123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256257258259260261262263264265266267268269270271272273274275276277278279280281282283284285286287288289290291292293294295296297298299300301302303304305306307308309310311312313314315316317318319320321322323324325326327328329330331332333334335336337338339340341342343344345346347348349350351352353354355356357 |
- /**************************************************************************/
- /* mesh_library.cpp */
- /**************************************************************************/
- /* This file is part of: */
- /* GODOT ENGINE */
- /* https://godotengine.org */
- /**************************************************************************/
- /* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
- /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
- /* */
- /* Permission is hereby granted, free of charge, to any person obtaining */
- /* a copy of this software and associated documentation files (the */
- /* "Software"), to deal in the Software without restriction, including */
- /* without limitation the rights to use, copy, modify, merge, publish, */
- /* distribute, sublicense, and/or sell copies of the Software, and to */
- /* permit persons to whom the Software is furnished to do so, subject to */
- /* the following conditions: */
- /* */
- /* The above copyright notice and this permission notice shall be */
- /* included in all copies or substantial portions of the Software. */
- /* */
- /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
- /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
- /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
- /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
- /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
- /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
- /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
- /**************************************************************************/
- #include "mesh_library.h"
- #include "box_shape_3d.h"
- bool MeshLibrary::_set(const StringName &p_name, const Variant &p_value) {
- String prop_name = p_name;
- if (prop_name.begins_with("item/")) {
- int idx = prop_name.get_slicec('/', 1).to_int();
- String what = prop_name.get_slicec('/', 2);
- if (!item_map.has(idx)) {
- create_item(idx);
- }
- if (what == "name") {
- set_item_name(idx, p_value);
- } else if (what == "mesh") {
- set_item_mesh(idx, p_value);
- } else if (what == "mesh_transform") {
- set_item_mesh_transform(idx, p_value);
- } else if (what == "shape") {
- Vector<ShapeData> shapes;
- ShapeData sd;
- sd.shape = p_value;
- shapes.push_back(sd);
- set_item_shapes(idx, shapes);
- } else if (what == "shapes") {
- _set_item_shapes(idx, p_value);
- } else if (what == "preview") {
- set_item_preview(idx, p_value);
- } else if (what == "navigation_mesh") {
- set_item_navigation_mesh(idx, p_value);
- } else if (what == "navigation_mesh_transform") {
- set_item_navigation_mesh_transform(idx, p_value);
- #ifndef DISABLE_DEPRECATED
- } else if (what == "navmesh") { // Renamed in 4.0 beta 9.
- set_item_navigation_mesh(idx, p_value);
- } else if (what == "navmesh_transform") { // Renamed in 4.0 beta 9.
- set_item_navigation_mesh_transform(idx, p_value);
- #endif // DISABLE_DEPRECATED
- } else if (what == "navigation_layers") {
- set_item_navigation_layers(idx, p_value);
- } else {
- return false;
- }
- return true;
- }
- return false;
- }
- bool MeshLibrary::_get(const StringName &p_name, Variant &r_ret) const {
- String prop_name = p_name;
- int idx = prop_name.get_slicec('/', 1).to_int();
- ERR_FAIL_COND_V(!item_map.has(idx), false);
- String what = prop_name.get_slicec('/', 2);
- if (what == "name") {
- r_ret = get_item_name(idx);
- } else if (what == "mesh") {
- r_ret = get_item_mesh(idx);
- } else if (what == "mesh_transform") {
- r_ret = get_item_mesh_transform(idx);
- } else if (what == "shapes") {
- r_ret = _get_item_shapes(idx);
- } else if (what == "navigation_mesh") {
- r_ret = get_item_navigation_mesh(idx);
- } else if (what == "navigation_mesh_transform") {
- r_ret = get_item_navigation_mesh_transform(idx);
- #ifndef DISABLE_DEPRECATED
- } else if (what == "navmesh") { // Renamed in 4.0 beta 9.
- r_ret = get_item_navigation_mesh(idx);
- } else if (what == "navmesh_transform") { // Renamed in 4.0 beta 9.
