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- /**************************************************************************/
- /* remote_debugger_peer.h */
- /**************************************************************************/
- /* This file is part of: */
- /* GODOT ENGINE */
- /* https://godotengine.org */
- /**************************************************************************/
- /* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
- /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
- /* */
- /* Permission is hereby granted, free of charge, to any person obtaining */
- /* a copy of this software and associated documentation files (the */
- /* "Software"), to deal in the Software without restriction, including */
- /* without limitation the rights to use, copy, modify, merge, publish, */
- /* distribute, sublicense, and/or sell copies of the Software, and to */
- /* permit persons to whom the Software is furnished to do so, subject to */
- /* the following conditions: */
- /* */
- /* The above copyright notice and this permission notice shall be */
- /* included in all copies or substantial portions of the Software. */
- /* */
- /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
- /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
- /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
- /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
- /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
- /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
- /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
- /**************************************************************************/
- #ifndef REMOTE_DEBUGGER_PEER_H
- #define REMOTE_DEBUGGER_PEER_H
- #include "core/io/stream_peer_tcp.h"
- #include "core/object/ref_counted.h"
- #include "core/os/mutex.h"
- #include "core/os/thread.h"
- #include "core/string/ustring.h"
- class RemoteDebuggerPeer : public RefCounted {
- protected:
- int max_queued_messages = 4096;
- public:
- virtual bool is_peer_connected() = 0;
- virtual int get_max_message_size() const = 0;
- virtual bool has_message() = 0;
- virtual Error put_message(const Array &p_arr) = 0;
- virtual Array get_message() = 0;
- virtual void close() = 0;
- virtual void poll() = 0;
- virtual bool can_block() const { return true; } // If blocking io is allowed on main thread (debug).
- RemoteDebuggerPeer();
- };
- class RemoteDebuggerPeerTCP : public RemoteDebuggerPeer {
- private:
- Ref<StreamPeerTCP> tcp_client;
- Mutex mutex;
- Thread thread;
- List<Array> in_queue;
- List<Array> out_queue;
- int out_left = 0;
- int out_pos = 0;
- Vector<uint8_t> out_buf;
- int in_left = 0;
- int in_pos = 0;
- Vector<uint8_t> in_buf;
- bool connected = false;
- bool running = false;
- static void _thread_func(void *p_ud);
- void _poll();
- void _write_out();
- void _read_in();
- public:
- static RemoteDebuggerPeer *create(const String &p_uri);
- Error connect_to_host(const String &p_host, uint16_t p_port);
- bool is_peer_connected() override;
- int get_max_message_size() const override;
- bool has_message() override;
- Error put_message(const Array &p_arr) override;
- Array get_message() override;
- void poll() override;
- void close() override;
- RemoteDebuggerPeerTCP(Ref<StreamPeerTCP> p_stream = Ref<StreamPeerTCP>());
- ~RemoteDebuggerPeerTCP();
- };
- #endif // REMOTE_DEBUGGER_PEER_H
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