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- /**************************************************************************/
- /* string_buffer.h */
- /**************************************************************************/
- /* This file is part of: */
- /* GODOT ENGINE */
- /* https://godotengine.org */
- /**************************************************************************/
- /* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
- /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
- /* */
- /* Permission is hereby granted, free of charge, to any person obtaining */
- /* a copy of this software and associated documentation files (the */
- /* "Software"), to deal in the Software without restriction, including */
- /* without limitation the rights to use, copy, modify, merge, publish, */
- /* distribute, sublicense, and/or sell copies of the Software, and to */
- /* permit persons to whom the Software is furnished to do so, subject to */
- /* the following conditions: */
- /* */
- /* The above copyright notice and this permission notice shall be */
- /* included in all copies or substantial portions of the Software. */
- /* */
- /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
- /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
- /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
- /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
- /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
- /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
- /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
- /**************************************************************************/
- #ifndef STRING_BUFFER_H
- #define STRING_BUFFER_H
- #include "core/string/ustring.h"
- template <int SHORT_BUFFER_SIZE = 64>
- class StringBuffer {
- char32_t short_buffer[SHORT_BUFFER_SIZE];
- String buffer;
- int string_length = 0;
- _FORCE_INLINE_ char32_t *current_buffer_ptr() {
- return static_cast<String &>(buffer).is_empty() ? short_buffer : buffer.ptrw();
- }
- public:
- StringBuffer &append(char32_t p_char);
- StringBuffer &append(const String &p_string);
- StringBuffer &append(const char *p_str);
- StringBuffer &append(const char32_t *p_str, int p_clip_to_len = -1);
- _FORCE_INLINE_ void operator+=(char32_t p_char) {
- append(p_char);
- }
- _FORCE_INLINE_ void operator+=(const String &p_string) {
- append(p_string);
- }
- _FORCE_INLINE_ void operator+=(const char *p_str) {
- append(p_str);
- }
- _FORCE_INLINE_ void operator+=(const char32_t *p_str) {
- append(p_str);
- }
- StringBuffer &reserve(int p_size);
- int length() const;
- String as_string();
- double as_double();
- int64_t as_int();
- _FORCE_INLINE_ operator String() {
- return as_string();
- }
- };
- template <int SHORT_BUFFER_SIZE>
- StringBuffer<SHORT_BUFFER_SIZE> &StringBuffer<SHORT_BUFFER_SIZE>::append(char32_t p_char) {
- reserve(string_length + 2);
- current_buffer_ptr()[string_length++] = p_char;
- return *this;
- }
- template <int SHORT_BUFFER_SIZE>
- StringBuffer<SHORT_BUFFER_SIZE> &StringBuffer<SHORT_BUFFER_SIZE>::append(const String &p_string) {
- return append(p_string.get_data());
- }
- template <int SHORT_BUFFER_SIZE>
- StringBuffer<SHORT_BUFFER_SIZE> &StringBuffer<SHORT_BUFFER_SIZE>::append(const char *p_str) {
- int len = strlen(p_str);
- reserve(string_length + len + 1);
- char32_t *buf = current_buffer_ptr();
- for (const char *c_ptr = p_str; *c_ptr; ++c_ptr) {
- buf[string_length++] = *c_ptr;
- }
- return *this;
- }
- template <int SHORT_BUFFER_SIZE>
- StringBuffer<SHORT_BUFFER_SIZE> &StringBuffer<SHORT_BUFFER_SIZE>::append(const char32_t *p_str, int p_clip_to_len) {
- int len = 0;
- while ((p_clip_to_len < 0 || len < p_clip_to_len) && p_str[len]) {
- ++len;
- }
- reserve(string_length + len + 1);
- memcpy(&(current_buffer_ptr()[string_length]), p_str, len * sizeof(char32_t));
- string_length += len;
- return *this;
- }
- template <int SHORT_BUFFER_SIZE>
- StringBuffer<SHORT_BUFFER_SIZE> &StringBuffer<SHORT_BUFFER_SIZE>::reserve(int p_size) {
- if (p_size < SHORT_BUFFER_SIZE || p_size < buffer.size()) {
- return *this;
- }
- bool need_copy = string_length > 0 && buffer.is_empty();
- buffer.resize(next_power_of_2(p_size));
- if (need_copy) {
- memcpy(buffer.ptrw(), short_buffer, string_length * sizeof(char32_t));
- }
- return *this;
- }
- template <int SHORT_BUFFER_SIZE>
- int StringBuffer<SHORT_BUFFER_SIZE>::length() const {
- return string_length;
- }
- template <int SHORT_BUFFER_SIZE>
- String StringBuffer<SHORT_BUFFER_SIZE>::as_string() {
- current_buffer_ptr()[string_length] = '\0';
- if (buffer.is_empty()) {
- return String(short_buffer);
- } else {
- buffer.resize(string_length + 1);
- return buffer;
- }
- }
- template <int SHORT_BUFFER_SIZE>
- double StringBuffer<SHORT_BUFFER_SIZE>::as_double() {
- current_buffer_ptr()[string_length] = '\0';
- return String::to_float(current_buffer_ptr());
- }
- template <int SHORT_BUFFER_SIZE>
- int64_t StringBuffer<SHORT_BUFFER_SIZE>::as_int() {
- current_buffer_ptr()[string_length] = '\0';
- return String::to_int(current_buffer_ptr());
- }
- #endif // STRING_BUFFER_H
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