script_language.cpp 21 KB

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  1. /**************************************************************************/
  2. /* script_language.cpp */
  3. /**************************************************************************/
  4. /* This file is part of: */
  5. /* GODOT ENGINE */
  6. /* https://godotengine.org */
  7. /**************************************************************************/
  8. /* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
  9. /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
  10. /* */
  11. /* Permission is hereby granted, free of charge, to any person obtaining */
  12. /* a copy of this software and associated documentation files (the */
  13. /* "Software"), to deal in the Software without restriction, including */
  14. /* without limitation the rights to use, copy, modify, merge, publish, */
  15. /* distribute, sublicense, and/or sell copies of the Software, and to */
  16. /* permit persons to whom the Software is furnished to do so, subject to */
  17. /* the following conditions: */
  18. /* */
  19. /* The above copyright notice and this permission notice shall be */
  20. /* included in all copies or substantial portions of the Software. */
  21. /* */
  22. /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
  23. /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
  24. /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
  25. /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
  26. /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
  27. /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
  28. /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
  29. /**************************************************************************/
  30. #include "script_language.h"
  31. #include "core/config/project_settings.h"
  32. #include "core/core_string_names.h"
  33. #include "core/debugger/engine_debugger.h"
  34. #include "core/debugger/script_debugger.h"
  35. #include "core/variant/typed_array.h"
  36. #include <stdint.h>
  37. ScriptLanguage *ScriptServer::_languages[MAX_LANGUAGES];
  38. int ScriptServer::_language_count = 0;
  39. bool ScriptServer::scripting_enabled = true;
  40. bool ScriptServer::reload_scripts_on_save = false;
  41. bool ScriptServer::languages_finished = false;
  42. ScriptEditRequestFunction ScriptServer::edit_request_func = nullptr;
  43. void Script::_notification(int p_what) {
  44. switch (p_what) {
  45. case NOTIFICATION_POSTINITIALIZE: {
  46. if (EngineDebugger::is_active()) {
  47. EngineDebugger::get_script_debugger()->set_break_language(get_language());
  48. }
  49. } break;
  50. }
  51. }
  52. Variant Script::_get_property_default_value(const StringName &p_property) {
  53. Variant ret;
  54. get_property_default_value(p_property, ret);
  55. return ret;
  56. }
  57. TypedArray<Dictionary> Script::_get_script_property_list() {
  58. TypedArray<Dictionary> ret;
  59. List<PropertyInfo> list;
  60. get_script_property_list(&list);
  61. for (const PropertyInfo &E : list) {
  62. ret.append(E.operator Dictionary());
  63. }
  64. return ret;
  65. }
  66. TypedArray<Dictionary> Script::_get_script_method_list() {
  67. TypedArray<Dictionary> ret;
  68. List<MethodInfo> list;
  69. get_script_method_list(&list);
  70. for (const MethodInfo &E : list) {
  71. ret.append(E.operator Dictionary());
  72. }
  73. return ret;
  74. }
  75. TypedArray<Dictionary> Script::_get_script_signal_list() {
  76. TypedArray<Dictionary> ret;
  77. List<MethodInfo> list;
  78. get_script_signal_list(&list);
  79. for (const MethodInfo &E : list) {
  80. ret.append(E.operator Dictionary());
  81. }
  82. return ret;
  83. }
  84. Dictionary Script::_get_script_constant_map() {
  85. Dictionary ret;
  86. HashMap<StringName, Variant> map;
  87. get_constants(&map);
  88. for (const KeyValue<StringName, Variant> &E : map) {
  89. ret[E.key] = E.value;
  90. }
  91. return ret;
  92. }
  93. #ifdef TOOLS_ENABLED
  94. PropertyInfo Script::get_class_category() const {
  95. String path = get_path();