- r_ret = get_item_navigation_mesh_transform(idx);
- #endif // DISABLE_DEPRECATED
- } else if (what == "navigation_layers") {
- r_ret = get_item_navigation_layers(idx);
- } else if (what == "preview") {
- r_ret = get_item_preview(idx);
- } else {
- return false;
- }
- return true;
- }
- void MeshLibrary::_get_property_list(List<PropertyInfo> *p_list) const {
- for (const KeyValue<int, Item> &E : item_map) {
- String prop_name = vformat("%s/%d/", PNAME("item"), E.key);
- p_list->push_back(PropertyInfo(Variant::STRING, prop_name + PNAME("name")));
- p_list->push_back(PropertyInfo(Variant::OBJECT, prop_name + PNAME("mesh"), PROPERTY_HINT_RESOURCE_TYPE, "Mesh"));
- p_list->push_back(PropertyInfo(Variant::TRANSFORM3D, prop_name + PNAME("mesh_transform"), PROPERTY_HINT_NONE, "suffix:m"));
- p_list->push_back(PropertyInfo(Variant::ARRAY, prop_name + PNAME("shapes")));
- p_list->push_back(PropertyInfo(Variant::OBJECT, prop_name + PNAME("navigation_mesh"), PROPERTY_HINT_RESOURCE_TYPE, "NavigationMesh"));
- p_list->push_back(PropertyInfo(Variant::TRANSFORM3D, prop_name + PNAME("navigation_mesh_transform"), PROPERTY_HINT_NONE, "suffix:m"));
- p_list->push_back(PropertyInfo(Variant::INT, prop_name + PNAME("navigation_layers"), PROPERTY_HINT_LAYERS_3D_NAVIGATION));
- p_list->push_back(PropertyInfo(Variant::OBJECT, prop_name + PNAME("preview"), PROPERTY_HINT_RESOURCE_TYPE, "Texture2D", PROPERTY_USAGE_DEFAULT));
- }
- }
- void MeshLibrary::create_item(int p_item) {
- ERR_FAIL_COND(p_item < 0);
- ERR_FAIL_COND(item_map.has(p_item));
- item_map[p_item] = Item();
- emit_changed();
- notify_property_list_changed();
- }
- void MeshLibrary::set_item_name(int p_item, const String &p_name) {
- ERR_FAIL_COND_MSG(!item_map.has(p_item), "Requested for nonexistent MeshLibrary item '" + itos(p_item) + "'.");
- item_map[p_item].name = p_name;
- emit_changed();
- }
- void MeshLibrary::set_item_mesh(int p_item, const Ref<Mesh> &p_mesh) {
- ERR_FAIL_COND_MSG(!item_map.has(p_item), "Requested for nonexistent MeshLibrary item '" + itos(p_item) + "'.");
- item_map[p_item].mesh = p_mesh;
- emit_changed();
- }
- void MeshLibrary::set_item_mesh_transform(int p_item, const Transform3D &p_transform) {
- ERR_FAIL_COND_MSG(!item_map.has(p_item), "Requested for nonexistent MeshLibrary item '" + itos(p_item) + "'.");
- item_map[p_item].mesh_transform = p_transform;
- emit_changed();
- }
- void MeshLibrary::set_item_shapes(int p_item, const Vector<ShapeData> &p_shapes) {
- ERR_FAIL_COND_MSG(!item_map.has(p_item), "Requested for nonexistent MeshLibrary item '" + itos(p_item) + "'.");
- item_map[p_item].shapes = p_shapes;
- emit_changed();
- notify_property_list_changed();
- }
- void MeshLibrary::set_item_navigation_mesh(int p_item, const Ref<NavigationMesh> &p_navigation_mesh) {
- ERR_FAIL_COND_MSG(!item_map.has(p_item), "Requested for nonexistent MeshLibrary item '" + itos(p_item) + "'.");
- item_map[p_item].navigation_mesh = p_navigation_mesh;
- emit_changed();
- }
- void MeshLibrary::set_item_navigation_mesh_transform(int p_item, const Transform3D &p_transform) {
- ERR_FAIL_COND_MSG(!item_map.has(p_item), "Requested for nonexistent MeshLibrary item '" + itos(p_item) + "'.");
- item_map[p_item].navigation_mesh_transform = p_transform;
- emit_changed();
- }
- void MeshLibrary::set_item_navigation_layers(int p_item, uint32_t p_navigation_layers) {
- ERR_FAIL_COND_MSG(!item_map.has(p_item), "Requested for nonexistent MeshLibrary item '" + itos(p_item) + "'.");
- item_map[p_item].navigation_layers = p_navigation_layers;
- emit_changed();
- }
