file_access_windows.h 4.4 KB

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  1. /**************************************************************************/
  2. /* file_access_windows.h */
  3. /**************************************************************************/
  4. /* This file is part of: */
  5. /* GODOT ENGINE */
  6. /* https://godotengine.org */
  7. /**************************************************************************/
  8. /* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
  9. /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
  10. /* */
  11. /* Permission is hereby granted, free of charge, to any person obtaining */
  12. /* a copy of this software and associated documentation files (the */
  13. /* "Software"), to deal in the Software without restriction, including */
  14. /* without limitation the rights to use, copy, modify, merge, publish, */
  15. /* distribute, sublicense, and/or sell copies of the Software, and to */
  16. /* permit persons to whom the Software is furnished to do so, subject to */
  17. /* the following conditions: */
  18. /* */
  19. /* The above copyright notice and this permission notice shall be */
  20. /* included in all copies or substantial portions of the Software. */
  21. /* */
  22. /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
  23. /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
  24. /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
  25. /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
  26. /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
  27. /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
  28. /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
  29. /**************************************************************************/
  30. #ifndef FILE_ACCESS_WINDOWS_H
  31. #define FILE_ACCESS_WINDOWS_H
  32. #ifdef WINDOWS_ENABLED
  33. #include "core/io/file_access.h"
  34. #include "core/os/memory.h"
  35. #include <stdio.h>
  36. class FileAccessWindows : public FileAccess {
  37. FILE *f = nullptr;
  38. int flags = 0;
  39. void check_errors() const;
  40. mutable int prev_op = 0;
  41. mutable Error last_error = OK;
  42. String path;
  43. String path_src;
  44. String save_path;
  45. void _close();
  46. static bool is_path_invalid(const String &p_path);
  47. static HashSet<String> invalid_files;
  48. public:
  49. virtual String fix_path(const String &p_path) const override;
  50. virtual Error open_internal(const String &p_path, int p_mode_flags) override; ///< open a file
  51. virtual bool is_open() const override; ///< true when file is open
  52. virtual String get_path() const override; /// returns the path for the current open file
  53. virtual String get_path_absolute() const override; /// returns the absolute path for the current open file
  54. virtual void seek(uint64_t p_position) override; ///< seek to a given position
  55. virtual void seek_end(int64_t p_position = 0) override; ///< seek from the end of file
  56. virtual uint64_t get_position() const override; ///< get position in the file
  57. virtual uint64_t get_length() const override; ///< get size of the file
  58. virtual bool eof_reached() const override; ///< reading passed EOF
  59. virtual uint8_t get_8() const override; ///< get a byte
  60. virtual uint64_t get_buffer(uint8_t *p_dst, uint64_t p_length) const override;
  61. virtual Error get_error() const override; ///< get last error
  62. virtual void flush() override;
  63. virtual void store_8(uint8_t p_dest) override; ///< store a byte
  64. virtual void store_buffer(const uint8_t *p_src, uint64_t p_length) override; ///< store an array of bytes
  65. virtual bool file_exists(const String &p_name) override; ///< return true if a file exists
  66. uint64_t _get_modified_time(const String &p_file) override;
  67. virtual uint32_t _get_unix_permissions(const String &p_file) override;
  68. virtual Error _set_unix_permissions(const String &p_file, uint32_t p_permissions) override;
  69. virtual void close() override;
  70. static void initialize();
  71. static void finalize();
  72. FileAccessWindows() {}
  73. virtual ~FileAccessWindows();
  74. };
  75. #endif // WINDOWS_ENABLED
  76. #endif // FILE_ACCESS_WINDOWS_H