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- /**************************************************************************/
- /* gdscript_function.h */
- /**************************************************************************/
- /* This file is part of: */
- /* GODOT ENGINE */
- /* https://godotengine.org */
- /**************************************************************************/
- /* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
- /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
- /* */
- /* Permission is hereby granted, free of charge, to any person obtaining */
- /* a copy of this software and associated documentation files (the */
- /* "Software"), to deal in the Software without restriction, including */
- /* without limitation the rights to use, copy, modify, merge, publish, */
- /* distribute, sublicense, and/or sell copies of the Software, and to */
- /* permit persons to whom the Software is furnished to do so, subject to */
- /* the following conditions: */
- /* */
- /* The above copyright notice and this permission notice shall be */
- /* included in all copies or substantial portions of the Software. */
- /* */
- /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
- /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
- /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
- /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
- /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
- /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
- /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
- /**************************************************************************/
- #ifndef GDSCRIPT_FUNCTION_H
- #define GDSCRIPT_FUNCTION_H
- #include "gdscript_utility_functions.h"
- #include "core/object/ref_counted.h"
- #include "core/object/script_language.h"
- #include "core/os/thread.h"
- #include "core/string/string_name.h"
- #include "core/templates/pair.h"
- #include "core/templates/self_list.h"
- #include "core/variant/variant.h"
- class GDScriptInstance;
- class GDScript;
- class GDScriptDataType {
- private:
- GDScriptDataType *container_element_type = nullptr;
- public:
- enum Kind {
- UNINITIALIZED,
- BUILTIN,
- NATIVE,
- SCRIPT,
- GDSCRIPT,
- };
- Kind kind = UNINITIALIZED;
- bool has_type = false;
- Variant::Type builtin_type = Variant::NIL;
- StringName native_type;
- Script *script_type = nullptr;
- Ref<Script> script_type_ref;
- bool is_type(const Variant &p_variant, bool p_allow_implicit_conversion = false) const {
- if (!has_type) {
- return true; // Can't type check
- }
- switch (kind) {
- case UNINITIALIZED:
- break;
- case BUILTIN: {
- Variant::Type var_type = p_variant.get_type();
- bool valid = builtin_type == var_type;
- if (valid && builtin_type == Variant::ARRAY && has_container_element_type()) {
- Array array = p_variant;
- if (array.is_typed()) {
- Variant::Type array_builtin_type = (Variant::Type)array.get_typed_builtin();
- StringName array_native_type = array.get_typed_class_name();
- Ref<Script> array_script_type_ref = array.get_typed_script();
- if (array_script_type_ref.is_valid()) {
- valid = (container_element_type->kind == SCRIPT || container_element_type->kind == GDSCRIPT) && container_element_type->script_type == array_script_type_ref.ptr();
- } else if (array_native_type != StringName()) {
- valid = container_element_type->kind == NATIVE && container_element_type->native_type == array_native_type;
