clayjohn a24347d041 Significantly improve the speed of shader compilation in compatibility backend 1 year ago
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SCsub f33ffd9ab4 Add Skeletons and Blend Shapes to the OpenGL renderer 2 years ago
canvas.glsl a24347d041 Significantly improve the speed of shader compilation in compatibility backend 11 months ago
canvas_occlusion.glsl 2ec234ff67 Add 2D shadows and canvas SDF to OpenGL3 renderer 2 years ago
canvas_sdf.glsl 2ec234ff67 Add 2D shadows and canvas SDF to OpenGL3 renderer 2 years ago
canvas_uniforms_inc.glsl 390f83bf5a fix normal map not flipping in sprite2D 2 years ago
copy.glsl e600fb93a5 Add 2D lights to OpenGL3 canvas renderer 2 years ago
cube_to_dp.glsl 99064d57db New OpenGL batching canvas renderer 3 years ago
cubemap_filter.glsl 9ce57050a5 Add GPUParticles to the OpenGL3 renderer. 2 years ago
effect_blur.glsl 99064d57db New OpenGL batching canvas renderer 3 years ago
lens_distorted.glsl 99064d57db New OpenGL batching canvas renderer 3 years ago
particles.glsl 5062df41a5 Fix "error X3708: continue cannot be used in a switch" in HTML export 1 year ago
particles_copy.glsl 6229c2a1f9 Translate inactive particles to -INF 1 year ago
scene.glsl 329f2ce49b Style: Mark clang-format 16 as supported for pre-commit hook 1 year ago
skeleton.glsl eb9c2b878a Automatically transform Skeleton2D calculations so pivots are not needed 2 years ago
sky.glsl 69f634ac78 Fix the grainy sky while using debanding 1 year ago
stdlib_inc.glsl 58bad55d42 Avoid branch in half2float in gl_compatibility renderer 2 years ago
tonemap.glsl 398ee08375 Add multiview to the opengl3 driver 2 years ago
tonemap_inc.glsl 9b61c855ef Add basic lighting to GLES3 renderer. 2 years ago