  96. String scr_name;
  97. if (is_built_in()) {
  98. if (get_name().is_empty()) {
  99. scr_name = TTR("Built-in script");
  100. } else {
  101. scr_name = vformat("%s (%s)", get_name(), TTR("Built-in"));
  102. }
  103. } else {
  104. if (get_name().is_empty()) {
  105. scr_name = path.get_file();
  106. } else {
  107. scr_name = get_name();
  108. }
  109. }
  110. return PropertyInfo(Variant::NIL, scr_name, PROPERTY_HINT_NONE, path, PROPERTY_USAGE_CATEGORY);
  111. }
  112. #endif // TOOLS_ENABLED
  113. void Script::_bind_methods() {
  114. ClassDB::bind_method(D_METHOD("can_instantiate"), &Script::can_instantiate);
  115. //ClassDB::bind_method(D_METHOD("instance_create","base_object"),&Script::instance_create);
  116. ClassDB::bind_method(D_METHOD("instance_has", "base_object"), &Script::instance_has);
  117. ClassDB::bind_method(D_METHOD("has_source_code"), &Script::has_source_code);
  118. ClassDB::bind_method(D_METHOD("get_source_code"), &Script::get_source_code);
  119. ClassDB::bind_method(D_METHOD("set_source_code", "source"), &Script::set_source_code);
  120. ClassDB::bind_method(D_METHOD("reload", "keep_state"), &Script::reload, DEFVAL(false));
  121. ClassDB::bind_method(D_METHOD("get_base_script"), &Script::get_base_script);
  122. ClassDB::bind_method(D_METHOD("get_instance_base_type"), &Script::get_instance_base_type);
  123. ClassDB::bind_method(D_METHOD("has_script_signal", "signal_name"), &Script::has_script_signal);
  124. ClassDB::bind_method(D_METHOD("get_script_property_list"), &Script::_get_script_property_list);
  125. ClassDB::bind_method(D_METHOD("get_script_method_list"), &Script::_get_script_method_list);
  126. ClassDB::bind_method(D_METHOD("get_script_signal_list"), &Script::_get_script_signal_list);
  127. ClassDB::bind_method(D_METHOD("get_script_constant_map"), &Script::_get_script_constant_map);
  128. ClassDB::bind_method(D_METHOD("get_property_default_value", "property"), &Script::_get_property_default_value);
  129. ClassDB::bind_method(D_METHOD("is_tool"), &Script::is_tool);
  130. ADD_PROPERTY(PropertyInfo(Variant::STRING, "source_code", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NONE), "set_source_code", "get_source_code");
  131. }
  132. void ScriptServer::set_scripting_enabled(bool p_enabled) {
  133. scripting_enabled = p_enabled;
  134. }
  135. bool ScriptServer::is_scripting_enabled() {
  136. return scripting_enabled;
  137. }
  138. ScriptLanguage *ScriptServer::get_language(int p_idx) {
  139. ERR_FAIL_INDEX_V(p_idx, _language_count, nullptr);
  140. return _languages[p_idx];
  141. }
  142. Error ScriptServer::register_language(ScriptLanguage *p_language) {
  143. ERR_FAIL_NULL_V(p_language, ERR_INVALID_PARAMETER);
  144. ERR_FAIL_COND_V_MSG(_language_count >= MAX_LANGUAGES, ERR_UNAVAILABLE, "Script languages limit has been reach, cannot register more.");
  145. for (int i = 0; i < _language_count; i++) {
  146. const ScriptLanguage *other_language = _languages[i];
  147. ERR_FAIL_COND_V_MSG(other_language->get_extension() == p_language->get_extension(), ERR_ALREADY_EXISTS, "A script language with extension '" + p_language->get_extension() + "' is already registered.");
  148. ERR_FAIL_COND_V_MSG(other_language->get_name() == p_language->get_name(), ERR_ALREADY_EXISTS, "A script language with name '" + p_language->get_name() + "' is already registered.");
  149. ERR_FAIL_COND_V_MSG(other_language->get_type() == p_language->get_type(), ERR_ALREADY_EXISTS, "A script language with type '" + p_language->get_type() + "' is already registered.");
  150. }
  151. _languages[_language_count++] = p_language;
  152. return OK;
  153. }
  154. Error ScriptServer::unregister_language(const ScriptLanguage *p_language) {
  155. for (int i = 0; i < _language_count; i++) {
  156. if (_languages[i] == p_language) {
  157. _language_count--;
  158. if (i < _language_count) {
  159. SWAP(_languages[i], _languages[_language_count]);
  160. }
  161. return OK;
  162. }
  163. }
  164. return ERR_DOES_NOT_EXIST;
  165. }
  166. void ScriptServer::init_languages() {
  167. { // Load global classes.
