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- /**************************************************************************/
- /* hash_set.h */
- /**************************************************************************/
- /* This file is part of: */
- /* GODOT ENGINE */
- /* https://godotengine.org */
- /**************************************************************************/
- /* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
- /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
- /* */
- /* Permission is hereby granted, free of charge, to any person obtaining */
- /* a copy of this software and associated documentation files (the */
- /* "Software"), to deal in the Software without restriction, including */
- /* without limitation the rights to use, copy, modify, merge, publish, */
- /* distribute, sublicense, and/or sell copies of the Software, and to */
- /* permit persons to whom the Software is furnished to do so, subject to */
- /* the following conditions: */
- /* */
- /* The above copyright notice and this permission notice shall be */
- /* included in all copies or substantial portions of the Software. */
- /* */
- /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
- /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
- /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
- /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
- /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
- /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
- /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
- /**************************************************************************/
- #ifndef HASH_SET_H
- #define HASH_SET_H
- #include "core/math/math_funcs.h"
- #include "core/os/memory.h"
- #include "core/templates/hash_map.h"
- #include "core/templates/hashfuncs.h"
- #include "core/templates/paged_allocator.h"
- /**
- * Implementation of Set using a bidi indexed hash map.
- * Use RBSet instead of this only if the following conditions are met:
- *
- * - You need to keep an iterator or const pointer to Key and you intend to add/remove elements in the meantime.
- * - Iteration order does matter (via operator<)
- *
- */
- template <class TKey,
- class Hasher = HashMapHasherDefault,
- class Comparator = HashMapComparatorDefault<TKey>>
- class HashSet {
- public:
- static constexpr uint32_t MIN_CAPACITY_INDEX = 2; // Use a prime.
- static constexpr float MAX_OCCUPANCY = 0.75;
- static constexpr uint32_t EMPTY_HASH = 0;
- private:
- TKey *keys = nullptr;
- uint32_t *hash_to_key = nullptr;
- uint32_t *key_to_hash = nullptr;
- uint32_t *hashes = nullptr;
- uint32_t capacity_index = 0;
- uint32_t num_elements = 0;
- _FORCE_INLINE_ uint32_t _hash(const TKey &p_key) const {
- uint32_t hash = Hasher::hash(p_key);
- if (unlikely(hash == EMPTY_HASH)) {
- hash = EMPTY_HASH + 1;
- }
- return hash;
- }
- static _FORCE_INLINE_ uint32_t _get_probe_length(const uint32_t p_pos, const uint32_t p_hash, const uint32_t p_capacity, const uint64_t p_capacity_inv) {
- const uint32_t original_pos = fastmod(p_hash, p_capacity_inv, p_capacity);
- return fastmod(p_pos - original_pos + p_capacity, p_capacity_inv, p_capacity);
- }
- bool _lookup_pos(const TKey &p_key, uint32_t &r_pos) const {
- if (keys == nullptr || num_elements == 0) {
- return false; // Failed lookups, no elements
- }
- const uint32_t capacity = hash_table_size_primes[capacity_index];
- const uint64_t capacity_inv = hash_table_size_primes_inv[capacity_index];
- uint32_t hash = _hash(p_key);
- uint32_t pos = fastmod(hash, capacity_inv, capacity);
- uint32_t distance = 0;
- while (true) {
- if (hashes[pos] == EMPTY_HASH) {
- return false;
- }
- if (distance > _get_probe_length(pos, hashes[pos], capacity, capacity_inv)) {
- return false;
- }
- if (hashes[pos] == hash && Comparator::compare(keys[hash_to_key[pos]], p_key)) {
- r_pos = hash_to_key[pos];
- return true;
- }
- pos = fastmod(pos + 1, capacity_inv, capacity);
- distance++;
- }
- }
- uint32_t _insert_with_hash(uint32_t p_hash, uint32_t p_index) {
- const uint32_t capacity = hash_table_size_primes[capacity_index];
- const uint64_t capacity_inv = hash_table_size_primes_inv[capacity_index];
- uint32_t hash = p_hash;
- uint32_t index = p_index;
- uint32_t distance = 0;
- uint32_t pos = fastmod(hash, capacity_inv, capacity);
- while (true) {
- if (hashes[pos] == EMPTY_HASH) {
- hashes[pos] = hash;
- key_to_hash[index] = pos;
- hash_to_key[pos] = index;
- return pos;
- }
- // Not an empty slot, let's check the probing length of the existing one.
