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- /**************************************************************************/
- /* worker_thread_pool.cpp */
- /**************************************************************************/
- /* This file is part of: */
- /* GODOT ENGINE */
- /* https://godotengine.org */
- /**************************************************************************/
- /* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
- /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
- /* */
- /* Permission is hereby granted, free of charge, to any person obtaining */
- /* a copy of this software and associated documentation files (the */
- /* "Software"), to deal in the Software without restriction, including */
- /* without limitation the rights to use, copy, modify, merge, publish, */
- /* distribute, sublicense, and/or sell copies of the Software, and to */
- /* permit persons to whom the Software is furnished to do so, subject to */
- /* the following conditions: */
- /* */
- /* The above copyright notice and this permission notice shall be */
- /* included in all copies or substantial portions of the Software. */
- /* */
- /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
- /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
- /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
- /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
- /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
- /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
- /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
- /**************************************************************************/
- #include "worker_thread_pool.h"
- #include "core/os/os.h"
- void WorkerThreadPool::Task::free_template_userdata() {
- ERR_FAIL_COND(!template_userdata);
- ERR_FAIL_COND(native_func_userdata == nullptr);
- BaseTemplateUserdata *btu = (BaseTemplateUserdata *)native_func_userdata;
- memdelete(btu);
- }
- WorkerThreadPool *WorkerThreadPool::singleton = nullptr;
- void WorkerThreadPool::_process_task_queue() {
- task_mutex.lock();
- Task *task = task_queue.first()->self();
- task_queue.remove(task_queue.first());
- task_mutex.unlock();
- _process_task(task);
- }
- void WorkerThreadPool::_process_task(Task *p_task) {
- bool low_priority = p_task->low_priority;
- if (p_task->group) {
- // Handling a group
- bool do_post = false;
- Callable::CallError ce;
- Variant ret;
- Variant arg;
- Variant *argptr = &arg;
- while (true) {
- uint32_t work_index = p_task->group->index.postincrement();
- if (work_index >= p_task->group->max) {
- break;
- }
- if (p_task->native_group_func) {
- p_task->native_group_func(p_task->native_func_userdata, work_index);
- } else if (p_task->template_userdata) {
- p_task->template_userdata->callback_indexed(work_index);
- } else {
- arg = work_index;
- p_task->callable.callp((const Variant **)&argptr, 1, ret, ce);
- }
- // This is the only way to ensure posting is done when all tasks are really complete.
- uint32_t completed_amount = p_task->group->completed_index.increment();
- if (completed_amount == p_task->group->max) {
- do_post = true;
- }
- }
- if (do_post && p_task->template_userdata) {
- memdelete(p_task->template_userdata); // This is no longer needed at this point, so get rid of it.
- }
- if (low_priority && use_native_low_priority_threads) {
- p_task->completed = true;
- p_task->done_semaphore.post();
- if (do_post) {
- p_task->group->completed.set_to(true);
- }
- } else {
- if (do_post) {
- p_task->group->done_semaphore.post();
- p_task->group->completed.set_to(true);
- }
- uint32_t max_users = p_task->group->tasks_used + 1; // Add 1 because the thread waiting for it is also user. Read before to avoid another thread freeing task after increment.
- uint32_t finished_users = p_task->group->finished.increment();
- if (finished_users == max_users) {
- // Get rid of the group, because nobody else is using it.
- task_mutex.lock();
- group_allocator.free(p_task->group);
- task_mutex.unlock();
- }
- // For groups, tasks get rid of themselves.
- task_mutex.lock();
- task_allocator.free(p_task);
- task_mutex.unlock();
- }
- } else {
- if (p_task->native_func) {
- p_task->native_func(p_task->native_func_userdata);
- } else if (p_task->template_userdata) {
- p_task->template_userdata->callback();
- memdelete(p_task->template_userdata);
- } else {
- Callable::CallError ce;
- Variant ret;
- p_task->callable.callp(nullptr, 0, ret, ce);
- }
- p_task->completed = true;
- p_task->done_semaphore.post();
- }
- if (!use_native_low_priority_threads && low_priority) {
- // A low prioriry task was freed, so see if we can move a pending one to the high priority queue.
