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- /**************************************************************************/
- /* vector.h */
- /**************************************************************************/
- /* This file is part of: */
- /* GODOT ENGINE */
- /* https://godotengine.org */
- /**************************************************************************/
- /* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
- /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
- /* */
- /* Permission is hereby granted, free of charge, to any person obtaining */
- /* a copy of this software and associated documentation files (the */
- /* "Software"), to deal in the Software without restriction, including */
- /* without limitation the rights to use, copy, modify, merge, publish, */
- /* distribute, sublicense, and/or sell copies of the Software, and to */
- /* permit persons to whom the Software is furnished to do so, subject to */
- /* the following conditions: */
- /* */
- /* The above copyright notice and this permission notice shall be */
- /* included in all copies or substantial portions of the Software. */
- /* */
- /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
- /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
- /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
- /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
- /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
- /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
- /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
- /**************************************************************************/
- #ifndef VECTOR_H
- #define VECTOR_H
- /**
- * @class Vector
- * Vector container. Regular Vector Container. Use with care and for smaller arrays when possible. Use Vector for large arrays.
- */
- #include "core/error/error_macros.h"
- #include "core/os/memory.h"
- #include "core/templates/cowdata.h"
- #include "core/templates/search_array.h"
- #include "core/templates/sort_array.h"
- #include <climits>
- #include <initializer_list>
- template <class T>
- class VectorWriteProxy {
- public:
- _FORCE_INLINE_ T &operator[](int p_index) {
- CRASH_BAD_INDEX(p_index, ((Vector<T> *)(this))->_cowdata.size());
- return ((Vector<T> *)(this))->_cowdata.ptrw()[p_index];
- }
- };
- template <class T>
- class Vector {
- friend class VectorWriteProxy<T>;
- public:
- VectorWriteProxy<T> write;
- private:
- CowData<T> _cowdata;
- public:
- bool push_back(T p_elem);
- _FORCE_INLINE_ bool append(const T &p_elem) { return push_back(p_elem); } //alias
- void fill(T p_elem);
- void remove_at(int p_index) { _cowdata.remove_at(p_index); }
- _FORCE_INLINE_ bool erase(const T &p_val) {
- int idx = find(p_val);
- if (idx >= 0) {
- remove_at(idx);
- return true;
- }
- return false;
- }
- void reverse();
- _FORCE_INLINE_ T *ptrw() { return _cowdata.ptrw(); }
- _FORCE_INLINE_ const T *ptr() const { return _cowdata.ptr(); }
- _FORCE_INLINE_ void clear() { resize(0); }
- _FORCE_INLINE_ bool is_empty() const { return _cowdata.is_empty(); }
- _FORCE_INLINE_ T get(int p_index) { return _cowdata.get(p_index); }
- _FORCE_INLINE_ const T &get(int p_index) const { return _cowdata.get(p_index); }
- _FORCE_INLINE_ void set(int p_index, const T &p_elem) { _cowdata.set(p_index, p_elem); }
- _FORCE_INLINE_ int size() const { return _cowdata.size(); }
- Error resize(int p_size) { return _cowdata.resize(p_size); }
- Error resize_zeroed(int p_size) { return _cowdata.template resize<true>(p_size); }
- _FORCE_INLINE_ const T &operator[](int p_index) const { return _cowdata.get(p_index); }
- Error insert(int p_pos, T p_val) { return _cowdata.insert(p_pos, p_val); }
- int find(const T &p_val, int p_from = 0) const { return _cowdata.find(p_val, p_from); }
- int rfind(const T &p_val, int p_from = -1) const { return _cowdata.rfind(p_val, p_from); }
- int count(const T &p_val) const { return _cowdata.count(p_val); }
- void append_array(Vector<T> p_other);
- _FORCE_INLINE_ bool has(const T &p_val) const { return find(p_val) != -1; }
- void sort() {
- sort_custom<_DefaultComparator<T>>();
- }
- template <class Comparator, bool Validate = SORT_ARRAY_VALIDATE_ENABLED, class... Args>
- void sort_custom(Args &&...args) {
- int len = _cowdata.size();
- if (len == 0) {
- return;
- }
- T *data = ptrw();
- SortArray<T, Comparator, Validate> sorter{ args... };
- sorter.sort(data, len);
- }
- int bsearch(const T &p_value, bool p_before) {
- return bsearch_custom<_DefaultComparator<T>>(p_value, p_before);