- uint32_t existing_probe_len = _get_probe_length(pos, hashes[pos], capacity, capacity_inv);
- if (existing_probe_len < distance) {
- key_to_hash[index] = pos;
- SWAP(hash, hashes[pos]);
- SWAP(index, hash_to_key[pos]);
- distance = existing_probe_len;
- }
- pos = fastmod(pos + 1, capacity_inv, capacity);
- distance++;
- }
- }
- void _resize_and_rehash(uint32_t p_new_capacity_index) {
- // Capacity can't be 0.
- capacity_index = MAX((uint32_t)MIN_CAPACITY_INDEX, p_new_capacity_index);
- uint32_t capacity = hash_table_size_primes[capacity_index];
- uint32_t *old_hashes = hashes;
- uint32_t *old_key_to_hash = key_to_hash;
- hashes = reinterpret_cast<uint32_t *>(Memory::alloc_static(sizeof(uint32_t) * capacity));
- keys = reinterpret_cast<TKey *>(Memory::realloc_static(keys, sizeof(TKey) * capacity));
- key_to_hash = reinterpret_cast<uint32_t *>(Memory::alloc_static(sizeof(uint32_t) * capacity));
- hash_to_key = reinterpret_cast<uint32_t *>(Memory::realloc_static(hash_to_key, sizeof(uint32_t) * capacity));
- for (uint32_t i = 0; i < capacity; i++) {
- hashes[i] = EMPTY_HASH;
- }
- for (uint32_t i = 0; i < num_elements; i++) {
- uint32_t h = old_hashes[old_key_to_hash[i]];
- _insert_with_hash(h, i);
- }
- Memory::free_static(old_hashes);
- Memory::free_static(old_key_to_hash);
- }
- _FORCE_INLINE_ int32_t _insert(const TKey &p_key) {
- uint32_t capacity = hash_table_size_primes[capacity_index];
- if (unlikely(keys == nullptr)) {
- // Allocate on demand to save memory.
- hashes = reinterpret_cast<uint32_t *>(Memory::alloc_static(sizeof(uint32_t) * capacity));
- keys = reinterpret_cast<TKey *>(Memory::alloc_static(sizeof(TKey) * capacity));
- key_to_hash = reinterpret_cast<uint32_t *>(Memory::alloc_static(sizeof(uint32_t) * capacity));
- hash_to_key = reinterpret_cast<uint32_t *>(Memory::alloc_static(sizeof(uint32_t) * capacity));
- for (uint32_t i = 0; i < capacity; i++) {
- hashes[i] = EMPTY_HASH;
- }
- }
- uint32_t pos = 0;
- bool exists = _lookup_pos(p_key, pos);
- if (exists) {
- return pos;
- } else {
- if (num_elements + 1 > MAX_OCCUPANCY * capacity) {
- ERR_FAIL_COND_V_MSG(capacity_index + 1 == HASH_TABLE_SIZE_MAX, -1, "Hash table maximum capacity reached, aborting insertion.");
- _resize_and_rehash(capacity_index + 1);
- }
- uint32_t hash = _hash(p_key);
- memnew_placement(&keys[num_elements], TKey(p_key));
- _insert_with_hash(hash, num_elements);
- num_elements++;
- return num_elements - 1;
- }
- }
- void _init_from(const HashSet &p_other) {
- capacity_index = p_other.capacity_index;
- num_elements = p_other.num_elements;
- if (p_other.num_elements == 0) {
- return;
- }
- uint32_t capacity = hash_table_size_primes[capacity_index];
- hashes = reinterpret_cast<uint32_t *>(Memory::alloc_static(sizeof(uint32_t) * capacity));
- keys = reinterpret_cast<TKey *>(Memory::alloc_static(sizeof(TKey) * capacity));
