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EditorSceneFormatImporterBlend.xml
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1c1524a651
Bump version to 4.1-dev
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%!s(int64=2) %!d(string=hai) anos |
EditorSceneFormatImporterFBX.xml
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1c1524a651
Bump version to 4.1-dev
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%!s(int64=2) %!d(string=hai) anos |
EditorSceneFormatImporterGLTF.xml
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1c1524a651
Bump version to 4.1-dev
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%!s(int64=2) %!d(string=hai) anos |
GLTFAccessor.xml
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72d131899b
gltf: Permit sparse accessors without a bufferView.
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hai 1 ano |
GLTFAnimation.xml
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1c1524a651
Bump version to 4.1-dev
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%!s(int64=2) %!d(string=hai) anos |
GLTFBufferView.xml
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1c1524a651
Bump version to 4.1-dev
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%!s(int64=2) %!d(string=hai) anos |
GLTFCamera.xml
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1c1524a651
Bump version to 4.1-dev
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%!s(int64=2) %!d(string=hai) anos |
GLTFDocument.xml
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1c1524a651
Bump version to 4.1-dev
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%!s(int64=2) %!d(string=hai) anos |
GLTFDocumentExtension.xml
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7da93a0bc0
Add support for extending GLTF with more texture formats & support WebP
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hai 1 ano |
GLTFDocumentExtensionConvertImporterMesh.xml
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1c1524a651
Bump version to 4.1-dev
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%!s(int64=2) %!d(string=hai) anos |
GLTFLight.xml
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1c1524a651
Bump version to 4.1-dev
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%!s(int64=2) %!d(string=hai) anos |
GLTFMesh.xml
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1c1524a651
Bump version to 4.1-dev
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%!s(int64=2) %!d(string=hai) anos |
GLTFNode.xml
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201ccb7aeb
[Doc] Fix some incorrect uses of "children"
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hai 1 ano |
GLTFPhysicsBody.xml
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6dde6b4cdf
GLTF: Expose the inertia tensor instead of a vector
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hai 1 ano |
GLTFPhysicsShape.xml
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a222bdf83f
GLTF: Rename GLTFCollider class to GLTFPhysicsShape
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hai 1 ano |
GLTFSkeleton.xml
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629613a867
GLTF: Document `gltf_skeleton->godot_bone_node` is unused when importing
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hai 1 ano |
GLTFSkin.xml
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1c1524a651
Bump version to 4.1-dev
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%!s(int64=2) %!d(string=hai) anos |
GLTFSpecGloss.xml
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1c1524a651
Bump version to 4.1-dev
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%!s(int64=2) %!d(string=hai) anos |
GLTFState.xml
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5e139c2ab9
Add a get_node_index method to GLTFState
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hai 1 ano |
GLTFTexture.xml
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7da93a0bc0
Add support for extending GLTF with more texture formats & support WebP
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hai 1 ano |
GLTFTextureSampler.xml
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1c1524a651
Bump version to 4.1-dev
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%!s(int64=2) %!d(string=hai) anos |