- bool post = false;
- task_mutex.lock();
- if (low_priority_task_queue.first()) {
- Task *low_prio_task = low_priority_task_queue.first()->self();
- low_priority_task_queue.remove(low_priority_task_queue.first());
- task_queue.add_last(&low_prio_task->task_elem);
- post = true;
- } else {
- low_priority_threads_used.decrement();
- }
- task_mutex.lock();
- if (post) {
- task_available_semaphore.post();
- }
- }
- }
- void WorkerThreadPool::_thread_function(void *p_user) {
- while (true) {
- singleton->task_available_semaphore.wait();
- if (singleton->exit_threads.is_set()) {
- break;
- }
- singleton->_process_task_queue();
- }
- }
- void WorkerThreadPool::_native_low_priority_thread_function(void *p_user) {
- Task *task = (Task *)p_user;
- singleton->_process_task(task);
- }
- void WorkerThreadPool::_post_task(Task *p_task, bool p_high_priority) {
- task_mutex.lock();
- p_task->low_priority = !p_high_priority;
- if (!p_high_priority && use_native_low_priority_threads) {
- task_mutex.unlock();
- p_task->low_priority_thread = native_thread_allocator.alloc();
- p_task->low_priority_thread->start(_native_low_priority_thread_function, p_task); // Pask task directly to thread.
- } else if (p_high_priority || low_priority_threads_used.get() < max_low_priority_threads) {
- task_queue.add_last(&p_task->task_elem);
- if (!p_high_priority) {
- low_priority_threads_used.increment();
- }
- task_mutex.unlock();
- task_available_semaphore.post();
- } else {
- // Too many threads using low priority, must go to queue.
- low_priority_task_queue.add_last(&p_task->task_elem);
- task_mutex.unlock();
- }
- }
- WorkerThreadPool::TaskID WorkerThreadPool::add_native_task(void (*p_func)(void *), void *p_userdata, bool p_high_priority, const String &p_description) {
- return _add_task(Callable(), p_func, p_userdata, nullptr, p_high_priority, p_description);
- }
- WorkerThreadPool::TaskID WorkerThreadPool::_add_task(const Callable &p_callable, void (*p_func)(void *), void *p_userdata, BaseTemplateUserdata *p_template_userdata, bool p_high_priority, const String &p_description) {
- task_mutex.lock();
- // Get a free task
- Task *task = task_allocator.alloc();
- TaskID id = last_task++;
- task->callable = p_callable;
- task->native_func = p_func;
- task->native_func_userdata = p_userdata;
- task->description = p_description;
- task->template_userdata = p_template_userdata;
- tasks.insert(id, task);
- task_mutex.unlock();
- _post_task(task, p_high_priority);
- return id;
- }
- WorkerThreadPool::TaskID WorkerThreadPool::add_task(const Callable &p_action, bool p_high_priority, const String &p_description) {
- return _add_task(p_action, nullptr, nullptr, nullptr, p_high_priority, p_description);
- }
- bool WorkerThreadPool::is_task_completed(TaskID p_task_id) const {
- task_mutex.lock();
- const Task *const *taskp = tasks.getptr(p_task_id);
- if (!taskp) {
- task_mutex.unlock();
- ERR_FAIL_V_MSG(false, "Invalid Task ID"); // Invalid task
- }
- bool completed = (*taskp)->completed;
- task_mutex.unlock();
- return completed;
- }
- void WorkerThreadPool::wait_for_task_completion(TaskID p_task_id) {
- task_mutex.lock();
- Task **taskp = tasks.getptr(p_task_id);
- if (!taskp) {
- task_mutex.unlock();
- ERR_FAIL_MSG("Invalid Task ID"); // Invalid task
- }
- Task *task = *taskp;
- if (task->waiting) {
- String description = task->description;
- task_mutex.unlock();
- if (description.is_empty()) {
- ERR_FAIL_MSG("Another thread is waiting on this task: " + itos(p_task_id)); // Invalid task
- } else {
- ERR_FAIL_MSG("Another thread is waiting on this task: " + description + " (" + itos(p_task_id) + ")"); // Invalid task
- }
- }
- task->waiting = true;
- task_mutex.unlock();
- if (use_native_low_priority_threads && task->low_priority) {
- task->low_priority_thread->wait_to_finish();
- native_thread_allocator.free(task->low_priority_thread);
- } else {
- int *index = thread_ids.getptr(Thread::get_caller_id());
- if (index) {
- // We are an actual process thread, we must not be blocked so continue processing stuff if available.
