else {
- for (unsigned int frame_idx = 0; frame_idx < buffer_size; frame_idx++) {
- // Make this buffer size invariant if buffer_size ever becomes a project setting.
- float lerp_param = (float)frame_idx / buffer_size;
- p_out_buf[frame_idx] += (p_vol_final * lerp_param + (1 - lerp_param) * p_vol_start) * p_source_buf[frame_idx];
- }
- }
- }
- AudioServer::AudioStreamPlaybackListNode *AudioServer::_find_playback_list_node(Ref<AudioStreamPlayback> p_playback) {
- for (AudioStreamPlaybackListNode *playback_list_node : playback_list) {
- if (playback_list_node->stream_playback == p_playback) {
- return playback_list_node;
- }
- }
- return nullptr;
- }
- bool AudioServer::thread_has_channel_mix_buffer(int p_bus, int p_buffer) const {
- if (p_bus < 0 || p_bus >= buses.size()) {
- return false;
- }
- if (p_buffer < 0 || p_buffer >= buses[p_bus]->channels.size()) {
- return false;
- }
- return true;
- }
- AudioFrame *AudioServer::thread_get_channel_mix_buffer(int p_bus, int p_buffer) {
- ERR_FAIL_INDEX_V(p_bus, buses.size(), nullptr);
- ERR_FAIL_INDEX_V(p_buffer, buses[p_bus]->channels.size(), nullptr);
- AudioFrame *data = buses.write[p_bus]->channels.write[p_buffer].buffer.ptrw();
- if (!buses[p_bus]->channels[p_buffer].used) {
- buses.write[p_bus]->channels.write[p_buffer].used = true;
- buses.write[p_bus]->channels.write[p_buffer].active = true;
- buses.write[p_bus]->channels.write[p_buffer].last_mix_with_audio = mix_frames;
- for (uint32_t i = 0; i < buffer_size; i++) {
- data[i] = AudioFrame(0, 0);
- }
- }
- return data;
- }
- int AudioServer::thread_get_mix_buffer_size() const {
- return buffer_size;
- }
- int AudioServer::thread_find_bus_index(const StringName &p_name) {
- if (bus_map.has(p_name)) {
- return bus_map[p_name]->index_cache;
- } else {
- return 0;
- }
- }
- void AudioServer::set_bus_count(int p_count) {
- ERR_FAIL_COND(p_count < 1);
- ERR_FAIL_INDEX(p_count, 256);
- MARK_EDITED
- lock();
- int cb = buses.size();
- if (p_count < buses.size()) {
- for (int i = p_count; i < buses.size(); i++) {
- bus_map.erase(buses[i]->name);
- memdelete(buses[i]);
- }
- }
- buses.resize(p_count);
- for (int i = cb; i < buses.size(); i++) {
- String attempt = "New Bus";
- int attempts = 1;
- while (true) {
- bool name_free = true;
- for (int j = 0; j < i; j++) {
- if (buses[j]->name == attempt) {
- name_free = false;
- break;
- }
- }
- if (!name_free) {
- attempts++;
- attempt = "New Bus " + itos(attempts);
- } else {
- break;
- }
- }
- buses.write[i] = memnew(Bus);
- buses.write[i]->channels.resize(channel_count);
- for (int j = 0; j < channel_count; j++) {
- buses.write[i]->channels.write[j].buffer.resize(buffer_size);
- }
- buses[i]->name = attempt;
- buses[i]->solo = false;
- buses[i]->mute = false;
- buses[i]->bypass = false;
- buses[i]->volume_db = 0;
- if (i > 0) {
- buses[i]->send = SceneStringNames::get_singleton()->Master;
- }
- bus_map[attempt] = buses[i];
- }
- unlock();
- emit_signal(SNAME("bus_layout_changed"));
- }
- void AudioServer::remove_bus(int p_index) {
- ERR_FAIL_INDEX(p_index, buses.size());
- ERR_FAIL_COND(p_index == 0);
- MARK_EDITED
- lock();
- bus_map.erase(buses[p_index]->name);
- memdelete(buses[p_index]);
- buses.remove_at(p_index);
- unlock();
- emit_signal(SNAME("bus_layout_changed"));
- }
- void AudioServer::add_bus(int p_at_pos) {
- MARK_EDITED
- if (p_at_pos >= buses.size()) {
- p_at_pos = -1;
- } else if (p_at_pos == 0) {
- if (buses.size() > 1) {
- p_at_pos = 1;
- } else {
- p_at_pos = -1;
- }
- }
- String attempt = "New Bus";
- int attempts = 1;
- while (true) {
- bool name_free = true;
- for (int j = 0; j < buses.size(); j++) {
- if (buses[j]->name == attempt) {
- name_free = false;
- break;
- }
- }
- if (!name_free) {
- attempts++;
- attempt = "New Bus " + itos(attempts);
- } else {
- break;
- }
- }
- Bus *bus = memnew(Bus);
- bus->channels.resize(channel_count);
- for (int j = 0; j < channel_count; j++) {
- bus->channels.write[j].buffer.resize(buffer_size);
- }
- bus->name = attempt;
- bus->solo = false;
- bus->mute = false;
- bus->bypass = false;
- bus->volume_db = 0;
- bus_map[attempt] = bus;
- if (p_at_pos == -1) {
- buses.push_back(bus);
- } else {
- buses.insert(p_at_pos, bus);
- }
- emit_signal(SNAME("bus_layout_changed"));
- }
- void AudioServer::move_bus(int p_bus, int p_to_pos) {
- ERR_FAIL_COND(p_bus < 1 || p_bus >= buses.size());
- ERR_FAIL_COND(p_to_pos != -1 && (p_to_pos < 1 || p_to_pos > buses.size()));
- MARK_EDITED
- if (p_bus == p_to_pos) {
- return;
- }
- Bus *bus = buses[p_bus];
- buses.remove_at(p_bus);
- if (p_to_pos == -1) {
- buses.push_back(bus);
- } else if (p_to_pos < p_bus) {
- buses.insert(p_to_pos, bus);
- } else {
- buses.insert(p_to_pos - 1, bus);
- }
- emit_signal(SNAME("bus_layout_changed"));
- }
- int AudioServer::get_bus_count() const {
- return buses.size();
- }
- void AudioServer::set_bus_name(int p_bus, const String &p_name) {
- ERR_FAIL_INDEX(p_bus, buses.size());
- if (p_bus == 0 && p_name != "Master") {
- return; // Bus 0 is always "Master".
