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- /**************************************************************************/
- /* editor_translation_parser.h */
- /**************************************************************************/
- /* This file is part of: */
- /* GODOT ENGINE */
- /* https://godotengine.org */
- /**************************************************************************/
- /* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
- /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
- /* */
- /* Permission is hereby granted, free of charge, to any person obtaining */
- /* a copy of this software and associated documentation files (the */
- /* "Software"), to deal in the Software without restriction, including */
- /* without limitation the rights to use, copy, modify, merge, publish, */
- /* distribute, sublicense, and/or sell copies of the Software, and to */
- /* permit persons to whom the Software is furnished to do so, subject to */
- /* the following conditions: */
- /* */
- /* The above copyright notice and this permission notice shall be */
- /* included in all copies or substantial portions of the Software. */
- /* */
- /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
- /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
- /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
- /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
- /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
- /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
- /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
- /**************************************************************************/
- #ifndef EDITOR_TRANSLATION_PARSER_H
- #define EDITOR_TRANSLATION_PARSER_H
- #include "core/error/error_list.h"
- #include "core/object/gdvirtual.gen.inc"
- #include "core/object/ref_counted.h"
- #include "core/object/script_language.h"
- #include "core/variant/typed_array.h"
- class EditorTranslationParserPlugin : public RefCounted {
- GDCLASS(EditorTranslationParserPlugin, RefCounted);
- protected:
- static void _bind_methods();
- GDVIRTUAL3(_parse_file, String, TypedArray<String>, TypedArray<Array>)
- GDVIRTUAL0RC(Vector<String>, _get_recognized_extensions)
- public:
- virtual Error parse_file(const String &p_path, Vector<String> *r_ids, Vector<Vector<String>> *r_ids_ctx_plural);
- virtual void get_recognized_extensions(List<String> *r_extensions) const;
- };
- class EditorTranslationParser {
- static EditorTranslationParser *singleton;
- public:
- enum ParserType {
- STANDARD, // GDScript, CSharp, ...
- CUSTOM // User-defined parser plugins. This will override standard parsers if the same extension type is defined.
- };
- static EditorTranslationParser *get_singleton();
- Vector<Ref<EditorTranslationParserPlugin>> standard_parsers;
- Vector<Ref<EditorTranslationParserPlugin>> custom_parsers;
- void get_recognized_extensions(List<String> *r_extensions) const;
- bool can_parse(const String &p_extension) const;
- Ref<EditorTranslationParserPlugin> get_parser(const String &p_extension) const;
- void add_parser(const Ref<EditorTranslationParserPlugin> &p_parser, ParserType p_type);
- void remove_parser(const Ref<EditorTranslationParserPlugin> &p_parser, ParserType p_type);
- void clean_parsers();
- EditorTranslationParser();
- ~EditorTranslationParser();
- };
- #endif // EDITOR_TRANSLATION_PARSER_H
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