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- /**************************************************************************/
- /* hash_map.h */
- /**************************************************************************/
- /* This file is part of: */
- /* GODOT ENGINE */
- /* https://godotengine.org */
- /**************************************************************************/
- /* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
- /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
- /* */
- /* Permission is hereby granted, free of charge, to any person obtaining */
- /* a copy of this software and associated documentation files (the */
- /* "Software"), to deal in the Software without restriction, including */
- /* without limitation the rights to use, copy, modify, merge, publish, */
- /* distribute, sublicense, and/or sell copies of the Software, and to */
- /* permit persons to whom the Software is furnished to do so, subject to */
- /* the following conditions: */
- /* */
- /* The above copyright notice and this permission notice shall be */
- /* included in all copies or substantial portions of the Software. */
- /* */
- /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
- /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
- /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
- /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
- /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
- /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
- /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
- /**************************************************************************/
- #ifndef HASH_MAP_H
- #define HASH_MAP_H
- #include "core/math/math_funcs.h"
- #include "core/os/memory.h"
- #include "core/templates/hashfuncs.h"
- #include "core/templates/paged_allocator.h"
- #include "core/templates/pair.h"
- /**
- * A HashMap implementation that uses open addressing with Robin Hood hashing.
- * Robin Hood hashing swaps out entries that have a smaller probing distance
- * than the to-be-inserted entry, that evens out the average probing distance
- * and enables faster lookups. Backward shift deletion is employed to further
- * improve the performance and to avoid infinite loops in rare cases.
- *
- * Keys and values are stored in a double linked list by insertion order. This
- * has a slight performance overhead on lookup, which can be mostly compensated
- * using a paged allocator if required.
- *
- * The assignment operator copy the pairs from one map to the other.
- */
- template <class TKey, class TValue>
- struct HashMapElement {
- HashMapElement *next = nullptr;
- HashMapElement *prev = nullptr;
- KeyValue<TKey, TValue> data;
- HashMapElement() {}
- HashMapElement(const TKey &p_key, const TValue &p_value) :
- data(p_key, p_value) {}
- };
- template <class TKey, class TValue,
- class Hasher = HashMapHasherDefault,
- class Comparator = HashMapComparatorDefault<TKey>,
- class Allocator = DefaultTypedAllocator<HashMapElement<TKey, TValue>>>
- class HashMap {
- public:
- static constexpr uint32_t MIN_CAPACITY_INDEX = 2; // Use a prime.
- static constexpr float MAX_OCCUPANCY = 0.75;
- static constexpr uint32_t EMPTY_HASH = 0;
- private:
- Allocator element_alloc;
- HashMapElement<TKey, TValue> **elements = nullptr;
- uint32_t *hashes = nullptr;
- HashMapElement<TKey, TValue> *head_element = nullptr;
- HashMapElement<TKey, TValue> *tail_element = nullptr;
- uint32_t capacity_index = 0;
- uint32_t num_elements = 0;
- _FORCE_INLINE_ uint32_t _hash(const TKey &p_key) const {
- uint32_t hash = Hasher::hash(p_key);
- if (unlikely(hash == EMPTY_HASH)) {
- hash = EMPTY_HASH + 1;
- }
- return hash;
- }
- static _FORCE_INLINE_ uint32_t _get_probe_length(const uint32_t p_pos, const uint32_t p_hash, const uint32_t p_capacity, const uint64_t p_capacity_inv) {
- const uint32_t original_pos = fastmod(p_hash, p_capacity_inv, p_capacity);
- return fastmod(p_pos - original_pos + p_capacity, p_capacity_inv, p_capacity);
- }
- bool _lookup_pos(const TKey &p_key, uint32_t &r_pos) const {
- if (elements == nullptr || num_elements == 0) {
- return false; // Failed lookups, no elements
- }
- const uint32_t capacity = hash_table_size_primes[capacity_index];
- const uint64_t capacity_inv = hash_table_size_primes_inv[capacity_index];
- uint32_t hash = _hash(p_key);
- uint32_t pos = fastmod(hash, capacity_inv, capacity);
- uint32_t distance = 0;
- while (true) {
- if (hashes[pos] == EMPTY_HASH) {
- return false;
- }
- if (distance > _get_probe_length(pos, hashes[pos], capacity, capacity_inv)) {
- return false;
- }
- if (hashes[pos] == hash && Comparator::compare(elements[pos]->data.key, p_key)) {
- r_pos = pos;
- return true;
- }
- pos = fastmod((pos + 1), capacity_inv, capacity);
- distance++;
- }
- }
- void _insert_with_hash(uint32_t p_hash, HashMapElement<TKey, TValue> *p_value) {
- const uint32_t capacity = hash_table_size_primes[capacity_index];
- const uint64_t capacity_inv = hash_table_size_primes_inv[capacity_index];
- uint32_t hash = p_hash;
- HashMapElement<TKey, TValue> *value = p_value;
- uint32_t distance = 0;
- uint32_t pos = fastmod(hash, capacity_inv, capacity);
- while (true) {
- if (hashes[pos] == EMPTY_HASH) {
- elements[pos] = value;
- hashes[pos] = hash;
- num_elements++;
- return;
- }
- // Not an empty slot, let's check the probing length of the existing one.
