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- /**************************************************************************/
- /* editor_resource_preview.cpp */
- /**************************************************************************/
- /* This file is part of: */
- /* GODOT ENGINE */
- /* https://godotengine.org */
- /**************************************************************************/
- /* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
- /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
- /* */
- /* Permission is hereby granted, free of charge, to any person obtaining */
- /* a copy of this software and associated documentation files (the */
- /* "Software"), to deal in the Software without restriction, including */
- /* without limitation the rights to use, copy, modify, merge, publish, */
- /* distribute, sublicense, and/or sell copies of the Software, and to */
- /* permit persons to whom the Software is furnished to do so, subject to */
- /* the following conditions: */
- /* */
- /* The above copyright notice and this permission notice shall be */
- /* included in all copies or substantial portions of the Software. */
- /* */
- /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
- /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
- /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
- /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
- /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
- /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
- /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
- /**************************************************************************/
- #include "editor_resource_preview.h"
- #include "core/config/project_settings.h"
- #include "core/io/file_access.h"
- #include "core/io/resource_loader.h"
- #include "core/io/resource_saver.h"
- #include "core/object/message_queue.h"
- #include "core/variant/variant_utility.h"
- #include "editor/editor_node.h"
- #include "editor/editor_paths.h"
- #include "editor/editor_scale.h"
- #include "editor/editor_settings.h"
- #include "editor/editor_string_names.h"
- #include "scene/resources/image_texture.h"
- bool EditorResourcePreviewGenerator::handles(const String &p_type) const {
- bool success = false;
- if (GDVIRTUAL_CALL(_handles, p_type, success)) {
- return success;
- }
- ERR_FAIL_V_MSG(false, "EditorResourcePreviewGenerator::_handles needs to be overridden.");
- }
- Ref<Texture2D> EditorResourcePreviewGenerator::generate(const Ref<Resource> &p_from, const Size2 &p_size, Dictionary &p_metadata) const {
- Ref<Texture2D> preview;
- if (GDVIRTUAL_CALL(_generate, p_from, p_size, p_metadata, preview)) {
- return preview;
- }
- ERR_FAIL_V_MSG(Ref<Texture2D>(), "EditorResourcePreviewGenerator::_generate needs to be overridden.");
- }
- Ref<Texture2D> EditorResourcePreviewGenerator::generate_from_path(const String &p_path, const Size2 &p_size, Dictionary &p_metadata) const {
- Ref<Texture2D> preview;
- if (GDVIRTUAL_CALL(_generate_from_path, p_path, p_size, p_metadata, preview)) {
- return preview;
- }
- Ref<Resource> res = ResourceLoader::load(p_path);
- if (!res.is_valid()) {
- return res;
- }
- return generate(res, p_size, p_metadata);
- }
- bool EditorResourcePreviewGenerator::generate_small_preview_automatically() const {
- bool success = false;
- GDVIRTUAL_CALL(_generate_small_preview_automatically, success);
- return success;
- }
- bool EditorResourcePreviewGenerator::can_generate_small_preview() const {
- bool success = false;
- GDVIRTUAL_CALL(_can_generate_small_preview, success);
- return success;
- }
- void EditorResourcePreviewGenerator::_bind_methods() {
- GDVIRTUAL_BIND(_handles, "type");
- GDVIRTUAL_BIND(_generate, "resource", "size", "metadata");
- GDVIRTUAL_BIND(_generate_from_path, "path", "size", "metadata");
- GDVIRTUAL_BIND(_generate_small_preview_automatically);
- GDVIRTUAL_BIND(_can_generate_small_preview);
- }
- EditorResourcePreviewGenerator::EditorResourcePreviewGenerator() {
- }
- EditorResourcePreview *EditorResourcePreview::singleton = nullptr;
- void EditorResourcePreview::_thread_func(void *ud) {