- void MeshLibrary::set_item_preview(int p_item, const Ref<Texture2D> &p_preview) {
- ERR_FAIL_COND_MSG(!item_map.has(p_item), "Requested for nonexistent MeshLibrary item '" + itos(p_item) + "'.");
- item_map[p_item].preview = p_preview;
- emit_changed();
- }
- String MeshLibrary::get_item_name(int p_item) const {
- ERR_FAIL_COND_V_MSG(!item_map.has(p_item), "", "Requested for nonexistent MeshLibrary item '" + itos(p_item) + "'.");
- return item_map[p_item].name;
- }
- Ref<Mesh> MeshLibrary::get_item_mesh(int p_item) const {
- ERR_FAIL_COND_V_MSG(!item_map.has(p_item), Ref<Mesh>(), "Requested for nonexistent MeshLibrary item '" + itos(p_item) + "'.");
- return item_map[p_item].mesh;
- }
- Transform3D MeshLibrary::get_item_mesh_transform(int p_item) const {
- ERR_FAIL_COND_V_MSG(!item_map.has(p_item), Transform3D(), "Requested for nonexistent MeshLibrary item '" + itos(p_item) + "'.");
- return item_map[p_item].mesh_transform;
- }
- Vector<MeshLibrary::ShapeData> MeshLibrary::get_item_shapes(int p_item) const {
- ERR_FAIL_COND_V_MSG(!item_map.has(p_item), Vector<ShapeData>(), "Requested for nonexistent MeshLibrary item '" + itos(p_item) + "'.");
- return item_map[p_item].shapes;
- }
- Ref<NavigationMesh> MeshLibrary::get_item_navigation_mesh(int p_item) const {
- ERR_FAIL_COND_V_MSG(!item_map.has(p_item), Ref<NavigationMesh>(), "Requested for nonexistent MeshLibrary item '" + itos(p_item) + "'.");
- return item_map[p_item].navigation_mesh;
- }
- Transform3D MeshLibrary::get_item_navigation_mesh_transform(int p_item) const {
- ERR_FAIL_COND_V_MSG(!item_map.has(p_item), Transform3D(), "Requested for nonexistent MeshLibrary item '" + itos(p_item) + "'.");
- return item_map[p_item].navigation_mesh_transform;
- }
- uint32_t MeshLibrary::get_item_navigation_layers(int p_item) const {
- ERR_FAIL_COND_V_MSG(!item_map.has(p_item), 0, "Requested for nonexistent MeshLibrary item '" + itos(p_item) + "'.");
- return item_map[p_item].navigation_layers;
- }
- Ref<Texture2D> MeshLibrary::get_item_preview(int p_item) const {
- ERR_FAIL_COND_V_MSG(!item_map.has(p_item), Ref<Texture2D>(), "Requested for nonexistent MeshLibrary item '" + itos(p_item) + "'.");
- return item_map[p_item].preview;
- }
- bool MeshLibrary::has_item(int p_item) const {
- return item_map.has(p_item);
- }
- void MeshLibrary::remove_item(int p_item) {
- ERR_FAIL_COND_MSG(!item_map.has(p_item), "Requested for nonexistent MeshLibrary item '" + itos(p_item) + "'.");
- item_map.erase(p_item);
- notify_property_list_changed();
- emit_changed();
- }
- void MeshLibrary::clear() {
- item_map.clear();
- notify_property_list_changed();
- emit_changed();
- }
- Vector<int> MeshLibrary::get_item_list() const {
- Vector<int> ret;
- ret.resize(item_map.size());
- int idx = 0;
- for (const KeyValue<int, Item> &E : item_map) {
- ret.write[idx++] = E.key;
- }
- return ret;
- }
- int MeshLibrary::find_item_by_name(const String &p_name) const {
- for (const KeyValue<int, Item> &E : item_map) {
- if (E.value.name == p_name) {
- return E.key;
- }
- }
- return -1;
- }
- int MeshLibrary::get_last_unused_item_id() const {
- if (!item_map.size()) {
- return 0;
- } else {
- return item_map.back()->key() + 1;
- }
- }
- void MeshLibrary::_set_item_shapes(int p_item, const Array &p_shapes) {
- Array arr_shapes = p_shapes;
- int size = p_shapes.size();
- if (size & 1) {
- ERR_FAIL_COND_MSG(!item_map.has(p_item), "Requested for nonexistent MeshLibrary item '" + itos(p_item) + "'.");
- int prev_size = item_map[p_item].shapes.size() * 2;
- if (prev_size < size) {
- // Check if last element is a shape.