- }
- MARK_EDITED
- lock();
- StringName old_name = buses[p_bus]->name;
- if (old_name == p_name) {
- unlock();
- return;
- }
- String attempt = p_name;
- int attempts = 1;
- while (true) {
- bool name_free = true;
- for (int i = 0; i < buses.size(); i++) {
- if (buses[i]->name == attempt) {
- name_free = false;
- break;
- }
- }
- if (name_free) {
- break;
- }
- attempts++;
- attempt = p_name + " " + itos(attempts);
- }
- bus_map.erase(old_name);
- buses[p_bus]->name = attempt;
- bus_map[attempt] = buses[p_bus];
- unlock();
- emit_signal(SNAME("bus_renamed"), p_bus, old_name, attempt);
- }
- String AudioServer::get_bus_name(int p_bus) const {
- ERR_FAIL_INDEX_V(p_bus, buses.size(), String());
- return buses[p_bus]->name;
- }
- int AudioServer::get_bus_index(const StringName &p_bus_name) const {
- for (int i = 0; i < buses.size(); ++i) {
- if (buses[i]->name == p_bus_name) {
- return i;
- }
- }
- return -1;
- }
- void AudioServer::set_bus_volume_db(int p_bus, float p_volume_db) {
- ERR_FAIL_INDEX(p_bus, buses.size());
- MARK_EDITED
- buses[p_bus]->volume_db = p_volume_db;
- }
- float AudioServer::get_bus_volume_db(int p_bus) const {
- ERR_FAIL_INDEX_V(p_bus, buses.size(), 0);
- return buses[p_bus]->volume_db;
- }
- int AudioServer::get_bus_channels(int p_bus) const {
- ERR_FAIL_INDEX_V(p_bus, buses.size(), 0);
- return buses[p_bus]->channels.size();
- }
- void AudioServer::set_bus_send(int p_bus, const StringName &p_send) {
- ERR_FAIL_INDEX(p_bus, buses.size());
- MARK_EDITED
- buses[p_bus]->send = p_send;
- }
- StringName AudioServer::get_bus_send(int p_bus) const {
- ERR_FAIL_INDEX_V(p_bus, buses.size(), StringName());
- return buses[p_bus]->send;
- }
- void AudioServer::set_bus_solo(int p_bus, bool p_enable) {
- ERR_FAIL_INDEX(p_bus, buses.size());
- MARK_EDITED
- buses[p_bus]->solo = p_enable;
- }
- bool AudioServer::is_bus_solo(int p_bus) const {
- ERR_FAIL_INDEX_V(p_bus, buses.size(), false);
- return buses[p_bus]->solo;
- }
- void AudioServer::set_bus_mute(int p_bus, bool p_enable) {
- ERR_FAIL_INDEX(p_bus, buses.size());
- MARK_EDITED
- buses[p_bus]->mute = p_enable;
- }
- bool AudioServer::is_bus_mute(int p_bus) const {
- ERR_FAIL_INDEX_V(p_bus, buses.size(), false);
- return buses[p_bus]->mute;
- }
- void AudioServer::set_bus_bypass_effects(int p_bus, bool p_enable) {
- ERR_FAIL_INDEX(p_bus, buses.size());
- MARK_EDITED
- buses[p_bus]->bypass = p_enable;
- }
- bool AudioServer::is_bus_bypassing_effects(int p_bus) const {
- ERR_FAIL_INDEX_V(p_bus, buses.size(), false);
- return buses[p_bus]->bypass;
- }
- void AudioServer::_update_bus_effects(int p_bus) {
- for (int i = 0; i < buses[p_bus]->channels.size(); i++) {
- buses.write[p_bus]->channels.write[i].effect_instances.resize(buses[p_bus]->effects.size());
- for (int j = 0; j < buses[p_bus]->effects.size(); j++) {
- Ref<AudioEffectInstance> fx = buses.write[p_bus]->effects.write[j].effect->instantiate();
- if (Object::cast_to<AudioEffectCompressorInstance>(*fx)) {
- Object::cast_to<AudioEffectCompressorInstance>(*fx)->set_current_channel(i);
- }
- buses.write[p_bus]->channels.write[i].effect_instances.write[j] = fx;
- }
- }
- }
- void AudioServer::add_bus_effect(int p_bus, const Ref<AudioEffect> &p_effect, int p_at_pos) {
- ERR_FAIL_COND(p_effect.is_null());
- ERR_FAIL_INDEX(p_bus, buses.size());
- MARK_EDITED
- lock();
- Bus::Effect fx;
- fx.effect = p_effect;
- //fx.instance=p_effect->instantiate();
- fx.enabled = true;
- #ifdef DEBUG_ENABLED
- fx.prof_time = 0;
- #endif
- if (p_at_pos >= buses[p_bus]->effects.size() || p_at_pos < 0) {
- buses[p_bus]->effects.push_back(fx);
- } else {
- buses[p_bus]->effects.insert(p_at_pos, fx);
- }
- _update_bus_effects(p_bus);
- unlock();
- }
- void AudioServer::remove_bus_effect(int p_bus, int p_effect) {
- ERR_FAIL_INDEX(p_bus, buses.size());
- MARK_EDITED
- lock();
- buses[p_bus]->effects.remove_at(p_effect);
- _update_bus_effects(p_bus);
- unlock();
- }
- int AudioServer::get_bus_effect_count(int p_bus) {
- ERR_FAIL_INDEX_V(p_bus, buses.size(), 0);
- return buses[p_bus]->effects.size();
- }
- Ref<AudioEffectInstance> AudioServer::get_bus_effect_instance(int p_bus, int p_effect, int p_channel) {
- ERR_FAIL_INDEX_V(p_bus, buses.size(), Ref<AudioEffectInstance>());
- ERR_FAIL_INDEX_V(p_effect, buses[p_bus]->effects.size(), Ref<AudioEffectInstance>());
- ERR_FAIL_INDEX_V(p_channel, buses[p_bus]->channels.size(), Ref<AudioEffectInstance>());
- return buses[p_bus]->channels[p_channel].effect_instances[p_effect];
- }
- Ref<AudioEffect> AudioServer::get_bus_effect(int p_bus, int p_effect) {