- key_to_hash = reinterpret_cast<uint32_t *>(Memory::alloc_static(sizeof(uint32_t) * capacity));
- hash_to_key = reinterpret_cast<uint32_t *>(Memory::alloc_static(sizeof(uint32_t) * capacity));
- for (uint32_t i = 0; i < num_elements; i++) {
- memnew_placement(&keys[i], TKey(p_other.keys[i]));
- key_to_hash[i] = p_other.key_to_hash[i];
- }
- for (uint32_t i = 0; i < capacity; i++) {
- hashes[i] = p_other.hashes[i];
- hash_to_key[i] = p_other.hash_to_key[i];
- }
- }
- public:
- _FORCE_INLINE_ uint32_t get_capacity() const { return hash_table_size_primes[capacity_index]; }
- _FORCE_INLINE_ uint32_t size() const { return num_elements; }
- /* Standard Godot Container API */
- bool is_empty() const {
- return num_elements == 0;
- }
- void clear() {
- if (keys == nullptr || num_elements == 0) {
- return;
- }
- uint32_t capacity = hash_table_size_primes[capacity_index];
- for (uint32_t i = 0; i < capacity; i++) {
- hashes[i] = EMPTY_HASH;
- }
- for (uint32_t i = 0; i < num_elements; i++) {
- keys[i].~TKey();
- }
- num_elements = 0;
- }
- _FORCE_INLINE_ bool has(const TKey &p_key) const {
- uint32_t _pos = 0;
- return _lookup_pos(p_key, _pos);
- }
- bool erase(const TKey &p_key) {
- uint32_t pos = 0;
- bool exists = _lookup_pos(p_key, pos);
- if (!exists) {
- return false;
- }
- uint32_t key_pos = pos;
- pos = key_to_hash[pos]; //make hash pos
- const uint32_t capacity = hash_table_size_primes[capacity_index];
- const uint64_t capacity_inv = hash_table_size_primes_inv[capacity_index];
- uint32_t next_pos = fastmod(pos + 1, capacity_inv, capacity);
- while (hashes[next_pos] != EMPTY_HASH && _get_probe_length(next_pos, hashes[next_pos], capacity, capacity_inv) != 0) {
- uint32_t kpos = hash_to_key[pos];
- uint32_t kpos_next = hash_to_key[next_pos];
- SWAP(key_to_hash[kpos], key_to_hash[kpos_next]);
- SWAP(hashes[next_pos], hashes[pos]);
- SWAP(hash_to_key[next_pos], hash_to_key[pos]);
- pos = next_pos;
- next_pos = fastmod(pos + 1, capacity_inv, capacity);
- }
- hashes[pos] = EMPTY_HASH;
- keys[key_pos].~TKey();
- num_elements--;
- if (key_pos < num_elements) {
- // Not the last key, move the last one here to keep keys lineal
- memnew_placement(&keys[key_pos], TKey(keys[num_elements]));
- keys[num_elements].~TKey();
- key_to_hash[key_pos] = key_to_hash[num_elements];
- hash_to_key[key_to_hash[num_elements]] = key_pos;
- }
- return true;
- }
- // Reserves space for a number of elements, useful to avoid many resizes and rehashes.
- // If adding a known (possibly large) number of elements at once, must be larger than old capacity.
- void reserve(uint32_t p_new_capacity) {
- uint32_t new_index = capacity_index;
- while (hash_table_size_primes[new_index] < p_new_capacity) {
- ERR_FAIL_COND_MSG(new_index + 1 == (uint32_t)HASH_TABLE_SIZE_MAX, nullptr);
- new_index++;
- }
- if (new_index == capacity_index) {
- return;
- }
- if (keys == nullptr) {
- capacity_index = new_index;
- return; // Unallocated yet.