- } else {
- valid = container_element_type->kind == BUILTIN && container_element_type->builtin_type == array_builtin_type;
- }
- } else {
- valid = false;
- }
- } else if (!valid && p_allow_implicit_conversion) {
- valid = Variant::can_convert_strict(var_type, builtin_type);
- }
- return valid;
- } break;
- case NATIVE: {
- if (p_variant.get_type() == Variant::NIL) {
- return true;
- }
- if (p_variant.get_type() != Variant::OBJECT) {
- return false;
- }
- bool was_freed = false;
- Object *obj = p_variant.get_validated_object_with_check(was_freed);
- if (!obj) {
- return !was_freed;
- }
- if (!ClassDB::is_parent_class(obj->get_class_name(), native_type)) {
- return false;
- }
- return true;
- } break;
- case SCRIPT:
- case GDSCRIPT: {
- if (p_variant.get_type() == Variant::NIL) {
- return true;
- }
- if (p_variant.get_type() != Variant::OBJECT) {
- return false;
- }
- bool was_freed = false;
- Object *obj = p_variant.get_validated_object_with_check(was_freed);
- if (!obj) {
- return !was_freed;
- }
- Ref<Script> base = obj && obj->get_script_instance() ? obj->get_script_instance()->get_script() : nullptr;
- bool valid = false;
- while (base.is_valid()) {
- if (base == script_type) {
- valid = true;
- break;
- }
- base = base->get_base_script();
- }
- return valid;
- } break;
- }
- return false;
- }
- void set_container_element_type(const GDScriptDataType &p_element_type) {
- container_element_type = memnew(GDScriptDataType(p_element_type));
- }
- GDScriptDataType get_container_element_type() const {
- ERR_FAIL_NULL_V(container_element_type, GDScriptDataType());
- return *container_element_type;
- }
- bool has_container_element_type() const {
- return container_element_type != nullptr;
- }
- void unset_container_element_type() {
- if (container_element_type) {
- memdelete(container_element_type);
- }
- container_element_type = nullptr;
- }
- GDScriptDataType() = default;
- void operator=(const GDScriptDataType &p_other) {
- kind = p_other.kind;
- has_type = p_other.has_type;
- builtin_type = p_other.builtin_type;
- native_type = p_other.native_type;
- script_type = p_other.script_type;
- script_type_ref = p_other.script_type_ref;
- unset_container_element_type();
- if (p_other.has_container_element_type()) {
- set_container_element_type(p_other.get_container_element_type());
- }
- }
- GDScriptDataType(const GDScriptDataType &p_other) {
- *this = p_other;
- }
- ~GDScriptDataType() {
- unset_container_element_type();
- }
- };
- class GDScriptFunction {
- public:
- enum Opcode {
- OPCODE_OPERATOR,
- OPCODE_OPERATOR_VALIDATED,
- OPCODE_TYPE_TEST_BUILTIN,
- OPCODE_TYPE_TEST_ARRAY,
- OPCODE_TYPE_TEST_NATIVE,
- OPCODE_TYPE_TEST_SCRIPT,
- OPCODE_SET_KEYED,
- OPCODE_SET_KEYED_VALIDATED,
- OPCODE_SET_INDEXED_VALIDATED,
- OPCODE_GET_KEYED,
- OPCODE_GET_KEYED_VALIDATED,
- OPCODE_GET_INDEXED_VALIDATED,
- OPCODE_SET_NAMED,
- OPCODE_SET_NAMED_VALIDATED,
- OPCODE_GET_NAMED,
- OPCODE_GET_NAMED_VALIDATED,
- OPCODE_SET_MEMBER,
- OPCODE_GET_MEMBER,
- OPCODE_SET_STATIC_VARIABLE, // Only for GDScript.
- OPCODE_GET_STATIC_VARIABLE, // Only for GDScript.
- OPCODE_ASSIGN,
- OPCODE_ASSIGN_TRUE,
- OPCODE_ASSIGN_FALSE,
- OPCODE_ASSIGN_TYPED_BUILTIN,
- OPCODE_ASSIGN_TYPED_ARRAY,
- OPCODE_ASSIGN_TYPED_NATIVE,
- OPCODE_ASSIGN_TYPED_SCRIPT,
- OPCODE_CAST_TO_BUILTIN,
- OPCODE_CAST_TO_NATIVE,
- OPCODE_CAST_TO_SCRIPT,
- OPCODE_CONSTRUCT, // Only for basic types!
