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- /**************************************************************************/
- /* skeleton_modification_2d_ccdik.cpp */
- /**************************************************************************/
- /* This file is part of: */
- /* GODOT ENGINE */
- /* https://godotengine.org */
- /**************************************************************************/
- /* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
- /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
- /* */
- /* Permission is hereby granted, free of charge, to any person obtaining */
- /* a copy of this software and associated documentation files (the */
- /* "Software"), to deal in the Software without restriction, including */
- /* without limitation the rights to use, copy, modify, merge, publish, */
- /* distribute, sublicense, and/or sell copies of the Software, and to */
- /* permit persons to whom the Software is furnished to do so, subject to */
- /* the following conditions: */
- /* */
- /* The above copyright notice and this permission notice shall be */
- /* included in all copies or substantial portions of the Software. */
- /* */
- /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
- /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
- /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
- /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
- /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
- /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
- /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
- /**************************************************************************/
- #include "skeleton_modification_2d_ccdik.h"
- #include "scene/2d/skeleton_2d.h"
- #ifdef TOOLS_ENABLED
- #include "editor/editor_settings.h"
- #endif // TOOLS_ENABLED
- bool SkeletonModification2DCCDIK::_set(const StringName &p_path, const Variant &p_value) {
- String path = p_path;
- if (path.begins_with("joint_data/")) {
- int which = path.get_slicec('/', 1).to_int();
- String what = path.get_slicec('/', 2);
- ERR_FAIL_INDEX_V(which, ccdik_data_chain.size(), false);
- if (what == "bone2d_node") {
- set_ccdik_joint_bone2d_node(which, p_value);
- } else if (what == "bone_index") {
- set_ccdik_joint_bone_index(which, p_value);
- } else if (what == "rotate_from_joint") {
- set_ccdik_joint_rotate_from_joint(which, p_value);
- } else if (what == "enable_constraint") {
- set_ccdik_joint_enable_constraint(which, p_value);
- } else if (what == "constraint_angle_min") {
- set_ccdik_joint_constraint_angle_min(which, Math::deg_to_rad(float(p_value)));
- } else if (what == "constraint_angle_max") {
- set_ccdik_joint_constraint_angle_max(which, Math::deg_to_rad(float(p_value)));
- } else if (what == "constraint_angle_invert") {
- set_ccdik_joint_constraint_angle_invert(which, p_value);
- } else if (what == "constraint_in_localspace") {
- set_ccdik_joint_constraint_in_localspace(which, p_value);
- }
- #ifdef TOOLS_ENABLED
- else if (what.begins_with("editor_draw_gizmo")) {
- set_ccdik_joint_editor_draw_gizmo(which, p_value);
- }
- #endif // TOOLS_ENABLED
- else {
- return false;
- }
- }
- #ifdef TOOLS_ENABLED
- else if (path.begins_with("editor/draw_gizmo")) {
- set_editor_draw_gizmo(p_value);
- }
- #endif // TOOLS_ENABLED
- else {
- return false;
- }
- return true;
- }
- bool SkeletonModification2DCCDIK::_get(const StringName &p_path, Variant &r_ret) const {
- String path = p_path;
- if (path.begins_with("joint_data/")) {
- int which = path.get_slicec('/', 1).to_int();
- String what = path.get_slicec('/', 2);
- ERR_FAIL_INDEX_V(which, ccdik_data_chain.size(), false);
- if (what == "bone2d_node") {
- r_ret = get_ccdik_joint_bone2d_node(which);
- } else if (what == "bone_index") {
- r_ret = get_ccdik_joint_bone_index(which);
- } else if (what == "rotate_from_joint") {
- r_ret = get_ccdik_joint_rotate_from_joint(which);
- } else if (what == "enable_constraint") {
- r_ret = get_ccdik_joint_enable_constraint(which);
- } else if (what == "constraint_angle_min") {
- r_ret = Math::rad_to_deg(get_ccdik_joint_constraint_angle_min(which));
- } else if (what == "constraint_angle_max") {
- r_ret = Math::rad_to_deg(get_ccdik_joint_constraint_angle_max(which));
