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- /**************************************************************************/
- /* gdscript_compiler.h */
- /**************************************************************************/
- /* This file is part of: */
- /* GODOT ENGINE */
- /* https://godotengine.org */
- /**************************************************************************/
- /* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
- /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
- /* */
- /* Permission is hereby granted, free of charge, to any person obtaining */
- /* a copy of this software and associated documentation files (the */
- /* "Software"), to deal in the Software without restriction, including */
- /* without limitation the rights to use, copy, modify, merge, publish, */
- /* distribute, sublicense, and/or sell copies of the Software, and to */
- /* permit persons to whom the Software is furnished to do so, subject to */
- /* the following conditions: */
- /* */
- /* The above copyright notice and this permission notice shall be */
- /* included in all copies or substantial portions of the Software. */
- /* */
- /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
- /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
- /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
- /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
- /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
- /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
- /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
- /**************************************************************************/
- #ifndef GDSCRIPT_COMPILER_H
- #define GDSCRIPT_COMPILER_H
- #include "gdscript.h"
- #include "gdscript_codegen.h"
- #include "gdscript_function.h"
- #include "gdscript_parser.h"
- #include "core/templates/hash_set.h"
- class GDScriptCompiler {
- const GDScriptParser *parser = nullptr;
- HashSet<GDScript *> parsed_classes;
- HashSet<GDScript *> parsing_classes;
- GDScript *main_script = nullptr;
- struct FunctionLambdaInfo {
- GDScriptFunction *function = nullptr;
- GDScriptFunction *parent = nullptr;
- GDScript *script = nullptr;
- StringName name;
- int line = 0;
- int index = 0;
- int depth = 0;
- //uint64_t code_hash;
- //int code_size;
- int capture_count = 0;
- bool use_self = false;
- int arg_count = 0;
- int default_arg_count = 0;
- //Vector<GDScriptDataType> argument_types;
- //GDScriptDataType return_type;
- Vector<FunctionLambdaInfo> sublambdas;
- };
- struct ScriptLambdaInfo {
- Vector<FunctionLambdaInfo> implicit_initializer_info;
- Vector<FunctionLambdaInfo> implicit_ready_info;
- Vector<FunctionLambdaInfo> static_initializer_info;
- HashMap<StringName, Vector<FunctionLambdaInfo>> member_function_infos;
- Vector<FunctionLambdaInfo> other_function_infos;
- HashMap<StringName, ScriptLambdaInfo> subclass_info;
- };
- struct CodeGen {
- GDScript *script = nullptr;
- const GDScriptParser::ClassNode *class_node = nullptr;
- const GDScriptParser::FunctionNode *function_node = nullptr;
- StringName function_name;
- GDScriptCodeGenerator *generator = nullptr;
- HashMap<StringName, GDScriptCodeGenerator::Address> parameters;
- HashMap<StringName, GDScriptCodeGenerator::Address> locals;
- List<HashMap<StringName, GDScriptCodeGenerator::Address>> locals_stack;
- bool is_static = false;
- GDScriptCodeGenerator::Address add_local(const StringName &p_name, const GDScriptDataType &p_type) {
- uint32_t addr = generator->add_local(p_name, p_type);
- locals[p_name] = GDScriptCodeGenerator::Address(GDScriptCodeGenerator::Address::LOCAL_VARIABLE, addr, p_type);
- return locals[p_name];
- }
- GDScriptCodeGenerator::Address add_local_constant(const StringName &p_name, const Variant &p_value) {
- uint32_t addr = generator->add_local_constant(p_name, p_value);
- locals[p_name] = GDScriptCodeGenerator::Address(GDScriptCodeGenerator::Address::CONSTANT, addr);
- return locals[p_name];
- }
- GDScriptCodeGenerator::Address add_temporary(const GDScriptDataType &p_type = GDScriptDataType()) {
- uint32_t addr = generator->add_temporary(p_type);
- return GDScriptCodeGenerator::Address(GDScriptCodeGenerator::Address::TEMPORARY, addr, p_type);
- }
- GDScriptCodeGenerator::Address add_constant(const Variant &p_constant) {
- GDScriptDataType type;
- type.has_type = true;
- type.kind = GDScriptDataType::BUILTIN;
- type.builtin_type = p_constant.get_type();
- if (type.builtin_type == Variant::OBJECT) {
- Object *obj = p_constant;
- if (obj) {
- type.kind = GDScriptDataType::NATIVE;
- type.native_type = obj->get_class_name();
- Ref<Script> scr = obj->get_script();
- if (scr.is_valid()) {
- type.script_type = scr.ptr();
- Ref<GDScript> gdscript = scr;
- if (gdscript.is_valid()) {
- type.kind = GDScriptDataType::GDSCRIPT;
- } else {
- type.kind = GDScriptDataType::SCRIPT;
- }
- }
- } else {
- type.builtin_type = Variant::NIL;
- }
- }
- uint32_t addr = generator->add_or_get_constant(p_constant);