- EditorResourcePreview *erp = (EditorResourcePreview *)ud;
- erp->_thread();
- }
- void EditorResourcePreview::_preview_ready(const String &p_path, int p_hash, const Ref<Texture2D> &p_texture, const Ref<Texture2D> &p_small_texture, ObjectID id, const StringName &p_func, const Variant &p_ud, const Dictionary &p_metadata) {
- {
- MutexLock lock(preview_mutex);
- uint64_t modified_time = 0;
- if (!p_path.begins_with("ID:")) {
- modified_time = FileAccess::get_modified_time(p_path);
- }
- Item item;
- item.order = order++;
- item.preview = p_texture;
- item.small_preview = p_small_texture;
- item.last_hash = p_hash;
- item.modified_time = modified_time;
- item.preview_metadata = p_metadata;
- cache[p_path] = item;
- }
- MessageQueue::get_singleton()->push_call(id, p_func, p_path, p_texture, p_small_texture, p_ud);
- }
- void EditorResourcePreview::_generate_preview(Ref<ImageTexture> &r_texture, Ref<ImageTexture> &r_small_texture, const QueueItem &p_item, const String &cache_base, Dictionary &p_metadata) {
- String type;
- if (p_item.resource.is_valid()) {
- type = p_item.resource->get_class();
- } else {
- type = ResourceLoader::get_resource_type(p_item.path);
- }
- if (type.is_empty()) {
- r_texture = Ref<ImageTexture>();
- r_small_texture = Ref<ImageTexture>();
- return; //could not guess type
- }
- int thumbnail_size = EDITOR_GET("filesystem/file_dialog/thumbnail_size");
- thumbnail_size *= EDSCALE;
- r_texture = Ref<ImageTexture>();
- r_small_texture = Ref<ImageTexture>();
- for (int i = 0; i < preview_generators.size(); i++) {
- if (!preview_generators[i]->handles(type)) {
- continue;
- }
- Ref<Texture2D> generated;
- if (p_item.resource.is_valid()) {
- generated = preview_generators.write[i]->generate(p_item.resource, Vector2(thumbnail_size, thumbnail_size), p_metadata);
- } else {
- generated = preview_generators.write[i]->generate_from_path(p_item.path, Vector2(thumbnail_size, thumbnail_size), p_metadata);
- }
- r_texture = generated;
- if (preview_generators[i]->can_generate_small_preview()) {
- Ref<Texture2D> generated_small;
- Dictionary d;
- if (p_item.resource.is_valid()) {
- generated_small = preview_generators.write[i]->generate(p_item.resource, Vector2(small_thumbnail_size, small_thumbnail_size), d);
- } else {
- generated_small = preview_generators.write[i]->generate_from_path(p_item.path, Vector2(small_thumbnail_size, small_thumbnail_size), d);
- }
- r_small_texture = generated_small;
- }
- if (!r_small_texture.is_valid() && r_texture.is_valid() && preview_generators[i]->generate_small_preview_automatically()) {
- Ref<Image> small_image = r_texture->get_image();
- small_image = small_image->duplicate();
- small_image->resize(small_thumbnail_size, small_thumbnail_size, Image::INTERPOLATE_CUBIC);
- r_small_texture.instantiate();
- r_small_texture->set_image(small_image);
- }
- break;
- }
- if (!p_item.resource.is_valid()) {
- // Cache the preview in case it's a resource on disk.
- if (r_texture.is_valid()) {
- // Wow it generated a preview... save cache.
- bool has_small_texture = r_small_texture.is_valid();
- ResourceSaver::save(r_texture, cache_base + ".png");
- if (has_small_texture) {
- ResourceSaver::save(r_small_texture, cache_base + "_small.png");
- }
- Ref<FileAccess> f = FileAccess::open(cache_base + ".txt", FileAccess::WRITE);
- ERR_FAIL_COND_MSG(f.is_null(), "Cannot create file '" + cache_base + ".txt'. Check user write permissions.");
- _write_preview_cache(f, thumbnail_size, has_small_texture, FileAccess::get_modified_time(p_item.path), FileAccess::get_md5(p_item.path), p_metadata);
- }
- }
- }
- const Dictionary EditorResourcePreview::get_preview_metadata(const String &p_path) const {
- ERR_FAIL_COND_V(!cache.has(p_path), Dictionary());
- return cache[p_path].preview_metadata;
- }
- void EditorResourcePreview::_iterate() {
- preview_mutex.lock();
- if (queue.size() == 0) {
- preview_mutex.unlock();
- return;
- }
- QueueItem item = queue.front()->get();
- queue.pop_front();
- if (cache.has(item.path)) {
- Item cached_item = cache[item.path];
- // Already has it because someone loaded it, just let it know it's ready.
