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- /**************************************************************************/
- /* gdscript_rpc_callable.cpp */
- /**************************************************************************/
- /* This file is part of: */
- /* GODOT ENGINE */
- /* https://godotengine.org */
- /**************************************************************************/
- /* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
- /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
- /* */
- /* Permission is hereby granted, free of charge, to any person obtaining */
- /* a copy of this software and associated documentation files (the */
- /* "Software"), to deal in the Software without restriction, including */
- /* without limitation the rights to use, copy, modify, merge, publish, */
- /* distribute, sublicense, and/or sell copies of the Software, and to */
- /* permit persons to whom the Software is furnished to do so, subject to */
- /* the following conditions: */
- /* */
- /* The above copyright notice and this permission notice shall be */
- /* included in all copies or substantial portions of the Software. */
- /* */
- /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
- /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
- /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
- /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
- /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
- /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
- /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
- /**************************************************************************/
- #include "gdscript_rpc_callable.h"
- #include "core/object/script_language.h"
- #include "core/templates/hashfuncs.h"
- #include "scene/main/node.h"
- bool GDScriptRPCCallable::compare_equal(const CallableCustom *p_a, const CallableCustom *p_b) {
- return p_a->hash() == p_b->hash();
- }
- bool GDScriptRPCCallable::compare_less(const CallableCustom *p_a, const CallableCustom *p_b) {
- return p_a->hash() < p_b->hash();
- }
- uint32_t GDScriptRPCCallable::hash() const {
- return h;
- }
- String GDScriptRPCCallable::get_as_text() const {
- String class_name = object->get_class();
- Ref<Script> script = object->get_script();
- return class_name + "(" + script->get_path().get_file() + ")::" + String(method) + " (rpc)";
- }
- CallableCustom::CompareEqualFunc GDScriptRPCCallable::get_compare_equal_func() const {
- return compare_equal;
- }
- CallableCustom::CompareLessFunc GDScriptRPCCallable::get_compare_less_func() const {
- return compare_less;
- }
- ObjectID GDScriptRPCCallable::get_object() const {
- return object->get_instance_id();
- }
- StringName GDScriptRPCCallable::get_method() const {
- return method;
- }
- void GDScriptRPCCallable::call(const Variant **p_arguments, int p_argcount, Variant &r_return_value, Callable::CallError &r_call_error) const {
- r_return_value = object->callp(method, p_arguments, p_argcount, r_call_error);
- }
- GDScriptRPCCallable::GDScriptRPCCallable(Object *p_object, const StringName &p_method) {
- ERR_FAIL_NULL(p_object);
- object = p_object;
- method = p_method;
- h = method.hash();
- h = hash_murmur3_one_64(object->get_instance_id(), h);
- node = Object::cast_to<Node>(object);
- ERR_FAIL_NULL_MSG(node, "RPC can only be defined on class that extends Node.");
- }
- Error GDScriptRPCCallable::rpc(int p_peer_id, const Variant **p_arguments, int p_argcount, Callable::CallError &r_call_error) const {
- if (unlikely(!node)) {
- r_call_error.error = Callable::CallError::CALL_ERROR_INSTANCE_IS_NULL;
- return ERR_UNCONFIGURED;
- }
- r_call_error.error = Callable::CallError::CALL_OK;
- return node->rpcp(p_peer_id, method, p_arguments, p_argcount);
- }
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