  168. global_classes_clear();
  169. #ifndef DISABLE_DEPRECATED
  170. if (ProjectSettings::get_singleton()->has_setting("_global_script_classes")) {
  171. Array script_classes = GLOBAL_GET("_global_script_classes");
  172. for (int i = 0; i < script_classes.size(); i++) {
  173. Dictionary c = script_classes[i];
  174. if (!c.has("class") || !c.has("language") || !c.has("path") || !c.has("base")) {
  175. continue;
  176. }
  177. add_global_class(c["class"], c["base"], c["language"], c["path"]);
  178. }
  179. ProjectSettings::get_singleton()->clear("_global_script_classes");
  180. }
  181. #endif
  182. Array script_classes = ProjectSettings::get_singleton()->get_global_class_list();
  183. for (int i = 0; i < script_classes.size(); i++) {
  184. Dictionary c = script_classes[i];
  185. if (!c.has("class") || !c.has("language") || !c.has("path") || !c.has("base")) {
  186. continue;
  187. }
  188. add_global_class(c["class"], c["base"], c["language"], c["path"]);
  189. }
  190. }
  191. for (int i = 0; i < _language_count; i++) {
  192. _languages[i]->init();
  193. }
  194. }
  195. void ScriptServer::finish_languages() {
  196. for (int i = 0; i < _language_count; i++) {
  197. _languages[i]->finish();
  198. }
  199. global_classes_clear();
  200. languages_finished = true;
  201. }
  202. void ScriptServer::set_reload_scripts_on_save(bool p_enable) {
  203. reload_scripts_on_save = p_enable;
  204. }
  205. bool ScriptServer::is_reload_scripts_on_save_enabled() {
  206. return reload_scripts_on_save;
  207. }
  208. void ScriptServer::thread_enter() {
  209. for (int i = 0; i < _language_count; i++) {
  210. _languages[i]->thread_enter();
  211. }
  212. }
  213. void ScriptServer::thread_exit() {
  214. for (int i = 0; i < _language_count; i++) {
  215. _languages[i]->thread_exit();
  216. }
  217. }
  218. HashMap<StringName, ScriptServer::GlobalScriptClass> ScriptServer::global_classes;
  219. HashMap<StringName, Vector<StringName>> ScriptServer::inheriters_cache;
  220. bool ScriptServer::inheriters_cache_dirty = true;
  221. void ScriptServer::global_classes_clear() {
  222. global_classes.clear();
  223. inheriters_cache.clear();
  224. }
  225. void ScriptServer::add_global_class(const StringName &p_class, const StringName &p_base, const StringName &p_language, const String &p_path) {
  226. ERR_FAIL_COND_MSG(p_class == p_base || (global_classes.has(p_base) && get_global_class_native_base(p_base) == p_class), "Cyclic inheritance in script class.");
  227. GlobalScriptClass g;
  228. g.language = p_language;
  229. g.path = p_path;
  230. g.base = p_base;
  231. global_classes[p_class] = g;
  232. inheriters_cache_dirty = true;
  233. }
  234. void ScriptServer::remove_global_class(const StringName &p_class) {
  235. global_classes.erase(p_class);
  236. inheriters_cache_dirty = true;
  237. }
  238. void ScriptServer::get_inheriters_list(const StringName &p_base_type, List<StringName> *r_classes) {
  239. if (inheriters_cache_dirty) {
  240. inheriters_cache.clear();
  241. for (const KeyValue<StringName, GlobalScriptClass> &K : global_classes) {
  242. if (!inheriters_cache.has(K.value.base)) {
  243. inheriters_cache[K.value.base] = Vector<StringName>();
  244. }
  245. inheriters_cache[K.value.base].push_back(K.key);
  246. }
  247. for (KeyValue<StringName, Vector<StringName>> &K : inheriters_cache) {
  248. K.value.sort_custom<StringName::AlphCompare>();
  249. }
  250. inheriters_cache_dirty = false;
  251. }
  252. if (!inheriters_cache.has(p_base_type)) {
  253. return;
  254. }
  255. const Vector<StringName> &v = inheriters_cache[p_base_type];
  256. for (int i = 0; i < v.size(); i++) {
  257. r_classes->push_back(v[i]);
  258. }
  259. }
  260. void ScriptServer::remove_global_class_by_path(const String &p_path) {
  261. for (const KeyValue<StringName, GlobalScriptClass> &kv : global_classes) {