- }
- template <class Comparator, class Value, class... Args>
- int bsearch_custom(const Value &p_value, bool p_before, Args &&...args) {
- SearchArray<T, Comparator> search{ args... };
- return search.bisect(ptrw(), size(), p_value, p_before);
- }
- Vector<T> duplicate() {
- return *this;
- }
- void ordered_insert(const T &p_val) {
- int i;
- for (i = 0; i < _cowdata.size(); i++) {
- if (p_val < operator[](i)) {
- break;
- }
- }
- insert(i, p_val);
- }
- inline void operator=(const Vector &p_from) {
- _cowdata._ref(p_from._cowdata);
- }
- Vector<uint8_t> to_byte_array() const {
- Vector<uint8_t> ret;
- if (is_empty()) {
- return ret;
- }
- ret.resize(size() * sizeof(T));
- memcpy(ret.ptrw(), ptr(), sizeof(T) * size());
- return ret;
- }
- Vector<T> slice(int p_begin, int p_end = INT_MAX) const {
- Vector<T> result;
- const int s = size();
- int begin = CLAMP(p_begin, -s, s);
- if (begin < 0) {
- begin += s;
- }
- int end = CLAMP(p_end, -s, s);
- if (end < 0) {
- end += s;
- }
- ERR_FAIL_COND_V(begin > end, result);
- int result_size = end - begin;
- result.resize(result_size);
- const T *const r = ptr();
- T *const w = result.ptrw();
- for (int i = 0; i < result_size; ++i) {
- w[i] = r[begin + i];
- }
- return result;
- }
- bool operator==(const Vector<T> &p_arr) const {
- int s = size();
- if (s != p_arr.size()) {
- return false;
- }
- for (int i = 0; i < s; i++) {
- if (operator[](i) != p_arr[i]) {
- return false;
- }
- }
- return true;
- }
- bool operator!=(const Vector<T> &p_arr) const {
- int s = size();
- if (s != p_arr.size()) {
- return true;
- }
- for (int i = 0; i < s; i++) {
- if (operator[](i) != p_arr[i]) {
- return true;
- }
- }
- return false;
- }
- struct Iterator {
- _FORCE_INLINE_ T &operator*() const {
- return *elem_ptr;
- }
- _FORCE_INLINE_ T *operator->() const { return elem_ptr; }
- _FORCE_INLINE_ Iterator &operator++() {
- elem_ptr++;
- return *this;
- }
- _FORCE_INLINE_ Iterator &operator--() {
- elem_ptr--;
- return *this;
- }
- _FORCE_INLINE_ bool operator==(const Iterator &b) const { return elem_ptr == b.elem_ptr; }
- _FORCE_INLINE_ bool operator!=(const Iterator &b) const { return elem_ptr != b.elem_ptr; }
- Iterator(T *p_ptr) { elem_ptr = p_ptr; }
- Iterator() {}
- Iterator(const Iterator &p_it) { elem_ptr = p_it.elem_ptr; }
- private:
- T *elem_ptr = nullptr;
- };
- struct ConstIterator {
- _FORCE_INLINE_ const T &operator*() const {
- return *elem_ptr;
- }
- _FORCE_INLINE_ const T *operator->() const { return elem_ptr; }
- _FORCE_INLINE_ ConstIterator &operator++() {
- elem_ptr++;
- return *this;
- }
- _FORCE_INLINE_ ConstIterator &operator--() {
- elem_ptr--;
- return *this;
- }
- _FORCE_INLINE_ bool operator==(const ConstIterator &b) const { return elem_ptr == b.elem_ptr; }
- _FORCE_INLINE_ bool operator!=(const ConstIterator &b) const { return elem_ptr != b.elem_ptr; }
- ConstIterator(const T *p_ptr) { elem_ptr = p_ptr; }
- ConstIterator() {}
- ConstIterator(const ConstIterator &p_it) { elem_ptr = p_it.elem_ptr; }
- private:
- const T *elem_ptr = nullptr;
- };
- _FORCE_INLINE_ Iterator begin() {
- return Iterator(ptrw());
- }
- _FORCE_INLINE_ Iterator end() {
- return Iterator(ptrw() + size());
- }
- _FORCE_INLINE_ ConstIterator begin() const {
- return ConstIterator(ptr());
- }
- _FORCE_INLINE_ ConstIterator end() const {
- return ConstIterator(ptr() + size());
- }
- _FORCE_INLINE_ Vector() {}
- _FORCE_INLINE_ Vector(std::initializer_list<T> p_init) {
- Error err = _cowdata.resize(p_init.size());
- ERR_FAIL_COND(err);
- int i = 0;
- for (const T &element : p_init) {
- _cowdata.set(i++, element);
- }
- }
- _FORCE_INLINE_ Vector(const Vector &p_from) { _cowdata._ref(p_from._cowdata); }
- _FORCE_INLINE_ ~Vector() {}
- };
- template <class T>
- void Vector<T>::reverse() {
- for (int i = 0; i < size() / 2; i++) {
- T *p = ptrw();
- SWAP(p[i], p[size() - i - 1]);
- }
- }
- template <class T>
- void Vector<T>::append_array(Vector<T> p_other) {
- const int ds = p_other.size();
- if (ds == 0) {
- return;
- }
- const int bs = size();
- resize(bs + ds);
- for (int i = 0; i < ds; ++i) {
- ptrw()[bs + i] = p_other[i];
- }
- }
- template <class T>
- bool Vector<T>::push_back(T p_elem) {
- Error err = resize(size() + 1);
- ERR_FAIL_COND_V(err, true);
- set(size() - 1, p_elem);
- return false;
- }
- template <class T>
- void Vector<T>::fill(T p_elem) {
- T *p = ptrw();
- for (int i = 0; i < size(); i++) {
- p[i] = p_elem;
- }
- }
- #endif // VECTOR_H
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