- } else if (what == "constraint_angle_invert") {
- r_ret = get_ccdik_joint_constraint_angle_invert(which);
- } else if (what == "constraint_in_localspace") {
- r_ret = get_ccdik_joint_constraint_in_localspace(which);
- }
- #ifdef TOOLS_ENABLED
- else if (what.begins_with("editor_draw_gizmo")) {
- r_ret = get_ccdik_joint_editor_draw_gizmo(which);
- }
- #endif // TOOLS_ENABLED
- else {
- return false;
- }
- }
- #ifdef TOOLS_ENABLED
- else if (path.begins_with("editor/draw_gizmo")) {
- r_ret = get_editor_draw_gizmo();
- }
- #endif // TOOLS_ENABLED
- else {
- return false;
- }
- return true;
- }
- void SkeletonModification2DCCDIK::_get_property_list(List<PropertyInfo> *p_list) const {
- for (int i = 0; i < ccdik_data_chain.size(); i++) {
- String base_string = "joint_data/" + itos(i) + "/";
- p_list->push_back(PropertyInfo(Variant::INT, base_string + "bone_index", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_DEFAULT));
- p_list->push_back(PropertyInfo(Variant::NODE_PATH, base_string + "bone2d_node", PROPERTY_HINT_NODE_PATH_VALID_TYPES, "Bone2D", PROPERTY_USAGE_DEFAULT));
- p_list->push_back(PropertyInfo(Variant::BOOL, base_string + "rotate_from_joint", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_DEFAULT));
- p_list->push_back(PropertyInfo(Variant::BOOL, base_string + "enable_constraint", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_DEFAULT));
- if (ccdik_data_chain[i].enable_constraint) {
- p_list->push_back(PropertyInfo(Variant::FLOAT, base_string + "constraint_angle_min", PROPERTY_HINT_RANGE, "-360, 360, 0.01", PROPERTY_USAGE_DEFAULT));
- p_list->push_back(PropertyInfo(Variant::FLOAT, base_string + "constraint_angle_max", PROPERTY_HINT_RANGE, "-360, 360, 0.01", PROPERTY_USAGE_DEFAULT));
- p_list->push_back(PropertyInfo(Variant::BOOL, base_string + "constraint_angle_invert", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_DEFAULT));
- p_list->push_back(PropertyInfo(Variant::BOOL, base_string + "constraint_in_localspace", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_DEFAULT));
- }
- #ifdef TOOLS_ENABLED
- if (Engine::get_singleton()->is_editor_hint()) {
- p_list->push_back(PropertyInfo(Variant::BOOL, base_string + "editor_draw_gizmo", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_DEFAULT));
- }
- #endif // TOOLS_ENABLED
- }
- #ifdef TOOLS_ENABLED
- if (Engine::get_singleton()->is_editor_hint()) {
- p_list->push_back(PropertyInfo(Variant::BOOL, "editor/draw_gizmo", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_DEFAULT));
- }
- #endif // TOOLS_ENABLED
- }
- void SkeletonModification2DCCDIK::_execute(float p_delta) {
- ERR_FAIL_COND_MSG(!stack || !is_setup || stack->skeleton == nullptr,
- "Modification is not setup and therefore cannot execute!");
- if (!enabled) {
- return;
- }
- if (target_node_cache.is_null()) {
- WARN_PRINT_ONCE("Target cache is out of date. Attempting to update...");
- update_target_cache();
- return;
- }
- if (tip_node_cache.is_null()) {
- WARN_PRINT_ONCE("Tip cache is out of date. Attempting to update...");
- update_tip_cache();
- return;
- }
- Node2D *target = Object::cast_to<Node2D>(ObjectDB::get_instance(target_node_cache));
- if (!target || !target->is_inside_tree()) {
- ERR_PRINT_ONCE("Target node is not in the scene tree. Cannot execute modification!");
- return;
- }
- Node2D *tip = Object::cast_to<Node2D>(ObjectDB::get_instance(tip_node_cache));
- if (!tip || !tip->is_inside_tree()) {
- ERR_PRINT_ONCE("Tip node is not in the scene tree. Cannot execute modification!");
- return;
- }
- for (int i = 0; i < ccdik_data_chain.size(); i++) {
- _execute_ccdik_joint(i, target, tip);
- }
- }
- void SkeletonModification2DCCDIK::_execute_ccdik_joint(int p_joint_idx, Node2D *p_target, Node2D *p_tip) {
- CCDIK_Joint_Data2D ccdik_data = ccdik_data_chain[p_joint_idx];
- if (ccdik_data.bone_idx < 0 || ccdik_data.bone_idx > stack->skeleton->get_bone_count()) {
- ERR_PRINT_ONCE("2D CCDIK joint: bone index not found!");
- return;
- }
- Bone2D *operation_bone = stack->skeleton->get_bone(ccdik_data.bone_idx);
- Transform2D operation_transform = operation_bone->get_global_transform();
- if (ccdik_data.rotate_from_joint) {
- // To rotate from the joint, simply look at the target!
