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- /**************************************************************************/
- /* localization_editor.h */
- /**************************************************************************/
- /* This file is part of: */
- /* GODOT ENGINE */
- /* https://godotengine.org */
- /**************************************************************************/
- /* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
- /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
- /* */
- /* Permission is hereby granted, free of charge, to any person obtaining */
- /* a copy of this software and associated documentation files (the */
- /* "Software"), to deal in the Software without restriction, including */
- /* without limitation the rights to use, copy, modify, merge, publish, */
- /* distribute, sublicense, and/or sell copies of the Software, and to */
- /* permit persons to whom the Software is furnished to do so, subject to */
- /* the following conditions: */
- /* */
- /* The above copyright notice and this permission notice shall be */
- /* included in all copies or substantial portions of the Software. */
- /* */
- /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
- /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
- /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
- /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
- /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
- /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
- /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
- /**************************************************************************/
- #ifndef LOCALIZATION_EDITOR_H
- #define LOCALIZATION_EDITOR_H
- #include "editor/editor_locale_dialog.h"
- #include "scene/gui/tree.h"
- class EditorFileDialog;
- class FileSystemDock;
- class LocalizationEditor : public VBoxContainer {
- GDCLASS(LocalizationEditor, VBoxContainer);
- Tree *translation_list = nullptr;
- EditorLocaleDialog *locale_select = nullptr;
- EditorFileDialog *translation_file_open = nullptr;
- Button *translation_res_option_add_button = nullptr;
- EditorFileDialog *translation_res_file_open_dialog = nullptr;
- EditorFileDialog *translation_res_option_file_open_dialog = nullptr;
- Tree *translation_remap = nullptr;
- Tree *translation_remap_options = nullptr;
- Tree *translation_pot_list = nullptr;
- EditorFileDialog *pot_file_open_dialog = nullptr;
- EditorFileDialog *pot_generate_dialog = nullptr;
- Button *pot_generate_button = nullptr;
- bool updating_translations = false;
- String localization_changed;
- void _translation_file_open();
- void _translation_add(const PackedStringArray &p_paths);
- void _translation_delete(Object *p_item, int p_column, int p_button, MouseButton p_mouse_button);
- void _translation_res_file_open();
- void _translation_res_add(const PackedStringArray &p_paths);
- void _translation_res_delete(Object *p_item, int p_column, int p_button, MouseButton p_mouse_button);
- void _translation_res_select();
- void _translation_res_option_file_open();
- void _translation_res_option_add(const PackedStringArray &p_paths);
- void _translation_res_option_changed();
- void _translation_res_option_delete(Object *p_item, int p_column, int p_button, MouseButton p_mouse_button);
- void _translation_res_option_popup(bool p_arrow_clicked);
- void _translation_res_option_selected(const String &p_locale);
- void _pot_add(const PackedStringArray &p_paths);
- void _pot_delete(Object *p_item, int p_column, int p_button, MouseButton p_mouse_button);
- void _pot_file_open();
- void _pot_generate_open();
- void _pot_generate(const String &p_file);
- void _update_pot_file_extensions();
- void _filesystem_files_moved(const String &p_old_file, const String &p_new_file);
- void _filesystem_file_removed(const String &p_file);
- protected:
- void _notification(int p_what);
- static void _bind_methods();
- public:
- void add_translation(const String &p_translation);
- void update_translations();
- void connect_filesystem_dock_signals(FileSystemDock *p_fs_dock);
- LocalizationEditor();
- };
- #endif // LOCALIZATION_EDITOR_H
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