  262. if (kv.value.path == p_path) {
  263. global_classes.erase(kv.key);
  264. inheriters_cache_dirty = true;
  265. return;
  266. }
  267. }
  268. }
  269. bool ScriptServer::is_global_class(const StringName &p_class) {
  270. return global_classes.has(p_class);
  271. }
  272. StringName ScriptServer::get_global_class_language(const StringName &p_class) {
  273. ERR_FAIL_COND_V(!global_classes.has(p_class), StringName());
  274. return global_classes[p_class].language;
  275. }
  276. String ScriptServer::get_global_class_path(const String &p_class) {
  277. ERR_FAIL_COND_V(!global_classes.has(p_class), String());
  278. return global_classes[p_class].path;
  279. }
  280. StringName ScriptServer::get_global_class_base(const String &p_class) {
  281. ERR_FAIL_COND_V(!global_classes.has(p_class), String());
  282. return global_classes[p_class].base;
  283. }
  284. StringName ScriptServer::get_global_class_native_base(const String &p_class) {
  285. ERR_FAIL_COND_V(!global_classes.has(p_class), String());
  286. String base = global_classes[p_class].base;
  287. while (global_classes.has(base)) {
  288. base = global_classes[base].base;
  289. }
  290. return base;
  291. }
  292. void ScriptServer::get_global_class_list(List<StringName> *r_global_classes) {
  293. List<StringName> classes;
  294. for (const KeyValue<StringName, GlobalScriptClass> &E : global_classes) {
  295. classes.push_back(E.key);
  296. }
  297. classes.sort_custom<StringName::AlphCompare>();
  298. for (const StringName &E : classes) {
  299. r_global_classes->push_back(E);
  300. }
  301. }
  302. void ScriptServer::save_global_classes() {
  303. Dictionary class_icons;
  304. Array script_classes = ProjectSettings::get_singleton()->get_global_class_list();
  305. for (int i = 0; i < script_classes.size(); i++) {
  306. Dictionary d = script_classes[i];
  307. if (!d.has("name") || !d.has("icon")) {
  308. continue;
  309. }
  310. class_icons[d["name"]] = d["icon"];
  311. }
  312. List<StringName> gc;
  313. get_global_class_list(&gc);
  314. Array gcarr;
  315. for (const StringName &E : gc) {
  316. Dictionary d;
  317. d["class"] = E;
  318. d["language"] = global_classes[E].language;
  319. d["path"] = global_classes[E].path;
  320. d["base"] = global_classes[E].base;
  321. d["icon"] = class_icons.get(E, "");
  322. gcarr.push_back(d);
  323. }
  324. ProjectSettings::get_singleton()->store_global_class_list(gcarr);
  325. }
  326. String ScriptServer::get_global_class_cache_file_path() {
  327. return ProjectSettings::get_singleton()->get_global_class_list_path();
  328. }
  329. ////////////////////
  330. Variant ScriptInstance::call_const(const StringName &p_method, const Variant **p_args, int p_argcount, Callable::CallError &r_error) {
  331. return callp(p_method, p_args, p_argcount, r_error);
  332. }
  333. void ScriptInstance::get_property_state(List<Pair<StringName, Variant>> &state) {
  334. List<PropertyInfo> pinfo;
  335. get_property_list(&pinfo);
  336. for (const PropertyInfo &E : pinfo) {
  337. if (E.usage & PROPERTY_USAGE_STORAGE) {
  338. Pair<StringName, Variant> p;
  339. p.first = E.name;
  340. if (get(p.first, p.second)) {
  341. state.push_back(p);
  342. }
  343. }
  344. }
  345. }
  346. void ScriptInstance::property_set_fallback(const StringName &, const Variant &, bool *r_valid) {
  347. if (r_valid) {
  348. *r_valid = false;
  349. }
  350. }
  351. Variant ScriptInstance::property_get_fallback(const StringName &, bool *r_valid) {
  352. if (r_valid) {
  353. *r_valid = false;
  354. }
  355. return Variant();
  356. }
  357. ScriptInstance::~ScriptInstance() {
  358. }
  359. ScriptCodeCompletionCache *ScriptCodeCompletionCache::singleton = nullptr;
  360. ScriptCodeCompletionCache::ScriptCodeCompletionCache() {
  361. singleton = this;
  362. }
  363. void ScriptLanguage::get_core_type_words(List<String> *p_core_type_words) const {
