123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105 |
- /**************************************************************************/
- /* gdscript_workspace.h */
- /**************************************************************************/
- /* This file is part of: */
- /* GODOT ENGINE */
- /* https://godotengine.org */
- /**************************************************************************/
- /* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
- /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
- /* */
- /* Permission is hereby granted, free of charge, to any person obtaining */
- /* a copy of this software and associated documentation files (the */
- /* "Software"), to deal in the Software without restriction, including */
- /* without limitation the rights to use, copy, modify, merge, publish, */
- /* distribute, sublicense, and/or sell copies of the Software, and to */
- /* permit persons to whom the Software is furnished to do so, subject to */
- /* the following conditions: */
- /* */
- /* The above copyright notice and this permission notice shall be */
- /* included in all copies or substantial portions of the Software. */
- /* */
- /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
- /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
- /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
- /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
- /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
- /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
- /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
- /**************************************************************************/
- #ifndef GDSCRIPT_WORKSPACE_H
- #define GDSCRIPT_WORKSPACE_H
- #include "../gdscript_parser.h"
- #include "gdscript_extend_parser.h"
- #include "godot_lsp.h"
- #include "core/variant/variant.h"
- #include "editor/editor_file_system.h"
- class GDScriptWorkspace : public RefCounted {
- GDCLASS(GDScriptWorkspace, RefCounted);
- private:
- void _get_owners(EditorFileSystemDirectory *efsd, String p_path, List<String> &owners);
- Node *_get_owner_scene_node(String p_path);
- protected:
- static void _bind_methods();
- void remove_cache_parser(const String &p_path);
- bool initialized = false;
- HashMap<StringName, lsp::DocumentSymbol> native_symbols;
- const lsp::DocumentSymbol *get_native_symbol(const String &p_class, const String &p_member = "") const;
- const lsp::DocumentSymbol *get_script_symbol(const String &p_path) const;
- const lsp::DocumentSymbol *get_parameter_symbol(const lsp::DocumentSymbol *p_parent, const String &symbol_identifier);
- const lsp::DocumentSymbol *get_local_symbol_at(const ExtendGDScriptParser *p_parser, const String &p_symbol_identifier, const lsp::Position p_position);
- void reload_all_workspace_scripts();
- ExtendGDScriptParser *get_parse_successed_script(const String &p_path);
- ExtendGDScriptParser *get_parse_result(const String &p_path);
- void list_script_files(const String &p_root_dir, List<String> &r_files);
- void apply_new_signal(Object *obj, String function, PackedStringArray args);
- public:
- String root;
- String root_uri;
- HashMap<String, ExtendGDScriptParser *> scripts;
- HashMap<String, ExtendGDScriptParser *> parse_results;
- HashMap<StringName, ClassMembers> native_members;
- public:
- Error initialize();
- Error parse_script(const String &p_path, const String &p_content);
- Error parse_local_script(const String &p_path);
- String get_file_path(const String &p_uri) const;
- String get_file_uri(const String &p_path) const;
- void publish_diagnostics(const String &p_path);
- void completion(const lsp::CompletionParams &p_params, List<ScriptLanguage::CodeCompletionOption> *r_options);
- const lsp::DocumentSymbol *resolve_symbol(const lsp::TextDocumentPositionParams &p_doc_pos, const String &p_symbol_name = "", bool p_func_required = false);
- void resolve_related_symbols(const lsp::TextDocumentPositionParams &p_doc_pos, List<const lsp::DocumentSymbol *> &r_list);
- const lsp::DocumentSymbol *resolve_native_symbol(const lsp::NativeSymbolInspectParams &p_params);
- void resolve_document_links(const String &p_uri, List<lsp::DocumentLink> &r_list);
- Dictionary generate_script_api(const String &p_path);
- Error resolve_signature(const lsp::TextDocumentPositionParams &p_doc_pos, lsp::SignatureHelp &r_signature);
- void did_delete_files(const Dictionary &p_params);
- Dictionary rename(const lsp::TextDocumentPositionParams &p_doc_pos, const String &new_name);
- bool can_rename(const lsp::TextDocumentPositionParams &p_doc_pos, lsp::DocumentSymbol &r_symbol, lsp::Range &r_range);
- Vector<lsp::Location> find_usages_in_file(const lsp::DocumentSymbol &p_symbol, const String &p_file_path);
- Vector<lsp::Location> find_all_usages(const lsp::DocumentSymbol &p_symbol);
- GDScriptWorkspace();
- ~GDScriptWorkspace();
- };
- #endif // GDSCRIPT_WORKSPACE_H
|