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- #include "Scanline.h"
- #include <algorithm>
- #include "arithmetics.hpp"
- namespace msdfgen {
- static int compareIntersections(const void *a, const void *b) {
- return sign(reinterpret_cast<const Scanline::Intersection *>(a)->x-reinterpret_cast<const Scanline::Intersection *>(b)->x);
- }
- bool interpretFillRule(int intersections, FillRule fillRule) {
- switch (fillRule) {
- case FILL_NONZERO:
- return intersections != 0;
- case FILL_ODD:
- return intersections&1;
- case FILL_POSITIVE:
- return intersections > 0;
- case FILL_NEGATIVE:
- return intersections < 0;
- }
- return false;
- }
- double Scanline::overlap(const Scanline &a, const Scanline &b, double xFrom, double xTo, FillRule fillRule) {
- double total = 0;
- bool aInside = false, bInside = false;
- int ai = 0, bi = 0;
- double ax = !a.intersections.empty() ? a.intersections[ai].x : xTo;
- double bx = !b.intersections.empty() ? b.intersections[bi].x : xTo;
- while (ax < xFrom || bx < xFrom) {
- double xNext = min(ax, bx);
- if (ax == xNext && ai < (int) a.intersections.size()) {
- aInside = interpretFillRule(a.intersections[ai].direction, fillRule);
- ax = ++ai < (int) a.intersections.size() ? a.intersections[ai].x : xTo;
- }
- if (bx == xNext && bi < (int) b.intersections.size()) {
- bInside = interpretFillRule(b.intersections[bi].direction, fillRule);
- bx = ++bi < (int) b.intersections.size() ? b.intersections[bi].x : xTo;
- }
- }
- double x = xFrom;
- while (ax < xTo || bx < xTo) {
- double xNext = min(ax, bx);
- if (aInside == bInside)
- total += xNext-x;
- if (ax == xNext && ai < (int) a.intersections.size()) {
- aInside = interpretFillRule(a.intersections[ai].direction, fillRule);
- ax = ++ai < (int) a.intersections.size() ? a.intersections[ai].x : xTo;
- }
- if (bx == xNext && bi < (int) b.intersections.size()) {
- bInside = interpretFillRule(b.intersections[bi].direction, fillRule);
- bx = ++bi < (int) b.intersections.size() ? b.intersections[bi].x : xTo;
- }
- x = xNext;
- }
- if (aInside == bInside)
- total += xTo-x;
- return total;
- }
- Scanline::Scanline() : lastIndex(0) { }
- void Scanline::preprocess() {
- lastIndex = 0;
- if (!intersections.empty()) {
- qsort(&intersections[0], intersections.size(), sizeof(Intersection), compareIntersections);
- int totalDirection = 0;
- for (std::vector<Intersection>::iterator intersection = intersections.begin(); intersection != intersections.end(); ++intersection) {
- totalDirection += intersection->direction;
- intersection->direction = totalDirection;
- }
- }
- }
- void Scanline::setIntersections(const std::vector<Intersection> &intersections) {
- this->intersections = intersections;
- preprocess();
- }
- #ifdef MSDFGEN_USE_CPP11
- void Scanline::setIntersections(std::vector<Intersection> &&intersections) {
- this->intersections = (std::vector<Intersection> &&) intersections;
- preprocess();
- }
- #endif
- int Scanline::moveTo(double x) const {
- if (intersections.empty())
- return -1;
- int index = lastIndex;
- if (x < intersections[index].x) {
- do {
- if (index == 0) {
- lastIndex = 0;
- return -1;
- }
- --index;
- } while (x < intersections[index].x);
- } else {
- while (index < (int) intersections.size()-1 && x >= intersections[index+1].x)
- ++index;
- }
- lastIndex = index;
- return index;
- }
- int Scanline::countIntersections(double x) const {
- return moveTo(x)+1;
- }
- int Scanline::sumIntersections(double x) const {
- int index = moveTo(x);
- if (index >= 0)
- return intersections[index].direction;
- return 0;
- }
- bool Scanline::filled(double x, FillRule fillRule) const {
- return interpretFillRule(sumIntersections(x), fillRule);
- }
- }
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