Rémi Verschelde ed06389a34 Style: Mark clang-format 16 as supported for pre-commit hook 1 year ago
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README.md ed06389a34 Style: Mark clang-format 16 as supported for pre-commit hook 1 year ago
asmessage.applescript 9ab6fd592e [Git hooks] Add AppleScript dialog script for macOS. 2 years ago
canonicalize_filename.sh ae1702bee5 Replace HTTP links with HTTPS for sites with HTTPS versions 3 years ago
pre-commit 8e2d0e1bb1 Add ability to extend the set of Git pre-commit hooks 2 years ago
pre-commit-black 9ab6fd592e [Git hooks] Add AppleScript dialog script for macOS. 2 years ago
pre-commit-clang-format ed06389a34 Style: Mark clang-format 16 as supported for pre-commit hook 1 year ago
pre-commit-make-rst 3ae282b452 Create an "Editor-only" section in the online class reference 1 year ago
winmessage.ps1 76c6007aa6 Cleanup: Remove executable bit from files which don't need it 4 years ago

README.md

Git hooks for Godot Engine

This folder contains Git hooks meant to be installed locally by Godot Engine contributors to make sure they comply with our requirements.

List of hooks

  • Pre-commit hook for clang-format: Applies clang-format to the staged files before accepting a commit; blocks the commit and generates a patch if the style is not respected. You may need to edit the file if your clang-format binary is not in the PATH, or if you want to enable colored output with pygmentize.
  • Pre-commit hook for black: Applies black to the staged Python files before accepting a commit.
  • Pre-commit hook for make_rst: Checks the class reference syntax using make_rst.py.

Installation

Copy all the files from this folder into your .git/hooks folder, and make sure the hooks and helper scripts are executable.

Linux/macOS

The hooks rely on bash scripts and tools which should be in the system PATH, so they should work out of the box on Linux/macOS.

Windows

clang-format
black
  • Python installation: make sure Python is added to the PATH
  • Install black - in any console: pip3 install black

Custom hooks

The pre-commit hook will run any other script in .git/hooks whose filename matches pre-commit-custom-*, after the Godot ones.