- Ref<Shape3D> shape = arr_shapes[size - 1];
- if (shape.is_null()) {
- Ref<BoxShape3D> box_shape;
- box_shape.instantiate();
- arr_shapes[size - 1] = box_shape;
- }
- // Make sure the added element is a Transform3D.
- arr_shapes.push_back(Transform3D());
- size++;
- } else {
- size--;
- arr_shapes.resize(size);
- }
- }
- Vector<ShapeData> shapes;
- for (int i = 0; i < size; i += 2) {
- ShapeData sd;
- sd.shape = arr_shapes[i + 0];
- sd.local_transform = arr_shapes[i + 1];
- if (sd.shape.is_valid()) {
- shapes.push_back(sd);
- }
- }
- set_item_shapes(p_item, shapes);
- }
- Array MeshLibrary::_get_item_shapes(int p_item) const {
- Vector<ShapeData> shapes = get_item_shapes(p_item);
- Array ret;
- for (int i = 0; i < shapes.size(); i++) {
- ret.push_back(shapes[i].shape);
- ret.push_back(shapes[i].local_transform);
- }
- return ret;
- }
- void MeshLibrary::reset_state() {
- clear();
- }
- void MeshLibrary::_bind_methods() {
- ClassDB::bind_method(D_METHOD("create_item", "id"), &MeshLibrary::create_item);
- ClassDB::bind_method(D_METHOD("set_item_name", "id", "name"), &MeshLibrary::set_item_name);
- ClassDB::bind_method(D_METHOD("set_item_mesh", "id", "mesh"), &MeshLibrary::set_item_mesh);
- ClassDB::bind_method(D_METHOD("set_item_mesh_transform", "id", "mesh_transform"), &MeshLibrary::set_item_mesh_transform);
- ClassDB::bind_method(D_METHOD("set_item_navigation_mesh", "id", "navigation_mesh"), &MeshLibrary::set_item_navigation_mesh);
- ClassDB::bind_method(D_METHOD("set_item_navigation_mesh_transform", "id", "navigation_mesh"), &MeshLibrary::set_item_navigation_mesh_transform);
- ClassDB::bind_method(D_METHOD("set_item_navigation_layers", "id", "navigation_layers"), &MeshLibrary::set_item_navigation_layers);
- ClassDB::bind_method(D_METHOD("set_item_shapes", "id", "shapes"), &MeshLibrary::_set_item_shapes);
- ClassDB::bind_method(D_METHOD("set_item_preview", "id", "texture"), &MeshLibrary::set_item_preview);
- ClassDB::bind_method(D_METHOD("get_item_name", "id"), &MeshLibrary::get_item_name);
- ClassDB::bind_method(D_METHOD("get_item_mesh", "id"), &MeshLibrary::get_item_mesh);
- ClassDB::bind_method(D_METHOD("get_item_mesh_transform", "id"), &MeshLibrary::get_item_mesh_transform);
- ClassDB::bind_method(D_METHOD("get_item_navigation_mesh", "id"), &MeshLibrary::get_item_navigation_mesh);
- ClassDB::bind_method(D_METHOD("get_item_navigation_mesh_transform", "id"), &MeshLibrary::get_item_navigation_mesh_transform);
- ClassDB::bind_method(D_METHOD("get_item_navigation_layers", "id"), &MeshLibrary::get_item_navigation_layers);
- ClassDB::bind_method(D_METHOD("get_item_shapes", "id"), &MeshLibrary::_get_item_shapes);
- ClassDB::bind_method(D_METHOD("get_item_preview", "id"), &MeshLibrary::get_item_preview);
- ClassDB::bind_method(D_METHOD("remove_item", "id"), &MeshLibrary::remove_item);
- ClassDB::bind_method(D_METHOD("find_item_by_name", "name"), &MeshLibrary::find_item_by_name);
- ClassDB::bind_method(D_METHOD("clear"), &MeshLibrary::clear);
- ClassDB::bind_method(D_METHOD("get_item_list"), &MeshLibrary::get_item_list);
- ClassDB::bind_method(D_METHOD("get_last_unused_item_id"), &MeshLibrary::get_last_unused_item_id);
- }
- MeshLibrary::MeshLibrary() {
- }
- MeshLibrary::~MeshLibrary() {
- }
|