- ERR_FAIL_INDEX_V(p_bus, buses.size(), Ref<AudioEffect>());
- ERR_FAIL_INDEX_V(p_effect, buses[p_bus]->effects.size(), Ref<AudioEffect>());
- return buses[p_bus]->effects[p_effect].effect;
- }
- void AudioServer::swap_bus_effects(int p_bus, int p_effect, int p_by_effect) {
- ERR_FAIL_INDEX(p_bus, buses.size());
- ERR_FAIL_INDEX(p_effect, buses[p_bus]->effects.size());
- ERR_FAIL_INDEX(p_by_effect, buses[p_bus]->effects.size());
- MARK_EDITED
- lock();
- SWAP(buses.write[p_bus]->effects.write[p_effect], buses.write[p_bus]->effects.write[p_by_effect]);
- _update_bus_effects(p_bus);
- unlock();
- }
- void AudioServer::set_bus_effect_enabled(int p_bus, int p_effect, bool p_enabled) {
- ERR_FAIL_INDEX(p_bus, buses.size());
- ERR_FAIL_INDEX(p_effect, buses[p_bus]->effects.size());
- MARK_EDITED
- buses.write[p_bus]->effects.write[p_effect].enabled = p_enabled;
- }
- bool AudioServer::is_bus_effect_enabled(int p_bus, int p_effect) const {
- ERR_FAIL_INDEX_V(p_bus, buses.size(), false);
- ERR_FAIL_INDEX_V(p_effect, buses[p_bus]->effects.size(), false);
- return buses[p_bus]->effects[p_effect].enabled;
- }
- float AudioServer::get_bus_peak_volume_left_db(int p_bus, int p_channel) const {
- ERR_FAIL_INDEX_V(p_bus, buses.size(), 0);
- ERR_FAIL_INDEX_V(p_channel, buses[p_bus]->channels.size(), 0);
- return buses[p_bus]->channels[p_channel].peak_volume.l;
- }
- float AudioServer::get_bus_peak_volume_right_db(int p_bus, int p_channel) const {
- ERR_FAIL_INDEX_V(p_bus, buses.size(), 0);
- ERR_FAIL_INDEX_V(p_channel, buses[p_bus]->channels.size(), 0);
- return buses[p_bus]->channels[p_channel].peak_volume.r;
- }
- bool AudioServer::is_bus_channel_active(int p_bus, int p_channel) const {
- ERR_FAIL_INDEX_V(p_bus, buses.size(), false);
- ERR_FAIL_INDEX_V(p_channel, buses[p_bus]->channels.size(), false);
- return buses[p_bus]->channels[p_channel].active;
- }
- void AudioServer::set_playback_speed_scale(float p_scale) {
- ERR_FAIL_COND(p_scale <= 0);
- playback_speed_scale = p_scale;
- }
- float AudioServer::get_playback_speed_scale() const {
- return playback_speed_scale;
- }
- void AudioServer::start_playback_stream(Ref<AudioStreamPlayback> p_playback, StringName p_bus, Vector<AudioFrame> p_volume_db_vector, float p_start_time, float p_pitch_scale) {
- ERR_FAIL_COND(p_playback.is_null());
- HashMap<StringName, Vector<AudioFrame>> map;
- map[p_bus] = p_volume_db_vector;
- start_playback_stream(p_playback, map, p_start_time, p_pitch_scale);
- }
- void AudioServer::start_playback_stream(Ref<AudioStreamPlayback> p_playback, HashMap<StringName, Vector<AudioFrame>> p_bus_volumes, float p_start_time, float p_pitch_scale, float p_highshelf_gain, float p_attenuation_cutoff_hz) {
- ERR_FAIL_COND(p_playback.is_null());
- AudioStreamPlaybackListNode *playback_node = new AudioStreamPlaybackListNode();
- playback_node->stream_playback = p_playback;
- playback_node->stream_playback->start(p_start_time);
- AudioStreamPlaybackBusDetails *new_bus_details = new AudioStreamPlaybackBusDetails();
- int idx = 0;
- for (KeyValue<StringName, Vector<AudioFrame>> pair : p_bus_volumes) {
- if (pair.value.size() < channel_count || pair.value.size() != MAX_CHANNELS_PER_BUS) {
- delete new_bus_details;
- ERR_FAIL();
- }
- new_bus_details->bus_active[idx] = true;
- new_bus_details->bus[idx] = pair.key;
- for (int channel_idx = 0; channel_idx < MAX_CHANNELS_PER_BUS; channel_idx++) {
- new_bus_details->volume[idx][channel_idx] = pair.value[channel_idx];
- }
- idx++;
- }
- playback_node->bus_details = new_bus_details;
- playback_node->prev_bus_details = new AudioStreamPlaybackBusDetails();
- playback_node->pitch_scale.set(p_pitch_scale);
- playback_node->highshelf_gain.set(p_highshelf_gain);
- playback_node->attenuation_filter_cutoff_hz.set(p_attenuation_cutoff_hz);
- memset(playback_node->prev_bus_details->volume, 0, sizeof(playback_node->prev_bus_details->volume));
- for (AudioFrame &frame : playback_node->lookahead) {
- frame = AudioFrame(0, 0);
- }
- playback_node->state.store(AudioStreamPlaybackListNode::PLAYING);
- playback_list.insert(playback_node);
- }
- void AudioServer::stop_playback_stream(Ref<AudioStreamPlayback> p_playback) {
- ERR_FAIL_COND(p_playback.is_null());
- AudioStreamPlaybackListNode *playback_node = _find_playback_list_node(p_playback);
- if (!playback_node) {
- return;
- }
- AudioStreamPlaybackListNode::PlaybackState new_state, old_state;
- do {
- old_state = playback_node->state.load();
- if (old_state == AudioStreamPlaybackListNode::AWAITING_DELETION) {
- break; // Don't fade out again.