- while (true) {
- if (task->done_semaphore.try_wait()) {
- // If done, exit
- break;
- }
- if (task_available_semaphore.try_wait()) {
- // Solve tasks while they are around.
- _process_task_queue();
- continue;
- }
- OS::get_singleton()->delay_usec(1); // Microsleep, this could be converted to waiting for multiple objects in supported platforms for a bit more performance.
- }
- } else {
- task->done_semaphore.wait();
- }
- }
- task_mutex.lock();
- tasks.erase(p_task_id);
- task_allocator.free(task);
- task_mutex.unlock();
- }
- WorkerThreadPool::GroupID WorkerThreadPool::_add_group_task(const Callable &p_callable, void (*p_func)(void *, uint32_t), void *p_userdata, BaseTemplateUserdata *p_template_userdata, int p_elements, int p_tasks, bool p_high_priority, const String &p_description) {
- ERR_FAIL_COND_V(p_elements < 0, INVALID_TASK_ID);
- if (p_tasks < 0) {
- p_tasks = threads.size();
- }
- task_mutex.lock();
- Group *group = group_allocator.alloc();
- GroupID id = last_task++;
- group->max = p_elements;
- group->self = id;
- Task **tasks_posted = nullptr;
- if (p_elements == 0) {
- // Should really not call it with zero Elements, but at least it should work.
- group->completed.set_to(true);
- group->done_semaphore.post();
- group->tasks_used = 0;
- p_tasks = 0;
- if (p_template_userdata) {
- memdelete(p_template_userdata);
- }
- } else {
- group->tasks_used = p_tasks;
- tasks_posted = (Task **)alloca(sizeof(Task *) * p_tasks);
- for (int i = 0; i < p_tasks; i++) {
- Task *task = task_allocator.alloc();
- task->native_group_func = p_func;
- task->native_func_userdata = p_userdata;
- task->description = p_description;
- task->group = group;
- task->callable = p_callable;
- task->template_userdata = p_template_userdata;
- tasks_posted[i] = task;
- // No task ID is used.
- }
- }
- groups[id] = group;
- task_mutex.unlock();
- if (!p_high_priority && use_native_low_priority_threads) {
- group->low_priority_native_tasks.resize(p_tasks);
- }
- for (int i = 0; i < p_tasks; i++) {
- _post_task(tasks_posted[i], p_high_priority);
- if (!p_high_priority && use_native_low_priority_threads) {
- group->low_priority_native_tasks[i] = tasks_posted[i];
- }
- }
- return id;
- }
- WorkerThreadPool::GroupID WorkerThreadPool::add_native_group_task(void (*p_func)(void *, uint32_t), void *p_userdata, int p_elements, int p_tasks, bool p_high_priority, const String &p_description) {
- return _add_group_task(Callable(), p_func, p_userdata, nullptr, p_elements, p_tasks, p_high_priority, p_description);
- }
- WorkerThreadPool::GroupID WorkerThreadPool::add_group_task(const Callable &p_action, int p_elements, int p_tasks, bool p_high_priority, const String &p_description) {
- return _add_group_task(p_action, nullptr, nullptr, nullptr, p_elements, p_tasks, p_high_priority, p_description);
- }
- uint32_t WorkerThreadPool::get_group_processed_element_count(GroupID p_group) const {
- task_mutex.lock();
- const Group *const *groupp = groups.getptr(p_group);
- if (!groupp) {
- task_mutex.unlock();
- ERR_FAIL_V_MSG(0, "Invalid Group ID");
- }
- uint32_t elements = (*groupp)->completed_index.get();
- task_mutex.unlock();
- return elements;
- }
- bool WorkerThreadPool::is_group_task_completed(GroupID p_group) const {
- task_mutex.lock();
- const Group *const *groupp = groups.getptr(p_group);
- if (!groupp) {
- task_mutex.unlock();
- ERR_FAIL_V_MSG(false, "Invalid Group ID");
- }
- bool completed = (*groupp)->completed.is_set();
- task_mutex.unlock();
- return completed;
- }
- void WorkerThreadPool::wait_for_group_task_completion(GroupID p_group) {
- task_mutex.lock();
- Group **groupp = groups.getptr(p_group);
- task_mutex.unlock();
- if (!groupp) {
- ERR_FAIL_MSG("Invalid Group ID");
- }
- Group *group = *groupp;
- if (group->low_priority_native_tasks.size() > 0) {
- for (Task *task : group->low_priority_native_tasks) {
- task->low_priority_thread->wait_to_finish();
- native_thread_allocator.free(task->low_priority_thread);
- task_mutex.lock();
- task_allocator.free(task);
- task_mutex.unlock();
- }
- task_mutex.lock();
- group_allocator.free(group);
- task_mutex.unlock();
- } else {
- group->done_semaphore.wait();
- uint32_t max_users = group->tasks_used + 1; // Add 1 because the thread waiting for it is also user. Read before to avoid another thread freeing task after increment.