- _preview_ready(item.path, cached_item.last_hash, cached_item.preview, cached_item.small_preview, item.id, item.function, item.userdata, cached_item.preview_metadata);
- preview_mutex.unlock();
- return;
- }
- preview_mutex.unlock();
- Ref<ImageTexture> texture;
- Ref<ImageTexture> small_texture;
- int thumbnail_size = EDITOR_GET("filesystem/file_dialog/thumbnail_size");
- thumbnail_size *= EDSCALE;
- if (item.resource.is_valid()) {
- Dictionary preview_metadata;
- _generate_preview(texture, small_texture, item, String(), preview_metadata);
- _preview_ready(item.path, item.resource->hash_edited_version(), texture, small_texture, item.id, item.function, item.userdata, preview_metadata);
- return;
- }
- Dictionary preview_metadata;
- String temp_path = EditorPaths::get_singleton()->get_cache_dir();
- String cache_base = ProjectSettings::get_singleton()->globalize_path(item.path).md5_text();
- cache_base = temp_path.path_join("resthumb-" + cache_base);
- // Does not have it, try to load a cached thumbnail.
- String file = cache_base + ".txt";
- Ref<FileAccess> f = FileAccess::open(file, FileAccess::READ);
- if (f.is_null()) {
- // No cache found, generate.
- _generate_preview(texture, small_texture, item, cache_base, preview_metadata);
- } else {
- uint64_t modtime = FileAccess::get_modified_time(item.path);
- int tsize;
- bool has_small_texture;
- uint64_t last_modtime;
- String hash;
- _read_preview_cache(f, &tsize, &has_small_texture, &last_modtime, &hash, &preview_metadata);
- bool cache_valid = true;
- if (tsize != thumbnail_size) {
- cache_valid = false;
- f.unref();
- } else if (last_modtime != modtime) {
- String last_md5 = f->get_line();
- String md5 = FileAccess::get_md5(item.path);
- f.unref();
- if (last_md5 != md5) {
- cache_valid = false;
- } else {
- // Update modified time.
- Ref<FileAccess> f2 = FileAccess::open(file, FileAccess::WRITE);
- if (f2.is_null()) {
- // Not returning as this would leave the thread hanging and would require
- // some proper cleanup/disabling of resource preview generation.
- ERR_PRINT("Cannot create file '" + file + "'. Check user write permissions.");
- } else {
- _write_preview_cache(f2, thumbnail_size, has_small_texture, modtime, md5, preview_metadata);
- }
- }
- } else {
- f.unref();
- }
- if (cache_valid) {
- Ref<Image> img;
- img.instantiate();
- Ref<Image> small_img;
- small_img.instantiate();
- if (img->load(cache_base + ".png") != OK) {
- cache_valid = false;
- } else {
- texture.instantiate();
- texture->set_image(img);
- if (has_small_texture) {
- if (small_img->load(cache_base + "_small.png") != OK) {
- cache_valid = false;
- } else {
- small_texture.instantiate();
- small_texture->set_image(small_img);
- }
- }
- }
- }
- if (!cache_valid) {
- _generate_preview(texture, small_texture, item, cache_base, preview_metadata);
- }
- }
- _preview_ready(item.path, 0, texture, small_texture, item.id, item.function, item.userdata, preview_metadata);
- }
- void EditorResourcePreview::_write_preview_cache(Ref<FileAccess> p_file, int p_thumbnail_size, bool p_has_small_texture, uint64_t p_modified_time, String p_hash, const Dictionary &p_metadata) {
- p_file->store_line(itos(p_thumbnail_size));
- p_file->store_line(itos(p_has_small_texture));
- p_file->store_line(itos(p_modified_time));
- p_file->store_line(p_hash);
- p_file->store_line(VariantUtilityFunctions::var_to_str(p_metadata).replace("\n", " "));
- }
- void EditorResourcePreview::_read_preview_cache(Ref<FileAccess> p_file, int *r_thumbnail_size, bool *r_has_small_texture, uint64_t *r_modified_time, String *r_hash, Dictionary *r_metadata) {
- *r_thumbnail_size = p_file->get_line().to_int();
- *r_has_small_texture = p_file->get_line().to_int();
- *r_modified_time = p_file->get_line().to_int();
- *r_hash = p_file->get_line();
- *r_metadata = VariantUtilityFunctions::str_to_var(p_file->get_line());
- }
- void EditorResourcePreview::_thread() {
- exited.clear();
- while (!exiting.is_set()) {
- preview_sem.wait();
- _iterate();
- }
- exited.set();
- }
- void EditorResourcePreview::_update_thumbnail_sizes() {
- if (small_thumbnail_size == -1) {
- // Kind of a workaround to retrieve the default icon size.