- }
- new_state = AudioStreamPlaybackListNode::FADE_OUT_TO_DELETION;
- } while (!playback_node->state.compare_exchange_strong(old_state, new_state));
- }
- void AudioServer::set_playback_bus_exclusive(Ref<AudioStreamPlayback> p_playback, StringName p_bus, Vector<AudioFrame> p_volumes) {
- ERR_FAIL_COND(p_volumes.size() != MAX_CHANNELS_PER_BUS);
- HashMap<StringName, Vector<AudioFrame>> map;
- map[p_bus] = p_volumes;
- set_playback_bus_volumes_linear(p_playback, map);
- }
- void AudioServer::set_playback_bus_volumes_linear(Ref<AudioStreamPlayback> p_playback, HashMap<StringName, Vector<AudioFrame>> p_bus_volumes) {
- ERR_FAIL_COND(p_bus_volumes.size() > MAX_BUSES_PER_PLAYBACK);
- AudioStreamPlaybackListNode *playback_node = _find_playback_list_node(p_playback);
- if (!playback_node) {
- return;
- }
- AudioStreamPlaybackBusDetails *old_bus_details, *new_bus_details = new AudioStreamPlaybackBusDetails();
- int idx = 0;
- for (KeyValue<StringName, Vector<AudioFrame>> pair : p_bus_volumes) {
- if (idx >= MAX_BUSES_PER_PLAYBACK) {
- break;
- }
- ERR_FAIL_COND(pair.value.size() < channel_count);
- ERR_FAIL_COND(pair.value.size() != MAX_CHANNELS_PER_BUS);
- new_bus_details->bus_active[idx] = true;
- new_bus_details->bus[idx] = pair.key;
- for (int channel_idx = 0; channel_idx < MAX_CHANNELS_PER_BUS; channel_idx++) {
- new_bus_details->volume[idx][channel_idx] = pair.value[channel_idx];
- }
- idx++;
- }
- do {
- old_bus_details = playback_node->bus_details.load();
- } while (!playback_node->bus_details.compare_exchange_strong(old_bus_details, new_bus_details));
- bus_details_graveyard.insert(old_bus_details);
- }
- void AudioServer::set_playback_all_bus_volumes_linear(Ref<AudioStreamPlayback> p_playback, Vector<AudioFrame> p_volumes) {
- ERR_FAIL_COND(p_playback.is_null());
- ERR_FAIL_COND(p_volumes.size() != MAX_CHANNELS_PER_BUS);
- HashMap<StringName, Vector<AudioFrame>> map;
- AudioStreamPlaybackListNode *playback_node = _find_playback_list_node(p_playback);
- if (!playback_node) {
- return;
- }
- for (int bus_idx = 0; bus_idx < MAX_BUSES_PER_PLAYBACK; bus_idx++) {
- if (playback_node->bus_details.load()->bus_active[bus_idx]) {
- map[playback_node->bus_details.load()->bus[bus_idx]] = p_volumes;
- }
- }
- set_playback_bus_volumes_linear(p_playback, map);
- }
- void AudioServer::set_playback_pitch_scale(Ref<AudioStreamPlayback> p_playback, float p_pitch_scale) {
- ERR_FAIL_COND(p_playback.is_null());
- AudioStreamPlaybackListNode *playback_node = _find_playback_list_node(p_playback);
- if (!playback_node) {
- return;
- }
- playback_node->pitch_scale.set(p_pitch_scale);
- }
- void AudioServer::set_playback_paused(Ref<AudioStreamPlayback> p_playback, bool p_paused) {
- ERR_FAIL_COND(p_playback.is_null());
- AudioStreamPlaybackListNode *playback_node = _find_playback_list_node(p_playback);
- if (!playback_node) {
- return;
- }
- AudioStreamPlaybackListNode::PlaybackState new_state, old_state;
- do {
- old_state = playback_node->state.load();
- new_state = p_paused ? AudioStreamPlaybackListNode::FADE_OUT_TO_PAUSE : AudioStreamPlaybackListNode::PLAYING;
- if (!p_paused && old_state == AudioStreamPlaybackListNode::PLAYING) {
- return; // No-op.
- }
- if (p_paused && (old_state == AudioStreamPlaybackListNode::PAUSED || old_state == AudioStreamPlaybackListNode::FADE_OUT_TO_PAUSE)) {
- return; // No-op.