- uint32_t finished_users = group->finished.increment(); // fetch happens before inc, so increment later.
- if (finished_users == max_users) {
- // All tasks using this group are gone (finished before the group), so clear the group too.
- task_mutex.lock();
- group_allocator.free(group);
- task_mutex.unlock();
- }
- }
- task_mutex.lock(); // This mutex is needed when Physics 2D and/or 3D is selected to run on a separate thread.
- groups.erase(p_group);
- task_mutex.unlock();
- }
- void WorkerThreadPool::init(int p_thread_count, bool p_use_native_threads_low_priority, float p_low_priority_task_ratio) {
- ERR_FAIL_COND(threads.size() > 0);
- if (p_thread_count < 0) {
- p_thread_count = OS::get_singleton()->get_default_thread_pool_size();
- }
- if (p_use_native_threads_low_priority) {
- max_low_priority_threads = 0;
- } else {
- max_low_priority_threads = CLAMP(p_thread_count * p_low_priority_task_ratio, 1, p_thread_count);
- }
- use_native_low_priority_threads = p_use_native_threads_low_priority;
- threads.resize(p_thread_count);
- for (uint32_t i = 0; i < threads.size(); i++) {
- threads[i].index = i;
- threads[i].thread.start(&WorkerThreadPool::_thread_function, &threads[i]);
- thread_ids.insert(threads[i].thread.get_id(), i);
- }
- }
- void WorkerThreadPool::finish() {
- if (threads.size() == 0) {
- return;
- }
- task_mutex.lock();
- SelfList<Task> *E = low_priority_task_queue.first();
- while (E) {
- print_error("Task waiting was never re-claimed: " + E->self()->description);
- E = E->next();
- }
- task_mutex.unlock();
- exit_threads.set_to(true);
- for (uint32_t i = 0; i < threads.size(); i++) {
- task_available_semaphore.post();
- }
- for (ThreadData &data : threads) {
- data.thread.wait_to_finish();
- }
- threads.clear();
- }
- void WorkerThreadPool::_bind_methods() {
- ClassDB::bind_method(D_METHOD("add_task", "action", "high_priority", "description"), &WorkerThreadPool::add_task, DEFVAL(false), DEFVAL(String()));
- ClassDB::bind_method(D_METHOD("is_task_completed", "task_id"), &WorkerThreadPool::is_task_completed);
- ClassDB::bind_method(D_METHOD("wait_for_task_completion", "task_id"), &WorkerThreadPool::wait_for_task_completion);
- ClassDB::bind_method(D_METHOD("add_group_task", "action", "elements", "tasks_needed", "high_priority", "description"), &WorkerThreadPool::add_group_task, DEFVAL(-1), DEFVAL(false), DEFVAL(String()));
- ClassDB::bind_method(D_METHOD("is_group_task_completed", "group_id"), &WorkerThreadPool::is_group_task_completed);
- ClassDB::bind_method(D_METHOD("get_group_processed_element_count", "group_id"), &WorkerThreadPool::get_group_processed_element_count);
- ClassDB::bind_method(D_METHOD("wait_for_group_task_completion", "group_id"), &WorkerThreadPool::wait_for_group_task_completion);
- }
- WorkerThreadPool::WorkerThreadPool() {
- singleton = this;
- }
- WorkerThreadPool::~WorkerThreadPool() {
- finish();
- }
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