- small_thumbnail_size = EditorNode::get_singleton()->get_editor_theme()->get_icon(SNAME("Object"), EditorStringName(EditorIcons))->get_width();
- }
- }
- void EditorResourcePreview::queue_edited_resource_preview(const Ref<Resource> &p_res, Object *p_receiver, const StringName &p_receiver_func, const Variant &p_userdata) {
- ERR_FAIL_NULL(p_receiver);
- ERR_FAIL_COND(!p_res.is_valid());
- _update_thumbnail_sizes();
- {
- MutexLock lock(preview_mutex);
- String path_id = "ID:" + itos(p_res->get_instance_id());
- if (cache.has(path_id) && cache[path_id].last_hash == p_res->hash_edited_version()) {
- cache[path_id].order = order++;
- p_receiver->call(p_receiver_func, path_id, cache[path_id].preview, cache[path_id].small_preview, p_userdata);
- return;
- }
- cache.erase(path_id); //erase if exists, since it will be regen
- QueueItem item;
- item.function = p_receiver_func;
- item.id = p_receiver->get_instance_id();
- item.resource = p_res;
- item.path = path_id;
- item.userdata = p_userdata;
- queue.push_back(item);
- }
- preview_sem.post();
- }
- void EditorResourcePreview::queue_resource_preview(const String &p_path, Object *p_receiver, const StringName &p_receiver_func, const Variant &p_userdata) {
- ERR_FAIL_NULL(p_receiver);
- _update_thumbnail_sizes();
- {
- MutexLock lock(preview_mutex);
- if (cache.has(p_path)) {
- cache[p_path].order = order++;
- p_receiver->call(p_receiver_func, p_path, cache[p_path].preview, cache[p_path].small_preview, p_userdata);
- return;
- }
- QueueItem item;
- item.function = p_receiver_func;
- item.id = p_receiver->get_instance_id();
- item.path = p_path;
- item.userdata = p_userdata;
- queue.push_back(item);
- }
- preview_sem.post();
- }
- void EditorResourcePreview::add_preview_generator(const Ref<EditorResourcePreviewGenerator> &p_generator) {
- preview_generators.push_back(p_generator);
- }
- void EditorResourcePreview::remove_preview_generator(const Ref<EditorResourcePreviewGenerator> &p_generator) {
- preview_generators.erase(p_generator);
- }
- EditorResourcePreview *EditorResourcePreview::get_singleton() {
- return singleton;
- }
- void EditorResourcePreview::_bind_methods() {
- ClassDB::bind_method(D_METHOD("queue_resource_preview", "path", "receiver", "receiver_func", "userdata"), &EditorResourcePreview::queue_resource_preview);
- ClassDB::bind_method(D_METHOD("queue_edited_resource_preview", "resource", "receiver", "receiver_func", "userdata"), &EditorResourcePreview::queue_edited_resource_preview);
- ClassDB::bind_method(D_METHOD("add_preview_generator", "generator"), &EditorResourcePreview::add_preview_generator);
- ClassDB::bind_method(D_METHOD("remove_preview_generator", "generator"), &EditorResourcePreview::remove_preview_generator);
- ClassDB::bind_method(D_METHOD("check_for_invalidation", "path"), &EditorResourcePreview::check_for_invalidation);
- ADD_SIGNAL(MethodInfo("preview_invalidated", PropertyInfo(Variant::STRING, "path")));
- }
- void EditorResourcePreview::check_for_invalidation(const String &p_path) {
- bool call_invalidated = false;
- {
- MutexLock lock(preview_mutex);
- if (cache.has(p_path)) {
- uint64_t modified_time = FileAccess::get_modified_time(p_path);
- if (modified_time != cache[p_path].modified_time) {
- cache.erase(p_path);
- call_invalidated = true;
- }
- }
- }
- if (call_invalidated) { //do outside mutex
- call_deferred(SNAME("emit_signal"), "preview_invalidated", p_path);
- }
- }
- void EditorResourcePreview::start() {
- if (DisplayServer::get_singleton()->get_name() != "headless") {
- ERR_FAIL_COND_MSG(thread.is_started(), "Thread already started.");
- thread.start(_thread_func, this);
- }
- }
- void EditorResourcePreview::stop() {
- if (thread.is_started()) {
- exiting.set();
- preview_sem.post();
- for (int i = 0; i < preview_generators.size(); i++) {
- preview_generators.write[i]->abort();
- }
- while (!exited.is_set()) {
- OS::get_singleton()->delay_usec(10000);
- RenderingServer::get_singleton()->sync(); //sync pending stuff, as thread may be blocked on rendering server
- }
- thread.wait_to_finish();
- }
- }
- EditorResourcePreview::EditorResourcePreview() {
- singleton = this;
- order = 0;
- }
- EditorResourcePreview::~EditorResourcePreview() {
- stop();
- }
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