- uint32_t existing_probe_len = _get_probe_length(pos, hashes[pos], capacity, capacity_inv);
- if (existing_probe_len < distance) {
- SWAP(hash, hashes[pos]);
- SWAP(value, elements[pos]);
- distance = existing_probe_len;
- }
- pos = fastmod((pos + 1), capacity_inv, capacity);
- distance++;
- }
- }
- void _resize_and_rehash(uint32_t p_new_capacity_index) {
- uint32_t old_capacity = hash_table_size_primes[capacity_index];
- // Capacity can't be 0.
- capacity_index = MAX((uint32_t)MIN_CAPACITY_INDEX, p_new_capacity_index);
- uint32_t capacity = hash_table_size_primes[capacity_index];
- HashMapElement<TKey, TValue> **old_elements = elements;
- uint32_t *old_hashes = hashes;
- num_elements = 0;
- hashes = reinterpret_cast<uint32_t *>(Memory::alloc_static(sizeof(uint32_t) * capacity));
- elements = reinterpret_cast<HashMapElement<TKey, TValue> **>(Memory::alloc_static(sizeof(HashMapElement<TKey, TValue> *) * capacity));
- for (uint32_t i = 0; i < capacity; i++) {
- hashes[i] = 0;
- elements[i] = nullptr;
- }
- if (old_capacity == 0) {
- // Nothing to do.
- return;
- }
- for (uint32_t i = 0; i < old_capacity; i++) {
- if (old_hashes[i] == EMPTY_HASH) {
- continue;
- }
- _insert_with_hash(old_hashes[i], old_elements[i]);
- }
- Memory::free_static(old_elements);
- Memory::free_static(old_hashes);
- }
- _FORCE_INLINE_ HashMapElement<TKey, TValue> *_insert(const TKey &p_key, const TValue &p_value, bool p_front_insert = false) {
- uint32_t capacity = hash_table_size_primes[capacity_index];
- if (unlikely(elements == nullptr)) {
- // Allocate on demand to save memory.
- hashes = reinterpret_cast<uint32_t *>(Memory::alloc_static(sizeof(uint32_t) * capacity));
- elements = reinterpret_cast<HashMapElement<TKey, TValue> **>(Memory::alloc_static(sizeof(HashMapElement<TKey, TValue> *) * capacity));
- for (uint32_t i = 0; i < capacity; i++) {
- hashes[i] = EMPTY_HASH;
- elements[i] = nullptr;
- }
- }
- uint32_t pos = 0;
- bool exists = _lookup_pos(p_key, pos);
- if (exists) {
- elements[pos]->data.value = p_value;
- return elements[pos];
- } else {
- if (num_elements + 1 > MAX_OCCUPANCY * capacity) {
- ERR_FAIL_COND_V_MSG(capacity_index + 1 == HASH_TABLE_SIZE_MAX, nullptr, "Hash table maximum capacity reached, aborting insertion.");
- _resize_and_rehash(capacity_index + 1);
- }
- HashMapElement<TKey, TValue> *elem = element_alloc.new_allocation(HashMapElement<TKey, TValue>(p_key, p_value));
- if (tail_element == nullptr) {
- head_element = elem;
- tail_element = elem;
- } else if (p_front_insert) {
- head_element->prev = elem;
- elem->next = head_element;
- head_element = elem;
- } else {
- tail_element->next = elem;
- elem->prev = tail_element;
- tail_element = elem;
- }
- uint32_t hash = _hash(p_key);
- _insert_with_hash(hash, elem);
- return elem;
- }
- }
- public:
- _FORCE_INLINE_ uint32_t get_capacity() const { return hash_table_size_primes[capacity_index]; }
- _FORCE_INLINE_ uint32_t size() const { return num_elements; }
- /* Standard Godot Container API */
- bool is_empty() const {
- return num_elements == 0;
- }
- void clear() {
- if (elements == nullptr || num_elements == 0) {
- return;
- }
- uint32_t capacity = hash_table_size_primes[capacity_index];
- for (uint32_t i = 0; i < capacity; i++) {
- if (hashes[i] == EMPTY_HASH) {
- continue;
- }
- hashes[i] = EMPTY_HASH;
- element_alloc.delete_allocation(elements[i]);
- elements[i] = nullptr;
- }
- tail_element = nullptr;
- head_element = nullptr;
- num_elements = 0;
- }
- TValue &get(const TKey &p_key) {
- uint32_t pos = 0;
- bool exists = _lookup_pos(p_key, pos);
- CRASH_COND_MSG(!exists, "HashMap key not found.");
- return elements[pos]->data.value;