- operation_transform.set_rotation(
- operation_transform.looking_at(p_target->get_global_position()).get_rotation() - operation_bone->get_bone_angle());
- } else {
- // How to rotate from the tip: get the difference of rotation needed from the tip to the target, from the perspective of the joint.
- // Because we are only using the offset, we do not need to account for the bone angle of the Bone2D node.
- float joint_to_tip = p_tip->get_global_position().angle_to_point(operation_transform.get_origin());
- float joint_to_target = p_target->get_global_position().angle_to_point(operation_transform.get_origin());
- operation_transform.set_rotation(
- operation_transform.get_rotation() + (joint_to_target - joint_to_tip));
- }
- // Reset scale
- operation_transform.set_scale(operation_bone->get_global_scale());
- // Apply constraints in globalspace:
- if (ccdik_data.enable_constraint && !ccdik_data.constraint_in_localspace) {
- operation_transform.set_rotation(clamp_angle(operation_transform.get_rotation(), ccdik_data.constraint_angle_min, ccdik_data.constraint_angle_max, ccdik_data.constraint_angle_invert));
- }
- // Convert from a global transform to a delta and then apply the delta to the local transform.
- operation_bone->set_global_transform(operation_transform);
- operation_transform = operation_bone->get_transform();
- // Apply constraints in localspace:
- if (ccdik_data.enable_constraint && ccdik_data.constraint_in_localspace) {
- operation_transform.set_rotation(clamp_angle(operation_transform.get_rotation(), ccdik_data.constraint_angle_min, ccdik_data.constraint_angle_max, ccdik_data.constraint_angle_invert));
- }
- // Set the local pose override, and to make sure child bones are also updated, set the transform of the bone.
- stack->skeleton->set_bone_local_pose_override(ccdik_data.bone_idx, operation_transform, stack->strength, true);
- operation_bone->set_transform(operation_transform);
- operation_bone->notification(operation_bone->NOTIFICATION_TRANSFORM_CHANGED);
- }
- void SkeletonModification2DCCDIK::_setup_modification(SkeletonModificationStack2D *p_stack) {
- stack = p_stack;
- if (stack != nullptr) {
- is_setup = true;
- update_target_cache();
- update_tip_cache();
- }
- }
- void SkeletonModification2DCCDIK::_draw_editor_gizmo() {
- if (!enabled || !is_setup) {
- return;
- }
- for (int i = 0; i < ccdik_data_chain.size(); i++) {
- if (!ccdik_data_chain[i].editor_draw_gizmo) {
- continue;
- }
- Bone2D *operation_bone = stack->skeleton->get_bone(ccdik_data_chain[i].bone_idx);
- editor_draw_angle_constraints(operation_bone, ccdik_data_chain[i].constraint_angle_min, ccdik_data_chain[i].constraint_angle_max,
- ccdik_data_chain[i].enable_constraint, ccdik_data_chain[i].constraint_in_localspace, ccdik_data_chain[i].constraint_angle_invert);
- }
- }
- void SkeletonModification2DCCDIK::update_target_cache() {
- if (!is_setup || !stack) {
- ERR_PRINT_ONCE("Cannot update target cache: modification is not properly setup!");
- return;
- }
- target_node_cache = ObjectID();
- if (stack->skeleton) {
- if (stack->skeleton->is_inside_tree()) {
- if (stack->skeleton->has_node(target_node)) {
- Node *node = stack->skeleton->get_node(target_node);
- ERR_FAIL_COND_MSG(!node || stack->skeleton == node,