- OPCODE_CONSTRUCT_VALIDATED, // Only for basic types!
- OPCODE_CONSTRUCT_ARRAY,
- OPCODE_CONSTRUCT_TYPED_ARRAY,
- OPCODE_CONSTRUCT_DICTIONARY,
- OPCODE_CALL,
- OPCODE_CALL_RETURN,
- OPCODE_CALL_ASYNC,
- OPCODE_CALL_UTILITY,
- OPCODE_CALL_UTILITY_VALIDATED,
- OPCODE_CALL_GDSCRIPT_UTILITY,
- OPCODE_CALL_BUILTIN_TYPE_VALIDATED,
- OPCODE_CALL_SELF_BASE,
- OPCODE_CALL_METHOD_BIND,
- OPCODE_CALL_METHOD_BIND_RET,
- OPCODE_CALL_BUILTIN_STATIC,
- OPCODE_CALL_NATIVE_STATIC,
- OPCODE_CALL_METHOD_BIND_VALIDATED_RETURN,
- OPCODE_CALL_METHOD_BIND_VALIDATED_NO_RETURN,
- OPCODE_AWAIT,
- OPCODE_AWAIT_RESUME,
- OPCODE_CREATE_LAMBDA,
- OPCODE_CREATE_SELF_LAMBDA,
- OPCODE_JUMP,
- OPCODE_JUMP_IF,
- OPCODE_JUMP_IF_NOT,
- OPCODE_JUMP_TO_DEF_ARGUMENT,
- OPCODE_JUMP_IF_SHARED,
- OPCODE_RETURN,
- OPCODE_RETURN_TYPED_BUILTIN,
- OPCODE_RETURN_TYPED_ARRAY,
- OPCODE_RETURN_TYPED_NATIVE,
- OPCODE_RETURN_TYPED_SCRIPT,
- OPCODE_ITERATE_BEGIN,
- OPCODE_ITERATE_BEGIN_INT,
- OPCODE_ITERATE_BEGIN_FLOAT,
- OPCODE_ITERATE_BEGIN_VECTOR2,
- OPCODE_ITERATE_BEGIN_VECTOR2I,
- OPCODE_ITERATE_BEGIN_VECTOR3,
- OPCODE_ITERATE_BEGIN_VECTOR3I,
- OPCODE_ITERATE_BEGIN_STRING,
- OPCODE_ITERATE_BEGIN_DICTIONARY,
- OPCODE_ITERATE_BEGIN_ARRAY,
- OPCODE_ITERATE_BEGIN_PACKED_BYTE_ARRAY,
- OPCODE_ITERATE_BEGIN_PACKED_INT32_ARRAY,
- OPCODE_ITERATE_BEGIN_PACKED_INT64_ARRAY,
- OPCODE_ITERATE_BEGIN_PACKED_FLOAT32_ARRAY,
- OPCODE_ITERATE_BEGIN_PACKED_FLOAT64_ARRAY,
- OPCODE_ITERATE_BEGIN_PACKED_STRING_ARRAY,
- OPCODE_ITERATE_BEGIN_PACKED_VECTOR2_ARRAY,
- OPCODE_ITERATE_BEGIN_PACKED_VECTOR3_ARRAY,
- OPCODE_ITERATE_BEGIN_PACKED_COLOR_ARRAY,
- OPCODE_ITERATE_BEGIN_OBJECT,
- OPCODE_ITERATE,
- OPCODE_ITERATE_INT,
- OPCODE_ITERATE_FLOAT,
- OPCODE_ITERATE_VECTOR2,
- OPCODE_ITERATE_VECTOR2I,
- OPCODE_ITERATE_VECTOR3,
- OPCODE_ITERATE_VECTOR3I,
- OPCODE_ITERATE_STRING,
- OPCODE_ITERATE_DICTIONARY,
- OPCODE_ITERATE_ARRAY,
- OPCODE_ITERATE_PACKED_BYTE_ARRAY,
- OPCODE_ITERATE_PACKED_INT32_ARRAY,
- OPCODE_ITERATE_PACKED_INT64_ARRAY,
- OPCODE_ITERATE_PACKED_FLOAT32_ARRAY,
- OPCODE_ITERATE_PACKED_FLOAT64_ARRAY,
- OPCODE_ITERATE_PACKED_STRING_ARRAY,
- OPCODE_ITERATE_PACKED_VECTOR2_ARRAY,
- OPCODE_ITERATE_PACKED_VECTOR3_ARRAY,
- OPCODE_ITERATE_PACKED_COLOR_ARRAY,
- OPCODE_ITERATE_OBJECT,
- OPCODE_STORE_GLOBAL,
- OPCODE_STORE_NAMED_GLOBAL,
- OPCODE_TYPE_ADJUST_BOOL,
- OPCODE_TYPE_ADJUST_INT,
- OPCODE_TYPE_ADJUST_FLOAT,
- OPCODE_TYPE_ADJUST_STRING,
- OPCODE_TYPE_ADJUST_VECTOR2,
- OPCODE_TYPE_ADJUST_VECTOR2I,
- OPCODE_TYPE_ADJUST_RECT2,
- OPCODE_TYPE_ADJUST_RECT2I,
- OPCODE_TYPE_ADJUST_VECTOR3,
- OPCODE_TYPE_ADJUST_VECTOR3I,
- OPCODE_TYPE_ADJUST_TRANSFORM2D,
- OPCODE_TYPE_ADJUST_VECTOR4,
- OPCODE_TYPE_ADJUST_VECTOR4I,
- OPCODE_TYPE_ADJUST_PLANE,
- OPCODE_TYPE_ADJUST_QUATERNION,
- OPCODE_TYPE_ADJUST_AABB,
- OPCODE_TYPE_ADJUST_BASIS,
- OPCODE_TYPE_ADJUST_TRANSFORM3D,
- OPCODE_TYPE_ADJUST_PROJECTION,
- OPCODE_TYPE_ADJUST_COLOR,
- OPCODE_TYPE_ADJUST_STRING_NAME,
- OPCODE_TYPE_ADJUST_NODE_PATH,
- OPCODE_TYPE_ADJUST_RID,
- OPCODE_TYPE_ADJUST_OBJECT,
- OPCODE_TYPE_ADJUST_CALLABLE,
- OPCODE_TYPE_ADJUST_SIGNAL,
- OPCODE_TYPE_ADJUST_DICTIONARY,
- OPCODE_TYPE_ADJUST_ARRAY,
- OPCODE_TYPE_ADJUST_PACKED_BYTE_ARRAY,
- OPCODE_TYPE_ADJUST_PACKED_INT32_ARRAY,
- OPCODE_TYPE_ADJUST_PACKED_INT64_ARRAY,
- OPCODE_TYPE_ADJUST_PACKED_FLOAT32_ARRAY,
- OPCODE_TYPE_ADJUST_PACKED_FLOAT64_ARRAY,
- OPCODE_TYPE_ADJUST_PACKED_STRING_ARRAY,
- OPCODE_TYPE_ADJUST_PACKED_VECTOR2_ARRAY,