- }
- const TValue &get(const TKey &p_key) const {
- uint32_t pos = 0;
- bool exists = _lookup_pos(p_key, pos);
- CRASH_COND_MSG(!exists, "HashMap key not found.");
- return elements[pos]->data.value;
- }
- const TValue *getptr(const TKey &p_key) const {
- uint32_t pos = 0;
- bool exists = _lookup_pos(p_key, pos);
- if (exists) {
- return &elements[pos]->data.value;
- }
- return nullptr;
- }
- TValue *getptr(const TKey &p_key) {
- uint32_t pos = 0;
- bool exists = _lookup_pos(p_key, pos);
- if (exists) {
- return &elements[pos]->data.value;
- }
- return nullptr;
- }
- _FORCE_INLINE_ bool has(const TKey &p_key) const {
- uint32_t _pos = 0;
- return _lookup_pos(p_key, _pos);
- }
- bool erase(const TKey &p_key) {
- uint32_t pos = 0;
- bool exists = _lookup_pos(p_key, pos);
- if (!exists) {
- return false;
- }
- const uint32_t capacity = hash_table_size_primes[capacity_index];
- const uint64_t capacity_inv = hash_table_size_primes_inv[capacity_index];
- uint32_t next_pos = fastmod((pos + 1), capacity_inv, capacity);
- while (hashes[next_pos] != EMPTY_HASH && _get_probe_length(next_pos, hashes[next_pos], capacity, capacity_inv) != 0) {
- SWAP(hashes[next_pos], hashes[pos]);
- SWAP(elements[next_pos], elements[pos]);
- pos = next_pos;
- next_pos = fastmod((pos + 1), capacity_inv, capacity);
- }
- hashes[pos] = EMPTY_HASH;
- if (head_element == elements[pos]) {
- head_element = elements[pos]->next;
- }
- if (tail_element == elements[pos]) {
- tail_element = elements[pos]->prev;
- }
- if (elements[pos]->prev) {
- elements[pos]->prev->next = elements[pos]->next;
- }
- if (elements[pos]->next) {
- elements[pos]->next->prev = elements[pos]->prev;
- }
- element_alloc.delete_allocation(elements[pos]);
- elements[pos] = nullptr;
- num_elements--;
- return true;
- }
- // Reserves space for a number of elements, useful to avoid many resizes and rehashes.
- // If adding a known (possibly large) number of elements at once, must be larger than old capacity.
- void reserve(uint32_t p_new_capacity) {
- uint32_t new_index = capacity_index;
- while (hash_table_size_primes[new_index] < p_new_capacity) {
- ERR_FAIL_COND_MSG(new_index + 1 == (uint32_t)HASH_TABLE_SIZE_MAX, nullptr);
- new_index++;
- }
- if (new_index == capacity_index) {
- return;
- }
- if (elements == nullptr) {
- capacity_index = new_index;
- return; // Unallocated yet.
- }
- _resize_and_rehash(new_index);
- }
- /** Iterator API **/
- struct ConstIterator {
- _FORCE_INLINE_ const KeyValue<TKey, TValue> &operator*() const {
- return E->data;
- }
- _FORCE_INLINE_ const KeyValue<TKey, TValue> *operator->() const { return &E->data; }
- _FORCE_INLINE_ ConstIterator &operator++() {
- if (E) {
- E = E->next;
- }
- return *this;
- }
- _FORCE_INLINE_ ConstIterator &operator--() {
- if (E) {
- E = E->prev;
- }
- return *this;
- }
- _FORCE_INLINE_ bool operator==(const ConstIterator &b) const { return E == b.E; }
- _FORCE_INLINE_ bool operator!=(const ConstIterator &b) const { return E != b.E; }
- _FORCE_INLINE_ explicit operator bool() const {
- return E != nullptr;
- }
- _FORCE_INLINE_ ConstIterator(const HashMapElement<TKey, TValue> *p_E) { E = p_E; }
- _FORCE_INLINE_ ConstIterator() {}
- _FORCE_INLINE_ ConstIterator(const ConstIterator &p_it) { E = p_it.E; }
- _FORCE_INLINE_ void operator=(const ConstIterator &p_it) {
- E = p_it.E;
- }
- private:
- const HashMapElement<TKey, TValue> *E = nullptr;
- };
- struct Iterator {
- _FORCE_INLINE_ KeyValue<TKey, TValue> &operator*() const {
- return E->data;
- }
- _FORCE_INLINE_ KeyValue<TKey, TValue> *operator->() const { return &E->data; }
- _FORCE_INLINE_ Iterator &operator++() {
- if (E) {
- E = E->next;