- "Cannot update target cache: node is this modification's skeleton or cannot be found!");
- ERR_FAIL_COND_MSG(!node->is_inside_tree(),
- "Cannot update target cache: node is not in the scene tree!");
- target_node_cache = node->get_instance_id();
- }
- }
- }
- }
- void SkeletonModification2DCCDIK::update_tip_cache() {
- if (!is_setup || !stack) {
- ERR_PRINT_ONCE("Cannot update tip cache: modification is not properly setup!");
- return;
- }
- tip_node_cache = ObjectID();
- if (stack->skeleton) {
- if (stack->skeleton->is_inside_tree()) {
- if (stack->skeleton->has_node(tip_node)) {
- Node *node = stack->skeleton->get_node(tip_node);
- ERR_FAIL_COND_MSG(!node || stack->skeleton == node,
- "Cannot update tip cache: node is this modification's skeleton or cannot be found!");
- ERR_FAIL_COND_MSG(!node->is_inside_tree(),
- "Cannot update tip cache: node is not in the scene tree!");
- tip_node_cache = node->get_instance_id();
- }
- }
- }
- }
- void SkeletonModification2DCCDIK::ccdik_joint_update_bone2d_cache(int p_joint_idx) {
- ERR_FAIL_INDEX_MSG(p_joint_idx, ccdik_data_chain.size(), "Cannot update bone2d cache: joint index out of range!");
- if (!is_setup || !stack) {
- ERR_PRINT_ONCE("Cannot update CCDIK Bone2D cache: modification is not properly setup!");
- return;
- }
- ccdik_data_chain.write[p_joint_idx].bone2d_node_cache = ObjectID();
- if (stack->skeleton) {
- if (stack->skeleton->is_inside_tree()) {
- if (stack->skeleton->has_node(ccdik_data_chain[p_joint_idx].bone2d_node)) {
- Node *node = stack->skeleton->get_node(ccdik_data_chain[p_joint_idx].bone2d_node);
- ERR_FAIL_COND_MSG(!node || stack->skeleton == node,
- "Cannot update CCDIK joint " + itos(p_joint_idx) + " Bone2D cache: node is this modification's skeleton or cannot be found!");
- ERR_FAIL_COND_MSG(!node->is_inside_tree(),
- "Cannot update CCDIK joint " + itos(p_joint_idx) + " Bone2D cache: node is not in the scene tree!");
- ccdik_data_chain.write[p_joint_idx].bone2d_node_cache = node->get_instance_id();
- Bone2D *bone = Object::cast_to<Bone2D>(node);
- if (bone) {
- ccdik_data_chain.write[p_joint_idx].bone_idx = bone->get_index_in_skeleton();
- } else {
- ERR_FAIL_MSG("CCDIK joint " + itos(p_joint_idx) + " Bone2D cache: Nodepath to Bone2D is not a Bone2D node!");
- }
- }
- }
- }
- }
- void SkeletonModification2DCCDIK::set_target_node(const NodePath &p_target_node) {
- target_node = p_target_node;
- update_target_cache();
- }
- NodePath SkeletonModification2DCCDIK::get_target_node() const {
- return target_node;
- }
- void SkeletonModification2DCCDIK::set_tip_node(const NodePath &p_tip_node) {
- tip_node = p_tip_node;
- update_tip_cache();
- }
- NodePath SkeletonModification2DCCDIK::get_tip_node() const {
- return tip_node;
- }
- void SkeletonModification2DCCDIK::set_ccdik_data_chain_length(int p_length) {
- ccdik_data_chain.resize(p_length);
- notify_property_list_changed();
- }
- int SkeletonModification2DCCDIK::get_ccdik_data_chain_length() {
- return ccdik_data_chain.size();
- }
- void SkeletonModification2DCCDIK::set_ccdik_joint_bone2d_node(int p_joint_idx, const NodePath &p_target_node) {
- ERR_FAIL_INDEX_MSG(p_joint_idx, ccdik_data_chain.size(), "CCDIK joint out of range!");
- ccdik_data_chain.write[p_joint_idx].bone2d_node = p_target_node;
- ccdik_joint_update_bone2d_cache(p_joint_idx);