- }
- } while (!playback_node->state.compare_exchange_strong(old_state, new_state));
- }
- void AudioServer::set_playback_highshelf_params(Ref<AudioStreamPlayback> p_playback, float p_gain, float p_attenuation_cutoff_hz) {
- ERR_FAIL_COND(p_playback.is_null());
- AudioStreamPlaybackListNode *playback_node = _find_playback_list_node(p_playback);
- if (!playback_node) {
- return;
- }
- playback_node->attenuation_filter_cutoff_hz.set(p_attenuation_cutoff_hz);
- playback_node->highshelf_gain.set(p_gain);
- }
- bool AudioServer::is_playback_active(Ref<AudioStreamPlayback> p_playback) {
- ERR_FAIL_COND_V(p_playback.is_null(), false);
- AudioStreamPlaybackListNode *playback_node = _find_playback_list_node(p_playback);
- if (!playback_node) {
- return false;
- }
- return playback_node->state.load() == AudioStreamPlaybackListNode::PLAYING;
- }
- float AudioServer::get_playback_position(Ref<AudioStreamPlayback> p_playback) {
- ERR_FAIL_COND_V(p_playback.is_null(), 0);
- AudioStreamPlaybackListNode *playback_node = _find_playback_list_node(p_playback);
- if (!playback_node) {
- return 0;
- }
- return playback_node->stream_playback->get_playback_position();
- }
- bool AudioServer::is_playback_paused(Ref<AudioStreamPlayback> p_playback) {
- ERR_FAIL_COND_V(p_playback.is_null(), false);
- AudioStreamPlaybackListNode *playback_node = _find_playback_list_node(p_playback);
- if (!playback_node) {
- return false;
- }
- return playback_node->state.load() == AudioStreamPlaybackListNode::PAUSED || playback_node->state.load() == AudioStreamPlaybackListNode::FADE_OUT_TO_PAUSE;
- }
- uint64_t AudioServer::get_mix_count() const {
- return mix_count;
- }
- uint64_t AudioServer::get_mixed_frames() const {
- return mix_frames;
- }
- void AudioServer::notify_listener_changed() {
- for (CallbackItem *ci : listener_changed_callback_list) {
- ci->callback(ci->userdata);
- }
- }
- void AudioServer::init_channels_and_buffers() {
- channel_count = get_channel_count();
- temp_buffer.resize(channel_count);
- mix_buffer.resize(buffer_size + LOOKAHEAD_BUFFER_SIZE);
- for (int i = 0; i < temp_buffer.size(); i++) {
- temp_buffer.write[i].resize(buffer_size);
- }
- for (int i = 0; i < buses.size(); i++) {
- buses[i]->channels.resize(channel_count);
- for (int j = 0; j < channel_count; j++) {
- buses.write[i]->channels.write[j].buffer.resize(buffer_size);
- }
- _update_bus_effects(i);
- }
- }
- void AudioServer::init() {
- channel_disable_threshold_db = GLOBAL_DEF_RST("audio/buses/channel_disable_threshold_db", -60.0);
- channel_disable_frames = float(GLOBAL_DEF_RST(PropertyInfo(Variant::FLOAT, "audio/buses/channel_disable_time", PROPERTY_HINT_RANGE, "0,5,0.01,or_greater"), 2.0)) * get_mix_rate();
- buffer_size = 512; //hardcoded for now
- init_channels_and_buffers();
- mix_count = 0;
- set_bus_count(1);
- set_bus_name(0, "Master");
- if (AudioDriver::get_singleton()) {
- AudioDriver::get_singleton()->start();
- }
- #ifdef TOOLS_ENABLED
- set_edited(false); //avoid editors from thinking this was edited
- #endif
- GLOBAL_DEF_RST("audio/video/video_delay_compensation_ms", 0);
- }
- void AudioServer::update() {
- #ifdef DEBUG_ENABLED
- if (EngineDebugger::is_profiling("servers")) {
- // Driver time includes server time + effects times
- // Server time includes effects times
- uint64_t driver_time = AudioDriver::get_singleton()->get_profiling_time();
- uint64_t server_time = prof_time;
- // Subtract the server time from the driver time
- if (driver_time > server_time) {
- driver_time -= server_time;
- }
- Array values;
- for (int i = buses.size() - 1; i >= 0; i--) {
- Bus *bus = buses[i];
- if (bus->bypass) {
- continue;
- }
- for (int j = 0; j < bus->effects.size(); j++) {
- if (!bus->effects[j].enabled) {
- continue;
- }
- values.push_back(String(bus->name) + bus->effects[j].effect->get_name());
- values.push_back(USEC_TO_SEC(bus->effects[j].prof_time));
- // Subtract the effect time from the driver and server times
- if (driver_time > bus->effects[j].prof_time) {
- driver_time -= bus->effects[j].prof_time;
- }
- if (server_time > bus->effects[j].prof_time) {
- server_time -= bus->effects[j].prof_time;
- }
- }
- }
- values.push_back("audio_server");
- values.push_back(USEC_TO_SEC(server_time));
- values.push_back("audio_driver");
- values.push_back(USEC_TO_SEC(driver_time));
- values.push_front("audio_thread");
- EngineDebugger::profiler_add_frame_data("servers", values);
- }
- // Reset profiling times
- for (int i = buses.size() - 1; i >= 0; i--) {
- Bus *bus = buses[i];
- if (bus->bypass) {
- continue;
- }
- for (int j = 0; j < bus->effects.size(); j++) {
- if (!bus->effects[j].enabled) {
- continue;
- }
- bus->effects.write[j].prof_time = 0;
- }
- }
- AudioDriver::get_singleton()->reset_profiling_time();
- prof_time = 0;
- #endif
- for (CallbackItem *ci : update_callback_list) {
- ci->callback(ci->userdata);
- }
- mix_callback_list.maybe_cleanup();
- update_callback_list.maybe_cleanup();
- listener_changed_callback_list.maybe_cleanup();
- playback_list.maybe_cleanup();
- for (AudioStreamPlaybackBusDetails *bus_details : bus_details_graveyard_frame_old) {
- bus_details_graveyard_frame_old.erase(bus_details, [](AudioStreamPlaybackBusDetails *d) { delete d; });
- }
- for (AudioStreamPlaybackBusDetails *bus_details : bus_details_graveyard) {
- bus_details_graveyard_frame_old.insert(bus_details);
- bus_details_graveyard.erase(bus_details);
- }
- bus_details_graveyard.maybe_cleanup();
- bus_details_graveyard_frame_old.maybe_cleanup();
- }
- void AudioServer::load_default_bus_layout() {
