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- /**************************************************************************/
- /* editor_plugin_settings.h */
- /**************************************************************************/
- /* This file is part of: */
- /* GODOT ENGINE */
- /* https://godotengine.org */
- /**************************************************************************/
- /* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
- /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
- /* */
- /* Permission is hereby granted, free of charge, to any person obtaining */
- /* a copy of this software and associated documentation files (the */
- /* "Software"), to deal in the Software without restriction, including */
- /* without limitation the rights to use, copy, modify, merge, publish, */
- /* distribute, sublicense, and/or sell copies of the Software, and to */
- /* permit persons to whom the Software is furnished to do so, subject to */
- /* the following conditions: */
- /* */
- /* The above copyright notice and this permission notice shall be */
- /* included in all copies or substantial portions of the Software. */
- /* */
- /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
- /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
- /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
- /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
- /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
- /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
- /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
- /**************************************************************************/
- #ifndef EDITOR_PLUGIN_SETTINGS_H
- #define EDITOR_PLUGIN_SETTINGS_H
- #include "editor/editor_data.h"
- #include "editor/plugin_config_dialog.h"
- class Tree;
- class EditorPluginSettings : public VBoxContainer {
- GDCLASS(EditorPluginSettings, VBoxContainer);
- enum {
- BUTTON_PLUGIN_EDIT
- };
- PluginConfigDialog *plugin_config_dialog = nullptr;
- Tree *plugin_list = nullptr;
- bool updating = false;
- void _plugin_activity_changed();
- void _create_clicked();
- void _cell_button_pressed(Object *p_item, int p_column, int p_id, MouseButton p_button);
- static Vector<String> _get_plugins(const String &p_dir);
- protected:
- void _notification(int p_what);
- static void _bind_methods();
- public:
- void update_plugins();
- EditorPluginSettings();
- };
- #endif // EDITOR_PLUGIN_SETTINGS_H
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