  364. p_core_type_words->push_back("String");
  365. p_core_type_words->push_back("Vector2");
  366. p_core_type_words->push_back("Vector2i");
  367. p_core_type_words->push_back("Rect2");
  368. p_core_type_words->push_back("Rect2i");
  369. p_core_type_words->push_back("Vector3");
  370. p_core_type_words->push_back("Vector3i");
  371. p_core_type_words->push_back("Transform2D");
  372. p_core_type_words->push_back("Vector4");
  373. p_core_type_words->push_back("Vector4i");
  374. p_core_type_words->push_back("Plane");
  375. p_core_type_words->push_back("Quaternion");
  376. p_core_type_words->push_back("AABB");
  377. p_core_type_words->push_back("Basis");
  378. p_core_type_words->push_back("Transform3D");
  379. p_core_type_words->push_back("Projection");
  380. p_core_type_words->push_back("Color");
  381. p_core_type_words->push_back("StringName");
  382. p_core_type_words->push_back("NodePath");
  383. p_core_type_words->push_back("RID");
  384. p_core_type_words->push_back("Callable");
  385. p_core_type_words->push_back("Signal");
  386. p_core_type_words->push_back("Dictionary");
  387. p_core_type_words->push_back("Array");
  388. p_core_type_words->push_back("PackedByteArray");
  389. p_core_type_words->push_back("PackedInt32Array");
  390. p_core_type_words->push_back("PackedInt64Array");
  391. p_core_type_words->push_back("PackedFloat32Array");
  392. p_core_type_words->push_back("PackedFloat64Array");
  393. p_core_type_words->push_back("PackedStringArray");
  394. p_core_type_words->push_back("PackedVector2Array");
  395. p_core_type_words->push_back("PackedVector3Array");
  396. p_core_type_words->push_back("PackedColorArray");
  397. }
  398. void ScriptLanguage::frame() {
  399. }
  400. bool PlaceHolderScriptInstance::set(const StringName &p_name, const Variant &p_value) {
  401. if (script->is_placeholder_fallback_enabled()) {
  402. return false;
  403. }
  404. if (values.has(p_name)) {
  405. Variant defval;
  406. if (script->get_property_default_value(p_name, defval)) {
  407. // The evaluate function ensures that a NIL variant is equal to e.g. an empty Resource.
  408. // Simply doing defval == p_value does not do this.
  409. if (Variant::evaluate(Variant::OP_EQUAL, defval, p_value)) {
  410. values.erase(p_name);
  411. return true;
  412. }
  413. }
  414. values[p_name] = p_value;
  415. return true;
  416. } else {
  417. Variant defval;
  418. if (script->get_property_default_value(p_name, defval)) {
  419. if (Variant::evaluate(Variant::OP_NOT_EQUAL, defval, p_value)) {
  420. values[p_name] = p_value;
  421. }
  422. return true;
  423. }
  424. }
  425. return false;
  426. }
  427. bool PlaceHolderScriptInstance::get(const StringName &p_name, Variant &r_ret) const {
  428. if (values.has(p_name)) {
  429. r_ret = values[p_name];
  430. return true;
  431. }
  432. if (constants.has(p_name)) {
  433. r_ret = constants[p_name];
  434. return true;
  435. }
  436. if (!script->is_placeholder_fallback_enabled()) {
  437. Variant defval;
  438. if (script->get_property_default_value(p_name, defval)) {
  439. r_ret = defval;
  440. return true;
  441. }
  442. }
  443. return false;
  444. }
  445. void PlaceHolderScriptInstance::get_property_list(List<PropertyInfo> *p_properties) const {
  446. if (script->is_placeholder_fallback_enabled()) {
  447. for (const PropertyInfo &E : properties) {
  448. p_properties->push_back(E);
  449. }
  450. } else {
  451. for (const PropertyInfo &E : properties) {
  452. PropertyInfo pinfo = E;
  453. if (!values.has(pinfo.name)) {
  454. pinfo.usage |= PROPERTY_USAGE_SCRIPT_DEFAULT_VALUE;
  455. }
  456. p_properties->push_back(E);
  457. }
  458. }
  459. }
  460. Variant::Type PlaceHolderScriptInstance::get_property_type(const StringName &p_name, bool *r_is_valid) const {
  461. if (values.has(p_name)) {
  462. if (r_is_valid) {