- notify_property_list_changed();
- }
- NodePath SkeletonModification2DCCDIK::get_ccdik_joint_bone2d_node(int p_joint_idx) const {
- ERR_FAIL_INDEX_V_MSG(p_joint_idx, ccdik_data_chain.size(), NodePath(), "CCDIK joint out of range!");
- return ccdik_data_chain[p_joint_idx].bone2d_node;
- }
- void SkeletonModification2DCCDIK::set_ccdik_joint_bone_index(int p_joint_idx, int p_bone_idx) {
- ERR_FAIL_INDEX_MSG(p_joint_idx, ccdik_data_chain.size(), "CCCDIK joint out of range!");
- ERR_FAIL_COND_MSG(p_bone_idx < 0, "Bone index is out of range: The index is too low!");
- if (is_setup) {
- if (stack->skeleton) {
- ERR_FAIL_INDEX_MSG(p_bone_idx, stack->skeleton->get_bone_count(), "Passed-in Bone index is out of range!");
- ccdik_data_chain.write[p_joint_idx].bone_idx = p_bone_idx;
- ccdik_data_chain.write[p_joint_idx].bone2d_node_cache = stack->skeleton->get_bone(p_bone_idx)->get_instance_id();
- ccdik_data_chain.write[p_joint_idx].bone2d_node = stack->skeleton->get_path_to(stack->skeleton->get_bone(p_bone_idx));
- } else {
- WARN_PRINT("Cannot verify the CCDIK joint " + itos(p_joint_idx) + " bone index for this modification...");
- ccdik_data_chain.write[p_joint_idx].bone_idx = p_bone_idx;
- }
- } else {
- WARN_PRINT("Cannot verify the CCDIK joint " + itos(p_joint_idx) + " bone index for this modification...");
- ccdik_data_chain.write[p_joint_idx].bone_idx = p_bone_idx;
- }
- notify_property_list_changed();
- }
- int SkeletonModification2DCCDIK::get_ccdik_joint_bone_index(int p_joint_idx) const {
- ERR_FAIL_INDEX_V_MSG(p_joint_idx, ccdik_data_chain.size(), -1, "CCDIK joint out of range!");
- return ccdik_data_chain[p_joint_idx].bone_idx;
- }
- void SkeletonModification2DCCDIK::set_ccdik_joint_rotate_from_joint(int p_joint_idx, bool p_rotate_from_joint) {
- ERR_FAIL_INDEX_MSG(p_joint_idx, ccdik_data_chain.size(), "CCDIK joint out of range!");
- ccdik_data_chain.write[p_joint_idx].rotate_from_joint = p_rotate_from_joint;
- }
- bool SkeletonModification2DCCDIK::get_ccdik_joint_rotate_from_joint(int p_joint_idx) const {
- ERR_FAIL_INDEX_V_MSG(p_joint_idx, ccdik_data_chain.size(), false, "CCDIK joint out of range!");
- return ccdik_data_chain[p_joint_idx].rotate_from_joint;
- }
- void SkeletonModification2DCCDIK::set_ccdik_joint_enable_constraint(int p_joint_idx, bool p_constraint) {
- ERR_FAIL_INDEX_MSG(p_joint_idx, ccdik_data_chain.size(), "CCDIK joint out of range!");
- ccdik_data_chain.write[p_joint_idx].enable_constraint = p_constraint;
- notify_property_list_changed();
- #ifdef TOOLS_ENABLED
- if (stack && is_setup) {
- stack->set_editor_gizmos_dirty(true);
- }
- #endif // TOOLS_ENABLED
- }
- bool SkeletonModification2DCCDIK::get_ccdik_joint_enable_constraint(int p_joint_idx) const {
- ERR_FAIL_INDEX_V_MSG(p_joint_idx, ccdik_data_chain.size(), false, "CCDIK joint out of range!");
- return ccdik_data_chain[p_joint_idx].enable_constraint;
- }
- void SkeletonModification2DCCDIK::set_ccdik_joint_constraint_angle_min(int p_joint_idx, float p_angle_min) {
- ERR_FAIL_INDEX_MSG(p_joint_idx, ccdik_data_chain.size(), "CCDIK joint out of range!");
- ccdik_data_chain.write[p_joint_idx].constraint_angle_min = p_angle_min;
- #ifdef TOOLS_ENABLED
- if (stack && is_setup) {
- stack->set_editor_gizmos_dirty(true);
- }
- #endif // TOOLS_ENABLED
- }
