thorvg_svg_in_ot.h 3.4 KB

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  1. /**************************************************************************/
  2. /* thorvg_svg_in_ot.h */
  3. /**************************************************************************/
  4. /* This file is part of: */
  5. /* GODOT ENGINE */
  6. /* https://godotengine.org */
  7. /**************************************************************************/
  8. /* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
  9. /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
  10. /* */
  11. /* Permission is hereby granted, free of charge, to any person obtaining */
  12. /* a copy of this software and associated documentation files (the */
  13. /* "Software"), to deal in the Software without restriction, including */
  14. /* without limitation the rights to use, copy, modify, merge, publish, */
  15. /* distribute, sublicense, and/or sell copies of the Software, and to */
  16. /* permit persons to whom the Software is furnished to do so, subject to */
  17. /* the following conditions: */
  18. /* */
  19. /* The above copyright notice and this permission notice shall be */
  20. /* included in all copies or substantial portions of the Software. */
  21. /* */
  22. /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
  23. /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
  24. /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
  25. /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
  26. /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
  27. /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
  28. /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
  29. /**************************************************************************/
  30. #ifndef THORVG_SVG_IN_OT_H
  31. #define THORVG_SVG_IN_OT_H
  32. #ifdef GDEXTENSION
  33. // Headers for building as GDExtension plug-in.
  34. #include <godot_cpp/core/mutex_lock.hpp>
  35. #include <godot_cpp/godot.hpp>
  36. #include <godot_cpp/templates/hash_map.hpp>
  37. using namespace godot;
  38. #else
  39. // Headers for building as built-in module.
  40. #include "core/os/mutex.h"
  41. #include "core/templates/hash_map.h"
  42. #include "core/typedefs.h"
  43. #include "modules/modules_enabled.gen.h" // For svg, freetype.
  44. #endif
  45. #ifdef MODULE_SVG_ENABLED
  46. #ifdef MODULE_FREETYPE_ENABLED
  47. #include <freetype/freetype.h>
  48. #include <freetype/otsvg.h>
  49. #include <ft2build.h>
  50. #include <thorvg.h>
  51. struct GL_State {
  52. bool ready = false;
  53. float bmp_x = 0;
  54. float bmp_y = 0;
  55. float x = 0;
  56. float y = 0;
  57. float w = 0;
  58. float h = 0;
  59. CharString xml_code;
  60. tvg::Matrix m;
  61. };
  62. struct TVG_State {
  63. Mutex mutex;
  64. HashMap<uint32_t, GL_State> glyph_map;
  65. };
  66. FT_Error tvg_svg_in_ot_init(FT_Pointer *p_state);
  67. void tvg_svg_in_ot_free(FT_Pointer *p_state);
  68. FT_Error tvg_svg_in_ot_preset_slot(FT_GlyphSlot p_slot, FT_Bool p_cache, FT_Pointer *p_state);
  69. FT_Error tvg_svg_in_ot_render(FT_GlyphSlot p_slot, FT_Pointer *p_state);
  70. SVG_RendererHooks *get_tvg_svg_in_ot_hooks();
  71. #endif // MODULE_FREETYPE_ENABLED
  72. #endif // MODULE_SVG_ENABLED
  73. #endif // THORVG_SVG_IN_OT_H