- }
- return *this;
- }
- _FORCE_INLINE_ Iterator &operator--() {
- if (E) {
- E = E->prev;
- }
- return *this;
- }
- _FORCE_INLINE_ bool operator==(const Iterator &b) const { return E == b.E; }
- _FORCE_INLINE_ bool operator!=(const Iterator &b) const { return E != b.E; }
- _FORCE_INLINE_ explicit operator bool() const {
- return E != nullptr;
- }
- _FORCE_INLINE_ Iterator(HashMapElement<TKey, TValue> *p_E) { E = p_E; }
- _FORCE_INLINE_ Iterator() {}
- _FORCE_INLINE_ Iterator(const Iterator &p_it) { E = p_it.E; }
- _FORCE_INLINE_ void operator=(const Iterator &p_it) {
- E = p_it.E;
- }
- operator ConstIterator() const {
- return ConstIterator(E);
- }
- private:
- HashMapElement<TKey, TValue> *E = nullptr;
- };
- _FORCE_INLINE_ Iterator begin() {
- return Iterator(head_element);
- }
- _FORCE_INLINE_ Iterator end() {
- return Iterator(nullptr);
- }
- _FORCE_INLINE_ Iterator last() {
- return Iterator(tail_element);
- }
- _FORCE_INLINE_ Iterator find(const TKey &p_key) {
- uint32_t pos = 0;
- bool exists = _lookup_pos(p_key, pos);
- if (!exists) {
- return end();
- }
- return Iterator(elements[pos]);
- }
- _FORCE_INLINE_ void remove(const Iterator &p_iter) {
- if (p_iter) {
- erase(p_iter->key);
- }
- }
- _FORCE_INLINE_ ConstIterator begin() const {
- return ConstIterator(head_element);
- }
- _FORCE_INLINE_ ConstIterator end() const {
- return ConstIterator(nullptr);
- }
- _FORCE_INLINE_ ConstIterator last() const {
- return ConstIterator(tail_element);
- }
- _FORCE_INLINE_ ConstIterator find(const TKey &p_key) const {
- uint32_t pos = 0;
- bool exists = _lookup_pos(p_key, pos);
- if (!exists) {
- return end();
- }
- return ConstIterator(elements[pos]);
- }
- /* Indexing */
- const TValue &operator[](const TKey &p_key) const {
- uint32_t pos = 0;
- bool exists = _lookup_pos(p_key, pos);
- CRASH_COND(!exists);
- return elements[pos]->data.value;
- }
- TValue &operator[](const TKey &p_key) {
- uint32_t pos = 0;
- bool exists = _lookup_pos(p_key, pos);
- if (!exists) {
- return _insert(p_key, TValue())->data.value;
- } else {
- return elements[pos]->data.value;
- }
- }
- /* Insert */
- Iterator insert(const TKey &p_key, const TValue &p_value, bool p_front_insert = false) {
- return Iterator(_insert(p_key, p_value, p_front_insert));
- }
- /* Constructors */
- HashMap(const HashMap &p_other) {
- reserve(hash_table_size_primes[p_other.capacity_index]);
- if (p_other.num_elements == 0) {
- return;
- }
- for (const KeyValue<TKey, TValue> &E : p_other) {
- insert(E.key, E.value);
- }
- }
- void operator=(const HashMap &p_other) {
- if (this == &p_other) {
- return; // Ignore self assignment.
- }
- if (num_elements != 0) {
- clear();
- }
- reserve(hash_table_size_primes[p_other.capacity_index]);
- if (p_other.elements == nullptr) {
- return; // Nothing to copy.
- }
- for (const KeyValue<TKey, TValue> &E : p_other) {
- insert(E.key, E.value);
- }
- }
- HashMap(uint32_t p_initial_capacity) {
- // Capacity can't be 0.
- capacity_index = 0;
- reserve(p_initial_capacity);
- }
- HashMap() {
- capacity_index = MIN_CAPACITY_INDEX;
- }
- uint32_t debug_get_hash(uint32_t p_index) {
- if (num_elements == 0) {
- return 0;
- }
- ERR_FAIL_INDEX_V(p_index, get_capacity(), 0);
- return hashes[p_index];
- }
- Iterator debug_get_element(uint32_t p_index) {
- if (num_elements == 0) {
- return Iterator();
- }
- ERR_FAIL_INDEX_V(p_index, get_capacity(), Iterator());
- return Iterator(elements[p_index]);
- }
- ~HashMap() {
- clear();
- if (elements != nullptr) {
- Memory::free_static(elements);
- Memory::free_static(hashes);
- }
- }
- };
- #endif // HASH_MAP_H
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