- String layout_path = GLOBAL_GET("audio/buses/default_bus_layout");
- if (ResourceLoader::exists(layout_path)) {
- Ref<AudioBusLayout> default_layout = ResourceLoader::load(layout_path);
- if (default_layout.is_valid()) {
- set_bus_layout(default_layout);
- }
- }
- }
- void AudioServer::finish() {
- for (int i = 0; i < AudioDriverManager::get_driver_count(); i++) {
- AudioDriverManager::get_driver(i)->finish();
- }
- for (int i = 0; i < buses.size(); i++) {
- memdelete(buses[i]);
- }
- buses.clear();
- }
- /* MISC config */
- void AudioServer::lock() {
- AudioDriver::get_singleton()->lock();
- }
- void AudioServer::unlock() {
- AudioDriver::get_singleton()->unlock();
- }
- AudioServer::SpeakerMode AudioServer::get_speaker_mode() const {
- return (AudioServer::SpeakerMode)AudioDriver::get_singleton()->get_speaker_mode();
- }
- float AudioServer::get_mix_rate() const {
- return AudioDriver::get_singleton()->get_mix_rate();
- }
- float AudioServer::read_output_peak_db() const {
- return 0;
- }
- AudioServer *AudioServer::get_singleton() {
- return singleton;
- }
- double AudioServer::get_output_latency() const {
- return AudioDriver::get_singleton()->get_latency();
- }
- double AudioServer::get_time_to_next_mix() const {
- return AudioDriver::get_singleton()->get_time_to_next_mix();
- }
- double AudioServer::get_time_since_last_mix() const {
- return AudioDriver::get_singleton()->get_time_since_last_mix();
- }
- AudioServer *AudioServer::singleton = nullptr;
- void AudioServer::add_update_callback(AudioCallback p_callback, void *p_userdata) {
- CallbackItem *ci = new CallbackItem();
- ci->callback = p_callback;
- ci->userdata = p_userdata;
- update_callback_list.insert(ci);
- }
- void AudioServer::remove_update_callback(AudioCallback p_callback, void *p_userdata) {
- for (CallbackItem *ci : update_callback_list) {
- if (ci->callback == p_callback && ci->userdata == p_userdata) {
- update_callback_list.erase(ci, [](CallbackItem *c) { delete c; });
- }
- }
- }
- void AudioServer::add_mix_callback(AudioCallback p_callback, void *p_userdata) {
- CallbackItem *ci = new CallbackItem();
- ci->callback = p_callback;
- ci->userdata = p_userdata;
- mix_callback_list.insert(ci);
- }
- void AudioServer::remove_mix_callback(AudioCallback p_callback, void *p_userdata) {
- for (CallbackItem *ci : mix_callback_list) {
- if (ci->callback == p_callback && ci->userdata == p_userdata) {
- mix_callback_list.erase(ci, [](CallbackItem *c) { delete c; });
- }
- }
- }
- void AudioServer::add_listener_changed_callback(AudioCallback p_callback, void *p_userdata) {
- CallbackItem *ci = new CallbackItem();
- ci->callback = p_callback;
- ci->userdata = p_userdata;
- listener_changed_callback_list.insert(ci);
- }
- void AudioServer::remove_listener_changed_callback(AudioCallback p_callback, void *p_userdata) {
- for (CallbackItem *ci : listener_changed_callback_list) {
- if (ci->callback == p_callback && ci->userdata == p_userdata) {
- listener_changed_callback_list.erase(ci, [](CallbackItem *c) { delete c; });
- }
- }
- }
- void AudioServer::set_bus_layout(const Ref<AudioBusLayout> &p_bus_layout) {
- ERR_FAIL_COND(p_bus_layout.is_null() || p_bus_layout->buses.size() == 0);
- lock();
- for (int i = 0; i < buses.size(); i++) {
- memdelete(buses[i]);
- }
- buses.resize(p_bus_layout->buses.size());
- bus_map.clear();
- for (int i = 0; i < p_bus_layout->buses.size(); i++) {
- Bus *bus = memnew(Bus);
- if (i == 0) {
- bus->name = SceneStringNames::get_singleton()->Master;
- } else {
- bus->name = p_bus_layout->buses[i].name;
- bus->send = p_bus_layout->buses[i].send;
- }
- bus->solo = p_bus_layout->buses[i].solo;
- bus->mute = p_bus_layout->buses[i].mute;
- bus->bypass = p_bus_layout->buses[i].bypass;
- bus->volume_db = p_bus_layout->buses[i].volume_db;
- for (int j = 0; j < p_bus_layout->buses[i].effects.size(); j++) {
- Ref<AudioEffect> fx = p_bus_layout->buses[i].effects[j].effect;
- if (fx.is_valid()) {
- Bus::Effect bfx;
- bfx.effect = fx;
- bfx.enabled = p_bus_layout->buses[i].effects[j].enabled;
- #ifdef DEBUG_ENABLED
- bfx.prof_time = 0;
- #endif
- bus->effects.push_back(bfx);
- }
- }
- bus_map[bus->name] = bus;
- buses.write[i] = bus;
- buses[i]->channels.resize(channel_count);
- for (int j = 0; j < channel_count; j++) {
- buses.write[i]->channels.write[j].buffer.resize(buffer_size);
- }
- _update_bus_effects(i);
- }
- #ifdef TOOLS_ENABLED
- set_edited(false);
- #endif
- unlock();
- }
- Ref<AudioBusLayout> AudioServer::generate_bus_layout() const {
- Ref<AudioBusLayout> state;
- state.instantiate();
- state->buses.resize(buses.size());
- for (int i = 0; i < buses.size(); i++) {
- state->buses.write[i].name = buses[i]->name;
- state->buses.write[i].send = buses[i]->send;
- state->buses.write[i].mute = buses[i]->mute;
- state->buses.write[i].solo = buses[i]->solo;
- state->buses.write[i].bypass = buses[i]->bypass;
- state->buses.write[i].volume_db = buses[i]->volume_db;
- for (int j = 0; j < buses[i]->effects.size(); j++) {
- AudioBusLayout::Bus::Effect fx;
- fx.effect = buses[i]->effects[j].effect;
- fx.enabled = buses[i]->effects[j].enabled;
- state->buses.write[i].effects.push_back(fx);
- }
- }
- return state;
- }
- PackedStringArray AudioServer::get_output_device_list() {
- return AudioDriver::get_singleton()->get_output_device_list();
- }
- String AudioServer::get_output_device() {
- return AudioDriver::get_singleton()->get_output_device();
- }
- void AudioServer::set_output_device(const String &p_name) {
- AudioDriver::get_singleton()->set_output_device(p_name);
- }
- PackedStringArray AudioServer::get_input_device_list() {