- float SkeletonModification2DCCDIK::get_ccdik_joint_constraint_angle_min(int p_joint_idx) const {
- ERR_FAIL_INDEX_V_MSG(p_joint_idx, ccdik_data_chain.size(), 0.0, "CCDIK joint out of range!");
- return ccdik_data_chain[p_joint_idx].constraint_angle_min;
- }
- void SkeletonModification2DCCDIK::set_ccdik_joint_constraint_angle_max(int p_joint_idx, float p_angle_max) {
- ERR_FAIL_INDEX_MSG(p_joint_idx, ccdik_data_chain.size(), "CCDIK joint out of range!");
- ccdik_data_chain.write[p_joint_idx].constraint_angle_max = p_angle_max;
- #ifdef TOOLS_ENABLED
- if (stack && is_setup) {
- stack->set_editor_gizmos_dirty(true);
- }
- #endif // TOOLS_ENABLED
- }
- float SkeletonModification2DCCDIK::get_ccdik_joint_constraint_angle_max(int p_joint_idx) const {
- ERR_FAIL_INDEX_V_MSG(p_joint_idx, ccdik_data_chain.size(), 0.0, "CCDIK joint out of range!");
- return ccdik_data_chain[p_joint_idx].constraint_angle_max;
- }
- void SkeletonModification2DCCDIK::set_ccdik_joint_constraint_angle_invert(int p_joint_idx, bool p_invert) {
- ERR_FAIL_INDEX_MSG(p_joint_idx, ccdik_data_chain.size(), "CCDIK joint out of range!");
- ccdik_data_chain.write[p_joint_idx].constraint_angle_invert = p_invert;
- #ifdef TOOLS_ENABLED
- if (stack && is_setup) {
- stack->set_editor_gizmos_dirty(true);
- }
- #endif // TOOLS_ENABLED
- }
- bool SkeletonModification2DCCDIK::get_ccdik_joint_constraint_angle_invert(int p_joint_idx) const {
- ERR_FAIL_INDEX_V_MSG(p_joint_idx, ccdik_data_chain.size(), false, "CCDIK joint out of range!");
- return ccdik_data_chain[p_joint_idx].constraint_angle_invert;
- }
- void SkeletonModification2DCCDIK::set_ccdik_joint_constraint_in_localspace(int p_joint_idx, bool p_constraint_in_localspace) {
- ERR_FAIL_INDEX_MSG(p_joint_idx, ccdik_data_chain.size(), "CCDIK joint out of range!");
- ccdik_data_chain.write[p_joint_idx].constraint_in_localspace = p_constraint_in_localspace;
- #ifdef TOOLS_ENABLED
- if (stack && is_setup) {
- stack->set_editor_gizmos_dirty(true);
- }
- #endif // TOOLS_ENABLED
- }
- bool SkeletonModification2DCCDIK::get_ccdik_joint_constraint_in_localspace(int p_joint_idx) const {
- ERR_FAIL_INDEX_V_MSG(p_joint_idx, ccdik_data_chain.size(), false, "CCDIK joint out of range!");
- return ccdik_data_chain[p_joint_idx].constraint_in_localspace;
- }
- void SkeletonModification2DCCDIK::set_ccdik_joint_editor_draw_gizmo(int p_joint_idx, bool p_draw_gizmo) {
- ERR_FAIL_INDEX_MSG(p_joint_idx, ccdik_data_chain.size(), "CCDIK joint out of range!");
- ccdik_data_chain.write[p_joint_idx].editor_draw_gizmo = p_draw_gizmo;
- #ifdef TOOLS_ENABLED
- if (stack && is_setup) {
- stack->set_editor_gizmos_dirty(true);
- }
- #endif // TOOLS_ENABLED
- }
- bool SkeletonModification2DCCDIK::get_ccdik_joint_editor_draw_gizmo(int p_joint_idx) const {
- ERR_FAIL_INDEX_V_MSG(p_joint_idx, ccdik_data_chain.size(), false, "CCDIK joint out of range!");
- return ccdik_data_chain[p_joint_idx].editor_draw_gizmo;
- }
- void SkeletonModification2DCCDIK::_bind_methods() {
- ClassDB::bind_method(D_METHOD("set_target_node", "target_nodepath"), &SkeletonModification2DCCDIK::set_target_node);
- ClassDB::bind_method(D_METHOD("get_target_node"), &SkeletonModification2DCCDIK::get_target_node);
- ClassDB::bind_method(D_METHOD("set_tip_node", "tip_nodepath"), &SkeletonModification2DCCDIK::set_tip_node);