- OPCODE_TYPE_ADJUST_PACKED_VECTOR3_ARRAY,
- OPCODE_TYPE_ADJUST_PACKED_COLOR_ARRAY,
- OPCODE_ASSERT,
- OPCODE_BREAKPOINT,
- OPCODE_LINE,
- OPCODE_END
- };
- enum Address {
- ADDR_BITS = 24,
- ADDR_MASK = ((1 << ADDR_BITS) - 1),
- ADDR_TYPE_MASK = ~ADDR_MASK,
- ADDR_TYPE_STACK = 0,
- ADDR_TYPE_CONSTANT = 1,
- ADDR_TYPE_MEMBER = 2,
- ADDR_TYPE_MAX = 3,
- };
- enum FixedAddresses {
- ADDR_STACK_SELF = 0,
- ADDR_STACK_CLASS = 1,
- ADDR_STACK_NIL = 2,
- FIXED_ADDRESSES_MAX = 3,
- ADDR_SELF = ADDR_STACK_SELF | (ADDR_TYPE_STACK << ADDR_BITS),
- ADDR_CLASS = ADDR_STACK_CLASS | (ADDR_TYPE_STACK << ADDR_BITS),
- ADDR_NIL = ADDR_STACK_NIL | (ADDR_TYPE_STACK << ADDR_BITS),
- };
- struct StackDebug {
- int line;
- int pos;
- bool added;
- StringName identifier;
- };
- private:
- friend class GDScript;
- friend class GDScriptCompiler;
- friend class GDScriptByteCodeGenerator;
- friend class GDScriptLanguage;
- StringName name;
- StringName source;
- bool _static = false;
- Vector<GDScriptDataType> argument_types;
- GDScriptDataType return_type;
- MethodInfo method_info;
- Variant rpc_config;
- GDScript *_script = nullptr;
- int _initial_line = 0;
- int _argument_count = 0;
- int _stack_size = 0;
- int _instruction_args_size = 0;
- SelfList<GDScriptFunction> function_list{ this };
- mutable Variant nil;
- HashMap<int, Variant::Type> temporary_slots;
- List<StackDebug> stack_debug;
- Vector<int> code;
- Vector<int> default_arguments;
- Vector<Variant> constants;
- Vector<StringName> global_names;
- Vector<Variant::ValidatedOperatorEvaluator> operator_funcs;
- Vector<Variant::ValidatedSetter> setters;
- Vector<Variant::ValidatedGetter> getters;
- Vector<Variant::ValidatedKeyedSetter> keyed_setters;
- Vector<Variant::ValidatedKeyedGetter> keyed_getters;
- Vector<Variant::ValidatedIndexedSetter> indexed_setters;
- Vector<Variant::ValidatedIndexedGetter> indexed_getters;
- Vector<Variant::ValidatedBuiltInMethod> builtin_methods;
- Vector<Variant::ValidatedConstructor> constructors;
- Vector<Variant::ValidatedUtilityFunction> utilities;
- Vector<GDScriptUtilityFunctions::FunctionPtr> gds_utilities;
- Vector<MethodBind *> methods;
- Vector<GDScriptFunction *> lambdas;
- int _code_size = 0;
- int _default_arg_count = 0;
- int _constant_count = 0;
- int _global_names_count = 0;
- int _operator_funcs_count = 0;
- int _setters_count = 0;
- int _getters_count = 0;
- int _keyed_setters_count = 0;
- int _keyed_getters_count = 0;
- int _indexed_setters_count = 0;
- int _indexed_getters_count = 0;
- int _builtin_methods_count = 0;
- int _constructors_count = 0;
- int _utilities_count = 0;
- int _gds_utilities_count = 0;
- int _methods_count = 0;
- int _lambdas_count = 0;
- int *_code_ptr = nullptr;
- const int *_default_arg_ptr = nullptr;
- mutable Variant *_constants_ptr = nullptr;
- const StringName *_global_names_ptr = nullptr;
- const Variant::ValidatedOperatorEvaluator *_operator_funcs_ptr = nullptr;
- const Variant::ValidatedSetter *_setters_ptr = nullptr;
- const Variant::ValidatedGetter *_getters_ptr = nullptr;
- const Variant::ValidatedKeyedSetter *_keyed_setters_ptr = nullptr;
- const Variant::ValidatedKeyedGetter *_keyed_getters_ptr = nullptr;
- const Variant::ValidatedIndexedSetter *_indexed_setters_ptr = nullptr;
- const Variant::ValidatedIndexedGetter *_indexed_getters_ptr = nullptr;
- const Variant::ValidatedBuiltInMethod *_builtin_methods_ptr = nullptr;