- return AudioDriver::get_singleton()->get_input_device_list();
- }
- String AudioServer::get_input_device() {
- return AudioDriver::get_singleton()->get_input_device();
- }
- void AudioServer::set_input_device(const String &p_name) {
- AudioDriver::get_singleton()->set_input_device(p_name);
- }
- void AudioServer::set_enable_tagging_used_audio_streams(bool p_enable) {
- tag_used_audio_streams = p_enable;
- }
- void AudioServer::_bind_methods() {
- ClassDB::bind_method(D_METHOD("set_bus_count", "amount"), &AudioServer::set_bus_count);
- ClassDB::bind_method(D_METHOD("get_bus_count"), &AudioServer::get_bus_count);
- ClassDB::bind_method(D_METHOD("remove_bus", "index"), &AudioServer::remove_bus);
- ClassDB::bind_method(D_METHOD("add_bus", "at_position"), &AudioServer::add_bus, DEFVAL(-1));
- ClassDB::bind_method(D_METHOD("move_bus", "index", "to_index"), &AudioServer::move_bus);
- ClassDB::bind_method(D_METHOD("set_bus_name", "bus_idx", "name"), &AudioServer::set_bus_name);
- ClassDB::bind_method(D_METHOD("get_bus_name", "bus_idx"), &AudioServer::get_bus_name);
- ClassDB::bind_method(D_METHOD("get_bus_index", "bus_name"), &AudioServer::get_bus_index);
- ClassDB::bind_method(D_METHOD("get_bus_channels", "bus_idx"), &AudioServer::get_bus_channels);
- ClassDB::bind_method(D_METHOD("set_bus_volume_db", "bus_idx", "volume_db"), &AudioServer::set_bus_volume_db);
- ClassDB::bind_method(D_METHOD("get_bus_volume_db", "bus_idx"), &AudioServer::get_bus_volume_db);
- ClassDB::bind_method(D_METHOD("set_bus_send", "bus_idx", "send"), &AudioServer::set_bus_send);
- ClassDB::bind_method(D_METHOD("get_bus_send", "bus_idx"), &AudioServer::get_bus_send);
- ClassDB::bind_method(D_METHOD("set_bus_solo", "bus_idx", "enable"), &AudioServer::set_bus_solo);
- ClassDB::bind_method(D_METHOD("is_bus_solo", "bus_idx"), &AudioServer::is_bus_solo);
- ClassDB::bind_method(D_METHOD("set_bus_mute", "bus_idx", "enable"), &AudioServer::set_bus_mute);
- ClassDB::bind_method(D_METHOD("is_bus_mute", "bus_idx"), &AudioServer::is_bus_mute);
- ClassDB::bind_method(D_METHOD("set_bus_bypass_effects", "bus_idx", "enable"), &AudioServer::set_bus_bypass_effects);
- ClassDB::bind_method(D_METHOD("is_bus_bypassing_effects", "bus_idx"), &AudioServer::is_bus_bypassing_effects);
- ClassDB::bind_method(D_METHOD("add_bus_effect", "bus_idx", "effect", "at_position"), &AudioServer::add_bus_effect, DEFVAL(-1));
- ClassDB::bind_method(D_METHOD("remove_bus_effect", "bus_idx", "effect_idx"), &AudioServer::remove_bus_effect);
- ClassDB::bind_method(D_METHOD("get_bus_effect_count", "bus_idx"), &AudioServer::get_bus_effect_count);
- ClassDB::bind_method(D_METHOD("get_bus_effect", "bus_idx", "effect_idx"), &AudioServer::get_bus_effect);
- ClassDB::bind_method(D_METHOD("get_bus_effect_instance", "bus_idx", "effect_idx", "channel"), &AudioServer::get_bus_effect_instance, DEFVAL(0));
- ClassDB::bind_method(D_METHOD("swap_bus_effects", "bus_idx", "effect_idx", "by_effect_idx"), &AudioServer::swap_bus_effects);
- ClassDB::bind_method(D_METHOD("set_bus_effect_enabled", "bus_idx", "effect_idx", "enabled"), &AudioServer::set_bus_effect_enabled);
- ClassDB::bind_method(D_METHOD("is_bus_effect_enabled", "bus_idx", "effect_idx"), &AudioServer::is_bus_effect_enabled);
- ClassDB::bind_method(D_METHOD("get_bus_peak_volume_left_db", "bus_idx", "channel"), &AudioServer::get_bus_peak_volume_left_db);
- ClassDB::bind_method(D_METHOD("get_bus_peak_volume_right_db", "bus_idx", "channel"), &AudioServer::get_bus_peak_volume_right_db);
- ClassDB::bind_method(D_METHOD("set_playback_speed_scale", "scale"), &AudioServer::set_playback_speed_scale);
- ClassDB::bind_method(D_METHOD("get_playback_speed_scale"), &AudioServer::get_playback_speed_scale);
- ClassDB::bind_method(D_METHOD("lock"), &AudioServer::lock);
- ClassDB::bind_method(D_METHOD("unlock"), &AudioServer::unlock);
- ClassDB::bind_method(D_METHOD("get_speaker_mode"), &AudioServer::get_speaker_mode);
- ClassDB::bind_method(D_METHOD("get_mix_rate"), &AudioServer::get_mix_rate);
- ClassDB::bind_method(D_METHOD("get_output_device_list"), &AudioServer::get_output_device_list);
- ClassDB::bind_method(D_METHOD("get_output_device"), &AudioServer::get_output_device);
- ClassDB::bind_method(D_METHOD("set_output_device", "name"), &AudioServer::set_output_device);
- ClassDB::bind_method(D_METHOD("get_time_to_next_mix"), &AudioServer::get_time_to_next_mix);
- ClassDB::bind_method(D_METHOD("get_time_since_last_mix"), &AudioServer::get_time_since_last_mix);
- ClassDB::bind_method(D_METHOD("get_output_latency"), &AudioServer::get_output_latency);
- ClassDB::bind_method(D_METHOD("get_input_device_list"), &AudioServer::get_input_device_list);
- ClassDB::bind_method(D_METHOD("get_input_device"), &AudioServer::get_input_device);
- ClassDB::bind_method(D_METHOD("set_input_device", "name"), &AudioServer::set_input_device);
- ClassDB::bind_method(D_METHOD("set_bus_layout", "bus_layout"), &AudioServer::set_bus_layout);
- ClassDB::bind_method(D_METHOD("generate_bus_layout"), &AudioServer::generate_bus_layout);
- ClassDB::bind_method(D_METHOD("set_enable_tagging_used_audio_streams", "enable"), &AudioServer::set_enable_tagging_used_audio_streams);
- ADD_PROPERTY(PropertyInfo(Variant::INT, "bus_count"), "set_bus_count", "get_bus_count");
- ADD_PROPERTY(PropertyInfo(Variant::STRING, "output_device"), "set_output_device", "get_output_device");
- ADD_PROPERTY(PropertyInfo(Variant::STRING, "input_device"), "set_input_device", "get_input_device");
- // The default value may be set to an empty string by the platform-specific audio driver.