  463. *r_is_valid = true;
  464. }
  465. return values[p_name].get_type();
  466. }
  467. if (constants.has(p_name)) {
  468. if (r_is_valid) {
  469. *r_is_valid = true;
  470. }
  471. return constants[p_name].get_type();
  472. }
  473. if (r_is_valid) {
  474. *r_is_valid = false;
  475. }
  476. return Variant::NIL;
  477. }
  478. void PlaceHolderScriptInstance::get_method_list(List<MethodInfo> *p_list) const {
  479. if (script->is_placeholder_fallback_enabled()) {
  480. return;
  481. }
  482. if (script.is_valid()) {
  483. script->get_script_method_list(p_list);
  484. }
  485. }
  486. bool PlaceHolderScriptInstance::has_method(const StringName &p_method) const {
  487. if (script->is_placeholder_fallback_enabled()) {
  488. return false;
  489. }
  490. if (script.is_valid()) {
  491. return script->has_method(p_method);
  492. }
  493. return false;
  494. }
  495. void PlaceHolderScriptInstance::update(const List<PropertyInfo> &p_properties, const HashMap<StringName, Variant> &p_values) {
  496. HashSet<StringName> new_values;
  497. for (const PropertyInfo &E : p_properties) {
  498. StringName n = E.name;
  499. new_values.insert(n);
  500. if (!values.has(n) || values[n].get_type() != E.type) {
  501. if (p_values.has(n)) {
  502. values[n] = p_values[n];
  503. }
  504. }
  505. }
  506. properties = p_properties;
  507. List<StringName> to_remove;
  508. for (KeyValue<StringName, Variant> &E : values) {
  509. if (!new_values.has(E.key)) {
  510. to_remove.push_back(E.key);
  511. }
  512. Variant defval;
  513. if (script->get_property_default_value(E.key, defval)) {
  514. //remove because it's the same as the default value
  515. if (defval == E.value) {
  516. to_remove.push_back(E.key);
  517. }
  518. }
  519. }
  520. while (to_remove.size()) {
  521. values.erase(to_remove.front()->get());
  522. to_remove.pop_front();
  523. }
  524. if (owner && owner->get_script_instance() == this) {
  525. owner->notify_property_list_changed();
  526. }
  527. //change notify
  528. constants.clear();
  529. script->get_constants(&constants);
  530. }
  531. void PlaceHolderScriptInstance::property_set_fallback(const StringName &p_name, const Variant &p_value, bool *r_valid) {
  532. if (script->is_placeholder_fallback_enabled()) {
  533. HashMap<StringName, Variant>::Iterator E = values.find(p_name);
  534. if (E) {
  535. E->value = p_value;
  536. } else {
  537. values.insert(p_name, p_value);
  538. }
  539. bool found = false;
  540. for (const PropertyInfo &F : properties) {
  541. if (F.name == p_name) {
  542. found = true;
  543. break;
  544. }
  545. }
  546. if (!found) {
  547. properties.push_back(PropertyInfo(p_value.get_type(), p_name, PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NO_EDITOR | PROPERTY_USAGE_SCRIPT_VARIABLE));
  548. }
  549. }
  550. if (r_valid) {
  551. *r_valid = false; // Cannot change the value in either case
  552. }
  553. }
  554. Variant PlaceHolderScriptInstance::property_get_fallback(const StringName &p_name, bool *r_valid) {
  555. if (script->is_placeholder_fallback_enabled()) {
  556. HashMap<StringName, Variant>::ConstIterator E = values.find(p_name);
  557. if (E) {
  558. if (r_valid) {
  559. *r_valid = true;
  560. }
  561. return E->value;
  562. }
  563. E = constants.find(p_name);
  564. if (E) {
  565. if (r_valid) {
  566. *r_valid = true;
  567. }
  568. return E->value;
  569. }
  570. }
  571. if (r_valid) {
  572. *r_valid = false;
  573. }
  574. return Variant();
  575. }
  576. PlaceHolderScriptInstance::PlaceHolderScriptInstance(ScriptLanguage *p_language, Ref<Script> p_script, Object *p_owner) :
  577. owner(p_owner),
  578. language(p_language),
  579. script(p_script) {
  580. }
  581. PlaceHolderScriptInstance::~PlaceHolderScriptInstance() {
  582. if (script.is_valid()) {
  583. script->_placeholder_erased(this);
  584. }
  585. }