- ClassDB::bind_method(D_METHOD("get_tip_node"), &SkeletonModification2DCCDIK::get_tip_node);
- ClassDB::bind_method(D_METHOD("set_ccdik_data_chain_length", "length"), &SkeletonModification2DCCDIK::set_ccdik_data_chain_length);
- ClassDB::bind_method(D_METHOD("get_ccdik_data_chain_length"), &SkeletonModification2DCCDIK::get_ccdik_data_chain_length);
- ClassDB::bind_method(D_METHOD("set_ccdik_joint_bone2d_node", "joint_idx", "bone2d_nodepath"), &SkeletonModification2DCCDIK::set_ccdik_joint_bone2d_node);
- ClassDB::bind_method(D_METHOD("get_ccdik_joint_bone2d_node", "joint_idx"), &SkeletonModification2DCCDIK::get_ccdik_joint_bone2d_node);
- ClassDB::bind_method(D_METHOD("set_ccdik_joint_bone_index", "joint_idx", "bone_idx"), &SkeletonModification2DCCDIK::set_ccdik_joint_bone_index);
- ClassDB::bind_method(D_METHOD("get_ccdik_joint_bone_index", "joint_idx"), &SkeletonModification2DCCDIK::get_ccdik_joint_bone_index);
- ClassDB::bind_method(D_METHOD("set_ccdik_joint_rotate_from_joint", "joint_idx", "rotate_from_joint"), &SkeletonModification2DCCDIK::set_ccdik_joint_rotate_from_joint);
- ClassDB::bind_method(D_METHOD("get_ccdik_joint_rotate_from_joint", "joint_idx"), &SkeletonModification2DCCDIK::get_ccdik_joint_rotate_from_joint);
- ClassDB::bind_method(D_METHOD("set_ccdik_joint_enable_constraint", "joint_idx", "enable_constraint"), &SkeletonModification2DCCDIK::set_ccdik_joint_enable_constraint);
- ClassDB::bind_method(D_METHOD("get_ccdik_joint_enable_constraint", "joint_idx"), &SkeletonModification2DCCDIK::get_ccdik_joint_enable_constraint);
- ClassDB::bind_method(D_METHOD("set_ccdik_joint_constraint_angle_min", "joint_idx", "angle_min"), &SkeletonModification2DCCDIK::set_ccdik_joint_constraint_angle_min);
- ClassDB::bind_method(D_METHOD("get_ccdik_joint_constraint_angle_min", "joint_idx"), &SkeletonModification2DCCDIK::get_ccdik_joint_constraint_angle_min);
- ClassDB::bind_method(D_METHOD("set_ccdik_joint_constraint_angle_max", "joint_idx", "angle_max"), &SkeletonModification2DCCDIK::set_ccdik_joint_constraint_angle_max);
- ClassDB::bind_method(D_METHOD("get_ccdik_joint_constraint_angle_max", "joint_idx"), &SkeletonModification2DCCDIK::get_ccdik_joint_constraint_angle_max);
- ClassDB::bind_method(D_METHOD("set_ccdik_joint_constraint_angle_invert", "joint_idx", "invert"), &SkeletonModification2DCCDIK::set_ccdik_joint_constraint_angle_invert);
- ClassDB::bind_method(D_METHOD("get_ccdik_joint_constraint_angle_invert", "joint_idx"), &SkeletonModification2DCCDIK::get_ccdik_joint_constraint_angle_invert);
- ADD_PROPERTY(PropertyInfo(Variant::NODE_PATH, "target_nodepath", PROPERTY_HINT_NODE_PATH_VALID_TYPES, "Node2D"), "set_target_node", "get_target_node");
- ADD_PROPERTY(PropertyInfo(Variant::NODE_PATH, "tip_nodepath", PROPERTY_HINT_NODE_PATH_VALID_TYPES, "Node2D"), "set_tip_node", "get_tip_node");
- ADD_PROPERTY(PropertyInfo(Variant::INT, "ccdik_data_chain_length", PROPERTY_HINT_RANGE, "0, 100, 1"), "set_ccdik_data_chain_length", "get_ccdik_data_chain_length");
- }
- SkeletonModification2DCCDIK::SkeletonModification2DCCDIK() {
- stack = nullptr;
- is_setup = false;
- enabled = true;
- editor_draw_gizmo = true;
- }
- SkeletonModification2DCCDIK::~SkeletonModification2DCCDIK() {
- }
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