- return GDScriptCodeGenerator::Address(GDScriptCodeGenerator::Address::CONSTANT, addr, type);
- }
- void start_block() {
- HashMap<StringName, GDScriptCodeGenerator::Address> old_locals = locals;
- locals_stack.push_back(old_locals);
- generator->start_block();
- }
- void end_block() {
- locals = locals_stack.back()->get();
- locals_stack.pop_back();
- generator->end_block();
- }
- };
- bool _is_class_member_property(CodeGen &codegen, const StringName &p_name);
- bool _is_class_member_property(GDScript *owner, const StringName &p_name);
- bool _is_local_or_parameter(CodeGen &codegen, const StringName &p_name);
- void _set_error(const String &p_error, const GDScriptParser::Node *p_node);
- Error _create_binary_operator(CodeGen &codegen, const GDScriptParser::BinaryOpNode *on, Variant::Operator op, bool p_initializer = false, const GDScriptCodeGenerator::Address &p_index_addr = GDScriptCodeGenerator::Address());
- Error _create_binary_operator(CodeGen &codegen, const GDScriptParser::ExpressionNode *p_left_operand, const GDScriptParser::ExpressionNode *p_right_operand, Variant::Operator op, bool p_initializer = false, const GDScriptCodeGenerator::Address &p_index_addr = GDScriptCodeGenerator::Address());
- GDScriptDataType _gdtype_from_datatype(const GDScriptParser::DataType &p_datatype, GDScript *p_owner, bool p_handle_metatype = true);
- GDScriptCodeGenerator::Address _parse_assign_right_expression(CodeGen &codegen, Error &r_error, const GDScriptParser::AssignmentNode *p_assignmentint, const GDScriptCodeGenerator::Address &p_index_addr = GDScriptCodeGenerator::Address());
- GDScriptCodeGenerator::Address _parse_expression(CodeGen &codegen, Error &r_error, const GDScriptParser::ExpressionNode *p_expression, bool p_root = false, bool p_initializer = false, const GDScriptCodeGenerator::Address &p_index_addr = GDScriptCodeGenerator::Address());
- GDScriptCodeGenerator::Address _parse_match_pattern(CodeGen &codegen, Error &r_error, const GDScriptParser::PatternNode *p_pattern, const GDScriptCodeGenerator::Address &p_value_addr, const GDScriptCodeGenerator::Address &p_type_addr, const GDScriptCodeGenerator::Address &p_previous_test, bool p_is_first, bool p_is_nested);
- List<GDScriptCodeGenerator::Address> _add_locals_in_block(CodeGen &codegen, const GDScriptParser::SuiteNode *p_block);
- void _clear_addresses(CodeGen &codegen, const List<GDScriptCodeGenerator::Address> &p_addresses);
- Error _parse_block(CodeGen &codegen, const GDScriptParser::SuiteNode *p_block, bool p_add_locals = true, bool p_reset_locals = true);
- GDScriptFunction *_parse_function(Error &r_error, GDScript *p_script, const GDScriptParser::ClassNode *p_class, const GDScriptParser::FunctionNode *p_func, bool p_for_ready = false, bool p_for_lambda = false);
- GDScriptFunction *_make_static_initializer(Error &r_error, GDScript *p_script, const GDScriptParser::ClassNode *p_class);
- Error _parse_setter_getter(GDScript *p_script, const GDScriptParser::ClassNode *p_class, const GDScriptParser::VariableNode *p_variable, bool p_is_setter);
- Error _prepare_compilation(GDScript *p_script, const GDScriptParser::ClassNode *p_class, bool p_keep_state);
- Error _compile_class(GDScript *p_script, const GDScriptParser::ClassNode *p_class, bool p_keep_state);
- FunctionLambdaInfo _get_function_replacement_info(GDScriptFunction *p_func, int p_index = -1, int p_depth = 0, GDScriptFunction *p_parent_func = nullptr);
- Vector<FunctionLambdaInfo> _get_function_lambda_replacement_info(GDScriptFunction *p_func, int p_depth = 0, GDScriptFunction *p_parent_func = nullptr);
- ScriptLambdaInfo _get_script_lambda_replacement_info(GDScript *p_script);
- bool _do_function_infos_match(const FunctionLambdaInfo &p_old_info, const FunctionLambdaInfo *p_new_info);
- void _get_function_ptr_replacements(HashMap<GDScriptFunction *, GDScriptFunction *> &r_replacements, const FunctionLambdaInfo &p_old_info, const FunctionLambdaInfo *p_new_info);
- void _get_function_ptr_replacements(HashMap<GDScriptFunction *, GDScriptFunction *> &r_replacements, const Vector<FunctionLambdaInfo> &p_old_infos, const Vector<FunctionLambdaInfo> *p_new_infos);
- void _get_function_ptr_replacements(HashMap<GDScriptFunction *, GDScriptFunction *> &r_replacements, const ScriptLambdaInfo &p_old_info, const ScriptLambdaInfo *p_new_info);
- int err_line = 0;
- int err_column = 0;
- StringName source;
- String error;
- GDScriptParser::ExpressionNode *awaited_node = nullptr;
- bool has_static_data = false;
- public:
- static void convert_to_initializer_type(Variant &p_variant, const GDScriptParser::VariableNode *p_node);
- static void make_scripts(GDScript *p_script, const GDScriptParser::ClassNode *p_class, bool p_keep_state);
- Error compile(const GDScriptParser *p_parser, GDScript *p_script, bool p_keep_state = false);
- String get_error() const;
- int get_error_line() const;
- int get_error_column() const;
- GDScriptCompiler();
- };
- #endif // GDSCRIPT_COMPILER_H
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