- // Override for class reference generation purposes.
- ADD_PROPERTY_DEFAULT("input_device", "Default");
- ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "playback_speed_scale"), "set_playback_speed_scale", "get_playback_speed_scale");
- ADD_SIGNAL(MethodInfo("bus_layout_changed"));
- ADD_SIGNAL(MethodInfo("bus_renamed", PropertyInfo(Variant::INT, "bus_index"), PropertyInfo(Variant::STRING_NAME, "old_name"), PropertyInfo(Variant::STRING_NAME, "new_name")));
- BIND_ENUM_CONSTANT(SPEAKER_MODE_STEREO);
- BIND_ENUM_CONSTANT(SPEAKER_SURROUND_31);
- BIND_ENUM_CONSTANT(SPEAKER_SURROUND_51);
- BIND_ENUM_CONSTANT(SPEAKER_SURROUND_71);
- }
- AudioServer::AudioServer() {
- singleton = this;
- }
- AudioServer::~AudioServer() {
- singleton = nullptr;
- }
- /////////////////////////////////
- bool AudioBusLayout::_set(const StringName &p_name, const Variant &p_value) {
- String s = p_name;
- if (s.begins_with("bus/")) {
- int index = s.get_slice("/", 1).to_int();
- if (buses.size() <= index) {
- buses.resize(index + 1);
- }
- Bus &bus = buses.write[index];
- String what = s.get_slice("/", 2);
- if (what == "name") {
- bus.name = p_value;
- } else if (what == "solo") {
- bus.solo = p_value;
- } else if (what == "mute") {
- bus.mute = p_value;
- } else if (what == "bypass_fx") {
- bus.bypass = p_value;
- } else if (what == "volume_db") {
- bus.volume_db = p_value;
- } else if (what == "send") {
- bus.send = p_value;
- } else if (what == "effect") {
- int which = s.get_slice("/", 3).to_int();
- if (bus.effects.size() <= which) {
- bus.effects.resize(which + 1);
- }
- Bus::Effect &fx = bus.effects.write[which];
- String fxwhat = s.get_slice("/", 4);
- if (fxwhat == "effect") {
- fx.effect = p_value;
- } else if (fxwhat == "enabled") {
- fx.enabled = p_value;
- } else {
- return false;
- }
- return true;
- } else {
- return false;
- }
- return true;
- }
- return false;
- }
- bool AudioBusLayout::_get(const StringName &p_name, Variant &r_ret) const {
- String s = p_name;
- if (s.begins_with("bus/")) {
- int index = s.get_slice("/", 1).to_int();
- if (index < 0 || index >= buses.size()) {
- return false;
- }
- const Bus &bus = buses[index];
- String what = s.get_slice("/", 2);
- if (what == "name") {
- r_ret = bus.name;
- } else if (what == "solo") {
- r_ret = bus.solo;
- } else if (what == "mute") {
- r_ret = bus.mute;
- } else if (what == "bypass_fx") {
- r_ret = bus.bypass;
- } else if (what == "volume_db") {
- r_ret = bus.volume_db;
- } else if (what == "send") {
- r_ret = bus.send;
- } else if (what == "effect") {
- int which = s.get_slice("/", 3).to_int();
- if (which < 0 || which >= bus.effects.size()) {
- return false;
- }
- const Bus::Effect &fx = bus.effects[which];
- String fxwhat = s.get_slice("/", 4);
- if (fxwhat == "effect") {
- r_ret = fx.effect;
- } else if (fxwhat == "enabled") {
- r_ret = fx.enabled;
- } else {
- return false;
- }
- return true;
- } else {
- return false;
- }
- return true;
- }
- return false;
- }
- void AudioBusLayout::_get_property_list(List<PropertyInfo> *p_list) const {
- for (int i = 0; i < buses.size(); i++) {
- p_list->push_back(PropertyInfo(Variant::STRING, "bus/" + itos(i) + "/name", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NO_EDITOR | PROPERTY_USAGE_INTERNAL));
- p_list->push_back(PropertyInfo(Variant::BOOL, "bus/" + itos(i) + "/solo", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NO_EDITOR | PROPERTY_USAGE_INTERNAL));
- p_list->push_back(PropertyInfo(Variant::BOOL, "bus/" + itos(i) + "/mute", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NO_EDITOR | PROPERTY_USAGE_INTERNAL));
- p_list->push_back(PropertyInfo(Variant::BOOL, "bus/" + itos(i) + "/bypass_fx", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NO_EDITOR | PROPERTY_USAGE_INTERNAL));
- p_list->push_back(PropertyInfo(Variant::FLOAT, "bus/" + itos(i) + "/volume_db", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NO_EDITOR | PROPERTY_USAGE_INTERNAL));
- p_list->push_back(PropertyInfo(Variant::FLOAT, "bus/" + itos(i) + "/send", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NO_EDITOR | PROPERTY_USAGE_INTERNAL));
- for (int j = 0; j < buses[i].effects.size(); j++) {
- p_list->push_back(PropertyInfo(Variant::OBJECT, "bus/" + itos(i) + "/effect/" + itos(j) + "/effect", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NO_EDITOR | PROPERTY_USAGE_INTERNAL));
- p_list->push_back(PropertyInfo(Variant::BOOL, "bus/" + itos(i) + "/effect/" + itos(j) + "/enabled", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NO_EDITOR | PROPERTY_USAGE_INTERNAL));
- }
- }
- }
- AudioBusLayout::AudioBusLayout() {
- buses.resize(1);
- buses.write[0].name = SceneStringNames::get_singleton()->Master;
- }
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