navigation_path_query_result_2d.h 3.2 KB

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  1. /**************************************************************************/
  2. /* navigation_path_query_result_2d.h */
  3. /**************************************************************************/
  4. /* This file is part of: */
  5. /* GODOT ENGINE */
  6. /* https://godotengine.org */
  7. /**************************************************************************/
  8. /* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
  9. /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
  10. /* */
  11. /* Permission is hereby granted, free of charge, to any person obtaining */
  12. /* a copy of this software and associated documentation files (the */
  13. /* "Software"), to deal in the Software without restriction, including */
  14. /* without limitation the rights to use, copy, modify, merge, publish, */
  15. /* distribute, sublicense, and/or sell copies of the Software, and to */
  16. /* permit persons to whom the Software is furnished to do so, subject to */
  17. /* the following conditions: */
  18. /* */
  19. /* The above copyright notice and this permission notice shall be */
  20. /* included in all copies or substantial portions of the Software. */
  21. /* */
  22. /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
  23. /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
  24. /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
  25. /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
  26. /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
  27. /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
  28. /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
  29. /**************************************************************************/
  30. #ifndef NAVIGATION_PATH_QUERY_RESULT_2D_H
  31. #define NAVIGATION_PATH_QUERY_RESULT_2D_H
  32. #include "core/object/ref_counted.h"
  33. #include "servers/navigation/navigation_utilities.h"
  34. class NavigationPathQueryResult2D : public RefCounted {
  35. GDCLASS(NavigationPathQueryResult2D, RefCounted);
  36. Vector<Vector2> path;
  37. Vector<int32_t> path_types;
  38. TypedArray<RID> path_rids;
  39. Vector<int64_t> path_owner_ids;
  40. protected:
  41. static void _bind_methods();
  42. public:
  43. enum PathSegmentType {
  44. PATH_SEGMENT_TYPE_REGION = 0,
  45. PATH_SEGMENT_TYPE_LINK = 1,
  46. };
  47. void set_path(const Vector<Vector2> &p_path);
  48. const Vector<Vector2> &get_path() const;
  49. void set_path_types(const Vector<int32_t> &p_path_types);
  50. const Vector<int32_t> &get_path_types() const;
  51. void set_path_rids(const TypedArray<RID> &p_path_rids);
  52. TypedArray<RID> get_path_rids() const;
  53. void set_path_owner_ids(const Vector<int64_t> &p_path_owner_ids);
  54. const Vector<int64_t> &get_path_owner_ids() const;
  55. void reset();
  56. };
  57. VARIANT_ENUM_CAST(NavigationPathQueryResult2D::PathSegmentType);
  58. #endif // NAVIGATION_PATH_QUERY_RESULT_2D_H