- }
- _resize_and_rehash(new_index);
- }
- /** Iterator API **/
- struct Iterator {
- _FORCE_INLINE_ const TKey &operator*() const {
- return keys[index];
- }
- _FORCE_INLINE_ const TKey *operator->() const {
- return &keys[index];
- }
- _FORCE_INLINE_ Iterator &operator++() {
- index++;
- if (index >= (int32_t)num_keys) {
- index = -1;
- keys = nullptr;
- num_keys = 0;
- }
- return *this;
- }
- _FORCE_INLINE_ Iterator &operator--() {
- index--;
- if (index < 0) {
- index = -1;
- keys = nullptr;
- num_keys = 0;
- }
- return *this;
- }
- _FORCE_INLINE_ bool operator==(const Iterator &b) const { return keys == b.keys && index == b.index; }
- _FORCE_INLINE_ bool operator!=(const Iterator &b) const { return keys != b.keys || index != b.index; }
- _FORCE_INLINE_ explicit operator bool() const {
- return keys != nullptr;
- }
- _FORCE_INLINE_ Iterator(const TKey *p_keys, uint32_t p_num_keys, int32_t p_index = -1) {
- keys = p_keys;
- num_keys = p_num_keys;
- index = p_index;
- }
- _FORCE_INLINE_ Iterator() {}
- _FORCE_INLINE_ Iterator(const Iterator &p_it) {
- keys = p_it.keys;
- num_keys = p_it.num_keys;
- index = p_it.index;
- }
- _FORCE_INLINE_ void operator=(const Iterator &p_it) {
- keys = p_it.keys;
- num_keys = p_it.num_keys;
- index = p_it.index;
- }
- private:
- const TKey *keys = nullptr;
- uint32_t num_keys = 0;
- int32_t index = -1;
- };
- _FORCE_INLINE_ Iterator begin() const {
- return num_elements ? Iterator(keys, num_elements, 0) : Iterator();
- }
- _FORCE_INLINE_ Iterator end() const {
- return Iterator();
- }
- _FORCE_INLINE_ Iterator last() const {
- if (num_elements == 0) {
- return Iterator();
- }
- return Iterator(keys, num_elements, num_elements - 1);
- }
- _FORCE_INLINE_ Iterator find(const TKey &p_key) const {
- uint32_t pos = 0;
- bool exists = _lookup_pos(p_key, pos);
- if (!exists) {
- return end();
- }
- return Iterator(keys, num_elements, pos);
- }
- _FORCE_INLINE_ void remove(const Iterator &p_iter) {
- if (p_iter) {
- erase(*p_iter);
- }
- }
- /* Insert */
- Iterator insert(const TKey &p_key) {
- uint32_t pos = _insert(p_key);
- return Iterator(keys, num_elements, pos);
- }
- /* Constructors */
- HashSet(const HashSet &p_other) {
- _init_from(p_other);
- }
- void operator=(const HashSet &p_other) {
- if (this == &p_other) {
- return; // Ignore self assignment.
- }
- clear();
- if (keys != nullptr) {
- Memory::free_static(keys);
- Memory::free_static(key_to_hash);
- Memory::free_static(hash_to_key);
- Memory::free_static(hashes);
- keys = nullptr;
- hashes = nullptr;
- hash_to_key = nullptr;
- key_to_hash = nullptr;
- }
- _init_from(p_other);
- }
- HashSet(uint32_t p_initial_capacity) {
- // Capacity can't be 0.
- capacity_index = 0;
- reserve(p_initial_capacity);
- }
- HashSet() {
- capacity_index = MIN_CAPACITY_INDEX;
- }
- void reset() {
- clear();
- if (keys != nullptr) {
- Memory::free_static(keys);
- Memory::free_static(key_to_hash);
- Memory::free_static(hash_to_key);
- Memory::free_static(hashes);
- keys = nullptr;
- hashes = nullptr;
- hash_to_key = nullptr;
- key_to_hash = nullptr;
- }
- capacity_index = MIN_CAPACITY_INDEX;
- }
- ~HashSet() {
- clear();
- if (keys != nullptr) {
- Memory::free_static(keys);
- Memory::free_static(key_to_hash);
- Memory::free_static(hash_to_key);
- Memory::free_static(hashes);
- }
- }
- };
- #endif // HASH_SET_H
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