- const Variant::ValidatedConstructor *_constructors_ptr = nullptr;
- const Variant::ValidatedUtilityFunction *_utilities_ptr = nullptr;
- const GDScriptUtilityFunctions::FunctionPtr *_gds_utilities_ptr = nullptr;
- MethodBind **_methods_ptr = nullptr;
- GDScriptFunction **_lambdas_ptr = nullptr;
- #ifdef DEBUG_ENABLED
- CharString func_cname;
- const char *_func_cname = nullptr;
- Vector<String> operator_names;
- Vector<String> setter_names;
- Vector<String> getter_names;
- Vector<String> builtin_methods_names;
- Vector<String> constructors_names;
- Vector<String> utilities_names;
- Vector<String> gds_utilities_names;
- struct Profile {
- StringName signature;
- SafeNumeric<uint64_t> call_count;
- SafeNumeric<uint64_t> self_time;
- SafeNumeric<uint64_t> total_time;
- SafeNumeric<uint64_t> frame_call_count;
- SafeNumeric<uint64_t> frame_self_time;
- SafeNumeric<uint64_t> frame_total_time;
- uint64_t last_frame_call_count = 0;
- uint64_t last_frame_self_time = 0;
- uint64_t last_frame_total_time = 0;
- } profile;
- #endif
- _FORCE_INLINE_ String _get_call_error(const Callable::CallError &p_err, const String &p_where, const Variant **argptrs) const;
- Variant _get_default_variant_for_data_type(const GDScriptDataType &p_data_type);
- public:
- static constexpr int MAX_CALL_DEPTH = 2048; // Limit to try to avoid crash because of a stack overflow.
- struct CallState {
- GDScript *script = nullptr;
- GDScriptInstance *instance = nullptr;
- #ifdef DEBUG_ENABLED
- StringName function_name;
- String script_path;
- #endif
- Vector<uint8_t> stack;
- int stack_size = 0;
- uint32_t alloca_size = 0;
- int ip = 0;
- int line = 0;
- int defarg = 0;
- Variant result;
- };
- _FORCE_INLINE_ StringName get_name() const { return name; }
- _FORCE_INLINE_ StringName get_source() const { return source; }
- _FORCE_INLINE_ GDScript *get_script() const { return _script; }
- _FORCE_INLINE_ bool is_static() const { return _static; }
- _FORCE_INLINE_ MethodInfo get_method_info() const { return method_info; }
- _FORCE_INLINE_ Variant get_rpc_config() const { return rpc_config; }
- _FORCE_INLINE_ int get_max_stack_size() const { return _stack_size; }
- Variant get_constant(int p_idx) const;
- StringName get_global_name(int p_idx) const;
- Variant call(GDScriptInstance *p_instance, const Variant **p_args, int p_argcount, Callable::CallError &r_err, CallState *p_state = nullptr);
- void debug_get_stack_member_state(int p_line, List<Pair<StringName, int>> *r_stackvars) const;
- #ifdef DEBUG_ENABLED
- void disassemble(const Vector<String> &p_code_lines) const;
- #endif
- GDScriptFunction();
- ~GDScriptFunction();
- };
- class GDScriptFunctionState : public RefCounted {
- GDCLASS(GDScriptFunctionState, RefCounted);
- friend class GDScriptFunction;
- GDScriptFunction *function = nullptr;
- GDScriptFunction::CallState state;
- Variant _signal_callback(const Variant **p_args, int p_argcount, Callable::CallError &r_error);
- Ref<GDScriptFunctionState> first_state;
- SelfList<GDScriptFunctionState> scripts_list;
- SelfList<GDScriptFunctionState> instances_list;
- protected:
- static void _bind_methods();
- public:
- bool is_valid(bool p_extended_check = false) const;
- Variant resume(const Variant &p_arg = Variant());
- void _clear_stack();
- void _clear_connections();
- GDScriptFunctionState();
- ~GDScriptFunctionState();
- };
- #endif // GDSCRIPT_FUNCTION_H
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