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effects
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d95794ec8a
One Copyright Update to rule them all
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1 year ago |
environment
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a59819630d
Replace Extents with Size in VoxelGI, ReflectionProbe, FogVolume, Decal and GPUParticles*3D
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1 year ago |
shaders
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410b503aac
Translate inactive particles to -INF
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1 year ago |
storage
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d8caf0a726
Replace get_rendering_device() call to prevent crashes on OpenGL.
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1 year ago |
SCsub
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997810e417
Split GI effects and fix stereoscopic rendering of GI effects
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2 years ago |
rasterizer_canvas_gles3.cpp
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aeca8f07fa
Check for instancing without relying on instance_count when drawing 2D meshes
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1 year ago |
rasterizer_canvas_gles3.h
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0b28c1f8ed
Remove cap on number of items drawn in frame in 2D gl_compatibility render
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1 year ago |
rasterizer_gles3.cpp
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d8caf0a726
Replace get_rendering_device() call to prevent crashes on OpenGL.
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1 year ago |
rasterizer_gles3.h
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94831c7209
Forbid passing multiview sampler to the custom function in shaders
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1 year ago |
rasterizer_scene_gles3.cpp
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d4c9ca3975
Ensure that depth write state is updated before transparent pass in OpenGL3 renderer
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1 year ago |
rasterizer_scene_gles3.h
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bd9dfcff3d
Fix sky rendering with multiview in OpenGL
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1 year ago |
shader_gles3.cpp
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85c478e170
Make screen texture and depth texture work in Multiview
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1 year ago |
shader_gles3.h
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d95794ec8a
One Copyright Update to rule them all
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1 year ago |