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- /**************************************************************************/
- /* subviewport_container.h */
- /**************************************************************************/
- /* This file is part of: */
- /* GODOT ENGINE */
- /* https://godotengine.org */
- /**************************************************************************/
- /* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
- /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
- /* */
- /* Permission is hereby granted, free of charge, to any person obtaining */
- /* a copy of this software and associated documentation files (the */
- /* "Software"), to deal in the Software without restriction, including */
- /* without limitation the rights to use, copy, modify, merge, publish, */
- /* distribute, sublicense, and/or sell copies of the Software, and to */
- /* permit persons to whom the Software is furnished to do so, subject to */
- /* the following conditions: */
- /* */
- /* The above copyright notice and this permission notice shall be */
- /* included in all copies or substantial portions of the Software. */
- /* */
- /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
- /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
- /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
- /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
- /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
- /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
- /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
- /**************************************************************************/
- #ifndef SUBVIEWPORT_CONTAINER_H
- #define SUBVIEWPORT_CONTAINER_H
- #include "scene/gui/container.h"
- class SubViewportContainer : public Container {
- GDCLASS(SubViewportContainer, Container);
- bool stretch = false;
- int shrink = 1;
- void _notify_viewports(int p_notification);
- bool _is_propagated_in_gui_input(const Ref<InputEvent> &p_event);
- void _send_event_to_viewports(const Ref<InputEvent> &p_event);
- void _propagate_nonpositional_event(const Ref<InputEvent> &p_event);
- protected:
- void _notification(int p_what);
- static void _bind_methods();
- virtual void add_child_notify(Node *p_child) override;
- virtual void remove_child_notify(Node *p_child) override;
- GDVIRTUAL1RC(bool, _propagate_input_event, Ref<InputEvent>);
- public:
- void set_stretch(bool p_enable);
- bool is_stretch_enabled() const;
- virtual void input(const Ref<InputEvent> &p_event) override;
- virtual void unhandled_input(const Ref<InputEvent> &p_event) override;
- virtual void gui_input(const Ref<InputEvent> &p_event) override;
- void set_stretch_shrink(int p_shrink);
- int get_stretch_shrink() const;
- void recalc_force_viewport_sizes();
- virtual Size2 get_minimum_size() const override;
- virtual Vector<int> get_allowed_size_flags_horizontal() const override;
- virtual Vector<int> get_allowed_size_flags_vertical() const override;
- PackedStringArray get_configuration_warnings() const override;
- SubViewportContainer();
- };
- #endif // SUBVIEWPORT_CONTAINER_H
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